! - The 33 Strategies of War

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Part I

SELF-DIRECTED WARFARE
 
1: Declare war on your enemies: Polarity
You cannot fight effectively unless you can identify them. Learn to smoke them out, then inwardly declare war. Your
enemies can fill you with purpose and direction.
 
2: Do not fight the last war: Guerilla-war-of-the-mind
Wage war on the past and ruthlessly force yourself to react to the present. Make everything fluid and mobile.
 
3: Amidst the turmoil of events, do not lose your presence of mind:
Counterbalance
Keep your presence of mind whatever the circumstances. Make your mind tougher by exposing it to adversity.
Learn to detach youself from the chaos of the battlefied.
 
4: Create a sense of urgency and desperation: Death-ground
Place yourself where your back is against the wall and you have to fight like hell to get out alive.
 
 
Part II
ORGANIZATIONAL WARFARE
 
5: Avoid the snares of groupthink: Command-and-control
Create a chain of command where people do not feel constrained by your influence yet follow your lead. Create a
sense of participation, but do not fall into groupthink.
 
6: Segment your forces: Controlled-chaos
The critical elements in war are speed and adaptability--the ability to move and make decisions faster than the
enemy. Break your forces into independent groups that can operate on their own. Give them the spirit of the
campaign, a mission to accomplish, and room to run.
 
7: Transform your war into a crusade: Morale
Get them to think less about themselves and more about the group. Involve them in a cause, a crusade against a
hated enemy. Make them see their survival is tied to the success of the army as a whole.
 
 
Part III
DEFENSIVE WARFARE
 
8: Pick your battles carefully: Perfect-economy
Consider the hidden costs of war: time, political goodwill, an embittered enemy bent on revenge. Sometimes it is
better to undermine your enemies covertly.
 
9: Turn the tables: Counterattack
Let the other side move first. If aggressive, bait them into a rash attack that leaves them in a weak position.
 
10: Create a threatening presence: Deterrence
Build a reputation for being a little crazy. Fighting you is not worth it. Uncertainty can be better than an explicit
threat. If your opponents aren't sure what attacking you will cost, they will not want to find out.
 
11: Trade space for time: Nonengagement
Retreat is a sign of strength. Resisting the temptation to respond buys valuable time. Sometimes you accomplish
most by doing nothing.
 
 
Part IV
OFFENSIVE WARFARE
 
12: Lose battles, but win the war: Grand strategy
Grand strategy is the art of looking beyond the present battle and calculating ahead. Focus on your ultimate goal
and plot to reach it.
 
13: Know your enemy: Intelligence
The target of your strategies is not the army you face, but the mind who runs it. Learn to read people.
 
14: Overwhelm resistance with speed and suddenness: Blitzkrieg
Speed is power. Striking first, before enemies have time to think or prepare will make them emotional, unbalanced,
and prone to error.
 
15: Control the dynamic: Forcing
Instead of trying to dominate the other side's every move, work to define the nature of the relationship itself.
Control your opponent's mind, pushing emotional buttons and compelling them to make mistakes.
 
16: Hit them where it hurts: Center-of-gravity
Find the source of your enemy's power. Find out what he cherishes and protects and strike.
 
17: Defeat them in detail: Divide and conquer
Separate the parts and sow dissension and division. Turn a large problem into small, eminently defeatable parts.
 
18: Expose and attack your opponent's soft flank: Turning
Frontal assaults stiffen resistance. Instead, distract your enemy's attention to the front, then attack from the side
when they expose their weakness.
 
19: Envelop the enemy: Annihilation
Create relentless pressure from all sides and close off their access to the outside world. When you sense weakening
resolve, tighten the noose and crush their willpower.
 
20: Maneuver them into weakness: Ripening for the sickle
Before the battle begins, put your opponent in a position of such weakness that victory is easy and quick. Create
dilemmas where all potential choices are bad.
 
21: Negotiate while advancing: Diplomatic war
Before and during negotiations, keep advancing, creating relentless pressure and compelling the other side to
settle on your terms. The more you take, the more you can give back in meaningless concessions. Create a
reputation for being tough and uncompromising so that people are giving ground even before they meet you.
 
22: Know how to end things: Exit strategy
You are judged by how well things conclude. Know when to stop. Avoid all conflicts and entanglements from which
there are no realistic exits.
 
 
Part V
UNCONVENTIONAL WARFARE
 
23: Weave a seamless blend of fact and fiction: Misperception
Make it hard for your enemies to know what is going on around them. Feed their expectations, manufacture a
reality to match their desires, and they will fool themselves. Control people's perceptions of reality and you control
them.
 
24: Take the line of least expectation: Ordinary-Extraordinary
Upset expectations. First do something ordinary and conventional, then hit them with the extraordinary. Sometimes
the ordinary is extraordinary because it is unexpected.
 
25: Occupy the moral high ground: Righteousness
The cause you are fighting for must seem more just than the enemy's. Questioning their motives and making
enemies appear evil can narrow their base of support and room to maneuver. When you come under moral attack
from a clever enemy, don't whine or get angry--fight fire with fire.
 
26: Deny them targets: The Void
The feeling of emptiness is intolerable for most people. Give enemies no target to attach. Be dangerous and
elusive, and let them chase you into the void. Deliver irritating but damaging side attacks and pinpricks.
 
27: Seem to work for the interests of others while furthering your own: Alliance
Get others to compensate for your deficiencies, do your dirty work, fight your wars. Sow dissension in the alliances
of others, weakening opponents by isolating them.
 
28: Give your rivals enough rope to hang themselves: One-upmanship
Instill doubts and insecurities in rivals, getting them to think too much and act defensive. Make them hang
themselves through their own self-destructive tendencies, leaving you blameless and clean.
 
29: Take small bites: Fait Accompli
Take small bites to play on people's short attention span. Before they notice, you may acquire an empire.
 
30: Penetrate their minds: Communication
Infiltrate your ideas behind enemy lines, sending messages through little details. Lure people into coming to the
conclusions you desire and into thinking they've gotten there by themselves.
 
31: Destroy from within: The Inner Front
To take something you want, don't fight those who have it, but join them. Then either slowly make it your own or
wait for the right moment to stage a coup.
 
32: Dominate while seeming to submit: Passive-Aggression
Seem to go along, offering no resistance, but actually dominate the situation. Disguise your aggression so you can
deny that it exists.
 
33: Sow uncertainty and panic through acts of terror: Chain Reaction
Terror can paralyze a people's will to resist and destroy their ability to plan a strategic response. The goal is to
cause maximum chaos and provoke a desperate overreaction. To counter terror, stay balanced and rational.

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