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Malphite (League of Legends)
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Malphite OriginalCentered.jpg
MALPHITE
Malphite (Universe)Malphite (Universe)Malphite (League of Legends)Malphite (League
of Legends)Malphite (Teamfight Tactics)Malphite (Teamfight Tactics)Malphite
(Legends of Runeterra)Malphite (Legends of Runeterra)Malphite (Wild Rift)Malphite
(Wild Rift)Malphite (Development)Malphite (Development)
Champion icon.png GAMEPLAY COSMETICS AUDIO PATCH HISTORY ARCHIVE TRIVIA
MALPHITE
SHARD OF THE MONOLITH
Release date
2009-09-02
Last changed
V11.12
Class(es)
Tank icon.png Vanguard
Legacy
Tank icon.png Tank
Fighter icon.png Fighter
Position(s)
Top icon.png Top
Support icon.png Support
Middle icon.png Middle
Resource
Mana resource.png Mana
Range type
Melee role.png Melee
Adaptive type
Rune shard Adaptive Force.png Magic
Store price
BE icon.png 1350 | RP icon.png 585
Crafting
Hextech Crafting Shard.png + BE icon.png 810
Ratings
Style
Champion style basic attacks inactive.pngChampion style 75.pngChampion style
abilities active.png
Difficulty
Champion difficulty 1.png
Malphite is a champion in League of Legends.[1]
Base statisticsLevel:
1-18
Edit
Health icon.png Health
574 – 2104
Mana icon.png Mana
280 – 1300
Health regeneration icon.png Health regen. (per 5s)
7 – 16.35
Mana regeneration icon.png Mana regen. (per 5s)
7.32 – 16.67
Armor icon.png Armor
37 – 100.75
Attack damage icon.png Attack damage
62 – 130
Magic resistance icon.png Magic resist.
28 – 49.25
Critical strike damage icon.png Crit. damage
175%
Movement speed icon.png Move. speed
335
Range icon.png Attack range
125
Attack speed icon.png Attack speed
Base AS
0.736
Attack windup
24.968%
AS ratio
0.638
Bonus AS
0 – 57.8%
Unit radius
Gameplay radius.png Gameplay radius
80
Selection radius.png Selection radius
125
Pathing radius.png Pathing radius
50
Acquisition range.png Acq. radius
400
Special statistics
ARAM
Nexus Blitz
One For All
URF
Ult Spellbook
Dmg. Dealt
+0%
Dmg. Taken
+0%
Healing
+0%
Shielding
+0%
Abilities
Edit
Granite Shield
STATIC COOLDOWN: 10 / 8 / 6 (BASED ON LEVEL)
INNATE- SHARD OF THE MONOLITH: Malphite gains increased percentage size equal to 8%
of his total armor, capped at 35% increased size at 437.5 armor.
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Details
Edit
Seismic Shard
TARGET RANGE: Range center.png 625
SPEED: 1200
CAST TIME: 0.25
COST: 70 / 75 / 80 / 85 / 90 MANA
COOLDOWN: 8
Malphite Seismic Shard.png
ACTIVE: Malphite sends a rock rolling to the target enemy that upon arrival deals
them magic damage and Slow icon.png slows them for 3 seconds.
MAGIC DAMAGE:
70 / 120 / 170 / 220 / 270 (+ 60% AP)
SLOW:
20 / 25 / 30 / 35 / 40%
Malphite also gains Movement speed icon.png bonus movement speed equal to the raw
amount the target lost from the slow for the duration.
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Details
Edit
Thunderclap
EFFECT RADIUS: Range model.png X
ANGLE: Range center.png X°
CAST TIME: NONE
COST: 30 / 35 / 40 / 45 / 50 MANA
COOLDOWN: 12
PASSIVE: Malphite gains Armor icon.png bonus armor, tripled while Granite Shield
Granite Shield is active.
BONUS ARMOR:»
10 / 15 / 20 / 25 / 30% armor
Malphite Thunderclap.png
ACTIVE: Malphite's next Basic Attack.png basic attack within 6 seconds is empowered
to gain Range icon.png 50 bonus range and deal Critical strike physical icon.png
bonus physical damage On-hit icon.png on-hit.
PHYSICAL DAMAGE:
15 / 25 / 35 / 45 / 55 (+ 20% AP) (+ 15% armor)
Thunderclap Fiora Bladework.png resets Malphite's basic attack timer.
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Details
Edit
Ground Slam
EFFECT RADIUS: Range center.png 400
CAST TIME: 0.2419
COST: 50 / 55 / 60 / 65 / 70 MANA
COOLDOWN: 7
Malphite Ground Slam.png
ACTIVE: Malphite slams the ground beneath him, dealing magic damage to all nearby
enemies and Cripple icon.png crippling them for 3 seconds.
MAGIC DAMAGE:
60 / 95 / 130 / 165 / 200 (+ 60% AP) (+ 30% armor)
CRIPPLE:
30 / 35 / 40 / 45 / 50%
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Details
Map-Specific Differences
Edit
Unstoppable Force
TARGET RANGE: Range center.png 1000
EFFECT RADIUS: Range center.png 325
SPEED: 1500 (+ 100% MOVEMENT SPEED)
CAST TIME: NONE
COST: 100 MANA
COOLDOWN: 130 / 105 / 80
Malphite Unstoppable Force.png
ACTIVE: Malphite Dash.png dashes with Unstoppable icon.png displacement immunity to
the target location and, upon impact, deals magic damage to all nearby enemies and
Airborne icon.png knocks them up for 1.5 seconds.
MAGIC DAMAGE:
200 / 300 / 400 (+ 80% AP)
Unstoppable Force will cast at max range if cast beyond that.
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Details
Patch history
For the expanded patch notes, see here.
V11.12
Thunderclap Thunderclap
On-hit base damage increased to 15 / 25 / 35 / 45 / 55 from 10 / 20 / 30 / 40 / 50.
On-hit armor ratio increased to 15% armor from 10% armor.
V11.1 - January 6th Hotfix
Thunderclap Thunderclap
On-hit armor ratio reduced to 10% armor from 15% armor.
Ground Slam Ground Slam
Armor ratio reduced to 30% armor from 40% armor.
V11.1
Stats
Base health reduced to 574 from 575.
Base attack damage increased to 62 from 61.97.
V10.25 - December 15th Hotfix
Stats
Base magic resistance reduced to 28 from 32.1.
V10.23
Stats
Base health increased to 575 from 574.2.
Base mana reduced to 280 from 282.2.
Mana growth increased to 60 from 40.
V10.13
Thunderclap Thunderclap
BUG FIX: No longer reduces the amount of Hail of Blades Hail of Blades stacks.
V10.3
General
New visual effects.
Basic attack added heft and size to swings and hits.
All skins cleaned up and matched for base changes.
Granite Shield Granite Shield
Added activate and deactivate sound effects
Seismic Shard Seismic Shard
Cleaned up and added a sound for when his haste run activates.
Thunderclap Thunderclap
Updated with hooks for cast, loop, and new empowered hit and auto attack hits.
Ground Slam Ground Slam
Cleaned up.
Unstoppable Force Unstoppable Force
Updated with new hooks for cast, miss, and hit.
Glacial Malphite Glacial Malphite
Thunderclap Thunderclap
New cast and ability loop.
Unstoppable Force Unstoppable Force
New ability miss.
Mecha Malphite Mecha Malphite
Granite Shield Granite Shield
Custom passive active.
Thunderclap Thunderclap
New ability loop.
Unstoppable Force Unstoppable Force
New ability miss.
Ironside Malphite Ironside Malphite
Granite Shield Granite Shield
Custom passive active.
Thunderclap Thunderclap
New ability loop.
Odyssey Malphite Odyssey Malphite
Granite Shield Granite Shield
Custom passive active.
Thunderclap Thunderclap
Updated attack hits.
V9.23
Thunderclap Thunderclap
BUG FIX: Empowered attack window no longer lasts indefinitely if the first basic
attack that would proc it is canceled.
V9.22
Unstoppable Force Unstoppable Force
AP ratio reduced to 80% AP from 100% AP.
V9.17
Unstoppable Force Unstoppable Force
BUG FIX: Is now properly disabled when Grounded icon.png grounded.
V9.15
Seismic Shard Seismic Shard
Slow increased to 20 / 25 / 30 / 35 / 40% from 15 / 20 / 25 / 30 / 35%.
Thunderclap Thunderclap
Base damage increased to 30 / 45 / 60 / 75 / 90 from 20 / 35 / 50 / 65 / 80.
BUG FIX: Cleave damage will now trigger Hunter's Talisman Hunter's Talisman.
Unstoppable Force Unstoppable Force
BUG FIX: Now casts at max range if used outside of maximum range.
V9.14
General
New visual effects for all abilities and skins.
NEW EFFECT: Malphite is now slightly smaller at the start of the game.
NEW EFFECT: Malphite's size increases with armor, capped at about 850 total armor.
Granite Shield Granite Shield
NEW EFFECT: New shield regeneration VFX.
Seismic Shard Seismic Shard
Improved cast animation for most skins.
Now spawns his rock ~100 units in front of him rather than at his center point.
Slow strength increased to 15 / 20 / 25 / 30 / 35% from 14 / 17 / 20 / 23 / 26%.
Slow duration reduced to 3 seconds from 4.
Thunderclap Thunderclap (Reworked W)
Renamed Thunderclap from Brutal Strikes.
NEW ACTIVE: Malphite's next basic attack within 6 seconds gains 50 bonus range and
deals 20 / 35 / 50 / 65 / 80 (+ 20% AP) (+ 15% armor) bonus physical damage on-hit.
Additionally, for 5 seconds, Malphite's basic attacks also deal 10 / 20 / 30 / 40 /
50 (+ 20% AP) (+ 10% armor) physical damage in a cone to units behind his target.
NEW ACTIVE EFFECT: Thunderclap resets Malphite's basic attack timer.
REMOVED ACTIVE: For 6 seconds, Malphite's basic attacks deal 15 / 30 / 45 / 60 / 75
(+ 10% AP) (+ 15% armor) bonus physical damage which splashes to enemies around his
target.
Mana cost increased to 30 / 35 / 40 / 45 / 50 from 25 at all ranks.
Unstoppable Force Unstoppable Force
NEW EFFECT: New VFX impact creater.
V8.13
General
Adjusted splash artwork for Ironside Malphite Ironside Malphite.
V8.7
Stats
Attack damage growth increased to 4 from 3.375.
Ground Slam Ground Slam
AP ratio increased to 60% AP from 20% AP.
Unstoppable Force Unstoppable Force
Cooldown reduced to 130 / 105 / 80 seconds from 130 / 115 / 100.
V7.22
Stats
Base health increased to 490 from 477.72.
Health growth increased to 91 from 79.
V7.19
Brutal Strikes Brutal Strikes
Bonus armor reduced to 10 / 15 / 20 / 25 / 30% armor from 15 / 20 / 25 / 30 / 35%.
NEW EFFECT: While Granite Shield Granite Shield is active, this bonus is tripled to
30 / 45 / 60 / 75 / 90% armor.
V7.15
Mecha Malphite Mecha Malphite
BUG FIX: No longer has visible seams on his model.
V7.11
Ground Slam Ground Slam
Armor ratio increased to 40% total armor from 30% total armor.
V7.1
Brutal Strikes Brutal Strikes
BUG FIX: Mecha Malphite's chromas now properly put spikes on his fists for the
duration of Brutal Strikes.
V6.17
Brutal Strikes Brutal Strikes
Cooldown reduced to 12 seconds from 14.
Passive armor increased to 15 / 20 / 25 / 30 / 35% from 10 / 15 / 20 / 25 / 30%.
Active armor ratio increased to 15% armor from 10% armor.
V6.4
Stats
Base health regen reduced to 7 from 8.5.
Ground Slam Ground Slam
Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
V6.2
Unstoppable Force Unstoppable Force
BUG FIX: Sometimes affecting displaced enemies (Pillar of Ice Pillar of Ice) where
they were rather than where they ended up.
V5.23
General
Model size increased by ~10%
V5.12
Brutal Strikes Brutal Strikes
Base damage reduced to 15 / 30 / 45 / 60 / 75 from 25 / 40 / 55 / 70 / 85.
AP ratio reduced to 10% AP from 15% AP.
NEW EFFECT: Has a 10% armor ratio.
Damage radius increased to 225 from 200.
BUG FIX: Enhanced attacks being visible through fog of war.
V5.11
Brutal Strikes Brutal Strikes reworked
REMOVED: Passive splash damage, bonus armor and bonus attack damage upon
activation.
NEW PASSIVE: Grants 10 / 15 / 20 / 25 / 30% bonus armor.
NEW ACTIVE: For the next 6 seconds, Malphite's basic attacks deal 25 / 40 / 55 / 70
/ 85 (+ 15% AP) bonus physical damage to his target and surrounding enemies
NEW EFFECT: Enhanced attacks display the area of effect radius.
NEW EFFECT: Enhanced attacks use Malphite's critical strike animation.
V4.7
Granite Shield Granite Shield
Cooldown reduced to 10 / 8 / 6 (based on level) seconds from 10 at all ranks.
Brutal Strikes Brutal Strikes
Mana cost reduced to 25 at all ranks from 50 / 55 / 60 / 65 / 70.
V4.5
General
New splash artwork for Original Malphite Original Malphite.
Stats
Base armor increased to 22 from 18.
V1.0.0.152
Stats
Movement speed increased to 335 from 310.
V1.0.0.143
Ground Slam Ground Slam
Armor ratio reduced to (30% armor from 50% armor.
NEW EFFECT: Has a 20% AP ratio.
Attack speed slow duration reduced to 3 seconds from 4.
V1.0.0.140
Stats
Health per level increased to 90 from 82.
Unstoppable Force Unstoppable Force
Travel speed increased.
V1.0.0.139
Unstoppable Force Unstoppable Force
BUG FIX: Being interrupted by polymorph polymorph.
V1.0.0.138
Seismic Shard Seismic Shard
BUG FIX: Malphite losing the bonus movement speed if target dies.
V1.0.0.135
Granite Shield Granite Shield
Now shows a cooldown timer.
Unstoppable Force Unstoppable Force
Impact radius increased to 325 from 300.
REMOVED: Using Flash Flash while casting.
BUG FIX: Targets appearing to be hit but unaffected.
V1.0.0.129
Stats
Base armor increased to 18 from 13.
Brutal Strikes Brutal Strikes
Cooldown reduced to 14 seconds from 16.
Ground Slam Ground Slam
Cooldown reduced to 7 seconds from 8.
V1.0.0.126
Brutal Strikes Brutal Strikes
Passive splash damage shape updated.
Passive splash damage range updated.
NEW EFFECT: Visual indicator for targets hit by passive splash damage.
V1.0.0.125
Ground Slam Ground Slam
BUG FIX: Armor value in tooltip not being rounded.
V1.0.0.123
Brutal Strikes Brutal Strikes
Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 55 / 60 / 65 / 70 / 75.
Ground Slam Ground Slam
Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
Area of effect radius increased to 400 from 350.
Unstoppable Force Unstoppable Force
BUG FIX: Sometimes being stopped by Crystallize Crystallize, Cataclysm Cataclysm,
and/or Pillar of Filth Pillar of Filth.
V1.0.0.118
Granite Shield Granite Shield
Cooldown reduced to 10 seconds from 12.
V1.0.0.113
Granite Shield Granite Shield
Cooldown increased to 12 seconds from 8.
Ground Slam Ground Slam
Armor ratio reduced to 50% armor from 70% armor.
V1.0.0.111
General
Updated ability tooltips.
V1.0.0.107
Seismic Shard Seismic Shard
Cast range reduced to 625 from 700.
Slow changed to 14 / 17 / 20 / 23 / 26% from 10 / 15 / 20 / 25 / 30%.
Bonus movement speed changed to 14 / 17 / 20 / 23 / 26% from 10 / 15 / 20 / 25 /
30%.
Ground Slam Ground Slam
Mana cost increased to 60 / 65 / 70 / 75 / 80 from 60 at all ranks.
V1.0.0.106
Seismic Shard Seismic Shard
Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 135 / 190 / 245 / 300.
V1.0.0.105
Ground Slam Ground Slam
BUG FIX: Bypassing spell shields spell shields.
V1.0.0.104
Stats
Magic resistance per level increased to 1.25 from 0.
Ground Slam Ground Slam
BUG FIX: Bypassing spell shields spell shields.
Unstoppable Force Unstoppable Force
Stun duration increased for 1.5 seconds from 1.
BUG FIX: Stun wouldn't last long enough..
V1.0.0.103
Seismic Shard Seismic Shard
Cooldown reduced to 8 seconds from 10.
Ground Slam Ground Slam
BUG FIX: Radius appearing visually shorter than intended.
Unstoppable Force Unstoppable Force
Cooldown reduced to 130 / 115 / 100 seconds from 140 / 125 / 110.
V1.0.0.100
Unstoppable Force Unstoppable Force
Can no longer be cast while rooted.
V1.0.0.99
General
Recommended items updated.
Granite Shield Granite Shield
The shield will now automatically regenerate to full after 8 seconds of not being
hit from previously when it would not replenish until the shield was fully
destroyted.
BUG FIX: Particle not appearing for a second after activation.
BUG FIX: Shield not increasing with bonus health until after breaking and
reapplying.
Seismic Shard Seismic Shard
Cooldown reduced to 10 seconds from 12.
Slow duration reduced to 4 seconds from 5.
Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 90 / 100 / 110 / 120.
Brutal Strikes Brutal Strikes
Cooldown reduced to 16 seconds from 20.
Passive splash damage increased to 30 / 38 / 46 / 54 / 62% from 30 / 35 / 40 / 45 /
50%.
REMOVED: Splash damage affecting structures.
BUG FIX: Splash damage being calculated with twice the actual bonus attack damage.
REMOVED: Splash damage being increased by 30 / 40 / 50 / 60 / 70% upon activation.
NEW EFFECT: Upon activation Malphite gains 20 / 25 / 30 / 35 / 40% bonus armor and
20 / 25 / 30 / 35 / 40% bonus attack damage.
Ground Slam Ground Slam
Mana cost reduced to 60 at all ranks from 60 / 70 / 80 / 90 / 100.
Tooltip updated to display armor ratio.
Unstoppable Force Unstoppable Force
NEW EFFECT: Malphite cannot be disabled while casting.
V1.0.0.85
Stats
Attack range increased to 125 from 100.
Movement speed increased to 310 from 300.
Unstoppable Force Unstoppable Force
BUG FIX: Sometimes uncastable while at low health.
V1.0.0.79
General
Recommended items updated.
V1.0.0.72
Unstoppable Force Unstoppable Force
Animation updated.
V1.0.0.70
Unstoppable Force Unstoppable Force
REMOVED: No longer affects Baron Nashor.
V1.0.0.63
Stats
Base armor increased to 13 from 4.
Brutal Strikes Brutal Strikes
REMOVED: Cast animation
V1.0.0.61
Stats
Base armor reduced to 4 from 17.
Base armor per level increased to 3.75 from 3.
Ground Slam Ground Slam
Attack speed slow changed to 30 / 35 / 40 / 45 / 50% from 20 / 30 / 40 / 50 / 60%.
Mana cost increased to 60 / 70 / 80 / 90 / 100 from 60 / 65 / 70 / 75 / 80.
V1.0.0.52
Seismic Shard Seismic Shard
Bonus movement speed changed to target's lost percentage from Malphite's own.
Unstoppable Force Unstoppable Force
Stun duration reduced to 1.5 / 1.75 / 2 seconds from 1.5 / 2 / 2.5.
Cooldown increased to 140 / 120 / 100 seconds from 120 / 100 / 80.
V0.9.25.34
General
Updated secondary and critical strike animations.
V0.9.25.21
General
Basic abilities switched.
Seismic Shard Seismic Shard (Q)
Range reduced to 700 from 790.
Brutal Strikes Brutal Strikes (W)
Cooldown increased to 20 seconds from 16.
Ground Slam Ground Slam (E)
Armor ratio increased to 70% armor from 50% armor.
Unstoppable Force Unstoppable Force
Radius updated to match cast indicator.
Range reduced to 1000 from 1300.
Cooldown increased to 120 / 100 / 80 seconds from 105 / 90 / 75.
V0.9.22.16
Granite Shield Granite Shield (Innate)
Malphite summons a shield of rock that absorbs 10% of his maximum health. If
Malphite has not been hit, this effect will recharge after 10 seconds.
Ground Slam Ground Slam (Q)
Malphite slams the ground sending out a shockwave that deals damage based on his
armor and reduces the attack speed of enemies for 4 seconds.
Seismic Shard Seismic Shard (W)
Using his primal elemental magic, Malphite sends a shard of earth through the
ground at his foe, dealing damage and stealing movement speed for 6 seconds.
Brutal Strikes Brutal Strikes (E)
Passive: Malphite's attacks deal damage to units around his target.
Active: Malphite's damage is increased by a large %.
Unstoppable Force Unstoppable Force (Ultimate)
Malphite ferociously charges to a location, damage enemies and knocking them into
the air when he reaches that location.
See also
League of Legends icon nav.png League of Legends Wiki | Champions
References
Malphite's profile page at LeagueOfLegends.com
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