Monk - Way of The Soul Knife - GM Binder
Monk - Way of The Soul Knife - GM Binder
Monk - Way of The Soul Knife - GM Binder
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KibblesTasty's Compendium (Psionics)
Soulknife Quirks Psionic Discipline (from Psion)
The following are some optional quirks for a player of this
Way Telekinetic Hands
When you gain this feature, you can manipulate small objects
d6 Quirk within 30 feet with your mind as if using your hand to
You carry around a bladeless sword hilt for your interact with it. You can use this power to manipulate an
1
Soul Knife blade. object, open an unlocked door or container, stow or retrieve
an item from an open container, or pour the contents out of a
2
You occasionally attempt to cut fruit with your vial. You cannot Attack, activate magical items, or carry more
Soul Knife. than 10 pounds in this manner. You can move an item you are
3
You refer to your actions as the will of the living controlling in this way up to 30 feet during your turn.
Ki. You can spend 1 psi point to increase how much you can
You view killing things with your psionic
lift by 100 pounds for 1 turn.
4 powers as evil, but killing things with your Soul
Knife as perfectly okay.
Telekinetic Force
Psionic Power
You have endless platitudes about temperance
5
and control. Casting Time: 1 Action
Range: 60 feet
6
You practice obscure martial art form stances Components: S
every morning. Duration: Instantaneous
You smash a target creature you can see or object with your
Soul Knife Magical Items
mental power. The target must succeed on a Strength saving
throw, or take 1d10 bludgeoning damage and be knocked 5
A Way of the Soul Knife monk without a magical feet in a direction of your choosing or knocked prone.
weapon would quickly find themselves eying a +1
Quarterstaff and discarding the main focus of their You can spend Psi Points up to your per use limit to add the
subclass, so consider giving a Way of the Soulknife following modifiers to Telekinetic Force (you can add multiple
Monk the following one of the items as other modifiers). The points must be spent when choosing the
players start acquiring magic items: target of the power.
Hammering (1+ psi points): The target takes +1d10
Psi Focus Crystal bludgeoning damage for each point spent.
Wondrous Item, Uncommon/Rare/Very Rare Hurling (1-3 psi points): The target is knocked +10 feet in a
Embedded in a ring, braclet, bladeless sword hilt, or direction of your chosing for each point spent.
similar item, this small gem seems to have minimal value to
the casual observer, but has perfect psionic resonance. Crushing (2 psi points): The target is restrained until the end
While carried by a Way of the Soul Knife Monk, that monk of its next turn.
can use this crystal to focus a purer Soul Knife, adding Sweeping (3 psi points): You can target all creatures in a 10
+1/+2/+3 (based on rarity) to attack and damage rolls with foot radius of a point within range.
their Soul Knife.
Alternate Effects
Additionally, when you learn the Telekinesis psionic
discipline you can use your Psionics feature to cast the
following spells as per the rules defined in the feature:
Points Cost Alternate Effects
1 jump, catapult, thunderwave
2 levitate, dust devil, shatter
3 fly, erupting earth
4 Otiluke's resilient sphere
5 telekinesis, animate objects, wall of force