STR HP Movement: Hit Points
STR HP Movement: Hit Points
STR HP Movement: Hit Points
Human Medium Not set Not set (Adult) Not set Not set Not set Not set
Race Size Gender Age Height Weight Hair Eyes
CHA
x Artistry 0 =INT 0 +0 +0
Charisma
12 +1 Power 2
Bluff 1 =CHA 1 +0 +0
x Climb -2 =STR 3 +0 + -5
AC
Armor Class
20 =10+ 9 + 0 + 1 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 0 =INT 0 +0 +0
x Craft (b) 0 =INT 0 +0 +0
Touch AC 11 Flat Footed AC 19
x Craft (c) 0 =INT 0 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod. x Diplomacy 1 =CHA 1 +0 +0
FortitudeConstitution
6 = 4 + 2 + 0 + 0 + Disable Device* =DEX + +
Disguise 1 =CHA 1 +0 +0
Reflex 3 = 1 + 2 + 0 + 0 +
Dexterity
Escape Artist -3 =DEX 2 +0 + -5
Will 7 = 4 + 3 + 0 + 0 +
Fly -3 =DEX 2 +0 + -5
Wisdom
x Handle Animal* =CHA + +
Spell Energy x Heal 11 =WIS 3 +5 +3
B.A.B. 3 Resistance Resistance
x Intimidate 1 =CHA 1 +0 +0
CMB 6 = 3 + 3 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod.
Knowledge (dungeoneering)* =INT + +
CMD 18 =10+ 3 + 3 + 2 + 0 + 0 x Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
(Power Attack) Greatsword Knowledge (local)* =INT + +
Critical Type Range Ammo
Knowledge (nature)* =INT + +
19-20/x2 S Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
+6 2d6+7 x Knowledge (religion) 8 =INT 0 +5 +3
Weapon Linguistics* =INT + +
x Lore* =INT + +
Critical Type Range Ammo Perception 3 =WIS 3 +0 +0
Perform (a) 1 =CHA 1 +0 +0
Attack Damage
Perform (b) 1 =CHA 1 +0 +0
x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
x Ride 5 =DEX 2 +5 + -2
Critical Type Range Ammo x Sense Motive 3 =WIS 3 +0 +0
Sleight of Hand* =DEX + +
Attack Damage x Spellcraft* =INT + +
Stealth -3 =DEX 2 +0 + -5
Weapon
x Survival 3 =WIS 3 +0 +0
x Swim -2 =STR 3 +0 + -5
Conditional Modifiers
Attack Damage
Armor check penalties applied to skills.
Weapon
Languages
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Cleave
Aura
Power Attack Eyes Qty. lbs.
Blessings
Shield Proficiency
Bonus Languages
Weapon Focus: Greatsword
Chosen Alignment Shoulders Qty. lbs.
Weapon Proficiency, Martial(all)
Detect Alignment
Weapon Proficiency, Simple
Fervor +2d6
Fire Strike Neck Qty. lbs.
Focus Weapon
Sacred Weapon
Chest Qty. lbs.
Sacred Weapon +1
Smite
War Mind Body Qty. lbs.
Play Notes
Racial Traits
Skilled
Background Traits
Spell Level 0 1 2 3 4 5 6
Prepared Spells
Prepared Spell Level 0 Metamagic School Duration Cast time Range/Area Save SR DC
Prepared Spell Level 1 Metamagic School Duration Cast time Range/Area Save SR DC
Prepared Spell Level 2 Metamagic School Duration Cast time Range/Area Save SR DC
FEATS
Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
CLEAVE
POWER ATTACK
SHIELD PROFICIENCY
Requirements: None
When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity-
based skills.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
WEAPON FOCUS
Requirements: None
You make attack rolls with simple weapons without penalty.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
Notes
No build notes.