05 Builder
05 Builder
DVENTURER
A
CLUB
Division Correspondents:
Mailing Address:
Al Powell (IAD)
Adventist Youth Ministries
Alastair Agbaje (TED)
General Conference of Seventh-day Adventist
Armando Miranda (NAD)
12501 Old Columbia Pike,
Benoy Tirkey (SUD)
Silver Spring, MD 20904-6600, USA
Dear Adventurers, Parents, and Leaders,
Thank you for being a part of our newly released Adventurer Curriculum. We have
remastered, reengineered, and at times started over to make sure that this new
curriculum is fun, uplifting, appropriate for each age level, and most importantly, Jesus-
centered. We wanted to build a curriculum that can be done with a small group, large
group, family and children, Children’s ministry group, even Bible School group!
We have used several criteria in building this curricula. We worked with Adventist
educators and youth leaders to make sure we had the best resources available for our
Adventurers. First, we have used Bloom’s taxonomy, a broad ranging methodology
especially appropriate for 7 year olds and up, that helps us ask the children to do things
that they are truly developmentally capable of doing. For example, we ask Little Lambs
to listen to a story, while we ask 8 and 9 year olds to read age-appropriate stories. In
addition, we have used a multi-modal learning philosophy, meaning that we realize
that Adventurers learn in different ways. Thus, we have requirements that appeal to
children who learn best through listening, playing, drawing, singing, organizing, moving,
and so-on. We also filtered our requirements through developmental filters. Spiritual
stages of development, originally developed by Dr. John W. Fowler, have been well
explained and demonstrated in Youth Ministry by Adventist Youth Innovator Steve Case
of Involve Youth.
Adventurers - each lesson is meant to be mostly hands-on. That means most of the
time you will be actively doing something to learn about the topic. Sometimes, you’ll
have to take notes, or check a box (to remember what you did), but most of the time
you will be jumping, running, crafting, drawing, exercising, singing, praying, or reading
something! In many cases, your adult caregivers, whether they be your parents,
grandparents, guardians, or favorite neighbor, can help you accomplish the “jobs.” Help
them feel involved and be sure to always say thank you!
Parents - we value the time you have invested in Adventurers. Many of you are
doubling as leaders for Adventurers. We thank you. We have created a curricula that
is safe yet adventurous, varied, but specific in its Christ-centered goal. We hope the
children will bring home new found truths they can put into action about “My Self, My
God, My Family, and My World.” Please have your Adventurer share their experiences
with you by showing you the pages they worked through (and the games/stories they
learned along the way). Know that a lot of it is experiential so they won’t write a lot.
They will instead experience a great deal.
Leaders - Before the student worksheet pages come a variety of ‘big picture’ helps
to guide you as you create a safe environment for your group of Adventurers.
Developmental stages, working with special needs children in your unit, and much
The Curriculum in this book, if completed (yes, all of it) by the young Adventurer, is
eligible for a special pin that matches the name and image located on the book cover.
There are a total of six years worth of curriculum, each one age appropriate. The first,
Little Lamb is for 4 year olds, the second, Early Birds, for 5 year olds, Busy Bee, for 6 year
olds, Sunbeam, for 7 year olds, Builder, for 8 year olds, and Helping Hands, for 9 year
olds. Many kids will turn from one age to the next while working on the curriculum,
but should work to complete it before starting the next book. Some Adventurer
programs last during the school year, others from January to December. Either way,
there are usually 20-25 meetings in an Adventurer year. Each meeting usually has time
to complete one or more sessions of the book.
Patches (called awards) and pins (for finishing all the classwork in this book) are
available through your Division office for Adventurer ministry. They usually take orders
from local conferences (who have contacted each local club leader), and when they
visit World Headquarters in Washington D.C., they bring the order list to my office. We
fulfill the orders and send thousands of patches back home to your Division for you to
distribute to your deserving kids!
Andrés J. Peralta
Associate Youth Director
The names used for this age group have varied over time and location and included
Preparatory classes, Pre-Juniors, Pre-Friends, Pre-JMV, Pre-AJY, Pre-Pathfinders,
Achievement classes, and Adventurers.
By 1933, this group was known as “Preparatory Members.” The two predominant classes
taught on the West Coast of the United States were Busy Bee and Helping Hand, while
to the East they were known as Sunbeam and Builder. All of these classes used the
same Pledge and Law, with only slight differences in the other requirements.
By 1938 the term “Progressive Class Work” was used when referring to all the classes
from Busy Bee up to Master Comrade.
In 1940 the General Conference outlined two Missionary Volunteer Progressive Classes
that were below the Friend class. They were Sunbeams and Builders. They had simple
celluloid pins, and where neckerchiefs were desired, tan was used for the Sunbeams
and jade green for the Builders.
Because of so many other names being used for these classes, both in the U.S. and
overseas, such as “Upstreamer,” “Junior Light Bearers,” “Sunshine Club,” and “Golden
Rule,” the MV committee voted on June 10, 1946 that the Pre-Junior classes be named
Busy Bee, Sunbeam, Builder, and Helping Hand.
In 1953 there was first seen a pre-Pathfinder Adventurers group, and by 1954
Adventurer camps started up in different conferences for boys and girls age 9, and later
on for both 8- and 9-year-olds.
In 1974 in the Washington Conference, for the previous 5 years a group called Beavers
for the 6 to 9-year-old kids was going on. They had their own uniforms, consisting of
yellow shirts or blouses and brown trousers or skirts.
By 1976 the Youth Leaders’ Handbook mentioned the newly revised pre-JMV Classes,
and by 1979 in the NAD, “pupils in grades one to four are designated as Adventurers.”
The General Conference Committee minutes of 1985 mentions the Adventurer Class
Requirements. The SDA Church Manual of 1986 again says, “Pupils in grades one to
four are designated as Adventurers,” and by 1989 the General Conference Committee
voted to approve organizing the Adventurer Club as part of the Pathfinder program
and voted in the official Adventurer Emblem.
In 1990 several Conferences tried out a pilot program of the new Adventurer Club
materials from the GC which included their own navy blue and white uniforms, their
own award patches (triangle in shape), and their own club structure. The following
year Norman Middag introduced the new Adventurer Club program to those who
attended the Children’s Ministries Convention held at Cohutta Springs, GA.
In 1999 the GC Annual Council recommended that a new section, Adventurer club, be
added to the Church Manual.
But Jesus said, “Let the little children come to Me, and do not forbid them;
for of such is the kingdom of heaven.”
This passage is often illustrated with a group of angelic children sitting attentively at Jesus’ feet.
Perhaps this was the first picture that popped into your mind when you agreed to lead out with
Builders. However, now that you’ve had time to think about it, the picture may have quickly
changed a herd of out of control third graders jumping up and down yelling, “Pick me! Pick me!”
Hopefully the reality will be somewhere in between these two pictures!
This guide was developed to assist parents and Builder level leaders who want to work with
children as they develop physically and spiritually. The Builder curriculum can be used as part
of the Adventurer Club in your church or by a group of parents who want to use a curriculum to
assist them in teaching their children skills and values.
All Builder activities should be fun and kid-centered. Remember that children of this age look to
adults to set the pace of the meetings and model how they should respond to situations. So . . .
take a deep breath, say a prayer, and keep your sense of humor. Your adventures with Builders
are about to begin!
VENTURE
AD R Jesus
Centered
Ministry
Nature
Oriented
Ministry
Family
Focused
Ministry
CLUB
Adventurer Pledge
Because Jesus loves me,
I will always do my best.
Adventurer Law
Jesus can help me to:
• Be obedient • Be attentive
• Be pure • Be helpful
• Be true • Be cheerful
• Be kind • Be thoughtful
• Be respectful • Be reverent
Adventurer Song*
(Wanderson Paiva)
One of your responsibilities as Adventurer parents and staff is toencourage the physical,
mental, and spiritual development of each child. The Adventurer curriculum levels were
created to assist you with this responsibility. The Builder requirements are organized into five
areas: Basic, My God, My Self, My Family, and My World. Additionally, there are lots of fun and
educational awards the children can earn.
Most children will complete the program requirements, except for the Builder Reading
award*, as part of the Builder lessons (pp. 29-116). The completion of each requirement will
be noted in the lesson so you can put a star or sticker by the child’s name on the Builder chart
and/or card. At the end of the Adventurer year, each child completing all the requirements will
receive the Builder pin during the Investiture Service.
It is very important for Adventurer staff to understand that not all Builders will be at the
same developmental level or have the same physical abilities, so you’ll need to be flexible in
how the children complete these requirements. It is up to you to interpret how the children
fulfill these requirements. For example, not all children will be able to memorize or read Bible
verses. Instead, you can explain the verse to the child and then have the child draw a picture
illustrating the verse. A child might not be able to grip a paintbrush but, instead, could dip a
large sponge into paint and decorate a sheet of paper. Again, flexibility and creativity are the
keys to ensuring the success of each Builder.
Builder patches are called awards. There are lots of awards and each one is designed to
encourage your Builders to explore, learn, and play. Once a Builder has completed all the
required activities for an individual award he or she can receive that patch.
Many awards are completed as part of the Builder curriculum and your club will probably set
aside time just for awards.
When working on awards it is up to the leader to adapt the requirements to the club and
children’s needs. For example, an award may require the child to play an action game using
a community helper’s skills. As parent or leader, you might choose to watch a video or visit a
community helper.
It is also up to you to decide when a child has met the intent of the award. Remember that
not all children will be capable of completing all award requirements as written. It is more
important that the children are encouraged to try new things and have fun than compete with
each other to receive the most awards or become frustrated by requirements that are beyond
their abilities. Flexibility on your part will make the experience more enjoyable and positive for
both children and parents!
Builder-age children like immediate rewards but are able to understand delayed recognition
better than the younger age groups. When they complete an award you could give them a
picture of the award or write on their record card or activity book and let them know they will
receive the patch at the Investiture Service.
This section helps you with just that—understanding the physical, cognitive, and social
characteristics of Builders. Remember that children develop at their own pace, so some
children in your club may not have reached these markers, and others will have passed them.
Also, abilities that children don’t have at the beginning of the Adventurer year, they may
obtain later in the year. Builders are quickly growing and learning. Make sure you focus on the
specific needs of each child and not the stages.
• Have different rates of maturation; girls are often taller and more coordinated.
• May be fidgety and have poor posture; it is difficult for them to sit still.
• Have high energy and may play until they are exhausted.
Cognitive Characteristics
• Are beginning to reason logically and can organize thoughts.
• May be negative (I can’t, that’s boring), especially when trying new things.
Spiritual Characteristics
James Fowler, a Christian counselor, researcher, and specialist in children’s development, has
identified
seven stages in the development of faith; three of which are closely associated with and parallel
cognitive and psychological development in childhood.
5-*Conjunctive Faith
6-*Universalizing Faith
Stage 0 “Primal Faith” is the beginning steps of faith within the arms of their parents. Stages
3-6 are the faith stages of Pathfinders and adults. He has done research and sees that many
individuals, even adults, may never develop stages 4-6 unless intentional ongoing spiritual
development is a chosen part of their ongoing deepening relationship with God. In Adventurers
we are working with children who are learning to experience God through stages 1 & 2.
• Parental - parents are involved in the Adventurer experiences and provide a lot of the
spiritual modeling
• Love & Security - God is real because of the love and security supplied by caregivers, such
as parents and Adventurer leaders
• Concrete Meaning - Truth about the Bible makes sense because of things they can touch
and Bible stories they can relate to. They are unable to think abstractly and are generally
unable to see the world from anyone else’s perspective.
• Experienced Traditions - opening exercises that are always the same, the Adventurer Pledge
and Law that are learned and repeated each session throughout the years of Adventurers
are a part of this experienced tradition. God becomes more real when things are
predictable and they know what to expect from spiritual activities. Faith is not a thought-
out set of ideas, but instead a set of experienced impressions WITH parents and influencers.
• Trust Circle - Source of religious authority starts to expand past parents and trusted adults
to others in their community like teachers and friends.
• Religion as their Experience - Kids in this age group have a strong interest in religion. Later
in this stage children begin to have the capacity to understand that others might have
different beliefs than them.
• Duty - following God and his teaching is seen as a duty and honor.
• Concrete Meaning - By default, children in this age group see that prayer to God is
important and expected. They believe that good behavior is rewarded, and bad behavior is
punished. If I am good to God, God will be good to me. Teaching the reality of God’s GRACE
beginning at this stage will allow them to further deepen their relationship with Jesus as
they enter stages 3 & 4.
• Experienced Traditions = Symbol’s Meaning - Symbols of scripture are literal without added
meaning. Bible stories are powerful and real motivators.
DO
• Have a few short, simple rules and post them. Sample rules: Be kind to others. Use good
manners. Listen quietly to others. Follow directions. Be positive.
• Use signals to let the children know when you want their attention. Signals can be just
about anything, such as quickly turning a light on and off, turning a flashlight on and off,
raising your hand, or using a clicker.
• Use silence. Stop what you are doing and stay quiet until the children’s focus is back on
you.
• Make eye contact. Often getting a child to look at you is a good way to get her to stop what
she is doing and focus on you.
• Overreact
• Hit or spank
• Use sarcasm
• Compare children
• Label children
DO’s
• Speak directly to the child, not to the adult.
• Take extra care in planning for the safety of the child with a disability.
• Foster independence.
• Be flexible.
• Instead of requiring the child with a learning disability to memorize Bible verses, let her
draw pictures of the themes of verses: Jesus cares for me today, Jesus comes again, and
Jesus will take me to Heaven.
• For the autistic child over-stimulated by others and noise, let him sort beads instead of
making one of the bead crafts.
• If a child has a balance problem, provide a bike with training wheels for the bike rodeo.
• Instead of making a Christian history poster, a blind child can sing a hymn that is
historically significant.
• A child with cerebral palsy and poor fine motor skills may not enjoy coloring, so let him or
her use extra-large beads and thick yarn to create a bead project.
• Teach all children to use sign language for the Adventurer Pledge. This will allow a deaf
child or a child with a speech impairment to participate.
• A child with Down syndrome may need directions broken down into simple steps and
given one step at a time. (Modeling each step is helpful!)
• disabilityresources.org
• canchild.ca
ADDITIONAL IDEAS
• Invite a special education teacher to talk to the Adventurer staff.
• Visit your local library for books about children with disabilities.
• Theme
• Resources
• List of materials
Activity Tips
Builder meetings should be designed to meet your church’s mission, your goals, and, most
importantly, the children’s needs. With this in mind, the activities in this section are designed
to be flexible. Don’t feel as if you must replicate each of them, although you can. Instead,
adapt the meeting themes and activities to best suit your club by changing the order of the
meetings; combining, deleting and adding activities; or by using them as inspiration for
creating your own activities.
While all of the activities in this section are designed to maximize fun, they also lead the
children to Jesus and enable them
to learn about their world, their
families, and themselves. You can
intentionally assist the children in
recognizing these connections to
Jesus and their world by specifically
stating the purpose of the meeting,
connecting the activities to the
meeting theme, and asking the
children questions that encourage
them to summarize the themes in
their own words.
Whatever themes and activities you select, consider using the same organizational structure for each
meeting since children this age benefit from consistency. Make sure the children know what to do while
waiting for instruction, rules for behavior during activities, and clean-up procedures. This structure helps
the children know what to expect and how to act throughout the meeting.
Also, be aware that the pace of activities will differ from club to club and meeting to meeting.
Sometimes the children will quickly complete everything you planned. It’s good to have a back-up game
or activity for when this happens. Other times, the children may really enjoy an activity and not want
to stop. It’s okay to omit activities that you’ve planned and continue with something that everyone is
enjoying. And if something isn’t going smoothly, you can stop the activity and redirect the children to
something new.
Finally, flexibility and enthusiasm are the keys to conducting successful Builder meetings!
In Adventurer ministry, “staff” and “parents” are often synonyms. Many clubs around the world are
created and run by groups of parents with a shared goal -- a club ministry for their kids.
However, in modern settings, parenting is complex. Adventurers provides a great and safe refuge to help
provide a structure, time, as well as spiritual and emotional resources to assist parents. All parents want
to succeed! Adventurers, if planned correctly can provide resources to help all of us succeed!
Parents are strongly encouraged to be completely involved in the Adventurer program -- volunteering to
help with their child’s group, collecting the supplies, providing or serving snacks, or leading out in field
trips. At this stage of development, parents are essential to the developmental, spiritual, and emotional
growth of the children!
In addition, providing parenting seminars, social events, and shared experiences to build the adult -
parent community will make the Adventurer program even strong. Friends (parents) working together,
in a shared community, make things happen!
• Snacks
• Telling a story
• Eat together
• Small group Bible studies after a meeting or on another evening. Stuy stories of
successful (and unsuccessful) parents in the Bible, Teachings of Jesus, or other subjects the
group is interested in
• Arrange prayer breakfasts, pray chats / texting, prayer times -- to pray for each other, their
spouses, relationships, and children.
My God My God
Area Basic Basic
God’s Plan to Save Me God’s Message to Me
Award
Done
Wise Steward
Award
Done
Award
Done
Award
Done
Adventurer Pledge
6. A book on nature.
Reading Log
Reading Log
Name: _____________________________________________ Month: __________________
Date
Name of book Author completed Comments
Copyright © 2012 K12reader.com. All Rights Reserved. Free for educational use at home or in classrooms. www.k12reader.com
1. Find in the Bible and review 3 or more of the stories listed below:
2. After reading the Bible stories in requirement 1, List some things that were the same and
things that were different about all the building projects (materials, location, size, pur-
pose). Why was each building project built?
Story 3: ________________
4. Share 2 choices that you can make this week that will build up and not break down
your character.
5. Discuss How a building and its foundation are a lot like our lives and our choices. Read
& discuss 1 Corinthians 3:11 and Phillippians 4:8 as part of your answer.
a. Learn about the heavenly home that God is making for all who choose His gift
of eternal life.
7. Construct one or more buildings of any size or type. You may work individually or in
teams.
Create a story chart showing the order in which these stories took place:
1 Noah, Abraham, Moses, Ruth, David, Daniel, Esther.
Help
in page 69
Make a diorama, poem, or song about one of the stories above to show someone how to
live for God.
Story Project
Noah Diorama
Abraham Poem
Moses Song
Ruth
David
Daniel
Esther
a. Noah
b. Abraham
c. Moses
d. David
e. Daniel
5. Memorize and explain three of the following verses about living for Jesus:
a. Exodus 20:11-17
b. Philippians 4:13
c. Philippians 2:13
d. 1 John 2:1, 2
Help
1 Spend regular quiet time with Jesus to talk with Him and
learn about Him. Keep a record.
in page 71
Help
2 Ask three people who their favorite Bible hero
is (other than Jesus) and why.
in page 71
1. Explain why we pray and what things we pray for and how we pray. Read Isaiah 40:31
3. Pray to God and Jesus 3 times a day for one week. Read 1 Thessalonians 5:17
4. Teach someone you know about praying and say a prayer with him/her.
a. Make a prayer request chart and ask people if they have a prayer request and
pray for them.
The Prayer
Begin with prayer & thanksgiving
(thumb)
Matthew 6:9 Pray then like this: “Our Fa-
ther in heaven, hallowed be your name.
1 Put together a scrapbook, poster, or collage, showing some things you can do
to serve God and others.
Help
in page 74
2. Memorize Philippians 4:8 and discuss three principles that help us form good reading,
viewing and listening habits.
Philippians 4:8
3. Keep a log of the time you spend each day with the different types of media. Note
whether the media is Christ-centered or secular. Do this for two weeks.
Media Time
FAMILY Log TIME RECOR
worship
Week 1 Week 2 Week 3 Week 4
Sun
Mon
Tue
Wed
Thu
Fri
Sat
4. Do one of the following with an adult then become a “media critic” and discuss the mer-
its of each:
a. watch television
b. read a story
c. listen to a recording
5. With an adult, use a television guide, book club listing, etc., to choose what you will read
or watch next week.
6. After your teacher reads the beginning of a short story, make up your own ending.
4. Fill out your own tithe envelope and give it at church in the offering plate.
a. spending money.
b. Savings.
c. Tithe.
6. Make a poster showing some of the things Sabbath School offerings are used for.
7. Listen to the story of a widow in the Bible and her small offering.
8. Tell how and why wise stewards will care for their belongings.
1 Share one way your family has changed. Share how these changes make
you feel.
Help
in page 77
2 Find a story in the Bible about a family like yours (if possible).
1 Learn how to play a game through which each of your family members show
appreciation to each of the other members of the family.
Help
2
in page 78
Complete the Family Helper award
Week 2
Week 3
Week 4
5. Make a thank you card/note for your parent/guardian thanking them for everything
they do for you.
1. Demonstrate how to treat an abrasion or a cut, and describe the dangers of a dirty dress-
ing.
2. Describe how to care for a nosebleed.
3. Identify and make a display of different types of bandages.
4. Make a simple first-aid kit and learn uses of included items.
5. Sterilize one of the following and tell why each is an important item to have in your first-
aid kit.
a. Tweezers
b. Thermometer
c. Needle
6. Visit an emergency-care facility to learn about some of the emergencies they care for.
7. Play “hospital” and practice your skills on the above emergencies.
8. Describe and draw the First Aid symbol.
9. Name a time when Jesus gave first aid to someone who was bleeding badly.
1. Explain how you can be a Caring Friend. Find, read and memorize
I Peter 5:7.
Basic
I. Repeat from memory the Adventurer Pledge and Law.,
Adventurer Pledge
Because Jesus loved me, I will always do my best.
Adventurer Law
Jesus can help me to:
• Be obedient
• Be pure
• Be true
• Be kind
• Be respectful
• Be attentive
• Be helpful
• Be cheerful
• Be thoughtful
• Be reverent
Helps:
1. This is the application section for a discussion about the Adventurer Pledge and Law which they
have memorized. The third grade Adventurers will be able to explain what the various parts of the
Pledge and Law mean. You may need to help them with everyday examples of what it looks like
to follow this pledge and law in their lives. Help them create a skit or art piece that depicts some
things they could do to live the pledge or law.
Helps:
1. Be sure that whatever version of the Bible you select, is in language which is easily under-
stood by the Builders. Also, select a section of Acts which will interest the Builder. Take time to ask
questions as you read like: What do you think it would have smelled like, sounded like, felt like?
Why do you think this person did what they did?
2. There are many books about Jesus. The important part is to find one for your child’s develop-
mental level.
Bible App for Kids is a ministry of Youversion Bible Inc. and provides nearly 50 interactive Bible
stories for kids. There is an animated storybook app with vivid illustrations and sound as well
as interactive touch screen interactions. The games and activities help kids remember what they
learn. The navigation is simple for kids and there are no in-app purchases. There is also a printed
Bible that has the same stories and graphics. See your device’s app store.
Bibleforchildren.org has illustrated and color pages for sixty different Bible stories available for
download and printing in 132 different languages. There are 18 stories about Jesus (including
Powerpoint, coloring pages, and storybook pages) http://bibleforchildren.org/ or your device’s App
store.
Book Reading is usually “assigned” and done as a parent-child activity. As the children complete
the activity have them REPORT their findings at club meetings.
1. Find in the Bible and review 3 or more of the stories listed below:
a. Noah (Gen 6-7);
b. Tower of Babel (Gen 11:1-9);
c. Abram’s tent (Gen 12:1-8);
d. Wilderness tabernacle (Ex 25-27);
e. Solomon’s temple (1 Chronicles 28:1-10, 2 Chronicles 3-5);
f. Manger (Luke 2:1-20);
Helps:
1. As you review the stories, emphasize the items built and encourage the children to dis-
cuss the choices the Bible characters made.
a. God asked Noah to build an ark. It took Noah 120 years to build the ark and he lived
on it for more than one year. Extra: How big was the ark? Use a long measuring tape
to find out.
b. Babel—God knew the best thing for the people at that time was to live in tents so
they could spread across the earth—not to build the tower of Babel.
c. Abram’s home was a tent. Extra: Make Abram’s tent out of sheets and chairs.
d. God asked Moses to build a portable tabernacle.
e. God asked Solomon to build a tabernacle in Jerusalem.
f. God sent Joseph and Mary to a stable.
g. At the end of the Sermon on the Mount, Jesus refers to a man who built a house by
first laying a strong foundation on a rock.
h. God wants you to live in the house He is building for you in heaven.
2. A simple Venn Diagram might help the children compare / contrast the buildings. Simply
Real building materials such as sticks, straw, mud, or bricks may also be used (but have
some serious clean-up downsides).
Suggestions for types of buildings: Bible buildings, your home, your
school, a favorite shop, your church building, your imagined heavenly home.
A. Create a story chart showing the order in which these stories took place: Noah, Abraham,
Moses, Ruth, David, Daniel, Esther.
Challenge your Adventurers to be creative with the picture they draw to depict each person
in the timeline. Let each Builder create their picture timelines then ask each one to share
what they did with the group.
B. Make a diorama, poem, or song about one of the stories above to show someone
how to live for God.
Requirements:
1. Earn the Bible II award.
2. Recite in order the books of the Old Testament.
3. Tell or act out the following Bible stories:
a. Noah
b. Abraham
c. Moses
d. David
e. Daniel
4. Read or listen to a Bible story.
5. Memorize and explain three of the following verses about living for Jesus:
a. Exodus 20:11-17
b. Philippians 4:13
c. Philippians 2:13
d. 1 John 2:1, 2
Helps:
1. The Bible III award could be taught as part of the church school or Sabbath School Bible
class.
2. Teach with songs, games, felts, etc.
3. Encourage creativity and learn the special Bible lessons from the stories.
4. Make sure your children have hands-on experience using their Bibles, but also use Bible
Story books, videos, and cassette tapes to teach them these stories in an interesting way.
5. Help the children understand the meaning of the passages and how they can apply to their
lives.
6. Bible game books are available at Christian book stores as are Bible color books and felt
sets. Search engine “Bible story active game third grade”
Teaching Idea: Samuel Balloon Game (#4)
Materials: balloons, markers, air pup (opt.)
Procedure: Have your kids blow up large balloons and write things on the balloons that God tells us to
do. Help your children come up with ideas and write them on the board. Use this activity to introduce
the Bible lesson about Samuel Listening to God
A. Spend regular quiet time with Jesus to talk with Him and learn about Him. Keep a record.
Helps:
B. Ask three people who their favorite Bible hero is (other than Jesus) and why.
Note: This can be adults or other children. Family groups make an ideal discussion circle for
this activity!
Teaching Idea: Molding Art
Materials: Moldable medium, such as Playdoh, Modeling Magic, or air-dry clay. Homemade
“playdough” recipe below.
Procedure: Give each Adventurer 1 or more SMALL lumps. Give them time to MAKE A FIG-
URE OR ITEM that their Bible hero might have used. Ex. Moses - staff, David - Harp, Samson
- pillars, Esther - food, Peter - fish, John - pillow (visions). Talk about what makes a Bible
hero a good hero. Focus on dependency on God, trust in God, willingness to obey God, etc.
Be sure to acknowledge questions about whether you have to be PERFECT to be God’s hero
(NO!). Have each show-n-tell their item. Air dry on a cookie wrack or equivalent (so that
Mix ingredients. Stir, then knead. Divide into smaller lumps before adding food coloring.
Start with 4-5 drops, knead color into dough inside the
zip-bags to avoid staining, add more color as desired. Food coloring is washable from hands
BUT may stain some fabrics.
The dough will store for 2-3 months in the zip-bag. This recipe is enough for 4-6 Adventur-
ers.
Requirements:
1. Explain why we pray and what things we pray for and how we pray. Read Isaiah
40:31.
2. Read Matthew 6:5-15, the Lord’s Prayer.
3. Pray to God and Jesus 3 times a day for one week. Read 1 Thessalonians 5:17
4. Teach someone you know about praying and say a prayer with him/her.
5. Do 3 or more of the following:
a. Make a prayer request chart and ask people if they have a prayer request and
pray for them.
b. Lead out in a club opening or closing prayer.
c. Make a card with a prayer in it and give it to someone.
d. Ask the Pastor about prayer.
e. Have a prayer breakfast for kids and parents.
f. Make a prayer journal and see how God answers prayer.
Helps:
1. We pray to stay close to Jesus because He is our very best friend and to be like Jesus, Read
Mark 1:35 We pray to thank Him for his love and care, to ask for forgiveness, and to help
others and ourselves. James 5:16. We should have a quiet time each day with Jesus, but we
Procedure: Have kids outline their fingers/hand on a paper plate (NOT foam plate) OR if you
wish a more permanent take-home reminder, mix of
plaster-of-paris in a form such as a deeper plate. Just as it begins to thicken, place their hand
in it to create the impression of their outspread fingers.
Each of the fingers represents part of the Lord’s Prayer (Model Prayer) and can be used in
the same format for prayers by young people today. Go slow for each step, giving sample
prayers for each part. Since the children can write, have them uses works like “Thanks” or
“Sorry / Power” to label each finger on their drawing or plaster craft.
Note: This prayer format using our finger guide was first stated by Francis of Assisi, so
children of other faith backgrounds may already be familiar with the format, and thus
may be even able to share ways their family has used this model.
My Self:
I. I Am Special
Materials: Old magazines or stack of old news clippings (photos). Glue, poster board.
Procedure: Have children brainstorm on one side of the poster board what KINDS of things
they think would make a great collage -- ways we could serve God. After they come up with
a list, they can look through the kid-safe magazines or pre-sorted news clippings (WARNING,
most magazines and newsprint should be sorted for images that are NOT kid appropriate).
They can then glue these clippings onto the OTHER side of the poster board. Titlefor poster
board “Ways We Serve God”, then they can abel their drawing with specific tasks or roles the
pictures represent. Ex. a picture of boxed/canned food = “collecting non-perishable food for
the less privileged.”
Requirements:
1. Explain what is meant by the term “media.” Cite four examples.
2. Memorize Philippians 4:8 and discuss three principles that help us form good reading, view-
ing and listening habits.
3. Keep a log of the time you spend each day with the different types of media. Note whether
the media is Christ-centered or secular. Do this for two weeks.
4. Do one of the following with an adult then become a “media critic” and discuss the
merits of each:
a. watch television
b. read a story
c. listen to a recording
5. With an adult, use a television guide, book club listing, etc., to choose what you will read
or watch next week.
6. After your teacher reads the beginning of a short story, make up your own ending.
Helps:
1. Media are forms of communication that reach a large number of people, such as news-
papers and magazines, television, films and videos, books, radio and musical recordings.
Explain to the children that the media are in themselves, neutral, and that they can be used
for good or bad. Explain to them that in today’s society they will be bombarded by media
messages, and that it is hard not to be affected by what they see and hear and read. That’s
why it is important to learn to control the media by choosing what they will expose them-
selves to.
Requirements:
1. Find a Bible verse which tells who owns everything on earth.
2. Describe a wise steward.
3. Find, read and explain Malachi 3:8-10.
4. Fill out your own tithe envelope and give it at church in the offering plate.
5. Make and decorate a place to keep your:
a. spending money.
b. Savings.
c. Tithe.
6. Make a poster showing some of the things Sabbath School offerings are used for.
7. Listen to the story of a widow in the Bible and her small offering.
8. Tell how and why wise stewards will care for their belongings
Helps:
1. Genesis 1,2; Psalms 24:1; John 1:1-3
2. A wise steward is responsible and faithful to God and others. I Corinthians 4:2, I Peter 4:10.
TEACHER: find synonyms for “steward” that make sense for your Adventurers. Looking up
the BIble text in a paraphrase version of the Bible, such as the Modern English Version, The
Message, The Clear Word, or other such modern translation might be helpful!
3. The Bible says that we are to give tithes and offerings to God as a response of gratitude.
He promises a special blessing for those who are faithful.
4. Enlarge your church’s tithe envelope to 8 1/2 by 11 inches and help the children fill out one
as they learn to give an honest tithe and offering to Jesus.
5. See Teaching idea below
7. Wise and faithful stewards will manage their lives, time, talents, and money that God has
given them. Many kids “tell by doing” so have them mime or skit answers in real life for this
requirement! Make it FUN!
Procedure:
Prior to the meeting: Remove the labels from all cans and use goo-gone or equivalent petro-
leum product to remove the glue remnants on the can. Make strips of paper the size of the
can. You can either let the kids paint the labels and affix them at the end OR affix the labels
and have them paint them once they are on the can.
Meeting: Have kids write “Tithe” and “Offerings” on the two smaller wrappers and “God
Gave Me” on the largest wrapper. They then decorate the label with paints, craysons, or
markers as they wish. For example some may wish to decorate with pictures that match the
word on the label. TEACHER GOAL is to help kids see that ALL the money is the Lord’s but
that he trusts us to use the majority of it for our purposes.
Requirements:
1. Read and discuss:
a. 1 Cor. 6:19, 20
b. 1 Cor. 3:17
2. Tell what is meant by:
a. Drug abuse
b. Temperance
3. Do one of the following:
a. Talk to a doctor/nurse or discuss with another adult the harm in using:
i. Tobacco
ii. Alcohol
iii. Other drugs
b. Watch and discuss a film or video on the dangers of using any of the above.
c. Tell why some people choose to smoke, drink alcohol, or use drugs. Tell how we can choose not to use
them ourselves.
d. Plan a skit encouraging others to say “NO” and perform it with your group.
e. Make an anti-smoking, anti-drug, or anti-alcohol design and paint it on a T-shirt. OR Create a poster show-
Helps:
1. Use a modern version of the Bible so the Adventurers will understand its language.
2. Drug abuse is the misuse of any drug or medication. Temperance means self-control in any aspect of life,
including the use of harmful substances.
3. Invite a doctor or nurse to your group meeting. If that is not possible, view one of the many videos on the
subject that are available from public health offices or public libraries.
4. Encourage each Adventurer to participate in this discussion.
5. The skit or play may be performed at school or in a church related activity.
6. Provide the necessary materials and supervise this activity carefully.
7. Sports magazines will be helpful. If you choose to have the Adventurers interview people, help them make a
list of questions and make the necessary appointments well in advance.
My Family
I I Have a Family
A. Share one way your family has changed. Share how these changes make you feel.
B. Find a story in the Bible about a family like yours (if possible).
A. Learn how to play a game through which each of your family members show apprecia-
tion to each of the other members of the family.
Search engine: “gratitude +game craft family third grade”
Procedure: Have each Adventurer write ways he or she is thankful for their family/parents/
grandparents/guardians on a large piece of paper. Challenge them to write neatly and care-
fully. Then take a picture of the Adventurer holding up his or her paper. Either digitize and
send or print and frame it and send it home as a gift.
Procedure: Put paper and pen or flag at the start line. Have teams line up. Place a jar / can
about 30 feet / 9 meters away. The goal is to either shout out (flag) or write down and put
in the jar (paper / pen) something they appreciate about their family, then come back and
tag the next person.
Requirements:
1. Read and discuss the following Bible verses:
a. Philippians 2:14
b. John 15:12
c. Psalm 118:7
d. Galatians 6:9
2. Who is a family helper?
Helps:
1. Bible Verses: (NIrV)
a. Philippians 2:14 -- Do everything without complaining or arguing.
b. John 15:12 -- Here is my command. Love one another, just as I have loved you.
c. Psalm 118:7 - The Lord is with me. He helps me. I win the battle over my enemies.
d. Galatians 6:9 - Let us not become tired of doing good. At the right time we will gath-
er a crop if we don’t give up.
2. A family helper is ANYONE, regardless of age or gender, who helps the “operation” of
the home and family work. For example, when a child takes out the trash, helps a sibling
do homework, take out the pet, does their laundry, or ANYTHING else, they are being a
family helper! CELEBRATE our role in helping our families so often!
3. This is a discussion -- there are VERY FEW things in a home/family life that wouldn’t belong
here. Appreciation for how often parents help in the family is a good thing to include in this
discussion.
4. The teacher can have basic card making supplies such as construction paper, scissors,
crayons/markers, stamps or stickers, and other card making items. Success happens when
we help the children say “Thank You” immediately.
Procedure: Assign different helpers for each of several upcoming meetings. These helpers
and their parents come early and the children help set up and put away the classroom for
the day. The more involved they are the better! Make it fun by even having them help make
the “demonstration crafts” for the days work.
Procedure: Hide half of each matching set around the room or area. Display the “matches”
in the front of the room. On a signal, Builders rush around the room to connect the parts
up front. .Discuss how the game of life is a game too but with a better and happier goal --
a happy mommy and daddy when things are neat and clean.
Requirements:
1. Demonstrate how to treat an abrasion or a cut, and describe the dangers of a dirty dressing.
2. Describe how to care for a nosebleed.
3. Identify and make a display of different types of bandages.
4. Make a simple first-aid kit and learn uses of included items.
5. Sterilize one of the following and tell why each is an important item to have in your first-aid
kit.
a. Tweezers
b. Thermometer
c. Needle
6. Visit an emergency-care facility to learn about some of the emergencies they care for.
7. Play “hospital” and practice your skills on the above emergencies.
8. Describe and draw the First Aid symbol.
9. Name a time when Jesus gave first aid to someone who was bleeding badly.
Helps:
1. A dirty dressing can cause infection. Clean a cut or abrasion with running water and
cover with a clean bandage.
2. Sit down, lean forward and apply pressure on the side that is bleeding. Apply a cold com-
press to nose and face.
3. Triangular bandage, adhesive-strip dressing, figure of eight, fingertip, spiral, and circular
bandages are good ones to teach children how to make. Practice applying these bandages.
4. Even a simple kit needs the following items: Adhesive compress bandage compress, 2” by
2” plain gauze pads, gauze roller bandage, triangular bandages, needle, scissors, tweezers,
thermometer, disinfectant, calamine lotion, insect repellent and an ace bandage.
5. Wash with soap and water, then sterilize with alcohol. Needle could be used to remove
a sliver, tweezers for stickers or glass. Teach children to read a thermometer and explain
when one is used and why.
6. Plan to visit a hospital or fire station or have a community worker come to talk with your
group about the different emergencies (s)he handles as part of his/her job.
7. Bring clean sheets and bandages and let the children “treat” the different problems
with simple care.
8. The award design is the recognized first-aid symbol.
9. See Matthew 26:51.
My World
I The World of Friends
Requirements:
1. Explain how you can be a Caring Friend. Find, read and memorize I Peter 5:7.
2. Talk to a person and ask the following:
a. the day and month (s)he was born
b. his/her favorite animals
c. two of his/her favorite colors
d. three favorite foods
e. four things that are important to him/her
f. have your new friend tell you about his/her last trip
3. Visit a shut-in and take something to him/her. Use the questions in #2 as a basis for your
conversation.
4. Tell one of the persons in #2 or #3 above how Jesus loves you and that He loves him/her
also.
5. Show how you can become a caring person to your parents by:
a. helping to keep your room clean
b. helping in the kitchen with preparation or cleanup
c. doing extra chores without being told
6. Tell of something special you have done for a friend.
Helps:
1. Discuss ways the children can be Caring Friends, such as being kind to an older person,
your playmates or siblings; taking a cool glass of water or a bouquet of flowers to someone
that is ill; sharing a book or game. Make a list
for the children showing ways to be a Caring Friend at home, church, school, the park, etc.
Learn and discuss I Peter 5:7.
2. Have the children write down the birthday (month and day) so they can send or take a card
or flowers to surprise their new friend on his/her birthday. The questions are designed to
encourage the children to visit with their new friend.
3. Encourage the children to take something to a shut-in and to visit him/her using the
questions in #2 as a basis for their conversation. Suggestions: A May basket with flowers,
a picture you have drawn and colored, or a craft item you have created.
4. Discuss with the children their feelings toward God and how they can express to others His
love.
5. Encourage the children to do “sweet surprises” or find ways in which they can be helpers at
home, without being asked to do a certain task.
6. As a group, family or individual, plan and do something helpful for someone special. Have
fun doing it and see what reactions you receive after doing it.
Helps:
1. This will vary from country to county.
Materials: A coloring page of your national flag, crayons or colored pencils matching the colors
in the flag, an actual national flag.
Procedure: Have the Builders study carefully the flag you have brought for them to look at.
When they believe they know the flag, have the Builders go to a table where they cannot see
the flag. Have the coloring pages of the flag and the crayons or colored pencils laid out on
the table. Instruct the Builders to color the flag just like the one they just studied. After they
are done, have them compare their colored version back to the original flag they studied.
How did they do?
What will they need to remember next time?
Helps:
1. This will vary from country to country.
Materials: Map of your country with the capital marked on it, a picture of your country’s cur-
rent leader.
Procedure: Ask the Builders to find several things on the map, where you all live, where the
capital is located, other major landmarks that make your country special. If they need help,
show them each location. Talk about how far the capital is from where you live and about
the distances to other things on the map. Show the picture of your country’s leader and ask
the Builders to explain who this is and what this person does.
III The World of Nature
Helps:
1. Have your Builders review a list of all the nature awards and mark the ones they
have completed.
2. Select an award to accomplish together which no one has done already.
Resources:
Wikibooks.org. North American Division Club Ministries, 2014. Web. 4 February 2019.
<https://en.wikibooks.org/wiki/Adventist_Adventurer_Awards>.