Lastexception 63790927616
Lastexception 63790927616
Lastexception 63790927616
><root>
<report><version>2</version><sessionid>45b8332ad28598ad62a64b43</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-06-
12 17:45:58</createtime><buildsignature>Local.Unknown.Unknown.1.88.228.1020-
1.300.000.140.Release</buildsignature><categoryid>interaction_queue.py:657</
categoryid><desyncid>45b8332ad28598ad62a64b43</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'get_icon_info') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3882, in
_process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 657, in
process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
careers\career_interactions.py", line 399, in get_icon_infoAttributeError:
'NoneType' object has no attribute 'get_icon_info'rtim=0 Client Session
Time: 24.34 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,113,50894 Modded: True SystemInfo:
Windows 10 10.0.19043 GPU: Intel(R) UHD Graphics 600 igdumdim64.dll 27.20.100.8280,
GUID: D7B78E66-72C5-11CF-A557-6CE8B8C2D635 </desyncdata></report>
<report><version>2</version><sessionid>45b8332ad28598ad62a64b43</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-06-
12 18:52:39</createtime><buildsignature>Local.Unknown.Unknown.1.88.228.1020-
1.300.000.140.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>45b8332ad28598ad62a64b43</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: ASM :: Book_StartStop (HANDLE :: 30431)>: Attempt to traverse
between two states (entry -> exit) where no valid path exists! Actors {'x':
(<weakref at 0x00007FF4BAB2A7E0; to 'object_sim' at 0x00007FF4E273CDD0>,
None, <AnimationParticipant.ACTOR = 101>), 'book': (<weakref at
0x00007FF4C5C157E0; to 'book_Fun_Set9' at 0x00007FF4CBCEF750>, None,
<AnimationParticipant.TARGET = 103>)} (debug context: running
book_read:16426 on book_Fun_Set9:0x02db0f25794d2375)) Traceback (most
recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\
Server\animation\animation_element.py", line 185, in do_begin File "T:\
InGame\Gameplay\Scripts\Server\animation\asm.py", line 1065, in
requestRuntimeError: ASM :: Book_StartStop (HANDLE :: 30431)>: Attempt to
traverse between two states (entry -> exit) where no valid path exists! Actors
{'x': (<weakref at 0x00007FF4BAB2A7E0; to 'object_sim' at
0x00007FF4E273CDD0>, None, <AnimationParticipant.ACTOR = 101>), 'book':
(<weakref at 0x00007FF4C5C157E0; to 'book_Fun_Set9' at 0x00007FF4CBCEF750>,
None, <AnimationParticipant.TARGET = 103>)} (debug context: running
book_read:16426 on book_Fun_Set9:0x02db0f25794d2375)rtim=0 Client Session
Time: 24.34 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,113,50894 Modded: True SystemInfo:
Windows 10 10.0.19043 GPU: Intel(R) UHD Graphics 600 igdumdim64.dll 27.20.100.8280,
GUID: D7B78E66-72C5-11CF-A557-6CE8B8C2D635 </desyncdata></report>
<report><version>2</version><sessionid>45b8332ad28598ad62a64b43</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-06-
12 22:52:03</createtime><buildsignature>Local.Unknown.Unknown.1.88.228.1020-
1.300.000.140.Release</buildsignature><categoryid>asm.py:1065</
categoryid><desyncid>45b8332ad28598ad62a64b43</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Sit_Posture (HANDLE :: 94879)>: Attempt to traverse
between two states (entry -> exit) where no valid path exists! Actors
{} source_interaction = running seating_sit_CTYAE:50098 on
object_bedDoubleFC_02:0x02db0f2578f70662[4] running interaction = running
sit-smart:50094 on object_bedDoubleFC_02:0x02db0f2578f70662
(guaranteed)) Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in
_resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py",
line 423, in do_transition_animation File "T:\InGame\Gameplay\Scripts\
Server\postures\posture.py", line 2387, in append_exit_to_arb File "T:\
InGame\Gameplay\Scripts\Server\animation\asm.py", line 1065, in
request RuntimeError: ASM :: Sit_Posture (HANDLE :: 94879)>: Attempt to
traverse between two states (entry -> exit) where no valid path exists! Actors
{} source_interaction = running seating_sit_CTYAE:50098 on
object_bedDoubleFC_02:0x02db0f2578f70662[4]running interaction = running sit-
smart:50094 on object_bedDoubleFC_02:0x02db0f2578f70662
(guaranteed)rtim=0 Client Session Time: 24.34 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19043 GPU: Intel(R) UHD
Graphics 600 igdumdim64.dll 27.20.100.8280, GUID: D7B78E66-72C5-11CF-A557-
6CE8B8C2D635 </desyncdata></report>
<report><version>2</version><sessionid>45b8332ad28598ad62a64b43</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-06-
12 23:59:56</createtime><buildsignature>Local.Unknown.Unknown.1.88.228.1020-
1.300.000.140.Release</buildsignature><categoryid>asm.py:1065</
categoryid><desyncid>45b8332ad28598ad62a64b43</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Sit_Posture (HANDLE :: 137950)>: Attempt to traverse
between two states (entry -> exit) where no valid path exists! Actors
{} source_interaction = running seating_sit_CTYAE:64698 on
object_bedDoubleFC_02:0x02db0f2578f70662[5] running interaction = running
generic_food_Grab:64692 on object_Food_PlateFork_Multi:0x05b70f292bc42aca
(guaranteed)) Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in
_resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py",
line 423, in do_transition_animation File "T:\InGame\Gameplay\Scripts\
Server\postures\posture.py", line 2387, in append_exit_to_arb File "T:\
InGame\Gameplay\Scripts\Server\animation\asm.py", line 1065, in
request RuntimeError: ASM :: Sit_Posture (HANDLE :: 137950)>: Attempt
to traverse between two states (entry -> exit) where no valid path exists!
Actors {} source_interaction = running seating_sit_CTYAE:64698 on
object_bedDoubleFC_02:0x02db0f2578f70662[5]running interaction = running
generic_food_Grab:64692 on object_Food_PlateFork_Multi:0x05b70f292bc42aca
(guaranteed)rtim=0 Client Session Time: 24.34 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,113,50894
Modded: True SystemInfo: Windows 10 10.0.19043 GPU: Intel(R) UHD
Graphics 600 igdumdim64.dll 27.20.100.8280, GUID: D7B78E66-72C5-11CF-A557-
6CE8B8C2D635 </desyncdata></report>
</root>