Decision Making: Nadir Nazar
Decision Making: Nadir Nazar
Decision Making: Nadir Nazar
Nadir Nazar
Psychology Assignment
10 May 2011
DECISION MAKING
Table of Contents
1 Overview
3 Everyday techniques
4 Decision-Making Stages
5 Decision-Making Steps
8 Cognitive styles
9 Neuroscience perspective
10 See also
11 References
12 Further reading
13 External links
Overview
Human performance in decision terms has been the subject of active research
from several perspectives. From a psychological perspective, it is necessary to
examine individual decisions in the context of a set of needs, preferences an
individual has and values they seek. From a cognitive perspective, the decision
making process must be regarded as a continuous process integrated in the
interaction with the environment. From a normative perspective, the analysis of
individual decisions is concerned with the logic of decision making and
rationality and the invariant choice it leads to.[2]
Problem Analysis
• Analyze performance, what should the results be against what they actually are
• Something can always be used to distinguish between what has and hasn't been
effected by a cause
• Most likely cause to a problem is the one that exactly explains all the facts
Decision Making
• The alternative that is able to achieve all the objectives is the tentative decision
• The decisive actions are taken, and additional actions are taken to prevent any
adverse consequences from becoming problems and starting both systems
(problem analysis and decision making) all over again
Everyday techniques
Some of the decision making techniques people use in everyday life include:
Pros and Cons: Listing the advantages and disadvantages of each option,
popularized by Plato and Benjamin Franklin
Satisficing: Accepting the first option that seems like it might achieve the desired
result
Flipism: Flipping a coin, cutting a deck of playing cards, and other random or
coincidence methods
Decision-Making Stages
Developed by B. Aubrey Fisher, there are four stages that should be involved in
all group decision making. These stages, or sometimes called phases, are
important for the decision-making process to begin
Orientation stage- This phase is where members meet for the first time and start
to get to know each other.
Conflict stage- Once group members become familiar with each other, disputes,
little fights and arguments occur. Group members eventually work it out.
Emergence stage- The group begins to clear up vague opinions by talking about
them.
Decision-Making Steps
When in an organization and faced with a difficult decision, there are several
steps one can take to ensure the best possible solutions will be decided. These
steps are put into seven effective ways to go about this decision making process
(McMahon 2007).
The first step - Outline your goal and outcome. This will enable decision makers
to see exactly what they are trying to accomplish and keep them on a specific
path.
The second step - Gather data. This will help decision makers have actual
evidence to help them come up with a solution.
The third step - Brainstorm to develop alternatives. Coming up with more than
one solution ables you to see which one can actually work.
The fourth step - List pros and cons of each alternative. With the list of pros and
cons, you can eliminate the solutions that have more cons than pros, making
your decision easier.
The fifth step - Make the decision. Once you analyze each solution, you should
pick the one that has many pros (or the pros that are most significant), and is a
solution that everyone can agree with.
The sixth step - Immediately take action. Once the decision is picked, you should
implement it right away.
The seventh step - Learn from, and reflect on the decision making. This step
allows you to see what you did right and wrong when coming up, and putting the
decision to use.
Biases can creep into our decision making processes. Many different people have
made a decision about the same question (e.g. "Should I have a doctor look at this
troubling breast cancer symptom I've discovered?" "Why did I ignore the
evidence that the project was going over budget?") and then craft potential
cognitive interventions aimed at improving decision making outcomes.
Below is a list of some of the more commonly debated cognitive biases.
Inertia – Unwillingness to change thought patterns that we have used in the past
in the face of new circumstances.
Repetition bias – A willingness to believe what we have been told most often and
by the greatest number of different sources.
Group think – Peer pressure to conform to the opinions held by the group.
Cognitive styles
Herbert Simon coined the phrase "bounded rationality" to express the idea that
human decision-making is limited by available information, available time, and
the information-processing ability of the mind. Simon also defined two cognitive
styles: maximizers try to make an optimal decision, whereas satisficers simply
try to find a solution that is "good enough". Maximizers tend to take longer
making decisions due to the need to maximize performance across all variables
and make tradeoffs carefully; they also tend to more often regret their decisions.
[10]
In his book Katsenelinboigen states that apart from the methods (reactive and
selective) and sub-methods (randomization, predispositioning, programming),
there are two major styles – positional and combinational. Both styles are
utilized in the game of chess. According to Katsenelinboigen, the two styles
reflect two basic approaches to the uncertainty: deterministic (combinational
style) and indeterministic (positional style). Katsenelinboigen’s definition of the
two styles are the following.
a program that links the initial position with the final outcome.
“Unlike the combinational player, the positional player is occupied, first and
foremost, with the elaboration of the position that will allow him to develop in
the unknown future. In playing the positional style, the player must evaluate
relational and material parameters as independent variables. ( … ) The positional
style gives the player the opportunity to develop a position until it becomes
pregnant with a combination. However, the combination is not the final goal of
the positional player—it helps him to achieve the desirable, keeping in mind a
predisposition for the future development. The Pyrrhic victory is the best
example of one’s inability to think positionally.”[12]
The positional style gives the player the opportunity to develop a position until it
becomes pregnant with a combination. Katsenelinboigen writes:
“As the game progressed and defense became more sophisticated the
combinational style of play declined. . . . The positional style of chess does not
eliminate the combinational one with its attempt to see the entire program of
action in advance. The positional style merely prepares the transformation to a
combination when the latter becomes feasible.”[13]
Neuroscience perspective
The anterior cingulate cortex (ACC), orbitofrontal cortex (and the overlapping
ventromedial prefrontal cortex) are brain regions involved in decision making
processes. A recent neuroimaging study,[14] found distinctive patterns of neural
activation in these regions depending on whether decisions were made on the
basis of personal volition or following directions from someone else. Patients
with damage to the ventromedial prefrontal cortex have difficulty making
advantageous decisions.[15]
A recent study[16] involving Rhesus monkeys found that neurons in the parietal
cortex not only represent the formation of a decision but also signal the degree of
certainty (or "confidence") associated with the decision. Another recent
study[17] found that lesions to the ACC in the macaque resulted in impaired
decision making in the long run of reinforcement guided tasks suggesting that
the ACC may be involved in evaluating past reinforcement information and
guiding future action.
Emotion appears to aid the decision making process: Decision making often
occurs in the face of uncertainty about whether one's choices will lead to benefit
or harm (see also Risk). The somatic-marker hypothesis is a neurobiological
theory of how decisions are made in the face of uncertain outcome. This theory
holds that such decisions are aided by emotions, in the form of bodily states, that
are elicited during the deliberation of future consequences and that mark
different options for behavior as being advantageous or disadvantageous. This
process involves an interplay between neural systems that elicit
emotional/bodily states and neural systems that map these emotional/bodily
states.[18]
References
^ Martinsons, Maris G., Comparing the Decision Styles of American, Chinese and
Japanese Business Leaders. Best Paper Proceedings of Academy of Management
Meetings, Washington, DC, August 2001 [1]
(http://papers.ssrn.com/sol3/papers.cfm?abstract_id=952292)
^ http://www.pri.org/science/science-behind-making-decisions1407.html
^ V. Ulea, The Concept of Dramatic Genre and The Comedy of A New Type. Chess,
Literature, and Film. Southern Illinois University Press, 2002, pp. 17–18)
^ Damasio, AR (1994). Descarte's Error: Emotion, reason and the human brain.
New York: Picador. ISBN 0333656563.
Further reading
Lauwereyns, Jan (February 2010). The Anatomy of Bias: How Neural Circuits
Weigh the Options (http://mitpress.mit.edu/9780262123105) . Cambridge, MA:
The MIT Press. ISBN 026212310X.
Levin, Mark Sh., Composite Systems Decisions, New York: Springer, 2006.
Plous, S. The Psychology of Judgement and Decision Making New York: McGraw-
Hill, 1993