Smart Steam Emu
Smart Steam Emu
Smart Steam Emu
* SmartSteamEmu v1.4.1 *
* by syahmixp *
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Features:
- Run steam game without steam
- Enables play on LAN without internet connection
- Enables play online with or without 3rd party apps
- Emulates lobby, dota2 lobby, server browser
- Emulates CS:GO items/inventory
- Stats, Achievements and Save games
- Configurable DLC subscription
- Avatar support
- Plugins support
- Overlay support for DX9/11/OpenGL
- UGC/Steam Workshop partial support
Requirements:
- Microsoft(R) Visual C++ 2010 Runtime (x86)
- .NET Framework 4 (SSELauncher only)
- Steam games
How to use:
- Extract all files to game directory or any directory.
- Open SmartSteamEmu.ini and edit as neccessary.
- Launch SmartSteamLauncher.exe and not the game executable.
- To use different configuration file, add configuration file path
to launcher parameter.
- Put your plugins into SmartSteamEmu\Plugins folder. SmartSteamEmu
will automatically load the dll files.
Note:
If your games use cracked version that replace steam_api.dll,
make sure you restore the original steam_api.dll file first.
Some games may require pre-cracked file to run the games, but be
sure steam_api.dll is the original.
Some games such as tomb raider that can host private match
require invite friends function to invite others to join their
private match. Since this emulator didn't have any invite friend
implemented, to JOIN the server press SHIFT+TAB simultaneously.
Plugin Development:
Plugin is simply a dll file to extend or change the emulator or game
behaviour. The dll will be loaded by SmartSteamEmu via LoadLibrary().
Additionally the plugin can have SmartInit() and SmartShutdown()
exported function. To get better understanding, download the PDK.
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[Changelog]
Version 1.4.1 (June 9, 2016)
- Updated steam stub patcher
- Implemented CSGO Find game
- Added CSGO relay server
- Added limit to avatar response
- Fixed crash on COH2
- Fixed avatar return null early
- Fixed LAN server doesn't appear on server browser
- Fixed lobby got deleted while user still joining
- Fixed/Updated latest steam interface
- Fixed steam HTTP body content doesn't work other than POST
- Fixed DirectPatch cannot patch on the end of memory region
- Fixed networking stack may wait indefinitely causing entire game to hang
- Fixed broken invite system
- SSEOverlay: Fixed crash when opening overlay dialog from game
- SSEOverlay: Fixed crash if using invalid locale
- SSEOverlay: Updated Turkish, Simplified Chinese and Germany language
- SSEOverlay: Allow game to process game invites callback
- SSEOverlay: Fixed OpenGL games take long time to init overlay
- SSEOverlay: Fixed possible crash
- SSEOverlay: Mapped some game server appid to client to allow client searching
the server
- SSEOverlay: Added OnlineKey allowing to connect with other that use the same key
- SSEOverlay: Added HookRefCount option to turn off reference counting that will
shutdown the overlay
- SSELauncher: Updated settings with OnlineKey and HookRefCount
- SSELauncher: Fixed unable to add game if launcher resides on root drive
- SSELauncher: Fixed overlay screenshot hotkey will select default value back
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Credits:
Thanks to OSW members and supporting friends
Thanks to Mitsukarina for helping and maintaining SSELauncher
Thanks to Sisah for helping and maintaining SSEOverlay
Thanks to contributors for providing SSEOverlay translation
and to all cs.rin.ru developers.