Arduino - Data Types

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Arduino - Data Types

Data types in C refers to an extensive system used for declaring variables or functions of different
types. The type of a variable determines how much space it occupies in the storage and how the bit
pattern stored is interpreted.
The following table provides all the data types that you will use during Arduino programming.

void Boolean char Unsigned char byte int Unsigned int word

long Unsigned long short float double array String-char array String-object

void

The void keyword is used only in function declarations. It indicates that the function is expected to
return no information to the function from which it was called.

Example

Void Loop ( ) {
// rest of the code
}

Boolean

A Boolean holds one of two values, true or false. Each Boolean variable occupies one byte of
memory.

Example

boolean val = false ; // declaration of variable with type boolean and initialize it
boolean state = true ; // declaration of variable with type boolean and initialize i

Char

A data type that takes up one byte of memory that stores a character value. Character literals are
written in single quotes like this: 'A' and for multiple characters, strings use double quotes: "ABC".

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However, characters are stored as numbers. You can see the specific encoding in the ASCII
chart . This means that it is possible to do arithmetic operations on characters, in which the
ASCII value of the character is used. For example, 'A' + 1 has the value 66, since the ASCII value
of the capital letter A is 65.

Example

Char chr_a = ‘a’ ;//declaration of variable with type char and initialize it with ch
Char chr_c = 97 ;//declaration of variable with type char and initialize it with cha

unsigned char

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Unsigned char is an unsigned data type that occupies one byte of memory. The unsigned char
data type encodes numbers from 0 to 255.

Example

Unsigned Char chr_y = 121 ; // declaration of variable with type Unsigned char and i

byte
A byte stores an 8-bit unsigned number, from 0 to 255.

Example

byte m = 25 ;//declaration of variable with type byte and initialize it with 25

int
Integers are the primary data-type for number storage. int stores a 16-bit (2-byte) value. This yields
a range of -32,768 to 32,767 (minimum value of -2^15 and a maximum value of (2^15) - 1).

The int size varies from board to board. On the Arduino Due, for example, an int stores a 32-bit (4-
byte) value. This yields a range of -2,147,483,648 to 2,147,483,647 (minimum value of -2^31 and a
maximum value of (2^31) - 1).

Example

int counter = 32 ;// declaration of variable with type int and initialize it with 32

Unsigned int

Unsigned ints (unsigned integers) are the same as int in the way that they store a 2 byte value.
Instead of storing negative numbers, however, they only store positive values, yielding a useful
range of 0 to 65,535 (2^16) - 1). The Due stores a 4 byte (32-bit) value, ranging from 0 to
4,294,967,295 (2^32 - 1).

Example

Unsigned int counter = 60 ; // declaration of variable with


type unsigned int and initialize it with 60

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Word

On the Uno and other ATMEGA based boards, a word stores a 16-bit unsigned number. On the
Due and Zero, it stores a 32-bit unsigned number.

Example

word w = 1000 ;//declaration of variable with type word and initialize it with 1000

Long

Long variables are extended size variables for number storage, and store 32 bits (4 bytes), from
-2,147,483,648 to 2,147,483,647.

Example

Long velocity = 102346 ;//declaration of variable with type Long and initialize it w

unsigned long

Unsigned long variables are extended size variables for number storage and store 32 bits (4 bytes).
Unlike standard longs, unsigned longs will not store negative numbers, making their range from 0
to 4,294,967,295 (2^32 - 1).

Example

Unsigned Long velocity = 101006 ;// declaration of variable with


type Unsigned Long and initialize it with 101006

short

A short is a 16-bit data-type. On all Arduinos (ATMega and ARM based), a short stores a 16-bit (2-
byte) value. This yields a range of -32,768 to 32,767 (minimum value of -2^15 and a maximum
value of (2^15) - 1).

Example

short val = 13 ;//declaration of variable with type short and initialize it with 13

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float

Data type for floating-point number is a number that has a decimal point. Floating-point numbers
are often used to approximate the analog and continuous values because they have greater
resolution than integers.

Floating-point numbers can be as large as 3.4028235E+38 and as low as -3.4028235E+38. They


are stored as 32 bits (4 bytes) of information.

Example

float num = 1.352;//declaration of variable with type float and initialize it with 1

double

On the Uno and other ATMEGA based boards, Double precision floating-point number occupies
four bytes. That is, the double implementation is exactly the same as the float, with no gain in
precision. On the Arduino Due, doubles have 8-byte (64 bit) precision.

Example

double num = 45.352 ;// declaration of variable with type double and initialize it w

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