419012020 Quorder - Wikipedia
‘WIKIPEDIA
Quoridor
Quoridor is a 2- or 4-player Intuitive strategic game designed
by Mirko Marchesi and published by Gigamic Games. Quoridor
received the Mensa Mind Game award in 1997 and the Game Of
‘The Year in the USA, France, Canada and Belgium.!"]
Quoridor
Contents
Rules of the game
History Players 24
Notation Setup time <1 minute
Strategies Playing time 20 minutes
See also Random chance None
References Skill(s) required Deduction
Further reading
Rules of the game
Quoridor is played on a game board of 81 square spaces (9x9). °
Each player is represented by a pawn which begins at the center |
space of one edge of the board (in a two-player game, the pawns |
begin opposite each other). The objective is to be the first player |
to move their pawn to any space on the opposite side of the
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The distinguishing characteristic of Quoridor is its twenty walls. | | I
Walls are flat two-space-wide pieces which can be placed in the
groove that runs between the spaces. Walls block the path of all HERE EH
pawns, which must go around them. The walls are divided
equally among the players at the start of the game, and once Liel TI
placed, cannot be moved or removed. On a turn, a player may __The starting position fora 4-player
either move their pawn, or, if possible, place a wall. game. Ina 2 player game, green
and orange are omitted
gameboard from which it begins.
Pawns can be moved to any space at a right angle (but not
diagonally). If adjacent to another pawn, the pawn may jump
over that pawn. If an adjacent pawn has a third pawn or a wall on the other side of it, the player may
move to either space that is immediately adjacent (left or right) to the first pawn. Multiple pawns may
not be jumped. Walls may not be jumped, including when moving laterally due to a pawn or wall
being behind a jumped pawn.
Walls can be placed directly between two spaces, in any groove not already occupied by a wall.
However, a wall may not be placed which cuts off the only remaining path of any pawn to the side of
the board it must reach.
History
hitpsien.wikipedia.orgiwikilQuoridor 18419012020 Quorder - Wikipedia
Quoridor is also based on an earlier game invented by Philip
Slater, Blockade, in 1975. Marchesi also created another version
of this game, called Pinko Pallino, which was published in 1995
by Epta. Pinko Pallino was only for two players and was played
on an 11x11 game board with a total of 42 walls and slightly
different rules.!2)
Notation
Although there is no official notation, Lisa Glendenning's
thesis!) proposes a reasonable notation.
Ais legal. Wall B is legal
it does not face two sp
h side,
The notation proposed is similar to algebraic chess notation.
Each square gets a unique letter-number designation. Columns
are labeled a through i from player 1's left and rows are
numbered 1 through 9 from player 2's side to player 1's side. A
move is recorded as the column followed by the row as in e8.
Player 1's pawn starts on eg and player 2's pawn starts on e1.
Each pawn move is defined by the new square occupied by the pawn. For example, if player 1 moves
from square eg to e8, player 1's move is e8.
Each fence move is defined by the square directly to the northwest of the wall center from player 1's
perspective, as well as an orientation designation. For example: a vertical wall between columns e
and f and spanning rows 3 and 4 would be given the designation e3v.
Games are notated as they are in chess: by the move number, player 1's move, and player 2's move.
For example, a game might start with each player moving their pawn towards the goal:
1. €8 e2
2.e7¢3
And then the players might add walls to lengthen the other player's path:
3. egh e6h
and so forth.
Strategies
= Reed opening: This opening consists in placing, during the first two moves of the game, two
walls on the third row in front of the opponent with a single gap in the middle (c3h and f3h). This
opening is attributed to Dr. Scott Reed (Edinburgh, UK), a known military strategist and frequent
player. A counter-strategy to the Reed opening is to place two horizontal walls on the third row,
one at the extreme left and one at the extreme right, which effectively reduces both players’ path
counts to one. The game would start as follows: 1. c3h a3h 2. f3h h3h
= Shiller opening: Both players advance their pawns three times (1. e8 e2 2. e7 €3 3. e6 e4). This
opening is attributed to Larry Shiller, who is also known as the Voice of Backgammon. Then the
first player places one wall vertically in the column closest to him (¢7v, d7v, e7v, or f7v),
providing two paths for the other player while maintaining just one path for herself. The Shiller
opening implements the strategy of maximizing the opponent's path count and of minimizing
‘one’s own path count.
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See also
= Blockade (board game)
References
1, "Mensa Mind Games Winners Available Now at Barnes & Noble” (https://web.archive.orgiweb/20
080503153856/http:/Amww.previous.us.mensa.orginews_media/newsroom/12152000b.php3)
(Press release). American Mensa Ltd. December 15, 2000. Archived from the original (http://ww
wprevious.us.mensa.org/news_media/newsroom/12152000b,php3) on 2008-05-03
2. Pinko Pallino (https:/www.boardgamegeek.com/boardgame/7581) at BoardGameGeek
3. Glendenning, Lisa (May 2005). Mastering Quoridor (https://pdfs.semanticscholar.org/acad/6962a
Sbb3eb3fde42721476d6625eb0a8182.pdf) (PDF). Computer Science (B.Sc. thesis). University of
New Mexico.
Further reading
= Mertens, P. J. C. (June 21, 2006). A Quoridor-playing Agent (https://project.dke.maastrichtuniversi
ty.nligamesifiles/bsc/Mertens_BSc-paper.pdf) (PDF) (B.Sc. thesis). Maastricht University.
= Lisa Glendenning's thesis (https:/www.dropbox.com/s/uhkgkfrirdaecpviglendenning_ugrad_thesi
s.pdf)
= Q. McDermid, A. Patil, and T. Raguimov's paper (https://web.archive.orgiweb/20140914030824/ht
tp:liquoridorai.googlecode.com/svn-history/r2/trunk/papers/A|_Project.pdf)
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