Malloc: Bitwise Operators

Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 6

Malloc

In computing, malloc is a subroutine for performing dynamic memory allocation in the C and C+


+ programming languages, though its use in C++ has been largely superseded
byoperators new and new[]. malloc is part of the standard library for both languages and is declared in
the stdlib.h header although it is also declared within the std namespace via the C+
+'s cstdlib header.

Many implementations of malloc are available, each of which performs differently depending on the
computing hardware and how a program is written. Performance varies in both execution time and
required memory. Programs must properly manage dynamic memory allocated through the use
of malloc to avoid memory leaks and memory corruption.

Operators which cannot be overloaded

 ?: (conditional)
 . (member selection)
 .* (member selection with pointer-to-member)
 :: (scope resolution)
 sizeof (object size information)
 typeid (object type information)

Bitwise operators
BY ALEX, ON JUNE 17TH, 2007

Bit manipulation operators manipulate individual bits within a variable.

Why bother with bitwise operators?

In the past, memory was extremely expensive, and computers did not have much of it.
Consequently, there were incentives to make use of every bit of memory available. Consider
the bool data type — even though it only has two possible values (true and false), which
can be represented by a single bit, it takes up an entire byte of memory! This is because
variables need unique addresses, and memory can only be addressed in bytes. The bool
uses 1 bit and the other 7 go to waste.

Using bitwise operators, it is possible to write functions that allow us to compact 8 booleans
into a single byte-sized variable, enabling significant memory savings at the expense of
more complex code. In the past, this was a good trade-off. Today, it is not.

Now memory is significantly cheaper, and programmers have found that it is often a better
idea to code what is easiest to understand and maintain than what is most efficient.
Consequently, bitwise operators have somewhat fallen out of favor, except in certain
circumstances where maximum optimization is needed (eg. scientific programs that use
enormous data sets, or games where bit manipulation tricks can be used for extra speed).
Nevertheless, it is good to at least know about their existence.

There are 6 bit manipulation operators:

Operator Symbol Form Operation

left shift << x << y all bits in x shifted left y bits

right shift >> x >> y all bits in x shifted right y bits

bitwise NOT ~ ~x all bits in x flipped

bitwise
& x&y each bit in x AND each bit in y
AND

bitwise OR | x|y each bit in x OR each bit in y

bitwise XOR ^ x^y each bit in x XOR each bit in y

Note: In the following examples, we will largely be working with 4-bit binary values. This is
for the sake of convenience and keeping the examples simple. In C++, the number of bits
used will be based on the size of the data type (8 bits per byte).

Left shift and right shift operator

The bitwise left shift (<<) shifts operator bits to the left. For example, consider the number
3, which is binary 0011. Left shifting by 1 (3 << 1) changes 0011 to 0110, which is decimal
6. Note how each bit moved 1 place to the left. Left shifting by 2 (3 << 2) changes 0011 to
1100, which is decimal 12. Left shifting by 3 (3 << 3) changes 0011 to 1000. Note that we
shifted a bit off the end of the number! Bits that are shifted off the end of the binary
number are lost.

The bitwise right shift (>>) operator shifts bits to the right. Right shifting by 1 (3 >> 1)
changes 0011 to 0001, or decimal 1. The rightmost bit shifted off the end and was lost!

Although our examples above are shifting literals, you can shift variables as well:

1 unsigned int nValue = 4;
2 nValue = nValue << 1; // nValue will be 8

Rule: When dealing with bit operators, use unsigned variables.

Programs today typically do not make much use of the bitwise left and right shift operator in
this capacity. Rather, you tend to see the bitwise left shift operator used with cout in a way
that doesn’t involve shifting bits at all! If << is a bitwise left shift operator, then how
does cout << "Hello, world!"; print to the screen? The answer is that cout
has overridden (replaced) the default meaning of the << operator and given it a new
meaning. We will talk more about operator overloading in a future section!

Bitwise NOT

The bitwise NOT operator (~) is perhaps the easiest to understand of all the bitwise
operators. It simply flips each bit from a 0 to a 1, or vice versa. Note that the result of a
bitwise NOT is dependent on what size your data type is! For example, with 4 bits, ~4
(0100 binary) evaluates to 1011, which is 11 in decimal. In an 8 bit data type (such as an
unsigned char), ~4 (represented as ~0000 0100) evaluates to 1111 1011, which is 251 in
decimal!

Bitwise AND, OR, and XOR

Bitwise AND (&) and bitwise OR (|) work similarly to their logical AND and logical OR
counterparts. However, rather than evaluating a single boolean value, they are applied to
each bit! For example, consider the expression 5 | 6. In binary, this is represented as 0101
| 0110. To do (any) bitwise operations, it is easiest to line the two operands up like this:

0 1 0 1 // 5
0 1 1 0 // 6

and then apply the operation to each column of bits. If you remember, logical OR
evaluates to true (1) if either the left or the right or both operands are true (1). Bitwise OR
evaluates to 1 if either bit (or both) is 1. Consequently, 5 | 6 evaluates like this:

0 1 0 1 // 5
0 1 1 0 // 6
-------
0 1 1 1 // 7

Our result is 0111 binary (7 decimal).

We can do the same thing to compound OR expressions, such as 1 | 4 | 6. If any of the
bits in a column are 1, the result of that column is 1.

0 0 0 1 // 1
0 1 0 0 // 4
0 1 1 0 // 6
--------
0 1 1 1 // 7

1 | 4 | 6 evaluates to 7.

Bitwise AND works similarly. Logical AND evaluates to true if both the left and right operand
evaluate to true. Bitwise AND evaluates to true if both bits in the column are 1) Consider
the expression 5 & 6. Lining each of the bits up and applying an AND operation to each
column of bits:

0 1 0 1 // 5
0 1 1 0 // 6
--------
0 1 0 0 // 4

Similarly, we can do the same thing to compound AND expressions, such as 1 & 3 & 7. If
all of the bits in a column are 1, the result of that column is 1.

0 0 0 1 // 1
0 0 1 1 // 3
0 1 1 1 // 7
--------
0 0 0 1 // 1

The last operator is the bitwise XOR (^), also known as exclusive or. When evaluating
two operands, XOR evaluates to true (1) if one and only one of it’s operands is true (1).
If neither or both are true, it evaluates to 0. Consider the expression 6 ^ 3:

0 1 1 0 // 6
0 0 1 1 // 3
-------
0 1 0 1 // 5

It is also possible to evaluate compound XOR expression column style, such as 1 ^ 3 ^ 7.
If there are an even number of 1 bits in a column, the result is 0. If there are an odd
number of 1 bits in a column, the result is 1.

0 0 0 1 // 1
0 0 1 1 // 3
0 1 1 1 // 7
--------
0 1 0 1 // 5

Bitwise assignment operators

As with the arithmetic assignment operators, C++ provides bitwise assignment operators in
order to facilitate easy modification of variables.
Operator Symbol Form Operation

Left shift assignment <<= x <<= y Shift x left by y bits

Right shift assignment >>= x >>= y Shift x right by y bits

Bitwise OR assignment |= x |= y Assign x | y to x

Bitwise AND
&= x &= y Assign x & y to x
assignment

Bitwise XOR assignment ^= x ^= y Assign x ^ y to x

For example, instead of writing nValue = nValue << 1;, you can write nValue <<= 1;.

Summary

Summarizing how to evaluate bitwise operations utilizing the column method:

When evaluating bitwise OR, if any bit in a column is 1, the result for that column is 1.
When evaluating bitwise AND, if all bits in a column are 1, the result for that column is 1.
When evaluating bitwise XOR, if there are an odd number of 1 bits in a column, the result
for that column is 1.

Quiz

1) What does 0110 >> 2 evaluate to in binary?


2) What does 5 | 6 evaluate to in decimal?
3) What does 5 & 6 evaluate to in decimal?
4) What does 5 ^ 6 evaluate to in decimal?

Quiz answers

1) Hide Solution

0110 >> 2 evaluates to 0001

2) Hide Solution

5|6=
0101
0110
--------
0111=7
3) Hide Solution

5&6=
0101
0110
--------
0100=4

4) Hide Solution

5^6=
0101
0110
--------
0011=3

You might also like