Communicator Userguide DP2K
Communicator Userguide DP2K
Communicator Userguide DP2K
User guide
For DP2K series
R59770488/01
04/05/2010
Barco nv Media & Entertainment Division
Noordlaan 5, B-8520 Kuurne
Phone: +32 56.36.82.11
Fax: +32 56.36.883.86
E-mail: [email protected]
Visit us at the web: www.barco.com
Printed in Belgium
Changes
Barco provides this manual ’as is’ without warranty of any kind, either expressed or implied, including but not
limited to the implied warranties or merchantability and fitness for a particular purpose. Barco may make im-
provements and/or changes to the product(s) and/or the program(s) described in this publication at any time
without notice.
This publication could contain technical inaccuracies or typographical errors. Changes are periodically made
to the information in this publication; these changes are incorporated in new editions of this publication.
Copyright ©
All rights reserved. No part of this document may be copied, reproduced or translated. It shall not otherwise
be recorded, transmitted or stored in a retrieval system without the prior written consent of Barco.
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Brand and product names mentioned in this manual may be trademarks, registered trademarks or copyrights
of their respective holders. All brand and product names mentioned in this manual serve as comments or
examples and are not to be understood as advertising for the products or their manufacturers.
Disposal Information
This equipment has required the extraction and use of natural resources for its production. It may contain
hazardous substances for health and environment. In order to avoid the dissemination of those substances in
the environment and to diminish the pressure on natural resources, we encourage you to use the appropriate
take-back systems. Those systems will reuse or recycle most of the materials of your end of life equipment in
a sound way.
The crossed-out wheeled bin symbol invites you to use those systems. If you need more information on the
collection, reuse and recycling systems, please contact your local or regional waste administrator. You can also
contact us for more information on the environmental performances of our products.
GNU-GPL code
If you would like a copy of the GPL source code contained in this product shipped to you on CD, please contact
Barco. The cost of preparing and mailing a CD will be charged.
Table of contents
TABLE OF CONTENTS
1. Introduction .........................................................................................7
1.1 General introduction . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 7
1.2 About this manual .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 7
1.3 About the start up .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 8
1.4 About the touch panel display .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 8
1.5 Touch panel keyboard . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 9
1.6 Touch panel clock .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 11
1.7 Change user .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 11
1.8 Change custom logo. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 12
1.9 Change header. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 13
2. Controls ............................................................................................ 15
2.1 Presets .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 15
2.1.1 Introduction.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 15
2.1.2 Activating a preset.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 16
2.1.3 Lamp On/Off .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 16
2.1.4 Dowser Open/Close.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 16
2.2 Test patterns .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 17
2.2.1 Changing a test pattern .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 17
2.2.2 Clear the projected test pattern . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 19
2.2.3 Pattern shortcuts . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 20
2.3 Service .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 22
2.3.1 About the service settings . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 22
2.3.2 Lamp and lamp information . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 22
2.3.3 Light output mode .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 23
2.3.3.1 Target set up for Normal mode .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 23
2.3.3.2 Target set up for CLO mode . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 23
2.4 Server . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 24
2.4.1 About Server control . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 24
2.4.2 Connection properties . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 25
2.4.2.1 Start up the properties window .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 25
2.4.2.2 Server properties . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 26
2.4.2.3 Connection options . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 27
2.4.2.4 Encodings . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 27
2.4.3 Connecting to server . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 28
2.4.4 Server commands on a Client .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 28
3. Configuration ..................................................................................... 31
3.1 About Configuration.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 31
3.2 Presets .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 31
3.2.1 About the preset page . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 31
3.2.2 Macro association .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 31
3.2.3 Removing an association .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 32
3.2.4 Edit a macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 32
3.2.5 Activate or deactivate a preset.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 33
3.3 Macro.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 33
3.3.1 Activate Macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 33
3.3.2 Edit macro. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 34
3.3.3 Save to macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 35
3.4 Input . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 37
3.4.1 Activate an Input file.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 37
3.4.2 Input settings.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 38
3.4.3 Save to file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 42
3.4.4 Save to Macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 42
3.5 PCF.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 43
3.5.1 Activate a PCF file.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 43
3.5.2 Active area selection and Aspect ratio . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 44
1. INTRODUCTION
Overview
• General introduction
• About this manual
• About the start up
• About the touch panel display
• Touch panel keyboard
• Touch panel clock
• Change user
• Change custom logo
• Change header
Caution
Warning
Images given in the manual are used as illustration. The content of the image can be slightly different with
the real image on the screen, e.g. version numbers, projector name, installed modules, etc. .
Typography:
• Menu items to tip on or buttons are indicated in bold, e.g. OK
• Menu items are indicated in italic.
• A dialog window is indicated in italic, e.g. Make a new configuration.
• Step related notes, tips, warnings or cautions are printed in italic.
• Procedure related notes, tips, warnings or cautions are printed in bold between 2 lines preceding by
the corresponding icon.
• Image related indication which are repeated in the image and in a step are indicated between brackets,
e.g. (1).
Display areas
Image 1-1
Overview display
1 Projector name, this name can be changed in Installation → Communication or with Projector
Toolset
Status indication LEDs.
2 Custom logo, this logo can be changed with Projector Toolset.
3 Configuration and control pane, active area to make selections and execute controls.
4 User selection button.
5 Active user name indication.
6 Active connection (serial or Ethernet) with projector or time out and projector type.
7 Touch panel clock
8 Touch panel keyboard toggle.
9 Selection menu.
10 Header view switch between default view and projector information view
Image 1-2
Touch panel keyboard
Keyboard activation
To display and activate the keyboard, tip on the keyboard button at the right corner from the bottom.
The activated keyboard is displayed in the top part of the window.
When the keyboard is not used for 2 minutes, it will be automatically deactivated.
A pressed Shift button (activated) will be deactivated when the keyboard is deactivated.
Image 1-3
Touch panel clock setup
The short name of the selected user will be filled out next to User name (2b).
Or,
tip in the input field next to User name (2b) and enter the short name for the user.
3. Tip in the User password input field and enter the password (3).
Note: Each character in the password is normally displayed as an asterisk. To display the real charac-
ters, tip on the Display password button (3a).
4. Tip OK (4).
The user name and password are checked. The user profile will be loaded. The name of the user is
indicated next to the user button (5).
Image 1-4
User setup
How to change
1. Tip for more than 2 seconds on the current logo (1). (image 1-5)
Note: The user must have service technician rights to change the logo.
The Open icon file windows opens (2).
2. Select Touch panel or USB (3).
Image 1-5
Change custom logo
How to change
1. Double tip on the Barco logo (1). (image 1-6)
The current header fade out and the graphical projector window fade in.
2. To return to the normal header, tip on hide.
Image 1-6
What is displayed ?
Image 1-7
Graphical user interface
1 Projector name
2 Projector status
3 Selected input
4 Active files
5 Lamp status
6 Dowser status, when open dowser is next to the lamp, when closed, dowser is on the lamp
7 Projected image, also holds if test pattern is displayed, yes or no.
2. CONTROLS
Overview
• Presets
• Test patterns
• Service
• Server
2.1 Presets
2.1.1 Introduction
Overview
Depending on the setup, the user interface can have 5 preset pages. The first page contains 6 presets
and is equal to the button on the projector itself. The next pages have each 8 presets. After the last preset
is defined and there are still full blank preset pages, these pages will not be displayed in the user interface.
To each button, a macro can be associated. When a macro is associated to this button, the name of
the associated macro is indicated in the input field next to the button. Advanced users can change the
association to other macros and these users have also the possibility to edit macros and to create new
macros.
Two permanent preset buttons are always on top of the preset pages. These permanent preset buttons
are for :
• lamp on/off.
• dowser open/close.
Image 2-1
Once the preset button is tipped, the preset tab page of the last selected button is dis-
played.
Image 2-2
Activation process is running Image 2-3
Preset status
A Not activated
button
B Activated button
When a preset is activated and a warning sign appears on the preset, that means that
an error occurs while executing the command lines of the macro file. Tip on that sign
to get more info.
Image 2-4
Image 2-5
Lamp on/off button
Image 2-6
Dowser open/close button
The default test patterns are in the RGB color space. The color space option is by default
RGB. If a test pattern with YCbCr color space is uploaded, select first YCbCr otherwise
the pattern will be displayed in wrong way.
How to change
1. Tip on Change pattern. (image 2-7)
A retrieving window appears for a while until the list of patterns, available in the projector, is displayed.
(image 2-8)
The list can be sorted on Name, Type, Size and Date/time just by clicking on the titles of the columns.
2. Select a test pattern out of the list.
List sorting is possible on any field, just by clicking on the title of the column.
3. Tip OK.
A loading window appears and the test pattern will be displayed. The name of the pattern is filled out
in Test pattern currently displayed. (image 2-9, image 2-10)
The test pattern will be displayed in the selected color space even when it was created in another color
space.
Image 2-7
Change pattern selected
Image 2-9
Loading test pattern
Image 2-8
List of test patterns
Image 2-10
Test pattern displayed
Image 2-11
Clear pattern
Image 2-12
Test pattern warning message
Image 2-13
Removing test pattern
The patterns behind the pattern shortcuts are always displayed in the RGB color space.
When the projector is using a different color space at the moment the pattern is acti-
vated, it will switch to the RGB color space. When the pattern is cleared, everything
will be set back to the original settings except masking, resizing and anamorphic lens
factor.
How to select
10 predefined patterns can be quickly selected via the shortcuts.
1. Click on one of the 10 predefined pattern shortcuts. (image 2-14)
The selected pattern will be displayed. The button becomes in the pressed state. The name of the
pattern is filled out in Test pattern currently displayed.
The pattern is always displayed in the RGB color space even when the projector was using a different
color space at the moment the pattern was activated.
Image 2-14
Pattern shortcuts
Image 2-15
Test pattern warning message
Image 2-16
Removing test pattern
2.3 Service
Overview
• About the service settings
• Lamp and lamp information
• Light output mode
Image 2-17
Lamp power and light output information
Lamp power
A histogram indicates the current value of the lamp power. The diagram indicates also the minimum and
maximum limits for the lamp currently in use.
The color of that histogram changes from green when lamp power is minimum to red when lamp power
is maximum.
Lamp information
The following information is given in a read only format:
• Run time: the time the lamp is used since it first start up.
• Remaining run time: remaining run time that the lamp can be used without risk of damaging the pro-
jector.
How to setup
1. Adjust with the slide bar until the desired lamp power is obtained. (image 2-18)
Or,
click on the up down control of the spin box until the desired value is reached
Or,
click inside the text box and enter a new value with the keyboard.
The Current lamp output and Lamp power will change accordingly.
Image 2-18
Normal lamp output mode
How to setup
1. Click on the up down control of the spin box until the desired target value is reached. (image 2-19)
2. Click on Set target now.
The lamp power will change accordingly between maximum and minimum until the entered light output
is reached each time the lamp is switched off and is ignited again.
When the entered value is to high, the lamp power goes to its maximum. When the value is to low, the
lamp power goes to its minimum.
Image 2-19
CLO mode selected
2.4 Server
Overview
• About Server control
• Connection properties
• Connecting to server
• Server commands on a Client
VNC
Virtual Network Computing (VNC) is a graphical (GUI) desktop sharing system which uses
the RFB (Remote FrameBuffer) protocol to remotely control another computer. It transmits
the keyboard and mouse events from one computer to another, relaying the graphical screen
updates back in the other direction, over a network.
Image 2-20
Display server properties
Image 2-21
Server properties
When a DNS server is available, enter the host name of the server.
When no DNS server is available, enter the IP address of the server. That address contains 4 octets with
a maximum value of 255 and separated by a dot (.)..
When the VNC server software is installed with its default settings, then the host name
is enough to make a connection.
Display or port
Using Display
• If connecting to a Windows or Mac server, the display number must be 0 (zero)
• If connecting to a Linux or Unix server, the number of the display must be specified.
Using Port :
• By default, the VNC client connects to a VNC server on TCP/IP port 5900. If another port must be
used, enable the Use as port and enter the port number.
Password
If the VNC server is installed with a password, enter this word next to Password. An asterisk is printed for
each entered character.
When the check box next to Show Password is checked, all characters are displayed as typed.
Note :
Settings for :
• Doremi server
- use as port
- port number 5900
- default password : adminvnc
• GDC server
- use as Display
- Display number = 0
Image 2-22
Server properties, options
View at client side will be updated with the time set in Check for updates every.
Enter the scale value which must be used at the client side.
Color pallet
When 8-bit session is checked, only 8 bit color are transferred from the server to the client and the server
display is shown as an 8 bit color display at the client side. This will reduce the necessary bandwidth for
the communication.
When not checked, full colors are used to reproduce the server display at the client side.
Scaling
The server display will be displayed on the touch panel in a window of 540 x 400 pixels.
The client has the possibility to scale the server display so that it is shown as a full display or as a display
with scroll bars.
2.4.2.4 Encodings
Overview
Image 2-23
Server properties, encodings
Different encoding methods (compression methods) can be used to transfer data between the server and
the client.
When Auto is checked, the software checks the bandwidth of the connections and selects the best en-
coding method for that moment.
The Copy rectangle encoding can be used when the client already has the same pixel data elsewhere
in its framebuffer. The server simply sends an X,Y coordinate giving the position from which the client
can copy the rectangle of pixel data. This means that operations such as dragging or scrolling a window,
which involve substantial changes to the screen, may only require a few bytes. Not all servers support
copy rectangle encoding.
Image 2-24
Connect to server
Image 2-25
Server menu after connection
Once a connection is made, tip in the bottom right corner to open the server menu.
The following commands are possible:
Full screen The server window will be displayed on the full touch panel display.
To return to the normal view, tip in the bottom right corner and select Stop full
screen.
Disconnect Disconnect the server from the client.
Next click is Right Next tip done in the viewer window will be interpreted by the server as a right
click click.
Request screen The display in the viewer will be refresh on the client side.
refresh
3. CONFIGURATION
Overview
• About Configuration
• Presets
• Macro
• Input
• PCF
• Screen
• 3D settings
• Lens
3.2 Presets
Overview
• About the preset page
• Macro association
• Removing an association
• Edit a macro
• Activate or deactivate a preset
2. Browse to the desired file and tip on a file to select (3). Then tip Save (4).
The selected macro is associated with the button (5). The name of the macro file is added next to
button.
Image 3-1
Image 3-2
Delete a macro association
Image 3-3
Edit existing macro
3.3 Macro
Overview
• Activate Macro
• Edit macro
• Save to macro
2. Scroll to the desired file and tip on that file to select (3).
3. Tip OK to activate the macro file (4).
The macro file is activated and the name of the macro is indicated below the activation button (5).
Image 3-4
Activate a macro
Image 3-5
Edit macro file
Image 3-6
Start up Save to macro wizard
Image 3-7
Image 3-8
Finish macro creation
3.4 Input
Overview
• Activate an Input file
• Input settings
• Save to file
• Save to Macro
4. Tip on OK (4).
The selected input file is activated. The name of the file is indicated below the Activate INPUT file
button.
Image 3-9
Activate input file
DVI-EDID
Digital Visual Interface – Extended Display Identification Data
DVI sources that are reported to the projector via the VESA E-EDID standard. These will be
autodetected and displayed at the source format size, using standard processing.
292–DUAL
Input A and input B are combined to 1 input. From a complete signal, part is send to input A
and the other part to input B to reach bigger way through.
4:2:2
A commonly used term for a component digital video format. A ratio of sampling frequencies
used to digitize the luminance and color difference components (Y, R-Y, B-Y) of a video signal.
It is generally used as shorthand for ITU-R 601. The term 4:2:2 describes that for every four
samples of Y, there are two samples each of R-Y and B-Y, giving more chrominance bandwidth
in relation to luminance compared to 4:1:1 sampling.
4:4:4
Similar to 4:2:2, except that for every four luminance samples, the color channels are also
sampled four times.
Mediablock
A mediablock accepts encrypted files for a server and processes these files according the DCI-
compliancy rules for digital cinema so that the images can be displayed on the screen.
Image 3-10
Input settings
Image 3-11
Input settings, mediablock
Input Source Vertical rate Scan type Color space Sampling Color depth
standard
Twin DVI ACS 50/59.94 Progressive RGB 4:4:4 10 bit
(2048x1080)
Twin DVI ACS 50/59.94 Progressive RGB 4:4:4 12 bit
(2048x1080)
How to save
1. While in Configuration, tip on Input. (image 3-12)
The Input overview is displayed.
2. Tip Save (1).
The file selection window opens (2).
3. Select a file to overwrite (3a) or tip in the input field next to Filename and enter a name (3b).
4. Tip Save (4).
Image 3-12
Save to file
How to save
1. While in Configuration, click on Input.
The Input overview is displayed.
2. Click Save to MACRO. (image 3-13)
Image 3-13
Save to macro
3.5 PCF
Overview
• Activate a PCF file
• Active area selection and Aspect ratio
• Save to file
• Save to Macro
PCF File
Projector Configuration File. This file is a file that will be delivered with each movie. It contains
all data needed to display a certain movie as it is defined by the movie distributor.
The selected PCF file is activated. The name of the file is indicated below the Activate a PCF file
button.
Image 3-14
Activate a PCF file
How to set up
1. While in Configuration, tip on PCF. (image 3-15)
The Image overview is displayed.
2. Tip on Active Area.
The Active Area window opens.
3. Tip on the slider of Width and Height and drag to set up the active area
Or,
tip on the up down control of the spin box of Width and Height to set up the active area
Or,
tip in the input field of Width and Height, select the current value and enter a new value with the keyboard
to set up the active area.
4. Tip on the slider of X-offset and Y-offset and drag to set the offset.
Or,
tip on the up down control of the spin box of X-offset and Y-offset to set the offset
Or,
tip in the input field of X-offset and Y-offset, select the current value and enter a new value with the
keyboard to set the offset.
The offset is referring to the center of the active area and to the center of the source frame. (image 3-16)
5. Select the image aspect ratio by tipping in the drop down box and selecting an aspect ratio
When Automatic is selected, the system assumes square pixels and calculates the aspect ratio based
on the Active Area Size.
When the image pixels are not squared, select one of the following aspect ratios:
- 1.25 [5:4]
- 1.33 [4:3]
- 1.77 [16:9 HDTV]
- 1.85 [Flat]
- 2.39 [Scope]
6. Tip Close to return to the configuration window.
Image 3-15
Set active area
Image 3-16
Center offset indication
1 source frame
2 Active area on source frame
A Horizontal offset
B Vertical offset
How to save
1. While in Configuration, tip on PCF. (image 3-17)
The Image overview is displayed.
2. Tip on Save.
The file selection window starts up.
3. Select an existing file to overwrite or tip in the filename input field and enter a new file name.
4. Tip OK.
Image 3-17
Save to file
How to save
1. While in Configuration, tip on PCF.
The Image overview is displayed.
2. Tip on Save to Macro. (image 3-18)
Image 3-18
Save to macro
3.6 Screen
Overview
• Activate a SCREEN file
• Resizing the image
• Masking the image
• Save to file
• Save to Macro
Screen File
Screen presentation configuration file. This file contains information about resizing, letterbox-
ing, masking and lens factor.
4. Tip on OK (4).
The selected SCREEN file is activated. The name of the file is indicated below the Activate a SCREEN
file button.
Image 3-19
Activate a SCREEN file
Overview
• What is Resizing?
• Resizing with the arrow keys
• Resizing with direct user input
• Letterbox function
Displaying test patterns to check resizing: make sure the anamorphic lens factor is set
correctly.
The key function that determines how the image will be displayed is the Letterbox function. For a more
detailed explanation, see "Letterbox function", page 52.
As the projector project an image under an angle, the original image will be shown as
trapezium.
The image will be squared with the masking function by masking the shaded areas.
Tip on to return to the initial values for he selected dots while resizing the image.
How to resize?
1. While in Configuration, tip on SCREEN.
The Screen overview is displayed.
2. Tip on Resizing. (image 3-20)
The Resizing window opens. (image 3-21)
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by tipping
on one of the pattern short cuts. (image 3-22)
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Select a red button by tipping on it. To select both buttons together, tip first on the shift key of the virtual
keyboard and then select the second button. (image 3-23)
Note: Shift key remains pressed until it is tipped again.
A selected button becomes clear red.
5. Move the selected button by tipping on the arrow keys on the keypad interface.
Note: The representation on the interface is not an exact representation of the resizing on the screen.
Therefor, always look to the screen to see the exact resizing.
6. When finished, tip Close to return to the Screen overview menu.
Image 3-20
Image 3-22
Short cuts to patterns
(1) Full white pattern
(2) RGB 12 bit alignment
pattern
(3) Framing uncorrected
pattern
(4) Focus green pattern
Image 3-21
Resizing window
Image 3-23
Resizing indication
When leaving the Resize window without switching off the test pattern, this pattern will
still be available for masking.
As the resizing is best done on a test pattern, when finished, switch back to the normal
image to check the resizing settings.
After resizing set the anamorphic lens factor back to its original value.
How to resize
1. While in Configuration, tip on SCREEN.
The Screen overview is displayed.
2. Tip on Resizing.
The Resizing window opens.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Select a red button by tipping on it. To select both buttons together, tip first on the shift key of the virtual
keyboard and then select the second button.
A selected button becomes clear red.
5. Tip on Edit (1). (image 3-24)
The coordinate window opens on the resize window (2).
6. Tip in the input fields for X and Y and fill out the desired value (3).
7. Tip on Apply to activate the resizing (4).
8. When finished, tip Close to return to the Screen overview menu.
Image 3-24
When leaving the Resize window without switching off the test pattern, this pattern will
still be available for masking.
As the resizing is best done on a test pattern, when finished, switch back to the normal
image to check the resizing settings.
After resizing set the anamorphic lens factor back to its original value.
Image 3-25
Example letterboxing enabled
• A : input source
• B:
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
• C:
- The screen height is narrowed, bottom is moved upwards.
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
• D:
- Bottom of resized area is moved upward to where image fills this area.
- The input image has now the same aspect ratio from the resized area.
- Full input image centered within the resized area and letterboxing is not required.
• E:
- Bottom of resized area has moved upward to where image at previous size cannot be fully dis-
played.
- Resized area reduced in both directions (maintaining aspect ratio) so full scaled image can be dis-
played.
- Image is letterboxed ( right side and left side).
Letterbox disabled
Image 3-26
Example letterboxing disabled
• A : input source
• B :
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to fill resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
• C:
- Bottom of resized area has moved upward.
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to fill resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
• D:
- Bottom of resized area has moved upward so that the height is smaller than the image height.
- The input image has a different aspect ratio from the resized area.
- Input image is not scaled, however, data at the top of the image must be discarded because it falls
outside of the resized area, and data at the bottom of the image must be discarded because it falls
outside the resized area.
CAUTION: Set lens anamorphic factor to 1.0 before starting masking the image
Overview
• What is masking
• Masking via the arrow keys
• Masking with direct user input
Displaying test patterns to check masking: make sure the anamorphic lens factor is set
correctly.
Image 3-27
Masking indication
How to mask?
1. While in Configuration, tip on SCREEN.
The Screen overview is displayed.
2. Tip on Masking. (image 3-28)
The masking window opens. (image 3-29)
In most cases, test pattern will be on. If not continue with step 3, otherwise with step 4.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Tip on a red button in one of the corners. To select extra corner buttons together, tip first the shift key
and then select the another corner button. (image 3-30)
Note: Shift key remains pressed until it is tipped again.
A selected button becomes clear red.
5. Move the selected button by tipping on the arrow keys of the keypad.
The image will move in the direction of the clicked arrow. Yellow arrows on the interface image will
indicate the direction. The values in the corner will change accordingly.
6. Tip on a red square in the middle of a side. (image 3-31)
Note: Only one square button can be selected at a time.
7. Move the selected square by tipping on the arrow keys of the keypad
The moving will blind the side-curves. A yellow arrow with a curved yellow line will show the direction
of the correction. The value will change accordingly.
8. Press Close to return to the Screen menu.
Image 3-28
Start up masking
Image 3-29
Masking window
Image 3-30
Masking the corners
Image 3-31
Curve masking
As the masking is best done on a test pattern, when finished, switch back to the normal
image to check the masking settings
After masking set the anamorphic lens factor back to its original value.
How to mask
1. While in Configuration, tip on SCREEN.
The Screen overview is displayed.
2. Tip on Masking.
The masking window opens.
In most cases, test pattern will be on. If not continue with step 3, otherwise with step 4.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by tipping
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Tip on a red button in one of the corners. To select extra corner buttons together, tip first the shift key
and then select the another corner button. (image 3-32)
A selected button becomes clear red.
5. Tip on Edit (1).
The coordinate window opens on the masking window (2).
6. Tip in the input fields for X and Y and fill out the desired value (3).
7. Tip on Apply (4).
The corner masking is applied to the image on the screen.
8. Select a square button in the middle of a side and tip on Edit (5). (image 3-33)
The curve factor window opens on the masking window (6).
9. Tip on the input field and enter the curve factor (7).
Or,
tip on the up down control of spin box until the desired curve factor is obtained.
10.Tip on Apply (8).
Image 3-32
Masking corners via direct input
Image 3-33
Direct curve masking
As the masking is best done on a test pattern, when finished, switch back to the normal
image to check the masking settings
After masking set the anamorphic lens factor back to its original value.
How to save
1. While in Configuration, tip on Screen. (image 3-34)
The Screen overview is displayed.
2. Tip on Save (1).
The file selection window starts up (2).
3. Select an existing file to overwrite (3a) or tip in the filename input field and enter a new file name (3b).
4. Tip OK (4).
Image 3-34
Save Screen data to file
How to save
1. While in Configuration, tip on Screen.
The Screen overview is displayed.
2. Tip on Save to Macro. (image 3-35)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 35.
Image 3-35
Save Screen data to macro file
3.7 3D settings
Overview
• Activate 3D file
• 3D settings
• 3D settings, integrated color wheel
• Save to file
• Save to Macro
Image 3-36
Activate 3D file
3.7.2 3D settings
Overview
• About 3D projection
• Start up the 3D settings
• Frame rate multiplication
• 3D Test pattern
• 3D Controls
Set 3D Dark Time adjustment, 3D L/R Output Reference Delay and 3D L/R Output Polarity as needed.
Image 3-37
3D settings
Image 3-38
3D test pattern
3.7.2.5 3D Controls
Overview
Image 3-39
3D controls
Setting Description
3D disabled no 3D images possible
None Provided no 3D L/R input reference provided
Setting Description
Use GPI 2(polarity = true) Can be used for single stream inputs
High : Left is Active
Low : Right is Active
Use GPI 2(polarity = false) Can be used for single stream inputs
High : Right is Active
Low : Left is Active
Use input reference - frame sequence mode Use Active data port assignment (for dual port
(polarity = true) sources) to determine 3D L/R input reference.
Use input reference - frame sequence mode Use Active data port assignment (for dual port
(polarity = inverted) sources) to determine 3D L/R input reference
Use <White Line Code / Blue Line Code> (polarity Use “White Line Code / Blue Line Code”
= true) embedded in data stream as 3D L/R input
reference.
Use <White Line Code / Blue Line Code> (polarity Use “White Line Code / Blue Line Code”
= inverted) embedded in data stream as 3D L/R input
reference.
Use line interleave where first line = left, second
line = right
• The bottom pixel-row of the left-eye subfield should be pure white (blue) for the left-most 25% of the
pixel-row, and pure black for the remainder of the row.
• The bottom pixel-row of the right-eye subfield should be pure white(blue) for the left most 75% of the
pixel-row, and pure black for the remainder of the row.
A B
Image 3-40
White (Blue) line code
A Green field with white L and last lines 25 % white, 75 % black
B Magenta field with last lines 75 % white, 25% black
The system will only sample the blue channel, allowing the external user to use either White or Blue Line
Code. The system will blank out the encoded line so that it is not displayed.
This mechanism is only relevant when using a single stream input. The input reference is encoded in the
content. (Information is on R, G and B channels).
This information can also be on blue channel only (Blue line bottom) Blue Line Code.
Image 3-41
Line interleave
(1) Odd lines
(2) Even lines
The system alternates the lines between the left and the right eye. It starts with the first line containing
the left eye information and the second line containing the right eye information. It continues in that way
until a full frame is produced.
Vsync (Display)
3D L/R Display
Reference
Data (Displayed) Right Left Right Left
Image 3-42
Relationship of 3D L/R Display Reference and displayed data
Delay
3D L/R Output
Reference
Dark time
Image 3-43
Output reference - displayed data
Dark time
Image 3-44
Delay example for 3D L/R Output Reference
Click on the left or right coarse and fine buttons to adjust the delay.
Image 3-45
3D settings with integrated color wheel
Image 3-46
Filter status
Check the check box in front of Use the integrated Dolby 3D to indicate that an integrated color wheel is
available. When checked when no such a color wheel is available, an error will be generated.
Filter status
A LED indication show the status of the filter.
These are the possibilities:
3.7.3.3 3D control
Multiplication
The typical operating mode 6:2.
Image 3-47
3D controls
Other operating modes are available but are not used for the moment.
Setting Description
3D disabled no 3D images possible
None Provided no 3D L/R input reference provided
Use assigned GPI (polarity = true) Can be used for single stream inputs
High : Left is Active
Low : Right is Active
Use assigned GPI (polarity = false) Can be used for single stream inputs
High : Right is Active
Low : Left is Active
Use input reference - frame sequence mode Use Active data port assignment (for dual port
(polarity = true) sources) to determine 3D L/R input reference.
Use input reference - frame sequence mode Use Active data port assignment (for dual port
(polarity = inverted) sources) to determine 3D L/R input reference
Use <White Line Code> (polarity = true) Use “White Line Code” embedded in data stream
as 3D L/R input reference.
Use <White Line Code> (polarity = inverted) Use “White Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = true) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = inverted) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
The color wheel will be inserted into the light path as soon as the L/R input reference is not set to 3D
Disabled. If you want to control the insertion of the color wheel from a macro, you should use an EXTRA
file with the L/R input reference to a value that is not 3D disabled, typically use active data port: Port A =
Left, Port B = Right
If you require corrective lenses to see a cinema screen clearly, be sure you have them
available.
3. Start e.g. with the left eye, adjust the delay until the white stripes disappear in the black column.
Continue with the right eye and adjust the delay again.
Image 3-48
Left eye delay test content
Image 3-49
Right eye delay test content
4. When the left and right eye image appear superimposed the Reference delay is not correctly opti-
mized. Repeat the procedure.
How to save
1. While in Configuration, tip on the double arrow downwards to open extra menu options and select 3D.
The 3D overview is displayed.
2. Tip on Save (1). (image 3-50)
The file selection window starts up (2).
3. Select an existing file to overwrite (3a) or tip in the filename input field and enter a new file name (3b).
4. Tip Save (4).
Image 3-50
Save 3D data to file
How to save
1. While in Configuration, tip on the double arrow downwards to open extra menu options and select 3D.
(image 3-51)
The 3D overview is displayed.
2. Click on Save to Macro.
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 35.
Image 3-51
Save to macro
3.8 Lens
Overview
• Current lens
• Activate Lens file
• Lens shift and focus
• Save to file
• Save to macro
Image 3-52
The current lens is indicated at the bottom of the lens overview pane. It is given with the article number
and the full description of the lens.
When the lens parameters are not selected, you will be prompted to select the correct
lens that is used in conjunction with this projector. The lens parameters dialog box
opens.
How to activate
1. While in Configuration, tip on the double arrow downwards and select Lens. (image 3-53)
The Lens overview is displayed.
2. Tip on Activate LENS file (1).
The Select a file window opens (2).
3. Browse to the desired LENS file and tip on it to select (3).
4. Tip on OK (4).
The selected LENS file is activated. The name of the file is indicated below the Activate LENS file
button.
Image 3-53
Activate lens file
Image 3-54
Lens settings
When the lens parameters are not selected, you will be prompted to select the correct
lens that is used in conjunction with this projector. The lens parameters dialog box
opens.
How to save
1. While in Configuration, tip on the double arrow downwards and select Lens. (image 3-55)
The Extra overview is displayed.
2. Tip on Save (1).
The file selection window starts up (2).
3. Select an existing file to overwrite (3a) or tip in the filename input field and enter a new file name (3b).
4. Tip OK (4).
Image 3-55
Save lens data to file
How to save
1. While in Configuration, tip on Lens.
The Lens overview is displayed.
2. Tip on Save to Macro. (image 3-56)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 35.
Image 3-56
Save lens data to macro
4. DIAGNOSTICS
Overview
• Actual diagnostics
• History, logging
• Tests
• CineCanvas
This Actual diagnostics page is immediately displayed when tipping on the simulated
LEDs next to the projector name.
Image 4-1
Image 4-2
Error messages
For projectors with integrated Mediablock, only the ICP status button is available.
ICP
Integrated Cinema Processor
How to select
1. While in Diagnostics, tip on Actual.
The Actual overview pane is displayed.
2. Tip on ICP status (1). (image 4-3)
The integrated cinema processor status opens (2).
The following statuses are given:
• General status
o System status
o System self test
• Software status
o Load release package
o Install release package
o FMT mode operation: OK = normal mode, otherwise it can be in boot mode.
o ICP mode operation: OK = normal mode
- Error messages
- Hardware: installed ICP type
Image 4-3
ICP status
What is done ?
Encrypted input signals are decrypted on the link decrypting unit which is protected with a security enclo-
sure to avoid making illegal copies.
Image 4-4
Link decrypting status
About Marriage
The ICP board and HDSDI input board are linked together. These board should always be replaced to-
gether. Replacing only one board will introduce a Logical marriage tamper. The link decryptor will stop
decrypting with no image as result.
A marriage tamper can be cleared with the Dallas key mechanism.
Actions
To clear a service door tamper only. Will only be accessible when the Service door tamper is active.
Tip Yes to clear the tamper.
Image 4-5
Clear tamper
Image 4-6
Voltages
When one of the voltages are out of specification, the voltage indication will be in red.
To see the allowed limits and the warning limits, click on the ’+’ in front the item. The tree expands and
shows for the selected item the values.
Fan speed
If one of the fans fail, the corresponding indication will be displayed in red.
To see the allowed limits and the warning limits, click on the ’+’ in front the item. The tree expands and
shows for the selected item the values.
Image 4-7
Projector diagnostics
Image 4-8
ICP history log
Save logging
1. Tip on Save (1). (image 4-9)
A browser opens (2).
2. Select the storage location by tipping on one of the left icons or on the drop down box (3). Then browse
to the desired location (4).
3. If desired, change the proposed name (4)
4. Tip Save (5)
The log file is saved as a txt file.
Image 4-9
Save ICP log file
Image 4-10
Projector log file
Save logging
1. Tip on Save (1). (image 4-11)
A browser opens (2).
2. Select the storage location by tipping on one of the left icons or on the drop down box (3). Then browse
to the desired location (4).
3. If desired, change the proposed name
4. Tip OK (5)
The log file is saved as a txt file.
Image 4-11
Save projector log file
Image 4-12
Version info
How to create
1. While the Diagnostic tab is open, tip on Package (1). (image 4-13)
The package pane opens.
2. Tip on Create diagnostics package (2).
A browse location window opens.
3. Select the storage location by tipping on the left icons or on the drop down box (3).
4. If the proposed file name is not OK, change this file name (4) and tip OK (5).
The diagnostics package creation starts (6).
Image 4-13
Diagnostic package
4.3 Tests
4.3.1 Tests, video path
Overview
• Diagnostic companion, Video path start up
• Display a HDSDI test pattern
• Display a DVI test pattern
• Display a ICP test pattern
Image 4-14
Diagnostic companion window for videopath
The selected test pattern is started on the HDSDI board and the video path cab be tested. The number
of error counts since the last clear action are indicated in the table (7). This table is not updated if
continuous update is not checked.
For a continuous update of this table, check the checkbox in front of Continuous update (8).
To clear (reset) the error counters, click on Clear.
To remove the test pattern again, tip on Test pattern and select the test pattern again or tip on Clear
pattern.
Image 4-15
HDSDI video path test
4. Enable the desired colors by checking the corresponding check box (5).
5. Tip Close (6).
The selected test pattern is started on the DVI board and the video path cab be tested. The number
of error counts since the last clear action are indicated in the table (7). This table is not updated if
continuous update is not checked.
For a continuous update of this table, check the checkbox in front of Continuous update (8).
To clear (reset) the error counters, tip on Clear.
To remove the test pattern again, tip on Test pattern and select the test pattern again or tip on Clear
pattern.
Image 4-16
DVII video path test
The test pattern window opens (3). The same functions are available as in Control → Test patterns.
For more information on activating, changing or clearing a test pattern, see "Test patterns", page 17.
Image 4-17
ICP video path test
Image 4-18
Diagnostic companion, self test
Image 4-19
Self test window, views
How to start
1. Check the check box in front of one or more individual tests (1a)
Or,
check the check box in front of Select all tests (1b) (image 4-20)
2. Tip Start tests (2).
A test activity bar shows the progress of the tests (3).
When finished, a result window is displayed. (image 4-21)
3. Tip OK to continue (4).
The status for each test is indicated next to the test (5).
The overall result is indicated next to Result (6).
Image 4-20
Self test selection
Image 4-21
Self test result
Image 4-22
Save self test log file
How to reboot
1. While in Tests, tip Projector (1). (image 4-23)
A projector reboot question window opens (2).
2. Tip Yes to continue with the reboot of the complete projector (3).
Image 4-23
Projector reboot
4.4 CineCanvas
Overview
• Introduction
• Server overview interface
• Timeline Control
• Subtitle Control
• Metadata Control
4.4.1 Introduction
Overview
The projectors are equipped with the possibility to process Subtitle and metadata information coming from
a server.
Principal diagram :
Satelitte
Theatre side
Satelitte dish
Server DLP Cinema
Projector
SMPTE292
Image Image
Image + Im a g Image Data
files
e
Processing
Subtitle
Audio Data Playback
Fil e s n g
i t le
Projection
Or Overlay
server Ethernet Ov e r la y
Subtitle Subtitle
Sub t it le Subtile Data
+
files Processing
F ile s Timing g
Subtitle Files
Multiple Subtitle
Languages Selection
Operator
Control
Image 4-24
Principal diagram subtitling
Image 4-25
Overview interface
In order to simulate a server triggering the projector’s subtitling mechanism, or to check if a server is
configured as it should be, Barco provides an interface as shown above.
The following is visualized from left to right and from top to bottom :
• time code, internal or external
• time code itself
• Status, running or not running
• Subtitle status, enables or disabled
• Subtitle file location
• Subtitle ’time to live’ (TTL)
• Metadata status, enabled or disabled
• Metadata file location
• Metadata ’time to live’ (TTL)
How to select
1. Tip on one of the radio buttons in the Time source field. (image 4-26)
292 External The projector will take the time code that is inserted in the SMPTE292 stream for
subtitle synchronization
Internal The projector will take the time code from its internal time code generator.
Image 4-26
Time source selection
When 292 External is selected, the Timeline stamp and Timeline adjustment are grayed
out.
How to select
1. Tip on one of the radio buttons in the Input frequency field. (image 4-27)
Possible choices :
- 23.98 Hz
- 24.00 Hz
Image 4-27
Input frequency selection
Image 4-28
Set up timeline stamp
Image 4-29
Timeline adjustment
4.4.3.5 Control
How to control
1. Tip on the Start button ( ) to start the internal time code.
When the projector is reset or power-cycled, the subtitling function will be disabled.
Image 4-30
Subtitle control
Image 4-31
Subtitle file input
How to set up
1. Tip into the TTL input field and select the current value. Change that value by entering the new value
with the digit keys on the keyboard (the value must be in seconds)
Or,
tip on the up down control of the spin box next to the TTL input field to change the value to the desired
one. (image 4-32)
Image 4-32
Time to live setting subtitling
Image 4-33
Activating subtitling
Metadata
Generally referred to as "data about data" or "data describing other data". More specifically,
information that is considered ancillary to or otherwise directly complementary to the essence.
Any information that a content provider considers useful or of value when associated with the
essence being provided.
Overview
• Introduction
• Steps to be taken for metadata control
• Access to the metadata control
• Metadata file
• Time to live (TTL)
• Metadata Control activation
4.4.5.1 Introduction
Overview
In case of a digital Cinema projector, Metadata contains all the data the projector needs, to be able to
display a certain content as it should be. Typically the Metadata is the data that we find in PCF files.
Metadata mode means that the server has control over the projector’s active PCF Data. Accessing the
Active PCF data of a projector in Metadata mode from the touch panel will fail. Metadata Control needs
to be disabled first.
Image 4-34
Startup metadata control
Image 4-35
Metadata server and file setup
How to set up
1. Tip into the TTL input field and select the current value. Change that value by entering the new value
with the digit keys on the keyboard (the value must be in seconds)
Or,
click on the up down of the spin box next to the TTL input field to change the value to the desired one.
(image 4-36)
Image 4-36
Time to live
Image 4-37
Enable Metadata
CAUTION: When metadata control is enabled, the following functions are not possible :
execution of macros, applying a PCF file (e.g. on Setup page, when connecting), chang-
ing the Active Area and using the PCF editor.
5. INSTALLATION
Overview
• Communication
• Lamp, light output and calibration
• Lamp alignment
• Lamp information
• Lamp recovery
• Linked lamp output
• Color calibration
• Automation
• Advanced settings
5.1 Communication
Overview
• Ethernet Connections
• Get overview current Ethernet addresses
• Hostname of projector used as projector name
• Assign an Ethernet address via DHCP
• Manually assign an Ethernet address
IP
Internet Protocol. The network layer of TCP/IP. Required for communication with the internet.
Overview
In the user interface two IP addresses can be changed:
• Cinema IP address – TI IP Address: this IP address is used as the primary access point. This is the IP
address used by servers. The servers need to connect to the TI interface board to send over Metadata
and Subtitle data.
• Projector IP address – Barco IP Address: This IP address is used to update the Barco controller DIM
PC. It will also be used for third parties that would like to integrate the projector into a custom system.
E.g. Post houses that want to control a projector through a Creston Controller.
When the projector is set up in a network configuration, those 2 different Ethernet address should be
applied to the projector.
Both Ethernet interfaces, from TI boards and from the Barco controller, are internally connected to a built-in
Ethernet Hub. Both Ethernet ports on the connection panel are also connected to that built-in Ethernet
hub. This hub detects automatically if a straight or crossover cable is used and adjusts this internally. Both
straight and crossed cable can be used.
Subnet mask
A number that is used to identify a subnetwork so that IP addresses can be shared on a local
area network.
Default Gateway
A router that serves as an entry point into and exit point out of a network. For example, a
local network (LAN) may need a gateway to connect it to a wide area network (WAN) or to the
Internet.
DNS server
Computers, Projectors, Touch panels connected to a network are referenced by their IP ad-
dress. The only problem is that remembering IP addresses is not easy. If you need to use
hundreds of addresses then it will become impossible to remember them. This is why domain
names are created. Internet names (domain and host names) are just aliases to these IP ad-
dresses. When you use an Internet address it is automatically translated to an IP address. In
fact a program or device that translates those Internet names to IP addresses is called a DNS
Server.
Host name
This is the name that will be returned, along with the IP address in response to the UDP broad-
cast query for projectors/touch panels.
DHCP
Dynamic host configuration protocol. DHCP is a communications protocol that lets network
administrators manage centrally and automate the assignment of IP addresses in an organi-
zation’s network. Using the Internet Protocol, each machine that can connect to the Internet
needs a unique IP address. When an organization sets up its computer users with a connection
to the Internet, an IP address must be assigned to each machine. Without DHCP, the IP ad-
dress must be entered manually at each computer and, if computers move to another location
in another part of the network, a new IP address must be entered. DHCP lets a network ad-
ministrator supervise and distribute IP addresses from a central point and automatically sends
a new IP address when a computer is plugged into a different place in the network.
UDP
User Datagram Protocol
How to set up
1. While in Communication, tip Edit (1) button under Projector IP address. (image 5-1)
The Edit the Barco IP address window opens (2).
2. Tip in the hostname input field and enter the desired name (3).
3. Tip on Apply to activate (4).
Image 5-1
Assign a hostname
Image 5-2
Assign IP address via DHCP
When DHCP is enabled and the projector does not find a DHCP server on the network,
or the projector is not connected to a network, than the projector will be in a fail state.
The hardware Fail LED on the interface board will be on. The status (Status tab) will
indicate ’Ethernet Not OK’
Image 5-3
Projector IP address, manually assign
The Touch panel’s IP Address MUST be within the same subnet as the projector’s IP
Address in order for communication to be possible. This requires checking the Touch
panel’s and projector’s Subnet-Mask settings
IP address examples
First example
• Touch panel IP Address : 192.168.100.5
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : Communication possible. Touch panel address is in the subnet range of the projector’s IP ad-
dress.
Second example
• Touch panel IP Address : 10.16.236.100
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. Touch panel address is not in the subnet range of the projector’s IP
address.
Third example
• Touch panel IP Address : 192.168.200.1
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. Touch panel address is not in the subnet range of the projector’s IP
address. The third group in the Touch panel IP address and Projector IP address must be the same.
Fourth example
• Touch panel IP Address : 192.168.200.1
• Touch panel Subnet Mask : 255.255.0.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.0.0
Remark : Communication possible. Touch panel address is in the subnet range of the projector’s IP
address. The third group in the IP addresses can be any value as the third group in the subnet mask is 0.
Image 5-4
Start up light output/calibration window
Image 5-5
Current light output
Lamp power/current
A histogram indicates the power value / current value of the lamp. The diagram indicates also the minimum
and maximum limits for the lamp currently in use.
The color of that histogram changes from green when lamp power is minimum to red when lamp power
is maximum.
Image 5-6
Light output, normal mode
How to setup
1. Tip on the radio button next to CLO Mode. (image 5-7)
The mode selection pane changes to the CLO mode parameters.
2. Tip on the up down control of the spin box until the desired target value is reached.
3. Tip on Set target now.
The lamp power will change accordingly between maximum and minimum until the entered light output
is reached each time the lamp is switched off and is ignited again.
When the entered value is to high, the lamp power goes to its maximum. When the value is to low, the
lamp power goes to its minimum.
Image 5-7
Light output, CLO mode
Image 5-8
Light sensor calibration
Image 5-9
Refresh rate
The refresh rate (2) is the time between to updates of the preview (2 measurements). To change this
refresh rate, tip inside the input box next to Refresh rate and enter the desired value with the keyboard or
tip on the up down control of the spin box until the desired value is reached.
Clear graphic
The current preview of the graphic can be cleared.
Click on Clear.
The software starts with the alignment. The intermediate light output results can be followed on the
preview graph.
Once the light output reaches its maximum value the process stops automatically.
3. To interrupt the alignment procedure, tip on Stop Alignment process.
Image 5-10
Lamp alignment Z-axis
How to align
1. For the Z-axis alignment, tip on left or right arrow keys below Z alignment. (image 5-11)
Tip first in one direction and look to the preview to see if there is an improvement. If there is an improve-
ment, continue in the same direction. If not, tip in the other direction until the maximum light output is
obtained.
2. For a fine adjustment, adjust the X and Y axis. Tip on the corresponding buttons.
Adjust the X-axis (left - right keys) and the Y-axis (up down keys) for maximum current light output (Foot-
lambert Measured). Carefully adjust for maximum light output. Once over the maximum, tip slightly in
opposite direction to reach the maximum light output again.
Do this for each direction and minimum repeat this adjustment cycle twice.
Image 5-11
Manual lamp alignment
Run time in hours Run time since first start up of the lamp or since the last reset.
Remaining run Remaining run time that the lamp can be used without risk of damaging the
time in hours projector.
Strikes Number of strikes since the first start up or the lamp or since the last reset.
Article number Article number of spare lamp which must be used in this projector. The brand
name of the lamp is given as info next to the article number.
Serial number Serial number of current installed lamp inside the projector.
• when installing a new lamp, to set the value for run time and the number of strikes back to zero and
to reset the remaining run time.
• when reinstalling a used lamp, to set back the values for the run time and the number of strikes and
to adapt those values to new values.
Image 5-12
Lamp info
Image 5-13
Reset lamp info, new lamp
Image 5-14
Reset lamp info, used lamp
How to setup
1. While in Installation, tip Lamp and then tip Lamp recovery button (1). (image 5-15)
The Lamp recovery window opens (2).
2. To activate the lamp recovery mode, tip the check box next to Lamp recover mode.
Image 5-15
Lamp recovery
Image 5-16
Linked lamp output setup
These measured color coordinates are references for the projector and will be entered so that the projector
knows how its colors are projected on the screen.
This reference measuring, together with the delivered gamut file of the film will introduce a color correction
so that the film will be projected with the correct color settings.
While executing step 2, the previous color corrections on the projector will be removed.
3D tables are bypassed.
When standard processing is selected the cinema color correction is not valid. The
active TCGD data is not taken into account.
CAUTION: Set anamorphic lens factor to 1.0 before starting the color measuring.
How to measure
1. Tip on Measure Native Colors (1). (image 5-17)
The Color Gamut Measurement window is displayed showing the current color values (2).
2. Select a color by tipping on the color name (3). (image 5-18)
A loading color test pattern message will be displayed. After a while, the selected color will be projected
without any color correction on the screen.
The selected input fields of that specific color becomes white (4).
3. Measure the color coordinates for that specific color.
4. Enter the measured coordinates in the white input fields. Enter just the digits of the decimal value.
5. Repeat this procedure for the other colors and for white by starting at step 2.
6. Do you want to use the color calibration values in a macro file?
If yes, press Save to file (5). (image 5-19)
Tip: This is handy when using the same projector for normal cinema projection and for 3D cinema
projection. The color calibration can then be done via a macro file but first, both color calibration
files must be saved.
The Save measured colors to file window opens (6).
If no, continue with step 8.
7. Enter a name in the Filename input field (7) and press Save (8).
The color values will be stored for later use.
8. To use the measured values immediately, press now Apply and Exit .
Note: It is still possible to return to the previous coordinates by clicking Cancel.
The measured values are written to file and become active.
9. Set the anamorphic lens factor back to its original value.
Image 5-17
Startup color gamut measurement
Image 5-18
Color gamut, Color selected
Image 5-19
Save coordinates to file
CAUTION: Set anamorphic factor to 1.0 before verifying the colors after correction.
Overview
The color coordinates of the projected image after correction can be verified by measuring the coordinates
on the screen again. The measured values should be the values as indicated on the interface.
How to verify
1. Tip on Verify Corrected Colors (1). (image 5-20)
The verify colors window opens (2).
2. Select a color button.
A loading message will be displayed.
The selected color is displayed on the screen with color correction.
3. Measure the coordinates with a colorimeter on the screen and check with the values below the color
button.
4. Repeat this procedure for other colors, starting by step 2.
Image 5-20
Verify colors
Image 5-21
Remove color test pattern
5.8 Automation
Overview
• General purpose inputs configuration
• Event GPO configuration
• GPO status
GPI 1 and GPI 2 are reserved for 3D purposes and cannot be changed by the user.
GPI 1 : rising edge triggers the 3D L/R input reference. This reference indicates which
frame is Right and which frame is Left depending and the used polarity. For more info,
see 3D settings.
GPI 2 : rising edge triggers the 3D L/R display reference. It is used to specify which
frame of eye data is to be displayed during a specific display frame.
Image 5-22
GPI configuration
GPO 1, GPO 2 and GPO 3 are reserved and cannot be used by the user.
How to set up
1. While in Installation, tip on Automation.
The automation overview window is displayed.
2. Tip on tab Event GPO configuration (1). (image 5-23)
3. Select the desired event (2) and tip Edit (3).
Image 5-23
Events overview
Lamp On power on: GPO signal can be set to specific state.
On power off : Same GPO signal can be switched to a different state.
Lamp On start : GPO state can be switched at the start of the after cooling period.
aftercool
On stop : Same GPO state can be switched to a different state when the after cooling
period is finished.
Lamp On raise :GPO state can be set to a specific state when a lamp emergency happens.
emer-
On clear : Same GPO state can be reset to a specific state when the lamp emergency
gency
is cleared.
Error On raise : GPO state can be set to a specific state when a lamp emergency happens.
On clear: Same GPO state can be reset to a specific state when the lamp emergency
is cleared.
Warning On raise : GPO state can be set to a specific state when a lamp emergency happens.
On clear : Same GPO state can be reset to a specific state when the lamp emergency
is cleared.
Notifica- On raise : GPO state can be set to a specific state when a lamp emergency happens.
tion
On clear : Same GPO state can be reset to a specific state when the lamp emergency
is cleared.
About :
Error : a show stopping event happens on the projector.
Warning : show can continue but a technical intervention will be necessary to prevent an error.
Notification : no show stopping event, but a maintenance of the projector will be necessary in the very
near future.
GPO 1, GPO 2 and GPO 3 are reserved and cannot be toggled by the user.
Image 5-24
GPO status
Image 5-25
Overview
• Set up of the ICP Clock
• Set up of the Link Decryptor Clock
• File manager
• File management, cloning
• Restoring a clone file
• Lens selection
• Lens homing and return
• Refill mode
• Functionality keys
• SNMP configuration
• Security
• Certificate
• External exhaust fan selection
Tip on OK to set the new time as current time and to close the system clock window at the same time.
Image 5-26
Internal clock ICP
Image 5-27
ICP clock via touch panel
Image 5-28
Link decryptor clock
5.9.3.1 Introduction
Overview
The touch panel makes use of an internal “disk chip”. This chip contains a file system that can handled
in a similar way as a file system on PC. That allows the touch panel to make use of files and directory
structures similar to those found on a PC.
The state of the projector stored in something called ACTIVE. ACTIVE can be compared with a file.
Changes made to the projector are immediately reflected in ACTIVE. So ACTIVE always represents the
current state of the system. When powering up the latest state will be restored.
Within the interface it is possible to manage the internal file system and the ACTIVE configuration.
ACTIVE
Stores the current state of the projector.
Image 5-29
File manager startup
Mode Explanation
CSC Color Space Converter
Defines the Color Space to be used. It can be RGB or YcbCr.
TCGD Target Color Gamut Data
These files defines the Target Color Gamut. For each movie, it is possible to
select a ’Target’ Color Gamut File, which defines the color gamut values for that
specific movie.
Together with the measured color coordinates of the projector, the corrections for
the projector are calculated so that the color gamut of the movie is reached.
Mode Explanation
LUT-DG De-Gamma Lookup table.
LUT-CLUT Complex LUT lookup table.
PCF Projector Configuration File. This file is a file that will be delivered with each
movie. It contains all data needed to display a certain movie as it is defined by
the movie distributor.
This file includes :
• LUT-CLUT data
• LUT-DG data
• Color Space Convertor data
• Target Color Gamut data
• Input data
MCGD Measured color Gamut Data
This file contains the measured color gamut data (color reference values) for a
specific projector installation. This type of file can be created with the ’measure
color gamut’ function in the color gamut tab.
CSC-P7 Color Space Convertor – P7
Normal projector use has the CSC-P7 values calculated based on MCGD and
TCGD parameters. Therefore, downloading CSC-P7 values is typically done for
debug purposes, rather than normal operation.
INPUT Input files contain information about the input:
Source selection
• Port 292-A Source Type and Packing
• Port 292-B Source Type and Packing
• Port 292-Dual Source Type and Packing
• Port DVI-A Source Type and Packing
• Port DVI-B Source Type and Packing
• Port DVI-Dual/Twin Source Type and Packing
Color spacing
Field bid and field dominance info
LUT-CLUT and LUT-DG information
3D 3D settings
• Frame Rate Multiplication
• 3D Control commands (All)
SCREEN Screen presentation configuration
These type of files include:
• Resizing information
• Letterboxing information
• Masking information
• Anamorphic factor of projector lens information
All information in the SCREEN file can be set with the Resizing, Masking and
Lens Type interface.
MACRO Macro files
Macro files contain a sequence of commands that need to be executed when
executing the macro file.
PNG Portable Network Graphics files
These files are typically used as test patterns.
Mode Explanation
LENS Lens data file.
Stores information about the lens adjustment in a typical setup.
LSC Light sensor calibration file
Stores information about the calibration setting according the light output for a
certain type of screen.
Image 5-30
File selection
Image 5-31
Local file selection
Image 5-32
Create new folder
Image 5-33
Upload a file
How to download
1. While the File manager window is open, tip on the drop down box below projector to select the desired
file type (1). (image 5-34)
The list of possible files opens.
2. Select the file you want to download (2).
3. On the local side, tip on the drop down box below Local files and select the medium to store the file (3).
A medium can be Touch panel or USB.
4. Once a medium is selected, browse to the desired folder (4).
5. Click on the arrow pointing to the left.
The projector file is downloaded on the selected medium.
Image 5-34
Download a file
How to write
1. While the File manager window is open, tip on the drop down box below Local files and select the
medium (1). (image 5-35)
2. Browse to the desired file (2).
3. Tip on the drop down box below Projector files to select the desired file type (3).
4. Tip on Write active direct (4).
- When the extension corresponds with the projector file selection, a confirmation message is dis-
played. (image 5-36)
- If the corresponding file extension does not match the projector file selection and the file is a valid
file for Write to ACTIVE, the message ’Only files with the extension SCREEN e.g. can be used”.
(image 5-37)
5. Do you want to continue?
If yes, click Yes.
If no, click No, cancel this operation.
Image 5-35
Write to ACTIVE
Image 5-36
Confirmation message
Image 5-37
Write Active message
How to read
1. While the File manager window is open, tip on the drop down box below Local files and select the
medium (1). (image 5-38)
2. Browse to the desired file location (2).
3. Tip on the drop down box below Projector files to select the desired file type (3).
4. Tip on Read from active (4).
An input window opens (5).
5. Enter a name for the file (6) and tip on Apply (7).
The data corresponding with the Projector files selection is written to a local file.
Image 5-38
Read from Active
How to save
1. While the File manager window is open, tip on the drop down box below Projector files and select the
file type (1). (image 5-39)
2. Tip on Save from Active (2).
An input window opens (3).
3. Enter a new for the file name (4) to write to and tip on Apply (5).
Only the data corresponding with the Projector file selection is written to this file.
Image 5-39
Save from Active
Image 5-40
Select active
Image 5-41
Execute macro file
How to synchronize
1. While the File manager window is open, tip on Sync (1). (image 5-42)
A synchronization message is displayed.
2. Tip Synchronize now (2).
A synchronization warning is displayed. When continuing, all existing virtual macros on the DLP cinema
front end will be deleted and a new copy will be created as they exist on the controller.
3. Tip Yes to continue (3).
Image 5-42
Macro synchronization
Image 5-43
Image 5-44
Activate lens file
5.9.4.1 Introduction
Overview
Users with multiple installations want to setup these installation in the same way. The same macros linked
with the same buttons, etc. Therefore it is handy to setup one system and then to make a copy of the
created macro files with all its links. This is called cloning.
Also, before changing the Input and Communication interface, make a clone of the specific settings so
that these settings can be restored in a new unit.
A clone file can be restored on identical projectors.
Different options are available to create a clone file:
• Basic cloning with a preset clone mode: all presets (macros) that are linked to a button and the files
the presets are pointing to, including the position on the touch panel and local keypad are zipped in
the clone file. Setup specific files are normally not included in the zip file.
• Advanced cloning, individual preset clone: only one specific preset (macro) and the files the preset is
pointing to is included in the zip file.
• Advanced cloning, specific file type: clones all files of a specific file type. E.g. clone of all PCF files).
• Advanced cloning, individual files: clones specific files of different types you want to clone.
Image 5-45
Startup cloning
The software gathers all presets, the pointed files and the locations and display it for confirmation.
By default, setup specific files will not be included in the clone file.
3. Do yo want to include setup specific files?
If yes, Check the check box in front of Clone setup specific settings and tip then on Next>.
A message is displayed. Sharing MCGD and SCREEN data is not recommended. Use it only for
backup purposes. (image 5-47)
If no, click immediately on Next> without checking the check box. (image 5-48)
In both cases, data will be retrieved and an overview is given from what is included.
The state:
- included : data is include in the clone file.
- not included : a pointer to the file is included but no data.
4. Tip Change (4). (image 5-49)
The file selection and location window opens. A default file name is already filled out (5).
5. Tip on the storage location at the left side (6a)
- Touch panel (
- USB Storage
Or,
tip on the drop down box and select the storage location (6b).
6. If you want to change the file name, tip on it, select the file name and enter a new name with the
keyboard.
7. Tip OK to accept the selected location and file name (7).
8. If you want to enter extra command, tip in the command field and enter the command with the keyboard
(9).
9. Tip Create clone file > (10).
The clone file is created and stored on the selected location.
Image 5-46
Basic cloning
Image 5-47
Image 5-48
Image 5-49
Create clone file
Image 5-50
Clone individual preset
Image 5-51
Pointed files
Image 5-52
Save to zip file
Image 5-53
Clone typical file type
Image 5-54
File name selection
How to restore
1. While in Installation, tip on Advanced and then tip on Cloning.
2. Check the radio button next to Apply a clone file to the projector (1) and tip on Next>. (image 5-55)
The file selection window opens.
3. Tip on Select (2).
The file selection window opens.
4. Select the file location (3a or 3b) and tip on the desired file (4). Tip OK (5).
The file is loaded and the and the file command is visible.
5. Tip on Apply clone file> (6).
Image 5-55
Restore clone file
Image 5-56
Restore clone file
Image 5-57
Lens selection
Image 5-58
Lens homing
Each time a lens is manipulated e.g. removed and inserted in a projector, or a new one is inserted. The
lens need to be homed and returned.
The home and return functions homes the lens to a reference point an than returns to its position.
The projector will home and return automatically, at boot time, when it has lost its reference point.
Before starting the refill mode, the lamp must be off and cooled down.
How to handle
1. While in the Advanced tab page, tip on Refill mode (1). (image 5-59)
The Refill mode window opens with the message that this mode must be used for refreshing the cooling
liquid (2).
Image 5-59
Refill mode
SNMP
Simple Network Management Protocol is the protocol governing network management and the
monitoring of network devices and their functions.
2. Tip in the corresponding key input field and select the current setting (3).
3. Enter the key exactly as indicated on your registration card (use the simulated keyboard).
Note: Input is not case sensitive.
4. Tip on Save (4).
A check window appears to confirm your key entry (5).
5. When OK, tip Yes (6).
The option becomes available. Valid key is indicated next to the option.
Image 5-60
Enter functionality key
Image 5-61
Delete functionality key
Image 5-62
Entering the PM code
Image 5-63
SNMP configuration
Trap type
SNMP exists in different versions. You have SNMP V1 and SNMP V2. The difference is basically the
format of the SNMP messages. Some management systems will support V1, others will support V2.
Depending on the management system used one should select V1 or V2 traps to be sent out to the man-
agement system.
To change the trap type, tip on the combo box next to Trap type and select the corresponding type.
System location
To add the location of the system, tip in the input field next to System location and enter a location with
the keyboard.
5.9.11 Security
Overview
• Overview list of keys as root user
• Overview list of keys as default user
• Add extra key to the list
• Change PIN code of an existing key
Image 5-64
Key list as root user.
Image 5-65
Entering access key
Only root users are user holding the master key can add extra keys.
Image 5-68
Add new key to key list
Can only be done as root user or when enter the security via the master key.
How to change
1. Display first a list of all available keys.
2. Tip the key to change the pin code (1). (image 5-69)
Image 5-69
Change pin code
5.9.12 Certificate
About certificates
Before some productions are authorized to be displayed with a certain projector, the film distributor must
distribute a key to the theatre owners. This key is associated with the projector certificate which will be
available for the film distributors on a web portal.
The certificate file must be uploaded on that web portal during the installation of the projector or when the
link decryptor board is replaced during a service action.
Image 5-70
Save certificate
Image 5-71
External exhaust fan selection
6. TOUCH PANEL
Overview
• Communication
• User management
• User access settings
• Display properties
• Change Language
• Change units
• Touch panel Diagnostics
6.1 Communication
6.1.1 Assign an Ethernet address via DHCP to the Touch panel
How to set up
1. While in Touch panel, Communication tab page, tip Edit (1) button under Touch panel network proper-
ties. (image 6-1)
A message window opens if the check box never was checked in the past (2).
2. Tip OK (3).
The Change network settings window opens (4).
3. Check the check box next to Obtain an IP address automatically (DHCP) (5).
This selection will become active. Other selections are grayed out.
4. Tip on Apply to activate (6).
Image 6-1
Touch panel IP address via DHCP
Image 6-2
Touch panel IP address, manually
The Touch panel’s IP Address MUST be within the same subnet as the projector’s IP
Address in order for communication to be possible. This requires checking the Touch
panel’s and projector’s Subnet-Mask settings
IP address examples
First example
• Touch panel IP Address : 192.168.100.5
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : Communication possible. Touch panel address is in the subnet range of the projector’s IP ad-
dress.
Second example
• Touch panel IP Address : 10.16.236.100
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. Touch panel address is not in the subnet range of the projector’s IP
address.
Third example
• Touch panel IP Address : 192.168.200.1
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. Touch panel address is not in the subnet range of the projector’s IP
address. The third group in the Touch panel IP address and Projector IP address must be the same.
Fourth example
• Touch panel IP Address : 192.168.200.1
• Touch panel Subnet Mask : 255.255.0.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.0.0
Remark : Communication possible. Touch panel address is in the subnet range of the projector’s IP
address. The third group in the IP addresses can be any value as the third group in the subnet mask is 0.
Image 6-3
Projector connection policy
Image 6-4
Projector connection via IP
Theatre technician x x - -
Service technician x x x -
4. Tip OK (4).
The User created window opens (5).
5. Tip OK to finalize the creation (6).
Image 6-5
Add new user
Temporary root users can be created with the Projector Toolset software.
Image 6-6
Edit user
Image 6-7
Delete user
How to reset
1. While Shift key is pressed, double tip in the gray area next to User. (image 6-8)
The User Access settings window opens.
2. Tip on Reset to default settings.
A restart message opens. Before the default user settings are applied, the application should be
restarted.
3. To restart the application, tip Yes.
Image 6-8
Reset to default settings
When an attribute is set to 50, then the default user, theatre technician and service technician have access.
When set to 150, only the service technician has access. So, the higher the value, the less people with
access rights.
The default access file is given below.
This file can be used as starting point to create your own file. Copy and paste the file below in an XML
editor or notepad and edit the file. Only the lines which are different to the current setting should be
included in the file. When finished, save the file on a USB stick or upload it on the touch panel so that it
can be loaded as new settings.
<!--=====================================================================-->
<!-- Configuration related -->
<!--=====================================================================-->
<presets.configuration Read="50" ReadWrite="100"/>
<macro.readActiveMacroFile Read="50"/>
<macro.activateMacroFile ReadWrite="50"/>
<macro.saveToMacroFile ReadWrite="100"/>
<macro.editMacroFile ReadWrite="100"/>
<image.readActivePcfFile Read ="50"/>
<image.activatePcfFile ReadWrite="50"/>
<image.changeActiveArea Read="50" ReadWrite="100"/>
<image.saveToMacroFile ReadWrite="100"/>
<image.save ReadWrite="100"/>
<screen.readActiveScreenFile Read ="50"/>
<screen.activateScreenFile ReadWrite="100"/>
<screen.anamorphicFactor Read="50" ReadWrite="100"/>
<screen.resizing Read="50" ReadWrite="100"/>
<screen.masking Read="50" ReadWrite="100"/>
<screen.saveToMacroFile ReadWrite="100"/>
<screen.save ReadWrite="100"/>
<lens.readActiveLensFile Read="50" ReadWrite="100"/>
<lens.activateLensFile ReadWrite="100"/>
<lens.control Read="50" ReadWrite="100"/>
<lens.anamorphic.control Read="50" ReadWrite="100"/>
<lens.saveToMacroFile ReadWrite="100"/>
<lens.save ReadWrite="100"/>
<other.readActiveExtraFile Read="50"/>
<other.activateExtraFile ReadWrite="50"/>
<other.changeInputSelection Read="50" ReadWrite="100"/>
<other.changeInputPacking Read="50" ReadWrite="100"/>
<other.changeProcessingPath Read="50" ReadWrite="100"/>
<other.editChange3DSettings ReadWrite="100"/>
<other.GPIConfiguration Read="50" ReadWrite="100"/>
<other.editAdvancedSourceSettings Read="50" ReadWrite="100"/>
<other.saveToMacroFile ReadWrite="100"/>
<other.save ReadWrite="100"/>
<!--=====================================================================-->
<!-- Diagnostics related -->
<!--=====================================================================-->
<actual.diagnostics Read="50"/>
<history.projector Read="50"/>
<history.security Read="50"/>
<tests.testPattern ReadWrite="100"/>
<tests.imageFreeze ReadWrite="100"/>
<tests.selfTests ReadWrite="100"/>
<tests.port292ErrorCounts Read="50" ReadWrite="100"/>
<tests.generalPurposeOutputs Read="50" ReadWrite="100"/>
<tests.reboot.projector Read="50" ReadWrite="100"/>
<tests.reboot.ti Read="50" ReadWrite="100"/>
<serversettings.graphicalOverview Read="50"/>
<serversettings.timelineControl Read="50" ReadWrite="100"/>
<serversettings.subtitleControl Read="50" ReadWrite="100"/>
<serversettings.metadataControl Read="50" ReadWrite="100"/>
<cinepro.setup Read="50"/>
<versioninfo.versionInfo Read="50"/>
<!--=====================================================================-->
<!-- Installation related -->
<!--=====================================================================-->
<communication.networkProperties Read="50" ReadWrite="100"/>
<communication.cineproProperties Read="50" ReadWrite="100"/>
<lamp.currentLightOutput Read="50"/>
<lamp.modeSelection Read="50" ReadWrite="150"/>
<lamp.lightOutputCalibration Read="50" ReadWrite="150"/>
<lamp.CLOKey Read="50" ReadWrite="150"/>
<lamp.autoLampAlignment ReadWrite="100"/>
<lamp.advanced ReadWrite="150"/>
<lamp.lampSettings Read="50" ReadWrite="50"/>
<lamp.reset ReadWrite="50"/>
<colorcalibration.measureNativeColorGamut Read="50" ReadWrite="150"/>
<colorcalibration.selectTCGDFile ReadWrite="150"/>
<colorcalibration.verifyCorrectedColorGamut Read="50" ReadWrite="150"/>
<automation.GPIConfiguration Read="50" ReadWrite="100"/>
<automation.exceptionMacro Read="50" ReadWrite="100"/>
<advanced.SNMP Read="50" ReadWrite="150"/>
<advanced.internalCheck Read="50" ReadWrite="100"/>
<advanced.filemanager ReadWrite ="100"/>
<advanced.lens.parameters ReadWrite="150"/>
<advanced.functionality.key ReadWrite="150"/>
<!-- <filemanager.verifyCorrectedColorGamut Read="50" ReadWrite="100"/> Not availa
<keymanager.securityKeyManager Read="50" ReadWrite="50"/>
<keymanager.securityKeyManager.masterkey ReadWrite="150"/>
<certificate.retrieval ReadWrite="150"/>
<!--=====================================================================-->
<!-- Touchpanel related -->
<!--=====================================================================-->
<communication.touchpanelIpAddress Read="50" ReadWrite="100"/>
<communication.primaryProjectorIpAddress Read="50" ReadWrite="100"/>
<communication.secondaryProjectorIpAddress Read="50" ReadWrite="100"/>
<user.management Read="100"/>
<user.createUser ReadWrite="150"/>
<user.changeUser ReadWrite="100"/>
<user.deleteUser ReadWrite="150"/>
<display.navigationMenuPosition Read="50" ReadWrite="100"/>
<display.touchpanelBrightness Read="50" ReadWrite="100"/>
<display.touchpanelSound Read="50" ReadWrite="100"/>
<display.screensaver Read="50" ReadWrite="100"/>
<display.orientation Read="50" ReadWrite="100"/>
<display.color.palette Read="50" ReadWrite="100"/>
<display.calibrate Read="50" ReadWrite="100"/>
<display.icon ReadWrite="50"/>
<language.language Read="50" ReadWrite="100"/>
<diagnostics.versionInfo Read="50"/>
<diagnostics.touchpanelId Read="50"/>
<diagnostics.touchpanelLogfile Read="50"/>
<diagnostics.loglevel ReadWrite="100"/>
<systemclock.set Read="50" ReadWrite="150"/>
</UserAccess >
<other.changeInputPacking ReadWrite="50"/>
</UserAccess >
This file gives the Default user additional access to Screen masking and Input/Packing selection. All other
settings remain the same.
How to load
1. While Shift key is pressed, double tip in the gray area next to User (1). (image 6-9)
The User Access settings window opens.
2. Tip on Upload new setting file (2).
The Open user access file window opens (3).
3. Tip on the storage location at the left side (4a)
- Touch panel
- USB storage
Or,
tip on the drop down box and select the storage location (4b).
4. Select the desired file (5.
5. Tip on OK (6).
A restart message opens. Before the new user settings are applied, the application should be restarted.
6. Tip Yes to restart the application (7).
Image 6-9
Load user settings
Image 6-10
Change touch panel layout
Image 6-11
Navigation menu position
(1) navigation menu on the right side
(2) navigation menu on the left side
Image 6-12
Layout presets
(1) Presets centered
(2) Presets stretched
Orientation
A touch panel can be mounted in two ways, up down and down up. The image on the panel can switched
so that it is always in the correct position.
To change the orientation, just tip on the corresponding radio button next to Orientation. A request to
restart the application is displayed. Click Yes to restart.
Image 6-13
Touch panel orientation
(1) Table mounted
(2) Ceiling mounted
• Quick : based on one color. The software creates with that one color all different sub colors to be used
on the touch panel.
• Sofistaced : to each item or button and to each possible state of that item or button a typical color can
be associated.
The name of the current loaded settings is displayed next to the 3 buttons in the display overview pane.
How to change
1. While in the Touch panel menu, tip on Display.
The display overview menu is displayed.
2. Go to Color palette and tip on Change. (image 6-14)
3. Tip the file location.
- Touch panel
- USB Storage
- USB Storage 2
Or,
tip on the drop down box and select the file location
4. Browse to the desired location and select the desired file.
A preview is given in the lower part of the window.
5. Tip OK to load the file settings as current settings.
Image 6-14
Change color palette
How to create
1. While in the Touch panel menu, tip on Display.
The display overview menu is displayed.
2. Tip on New (1). (image 6-15)
Image 6-15
Quick color tuning
Image 6-16
Save color palette
How to set up
1. While in the Touch panel menu, tip on Display.
The display overview menu is displayed.
2. Tip on New (1). (image 6-17)
The Edit palette window is displayed (2).
3. Tip on the radio button next to Show details (3).
The 2 column table changes to a 4 column table indicating the states of an item (4).
4. Tip on an item state to select and tip again to open the Color selection menu (5).
5. The color selection window opens.
For more information about color selection, see "Working with the color palette", page 214.
6. Tip on OK in the color selection window.
The selected color will be associated with the item state.
7. To set up all the other items and states, repeat procedure from step 4.
8. When finished, it is still possible to reset all states of a specific item to its current color. For more info,
see "Reset a color of an item", page 211
Image 6-17
Detailed color setup
Image 6-18
Save color palette
Image 6-19
Edit palette, preview pane
How to reset
1. When in the Edit color palette window, tip on an item in the Color Role column (1). (image 6-20)
A reset button appears at right side of the color role indication (2).
2. Tip on that reset button (3).
The selected color for that item is set back to the current used color (4).
Image 6-20
Edit palette, reset color
Image 6-21
Edit color palette
Image 6-22
Color selection window
4. If transparency is desired, tip on the up down control of the spin box next to Alpha channel until the
desired value is reached.
0 = full transparency
255 = no transparency
5. Tip OK to select that color.
How to adjust
1. While in the Touch panel menu, tip on Display.
2. Go to Touch panel brightness, tip on the slider and move the slider until the desired brightness is ob-
tained. (image 6-23)
Image 6-23
Touch panel brightness
How to set up
1. While in the Touch panel menu, tip on Display.
2. Go to Sound and tip in the check box to set the beep. (image 6-24)
Image 6-24
Sound setup
How to activate the screen saver and setup the time out
1. While in the Touch panel menu, tip on Display.
2. Go to Screen saver and tip Change. (image 6-25)
The screen saver activation window opens.
3. Check the check next to Disabled.
4. To set the time out, tip on the up down control next to Time-out
Or,
tip in the input field, select the current value and enter a value with the keyboard.
The time-out value can be set between 0 and 60 minutes.
Image 6-25
Set up screen saver
Image 6-26
Screen saver selection
Image 6-27
Change screen saver image
How to calibrate
1. While in the Touch panel menu, tip on Display.
2. Go to Advanced and tip Calibrate now (1). (image 6-28)
A Recalibration message opens to ask if you really want to re-calibrate the touch panel (2).
3. Tip Yes to continue (3).
A second message indicates that the calibration will start after a time-out of 10 seconds (4).
Click OK (5) or wait until the end of time-out period. A white screen is displayed with the first cross in
the upper left corner (6).
4. Tip in the middle of the cross.
The next cross is displayed, tip also in the middle of the cross and continue until all five crosses are
displayed.
At the end, the normal application screen will be displayed again.
Image 6-28
Touch panel calibration
Triggering the recalibration is also possible with the Projector Toolset software with
touch panel plug-in installed. This option is very useful when the touch panel is com-
pletely out of calibration and the buttons cannot be reached again.
How to select
1. While in the Touch panel tab page, tip on International. (image 6-29)
The possible languages are displayed in the overview pane.
2. Tip on the desired language.
A restart message is displayed. (image 6-30)
3. If one agree to restart immediately, tip Yes.
The application restarts in the selected language.
Image 6-29
Language overview
Image 6-30
Restart message to change language
Image 6-31
Units
Image 6-32
Touch panel diagnostics
Touch panel ID
Gives the unique ID of the touch panel.
Use Enable detailed logging only for debugging purposes and on request of the service
technician.
7. MACRO EDITOR
Image 7-2
Create new macro message
Image 7-1
Create new macro
Image 7-3
Save a macro
• When in Configuration, Presets, go to the desired preset button and tip on the edit macro button.
• When in Configuration, Macro, tip on Edit macro and select the macro file to edit.
Image 7-4
Image 7-5
Add command
To enter an item behind the double arrow downwards, select that arrow to open the
extra items tip on a item, tip then first in the gray area just above that item and tip then
on Add→ .
2. Tip on the up or down button to move the command in the list (2).
Image 7-6
Change macro file list
Image 7-7
Activate Input file
Image 7-8
Image 7-9
Active SCREEN file command
Image 7-10
Select SCREEN file
Image 7-11
Active PCF file command
Image 7-12
Select PCF file
Image 7-13
Activate 3D file
Image 7-14
Image 7-15
Activate MCGD file command
Image 7-16
Select MCGD file
Image 7-17
Activate LSC file
Image 7-18
Select a LSC file
Image 7-19
Activate lens file
Image 7-20
Select a lens file
Image 7-21
Enable test pattern command
Image 7-22
Select test pattern
Image 7-23
Disable test pattern command
7.4.3 Output
Image 7-24
Lamp control command
How to select
1. Tip on Lamp mode. (image 7-25)
2. Select the radio button of your choice.
Normal mode: a lamp dimming value can be set.
CLO mode: a target footlambert value can be entered.
Image 7-25
Lamp mode command
Image 7-26
Dowser control command
How to set
1. Tip on Blank Image Output. (image 7-27)
The right pane shows the execution delay input field. The value is expressed in milliseconds.
2. Tip on the up down control of the spin box to change the value. The value change in steps of 10.
Or,
tip in the input field and enter the desired value with the keyboard.
Image 7-27
The right pane shows the execution delay input field. The value is expressed in milliseconds.
2. Tip on the up down control of the spin box to change the value. The value change in steps of 10.
Or,
tip in the input field and enter the desired value with the keyboard.
Image 7-28
Deblank image command
How to set up
1. Tip on Lamp link mode. (image 7-29)
2. To set the projector as master, check the check box next to Is master projector.
3. To set the Target footlambert value, tip on the up down control of the spin box until the desired value is
obtained
Or,
tip inside the input box and enter a new value with keyboard.
Image 7-29
Lamp link mode
7.4.4 Automation
Image 7-30
GPO control command
INDEX
Numerics/Symbols Basic clone file 164
3D 64–66, 72 Individual preset clone 168
3D settings 65–66, 72 Introduction 163
Integrated color wheel 72 Start up 164
Start up 66 Typical file type clone 171
Activate 3D file 64 Color Calibration 135–136, 138
3D control 66–68 Color 136, 138
Frame rate 66 Measuring 136, 138
Setup 68 Color correction 136
Test pattern 67 Process steps 136
3D settings 64 Introduction 135
3D settings Integrated color wheel 72–73 Color measuring 136, 138
3D control 73 Configuration 31, 33–35, 37–38, 42–44, 46–48, 56,
Start up 72 62–68, 72–73, 76–81
Use 73 3D 64–66, 72, 76–77
3D settings 65
3D settings, integrated color wheel 72
A 3D settings, start up 66
About 3D projection 65 Activate 3D file 64
Active area 44 Save to macro 77
Setup 44 3D control 66–68
Advanced settings 149 Frame rate 66
File manager 149 Setup 68
Automation 139, 141, 143, 238 Test pattern 67
Event GPO configuration 141 3D settings 64
GPI configuration 139 3D settings Integrated color wheel 72–73
GPO control 238 3D control 73
GPO status 143 Startup 72
Use 73
About 31
C Active area 44
Certificate 186 Setup 44
Get file 186 Input 37–38, 42
CineCanvas 103–113 Activate file 37
Interface 104 Input selection 38
Introduction 103 Input settings 38
Metadata control 110–113 Save to file 42
Activation 113 Save to Macro 42
Get access 111 Lens 78–81
Introduction 110 Activate lens file 79
Metadata file 112 Lens focus 79
Steps 111 Lens shift 79
Time to live 112 Lens zoom 79
Subtitle control 107–110 Save to file 80
Activation 110 Save to macro 81
Get access 108 Macro 33–35
Steps 108 Activate macro 33
Subtitle file 108 Edit macro 34
Time to live 109 Save to macro 35
Timeline control 105–107 PCF 43, 46
Control 107 Activate file 43
Input frequency 106 Save to file 46
Time source 105 Save to macro 46
Timeline adjustment 106 Presets 31
Timeline stamp 106 Screen 47–48, 56, 62–63
Cloning files 163–164, 168, 171 Activate SCREEN file 47
D F
Diagnostics 83, 85, 87–89, 91, 93–98, 100–105, 107, File management, cloning 163–164, 168, 171
110 Installation 163–164, 168, 171
Actual 83, 85, 87–88 Basic clone file 164
Error messages 83 Individual preset clone 168
Fan speed 87–88 Introduction 163
ICP 83 Start up 164
Link decryptor 85 Typical file type clone 171
Temperatures 87–88 File management, restoring 173
Voltages 87–88 Installation 173
Actual diagnostics 83 Restore clone file 173
CineCanvas 103–105, 107, 110 File manager 149–150, 152–162
Introduction 103–104 Activate lens file 162
Metadata control 110 Activation 149
Subtitle control 107 Changing view 150
Timeline control 105 Delete file 153
History 89, 91 Delete folder 153
ICP 89 Execute macro 159
Projector 91 File download 154
Package 93 File upload 153
Tests 94–98, 100–102 Introduction 149
Diagnostic companion 94 New folder 152
Diagnostic companion, DVI test pattern 96 Create 152
Diagnostic companion, HDSDI test pattern 95 Read from active 156
Diagnostic companion, ICP test pattern 97 Refresh folder 153
Reboot actions, projector 102 Save from active 157
Self tests, activation 98 Save to lens file 161
Self tests, log file 101 Select active 158
Self tests, selection and start 100 Synchronize macro 160
Tests, self tests 98 Write active direct 155
Tests, video path 94 Functionality keys 178, 180
Version info 93 PM code 180
Display properties 203–206, 208, 210–212, 214–217, SNMP key 178
219 Entering key 178
Brightness 215
Calibration 219
Color palette 205–206, 208, 210–212, 214 H
About 205 History 89, 91
Change 205 ICP 89
To:
Barco nv Media & Entertainment Division/Documentation
Noordlaan 5, B-8520 Kuurne
Phone: +32 56.36.82.11, Fax: +32 56.36.88.24
E-mail: [email protected], Web: www.barco.com
From:
Date: