Japanese Pack Gallery: Assetto Corsa Racing Game

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ASSETTO CORSA RACING GAME

Assetto Corsa is a next-generation driving simulator for Windows PC reproducing real-world


circuits as well as road and racing cars. The game includes a virtual career and allows the player to
create and customize offline competitions and multiplayer races to compete with other players.
Assetto Corsa is now available exclusively through STEAM and will be released also for
Playstation 4 and Xbox One by 2016. More information available at www.assettocorsa.net

Assetto Corsa
Developer: KUNOS Simulazioni
Publisher: KUNOS Simulazioni
Distribution: Steam

Official website
www.assettocorsa.net

Assetto Corsa shop page:


http://store.steampowered.com/app/244210/

Japanese Pack shop page:


http://store.steampowered.com/app/467980

JAPANESE PACK Gallery

https://www.dropbox.com/s/ulxgt93hga8of7e/AssettoCorsa_JDM_Gallery.zip?dl=0
Assetto Corsa 1.6 and JAPANESE Pack now available!
Kunos Simulazioni is proud to present the new JAPANESE Pack for Assetto Corsa, coming with
build 1.6 that adds new features to the main game.

Assetto Corsa 1.6: what's new?


Oculus CV1 pre-alpha support

We are glad to announce that a first pre-alpha support for Oculus CV1 (SDK 1.3) has been
added to Assetto Corsa, allowing all VR enthusiasts to get a first bite of the level of immersion
achievable in our simulation, meanwhile our team continues to work to improve the compatibility
by adding overlays and more features in the next builds, as well as the compatibility for HTC
Vive visors.

New features

New features have been added, including RPMS input to dynamic controllers, dynamic
controllers for turbo boost, the new Chat App, 4-wheel steer systems. All updates are listed in
the changelog.

Updates and improvements

Several fixes and optimizations involve the multiplayer collision system, AI fuel handling, as well
as the audio department, the replay interface, the setup info screen, vehicle graphics and so on.

The Japanese Pack


Welcome to the JAPANESE PACK, the newest add-on content pack available for ASSETTO
CORSA, featuring all-new cars chosen by our community.

Directly from the very best of the Japanese Domestic Market (JDM), Assetto Corsa proudly
presents the Japanese Pack, introducing seven new cars in a total of twelve versions, creating
the perfect mix of vehicles of different classes, types and ages, ready to satisfy the taste of
Assetto Corsa fans!

The development team has worked incredibly closely with car manufacturer with the aim to
reproduce each car in all their detail, as well as the heritage, atmosphere and thrilling driving
experience that only this combination of car models can guarantee. The same package will be
available as DLC for Playstation 4 and Xbox One, respectively on Playstation Store and Xbox
Marketplace.
JAPANESE PACK Car list
Mazda MX-5 2015
Mazda MX-5 CUP
Mazda RX-7 Spirit R + tuned version
Toyota Supra MK IV + time attack and drift version
Toyota AE86 Trueno + tuned and drift version
Nissan 370Z NISMO 2016
Nissan GT-R R34 Skyline V-Spec

Mazda MX-5 2016 and MX-5 CUP

The Mazda MX-5 Miata is famous to be a highly capable racing platform; it is known as the best-
selling roadster in the world, and some even claim that this model is the most road-raced car
world-wide. Mazda seems to agree, so starting in 2016, there will be multiple Mazda Global MX-
5 Cup series around the world, all using the same 4th-generation model.

Mazda RX-7 Spirit R

The third-generation RX-7, first launched in 1991, has a particularly distinctive exterior design.
Its lightweight, compact and high-output rotary engine enables the driver to feel its superb
driving pleasure. Epitomizing Mazda's spirit of sports cars, the RX-7 won popularity among
customers since its 1978 launch. The production of the latest RX-7 model (FD-3S) came to an
end in August 2002.

The Spirit R series is available in three models: the Type-A, a two-seater with a five-speed
manual transmission; the Type-B, a four-seater with a five-speed manual transmission; and the
Type-C, a four-seater with a four-speed automatic transmission. All three models are equipped
with common interior and exterior features, such as BBS-manufactured 17-inch wheels, red
brake calipers, and interior panels with a special soft coating, while each model shows off
distinctive equipment to make a difference from the other.

The Type-A Spirit R is a two-seater model fitted with Recaro-made exclusive red full bucket
seats. These lightweight seats reduce the overall chassis weight of the vehicle by approximately
10 kg. Braking performance is enhanced through the use of large drilled ventilated disk brakes
for all four wheels and high-rigidity stainless mesh brake hoses. The Type-A Spirit R model is the
ultimate RX-7, boasting the most outstanding driving performance in its history.

Nissan 370Z NISMO 2016

Although it has now been 45 years since the arrival of the original 240Z, its influence remains
strong in the sports car world and in the design of the current-generation 370Z Coupé. The
iconic shape, formed by the combination of a short wheelbase, wide track, low centre of gravity
and a fluid silhouette, is as instantly recognizable today as it was in 1970.

Even more than the racing-inspired aerodynamic body and driver-oriented cockpit-style interior,
at its core the NISMO is all about performance. To that end, the 370Z NISMO includes a potent
350-horsepower 3.7-liter DOHC V6 engine with Variable Valve Event and Lift Control (VVEL).
The 370Z NISMO's enhanced engine power and acceleration is provided through the use of an
exclusive H-configured exhaust system design and muffler tuning, along with optimized ECM
(Engine Control Module) calibration, to help create 18 horsepower more than a standard 370Z.
Torque is rated at 276 lb-ft.

Nissan GT-R R34 Skyline V-Spec

1999 saw the introduction of the new Skyline R34 GT-R, with a wealth of history behind it and an
enviable reputation to live up to. A 'super-evolution' of the model it replaced, the R34 GT-R is
more advanced in every respect. Its body is stiffer and its aerodynamics package is further
refined, and the V-spec features front and rear carbon-fibre diffusers under the car, and dual-
wing adjustable aerofoil on the boot lid. Among the many technical refinements under the bonnet
are twin ceramic intercooled turbochargers, which effectively eliminate turbo lag. There is also
more torque and better power delivery.

A six-speed Getrag transmission delivers the engine's output to the wheels. Improvements had
been made to the ATTESA four-wheel drive system, which features E-TS, or Electronic Torque
Split. This gives the driver the entertainment of a 100 percent rear-wheel drive car, together with
the traction and safety of a 50:50 four-wheel drive system when conditions demand it. This is
further backed up by 'intelligent' electronic limited-slip differential. Refinements to the Super
HICAS rear-wheel steer system include an electronic yaw-rate Feedback Control System for
even more precise control of the rear wheels in extreme situations.

Quicker turbo response was achieved through the use of new turbochargers. Power is fed
through a new six-speed close ratio Getrag gearbox. The basic engine goes back some nine
years and was first developed for racing applications. In racing specification the engine
comfortably produces upwards of 507bhp.

Toyota AE86

The AE86 generation of the Toyota Sprinter Trueno is a small, lightweight coupe or hatchback
introduced by Toyota in 1983.

In classic Toyota code, the 'A' represents the engine that came in the car (4A series), 'E'
represents the Corolla, '8' represents the fifth generation (E80 series), while '6' represents the
variation within this generation.
Even after production of the car was discontinued in 1987, many privateer teams kept on racing
the AE86, and it is still a popular choice today for rallying and club races.

Part of the continued appeal of the AE86 for motorsports is its rear-drive configuration, a feature
not available in most new lightweight coupes.

Toyota Supra MK IV

In 1979, the Supra's 2.6-liter inline-six cylinder engine was the first Toyota production engine to
be equipped with electronic fuel injection. The Supra was available with both manual and
automatic transmission, and came standard with 4-wheel-independent suspension and 4-wheel
disk brakes.

With the exception of minor styling updates, the next major change occurred in 1993, when the
Supra entered the realm of supercars. Available in both turbo and non-turbo guise, the new
Supra was a radical departure from Supras of old. Performance was now the name of the game,
and many weight-saving measures were employed – Toyota went so far as to equip the vehicle
with hollow carpet fibres and make the rear spoiler (optional on turbo models) hollow.

The Turbo model was hailed by all major magazines as a true world-beater. With 280hp, the
vehicle was capable of 0-100 km/h sprints in under 5 seconds, and carried on to an
electronically-limited top speed of 250 km/h. This was the highest level of performance, and the
strongest commitment to performance, Toyota had ever placed in one vehicle.

Changelog 1.6.0

- Oculus Rift SDK 1.3 (WIP Pre Alpha)


- Fixed self shadowing on tyres
- Fixed wrong log output
- Dynamic controllers for turbo boost
- Added RPMS input to dynamic controllers
- Implementation of Scalable Apps
- Fixed replay Interface
- Fixed setup info screen
- Fixed race non progression when player is not moving
- Improved MP collision system
- Improved AI fuel handling
- Fixed Hotlap Mode unlocking achievement through not valid laps
- Fixed deltaT for renderAudio
- Bodywork and horn volumes uses engineVolume
- Bodywork's smoothvalue use a different alpha
- Added analogic placeholder for car modellers
- Added option to draw driver's label on focused car (system\cfg\name_displayer.ini ->
DRAW_FOCUSEDCAR)
- Fixed CameraCar bad nearplane when forcing camera mode change (see exiting from replay)
- Implementation of Chat App (system\cfg\chat_app.ini)
- SharedMemory: Moved AirTemp/RoadTemp from Static to Physics, old values in static are
deprecated
- Timing use also the hour/minutes format
- Fixed GoToPits Cheat to start from the pits.
- Added 4 Wheel Steer systems (Nissan Skyline , Mazda RX7)
- acServerManager : storing Driver data also save the current model/skin, so through drag&drop
the saved skin can be used on a new slot)
- Added flags indications for completed session in leaderboards
- F9 overlay leaderboard is now avoiding red colours for better differentiation of opponent
proximity indicators
- Added new [ASSETTO_CORSA] SIMULATION_VALUE parameter. Increase the number to
increase simulation value. Defaults to 0 for obvious reasons
- Engine performance is now dependent on air density/temperature
- New AWD transmission code, still WIP (Nissan Skyline & Alfa 155)
- Fixed pitstop window not appearing when AI retired some car
- Experimental heating corrections on semislick tyres for Lotus 2-11, Exige Scura, Exige 240 and
S3, Lotus Elise SC, KTM X-Bow, Mazda MX5 ND, Toyota AE86 Tuned and Drift
- BOP for GT3 cars
- Improved Mercedes AMG GT3 data

IMPORTANT NOTES

How to Use the Oculus CV1 in Assetto Corsa

Assetto Corsa includes the first pre-alpha support for Oculus for in-game sessions. Run
Oculus Home, select “settings”, “general” and enable “Unknown sources”. Then, launch Assetto
Corsa: using the launcher, in options/video/display select "Oculus WIP support" as rendering
mode. Then, set your favourite driving session, click the start button and put on your Oculus.
Once the session is loaded, you can use the mouse pointer to navigate the in-game menu and
use and set the apps as you like.

Using Oculus with Microsoft Xbox-One Pad/Steering Wheel

Regardless of the controller you use with Assetto Corsa, in this version you need a
mouse/keyboard to control the GUI and access the ESC menu.

Sounds
By default, Assetto Corsa does not yet feature sounds through the Oculus headset. To use it,
you need to enable the Rift headset in your Windows settings. To do it, right click on the speaker
icon (you can find the icon in the bottom-right of your Windows desktop) and set Rift headset as
default playing device.

Driver position

Press CTRL+SPACE to reset the driver position using the Oculus. Using other driving devices,
you can reset the driver position pressing look left + look right commands at the same time.

Exposure

You can reduce/increase the brightness pressing PgUp/PgDn.

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