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b:Toggle("Auto Strength",function(bool)
shared.toggle = bool
Strength = bool
print(Strength,bool)
end)
b:Toggle("Auto Sell",function(bool)
shared.toggle = bool
Sell = bool
print(Sell,bool)
end)
b:Toggle("Auto BuffStrength",function(bool)
shared.toggle = bool
BuffStrength = bool
print(BuffStrength,bool)
end)
b:Button("Rebirth",function()
game:GetService("ReplicatedStorage").Remotes.Rebirth:FireServer()
end)
b:Toggle("Auto Rebirth",function(bool)
shared.toggle = bool
AutoRebirth = bool
print(AutoRebirth,bool)
end)
})
e:Button("Discord server",function()
setclipboard("https://discord.gg/RqGmU9FMfa")
CoreGui:SetCore("SendNotification", {
Title = "Link Set to clipboard",
Text = "Link Set to clipboard",
Duration = 3;
})
end)
e:DestroyGui()
spawn(function()
while wait() do
if Strength == true then
for i = 1,5 do
game:GetService("ReplicatedStorage").Remotes.TrainStrength:FireServer()
end
end
end
end)
spawn(function()
while wait() do
if Sell == true then
for i,v in
pairs(game:GetService("Workspace").TriggerAreas:GetDescendants()) do
if v:IsA"TouchTransmitter" and v.Parent.Name == "Trigger" then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0)
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1)
end
end
end
end
end)
spawn(function()
while wait(.5) do
if BuffStrength == true then
game:GetService("ReplicatedStorage").Remotes.BuffStrength:FireServer()
end
end
end)
spawn(function()
while wait(5) do
if AutoRebirth == true then
game:GetService("ReplicatedStorage").Remotes.Rebirth:FireServer()
end
end
end)
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
CoreGui:SetCore("SendNotification", {
Title = "Script Loaded",
Text = "Script Loaded",
Duration = 3;
})
end