Components of System Units Reviewer
Components of System Units Reviewer
Components of System Units Reviewer
Computer users can be separated into five categories: home user, small offi ce/home offi ce user,
mobile user, power user, and enterprise user.
SUMMARY
CHAPTER 2: The Internet and World Wide Web
SUMMARY
CHAPTER 4: The Components of the System Unit
System unit - a case that contains electronic components of the computer used to process
data.
The electronic components and circuitry of the system unit, such as the processor and
memory, usually are part of or are connected to a circuit board called the motherboard.
Adapter cards - are circuit boards that provide connections and functions not built into the
motherboard or expand on the capability of features integrated into the motherboard.
Devices outside the system unit often attach to ports on the system unit by a connector on a
cable. These devices may include a keyboard, mouse, microphone, monitor, printer,
scanner, USB flash drive, card reader/writer, Web cam, and speakers.
A drive bay holds one or more disk drives.
Motherboard, sometimes called a system board, is the main circuit board of the system unit.
A computer chip is a small piece of semi conducting material, usually silicon, on which
integrated circuits are etched.
An integrated circuit contains many microscopic pathways capable of carrying electrical
current. Each integrated circuit can contain millions of elements such as resistors, capacitors,
and transistors.
The processor, also called the central processing unit (CPU), interprets and carries out the
basic instructions that operate a computer. The processor significantly impacts overall
computing power and manages most of a computer’s operations.
Microprocessor - refers to a personal computer processor chip.
A multi-core processor is a chip with two or more separate processor cores. Two common
multi-core processors are dual-core and quad-core.
A dual-core processor is a chip that contains two separate processor cores.
A quad-core processor is a chip with four separate processor cores.
The control unit is the component of the processor that directs and coordinates most of the
operations in the computer. The control unit has a role much like a traffic cop: it interprets each
instruction issued by a program and then initiates the appropriate action to carry out the
instruction.
Types of internal components that the control unit directs include the arithmetic/logic unit and
buses.
The arithmetic logic unit (ALU), another component of the processor, performs arithmetic,
comparison, and other operations. Arithmetic operations include basic calculations.
A processor repeats a set of four basic operations, which comprise a machine cycle.
Machine Cycle: (1) fetching, (2) decoding, (3) executing, (4) storing.
Fetching is the process of obtaining a program instruction or data item from memory.
Decoding refers to the process of translating the instruction into signals the computer can
execute.
Executing is the process of carrying out the commands.
Storing means writing the result to memory (not to a storage medium).
The processor relies on a small quartz crystal circuit called the system clock to control the
timing of all computer operations. It generates regular electronic pulses, or ticks, that set the
operating pace of components of the system unit.
The pace of the system clock, called the clock speed, is measured by the number of ticks per
second.
Giga is a prefix that stands for billion, and a hertz is one cycle per second. Thus, one
gigahertz (GHz) equals one billion ticks of the system clock per second.
Most computers are digital. They recognize only two discrete states: on and off. The two
digits, 0 and 1, easily can represent these two states.
The digit 0 represents the electronic state of off (absence of an electronic charge). The digit 1
represents the electronic state of on (presence of an electronic charge).
The binary system is a number system that has just two unique digits, 0 and 1, called bits.
A bit (short for binary digit) is the smallest unit of data the computer can process.
Byte = 8 bits. A byte provides enough different combinations of 0s and 1s to represent 256
individual characters. These characters include numbers, uppercase and lowercase letters of
the alphabet, punctuation marks, and others, such as the letters of the Greek alphabet.
The combinations of 0s and 1s that represent characters are defined by patterns called a
coding scheme.
Coding schemes make it possible for humans to interact with a digital computer that
processes only bits.
Memory consists of electronic components that store instructions waiting to be executed by
the processor, data needed by those instructions, and the results of processing the data
(information). Memory usually consists of one or more chips on the motherboard or some other
circuit board in the computer.
Memory stores three basic categories of items:
a) the operating system and other system software that control or maintain the computer
and its devices;
b) application programs that carry out a specific task such as word processing; and
c) the data being processed by the application programs and resulting information.
This role of memory to store both data and programs is known as the stored program
concept.
A byte (character) is the basic storage unit in memory.
An address simply is a unique number that identifies the location of the byte in memory.
MEMORY SIZES
A kilobyte (KB or K) is equal to exactly 1,024 bytes (approximately 1,000).
A megabyte (MB) is equal to approximately 1 million bytes.
A gigabyte (GB) equals approximately 1 billion bytes.
A terabyte (TB) is equal to approximately 1 trillion bytes.
TYPES OF MEMORY
SUMMARY
CHAPTER 5: Input and Output
INPUT
Input is any data and instructions entered into the memory of a computer.
An input device is any hardware component that allows users to enter data and instructions
into a computer.
Two of the more widely used input devices are the keyboard and the mouse.
The mouse is a pointing device because it allows a user to control a pointer on the screen. In
a graphical user interface, a pointer is a small symbol on the screen whose location and
shape change as a user moves a pointing device. A pointing device can select text, graphics,
and other objects; and click buttons, icons, links, and menu commands.
A keyboard is an input device that contains keys users press to enter data and instructions
into a computer.
Desktop computer keyboards have a typing area that includes letters of the alphabet,
numbers, punctuation marks, and other basic keys.
An enhanced keyboard has 12 or more function keys along the top and a set of arrow and
additional keys between the typing area and the numeric keypad.
An enhanced keyboard also has function keys (special keys) programmed to issue
commands, a numeric keypad, arrow keys, and additional keys and buttons.
On mobile computers and devices, the keyboard is built into the system unit.
OUTPUT
Output is data that has been processed into a useful form.
An output device is any hardware component that conveys information to one or more
people. Commonly used output devices include display devices; printers; speakers,
headphones, and ear buds; data projectors; and interactive whiteboards.
SUMMARY
CHAPTER 1: Introduction to Computers
MATCHING ANSWERS
1. Information processing cycle – (e) series of input, process, output, and storage activities.
2. Processor – (d) electronic component that interprets and carries out the basic instructions for
a computer.
3. Storage device – (a) records (writes) and/or retrieves (reads) items to and from storage
media.
4. Portable media player – (b) mobile device on which you can store, organize, and play digital
media.
5. Digital camera – (f) device that allows users to take pictures and store the photographed
images digitally, instead of on traditional film.
MATCHING ANSWERS
1. Home page – (b) the first page that a Web site displays.
2. Search engine – (d) program that finds Web sites, Web pages, images, videos, news, maps,
and other information related to a specific topic.
3. MP3 – (f) format that reduces an audio file to about one-tenth its original size.
4. E-mail address – (c) combination of a user name and a domain name that identifies an
Internet user.
5. Emoticons – (a) used to express emotions in e-mail, chat rooms, and newsgroups.
MATCHING ANSWERS
1. Command – (c) an instruction that causes a program to perform a specific action.
2. Format – (f) change the appearance of a document.
3. Note taking software – (e) enables users to enter typed text, handwritten comments,
drawings, or sketches anywhere on a page.
4. Personal finance – (b) simplified accounting program that helps home users and small
office/home office users balance their checkbooks, pay bills, track personal income and
expenses, set up budgets, manage home inventory, track investments, and evaluate financial
plans.
5. Web app – (d) Web site that allows users to access and interact with software from any
computer or device that is connected to the Internet.
MATCHING ANSWERS
1. Processor – (b) interprets and carries out the basic instructions that operate a computer.
2. Memory module – (d) small circuit board on which RAM chips usually reside.
3. Read-only memory – (f) memory chips storing permanent data and instructions
4. Expansion slot – (e) socket on the motherboard that can hold an adapter card.
5. Port replicator – (a) external device that provides connections to peripherals through ports
built into the device.
6. Backside bus – (c) connects the processor to cache.
MATCHING ANSWERS
1. Kiosk – (d) freestanding computer that includes a touch screen.
2. Turnaround document – (e) a document that you return to the company that creates and
sends it.
3. Biometrics – (a) technology of authenticating a person’s identity by verifying a personal
characteristic.
4. POS terminal – (f) used by most retail stores to record purchases, process credit or debit
cards, and update inventory.
5. Headset – (b) a device that functions as both headphones and a microphone.
MATCHING ANSWERS
1. Backup – (d) duplicate of a file, program, or disk placed on a separate storage medium that
you can use in case the original is lost, damaged, or destroyed.
2. External hard disk – (f) a separate freestanding hard disk that connects with a cable to a USB
port or FireWire port on the system unit or communicates wirelessly.
3. Solid state media – (a) media which consist entirely of electronic components, such as
integrated circuits, and
contain no moving parts
4. Solid state drive – (e) a storage device that typically uses flash memory to store data,
instructions, and information.
5. Card reader/writer – (b) device that reads and writes data, instructions, and information stored
on memory cards.