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1.-!
INSTRUCTION HANUAL
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GA¡,ÍE #736
(TNSTALL 4 BALLS IN OUTHOLE AND ONE CAPTM BALL
IJNDER TOP RTGHT RED PI,ASTIC RN,ÎP. )
INSTRUCTION MAI.IUAL
TABLE OF CONTENTS
SECTION PAGE (s)
I. INSTALI¡ATIOI{. ....ii-18
II. GAIqE PLAY AND SCORING.. .....2-5
I
'i
IIT. TEST MODE
I. SELF-TEST.......
I
.t
I ... ¡. ....6-7
1
rÏ. BOOKKEEPTNG. ,7
fII. GAI4E ÀDJUSTI,{ENTS .7-15
IV. UTILrTIES............... .15
v. ToURNÀÌ{ENT MODE,...... ,, .15-L6
IV" THEORY OF OPERATTON...... ¡.... .L6-22
V. GENERÀL INTORMATTON.. .24-26
VI. WIRTNG AND SCHEMATIC DIAGRA}IS. ,2'l-62
VII. PARTS INFORMÀTTON.. .63-7 6
TROUBLESHOOIrING GUIDE. O
" " "' O I .' I "'TNSIDE
BACK COVER
GAI'IE PROM: DTSPLAY PROM: SOUND PROMS:
(TYPE 26C5L2) (TYPE 27CO4O-251 (TYPE27C256) (rYPE 27CO2O-25\
736IGPROM 736/DSPROIi{ 736/DROMr" 736/AROM1
736/YROM1 736IAROM2
NOTE: AT.IY PROM CHÀNGES DURTNG PRODUCTION VIILL BE INDTCATED BY A
REVTSION NTIMBER FOLLOVÙING ÎTTE GAT'{E NUMBER. CONSULT YOUR
DÏSTRIBUTOR FOR ANY PROM CHANGE UPDÀTE.
îechnologV
TS9INDUSTRIAL DFIVE
BENSENVILLE IL 6(¡T06
1-70&350{r4q)
F/[X: 1-708-35Þ1097
CORRECTED PAGE 11 E L2
63 ) EXTENDED PI,;AV
This feature, when enabled,
allor.ls a player to continue
playing his current, garne by
inserting either 1 or 2 coins
for one extra ball.
641 EXTENDED PLÀY MAxrlfUlrl
llhis step sets the maximum
nunber of extra balls a player
may purchase in any one game
when the EXTENDED PLJIY feature
Ís enabled.
This equipment bas bceq found to comply with tho limits for a Class A digital
device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide
reasonable protection against harmful interference when the equipment is opereted
in a commercial environment. flis equipment generrtes, uses, and can rsdiate radio
frequency energy a¡d, if ¡ot insalled and used in ¡ccordance with the instruction
manual, rn¡y cause harnful i¡terfcrence to r¡dio communications. Operatio¡ of this
equipment in a resídential are¡ is likely to csuse harmful isterference in which csse
the user will be required to correct the interfere¡rce at his own expense.
il
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f, lNslAlùA'floN
SET-UP PROCEDURE
TO ADJUST PLAYFIELD PITCH ANGLE
(REAR LEGS ONLYI
,,}
/2"
¿
l_
t 3/9"
T- --r
1/4"
NOTE:
FRONÏ LËG ADJUSTERS
MUST BE INSERTËD TO
TH€IR MAXIMUM THREAD
DEPTH AND SECURED
WITH A NUT ON EACH
SIDE OF THE LEG.
WARNING
DO N('f TRANSFCTF|T GAiIE WTH LIGHTBOX lN THE UPRIGIIT (PLAYING) FOSmON.
usE TATGH ONLY 1916¡PIffiARILY HOLD LIGHTBOX UPRIGHT WHILE ATTACHING THE LIGHTBOX TO THE CABINEÎ
SECURE THE LIGHTBOX TO THE CABINET WTffi THE TWO BOLTS AND LOCKWASHERS PROVIDED,
I
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NOTES
IA
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t. tNs:rAuÄrfoN
C. COlNMETERfoPrtoNAtl mounting the cabinet with #10 x 1-174tt
å, +12vdc mechanical coÍn meter may be carriage bo1t,s. The rrBtr hole is for
installed by the operator to count cable access to the unit. Dri1l the
total coins accepted by the machine. rArr holes out from the inside of the
The coi-n meter leads should be cabinet using a 13 /64" drill bit,.
soldered to the lugs on the terminal Dri1l the rrBü hole out, from the inside
strÍp mounted inside the front door on of the cabinet using a 1" drill bit.
the right side (see Figure 1). If the The GA!18 MODE adjustment is used to
coin meter is polarized, the positive set whether to dispense a number of
lead (red) should be attached to the tickets along with each replay awarded
lug that has the cathode (banded) side (REPLAY + TICKETS) or to dispense a
of the diode attached to it otherwise nurnber of tickets in place of each
the leads may be attached in any replay awarded (TICKETS ONLY). fhe
order. The coIN METER adjustnent, muEt TICKETS TO ÀWARD adjustment is used to
be set to on and the following four set the number of tickets to dispense
adjustrnents should be set to the for each replay awarded (see Gane
number of pulses (count,s) required Àdjustments section).
for each coin denomínation used.
NOTE: Make sure that the COIN I{ETER
NOTE: Make sure that the GÀME MODE adjustrnent is set to off when using a
adjustment is not set tp either REPLÀY ticket dispenser.
+ TICKETS or TICKETS ONLT (see Game
Adjustrnents section) .
E, BIII,ACCEPTOR¡ornoHAq
A bilt acceptor can be easily
RIGHT interfaced eLectrically to this
PLAYFIELD PROP STICK FLIPPER
swtTcH machine. The two unused 522
AREA (green-red-red) and 622 (blue-red-red)
r -'l center chute switch wires shouLd be
I o
uA"
o
uAu I attached to the switch output of the
I uBn I
bill acceptor (see Cabinet/Front Door
Schenratic Diagran). The line voltage
I I
I I
I
TERMINAL
STRIP
1
TB
na
2
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II. GAftIE PLAY AND SC(}RING
OTHER FEÀTURES
SLICE CHEAT SHOT
THE RTGHT BULLSEYE TARGET ADDS ONE THIS FEÀTURE A!{ARDS A POTNT VALUE ÀS
LEITER TO IIS-L-I-C-EIT, COMPLETING TNDTCATED ON THE DTSPLAY.
S-L-I-C-E FLASHES THE IIHURRY-UP sOM" GOLF BALL
FOR A SHORT TTMED DI'RATION, AND SHOOTING THE VOLCANO FLASHES THE GOLF
RESETS THE WORD IIS-L-I-C-EII. BÀLL LAMP AND ONE STDE SPOT TARGET,
THE PLAYER THEN GETS ONE SHOT AT THE
HOOK FLASHING TARGET TO COLLECT THE
THE IIHOOKII VALUE FOR THE LEFT DISPIÀVED POINT AWARD.
BULLSEYE TARGET IS ADVANCED FROI{ GOLF HOTES (1.9)
COMPLETING ÀN ODD NUMBERED GOLF HOLE
WHEN LIT OR MAY BE ADVANCED FROIT{ THE
ALL GOLF HOLES II{UST BE CO}ÍPLETED IN
MYSTERY FEATURE.
ROTATTON. THE ACTIVE HOLE IS INDICÀTED
BY A FI,ASHING LAI,TP. MAKTNG A HOLE IN
ONE OR ENTERING .â, ROUND ALSO ÀDVANCE
Qr.rrcK PrcK THE ACTIVE GOLF HOT,E. CO}TPLETING NINE
COUPL TING THE REQUIRED NUMBER OF
HOLES ÀVIARDS THE I¡IÎ FEATURE.
HOLES-IN-ONE (SEE DTSPT.AY) LTGHTS THE
PITCH 'N PUTT AREÀ FOR QUICK PICK. GOPHER\ryHEEL BONUS SPIN
IIHIS F8ÀTURE GIVES THE PÏ,AYER A AT THE END OF EACH PI,ÀYERIS GAME A
CHOICE BETWEEN SELECTING IIR.AINTNG LETTER FROM THE VIORD GOPHER APPEÀRS IN
CATS & DOGSII OR ''LIGHT SPECIÀL'I. THE DTSPT,AY AI{D THEN THE GOPHER T{HEEL
IS SPUN. IF THA BALL I"ANDS TN A HOLE
PLI]NGER SKILL SHOT NEXT TO THE LETTER THÀT TS DISPI,AYED,
THE PT-,AYER RECEIVES A HOLE-TN-ONE AND THEN THE PLAyER rS AWARDED 51000,000'
A MYSTERY AWARD IT THE BALL I,ANDS TN POINTS. THIS FEÀTI]RE CAN BE TURNED ON
THE IIMEAN HOLE GREENII (TOP HOLE) . OR OFF USING GA¡.TE ÀDJUSTMENT STEP 62.
PT"AYFIELD FEATURES
TOPHOLE("MEANHOLEGREEN') * AlirÀRD 20,000,000 I{HEN FT,ASHTNG.
* scoR' 30o ' oo0' pop BuMpE& Top KICKING RLIBBER, AND Top
REcovER pLAyERs scoRg gHEN FLASHIN6 SPOT TARGET (ALL IN CAPTIVE BALL
'r ffigii
* AWARD HOLE-TN-ONE T{HEN FI.,åSHING. * SCORE IOO,OOO.
* AWARD MYSTERY WHEN LfT. it CHANGE INDICÀÎED ROUND (BILLBOARD).
* ÐURTNG PTTCH IN PUTT, COLLECT BONUS. * ADD JÀCKPOT WHEN FÍ.,ASHTNG DURTNG
MULTIBALL.
* LOCK BÀLL T{HEN IILOCKN IS FLASHTNG.
TOp LEFT SPOT TARGET * ADVANCE COCONUT BONUS I{HEN LIf OR
FLASHING.
rt SCORE 1, 000 , 0oo .
* SUPER ADVANCE COCONUT BONUS }THEN
* AWÀRD EXTRÀ BALI, WHEN FI,ASHING. FLASHING (DURTNG PITCH IN PUTT).
3
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IT. GAME PIAY AND SCORING
BOTTOM KICKING RUBBERS It ÀDD BONUS DURING I'RATNTNG CÀTS &
DOGSil OR !|ÀNYTHING GOESil,
,r scoRE 90,
* AWARD JÀCKPOT(S) T{HEN STROBING
* CHÀNGE TNDICATED ROUND (BILLBOARD). DURTNG MULTTBALL.
* FLASH 'ITEEI' WHEN LIT, RÀMP DOES NOT * A!,IARD JÀCKPOT(S) WHEN STROBING
LIGHT TF 'IBTG SCOREII IS FI,ASHING. DURING MULTTBALL.
* COMPLETE AND ÀDVANCE GOLF HOLE T{HEN * IF CHOSEN OBJECÎTVE FOR THE SKTNS
FLASHING. GAME, THEN COIqPLETES THIS OBJECIïVE,
4
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II. GATIE PLAY AñID SC()RING
t,NLESS BOTH BULLSEYE TÀRGETS T{ERE ¡b ÀDD BONTJS DURTI{G IIRÀINING CÀTS &
ORTGINALLY SELECTED, DOGSI' OR IIANYTIITNG GOESI"
RTGHT INNER BULLSEYE TARGET * ÏF CHOSEN OBJECTIVE FOR lHE SKINS
GAME, THEN COMPLETES THIS OBJECTIVE.
* scoRE Srooorooo.
* AWARD 50,OOO,OOO WHEN FLASHING. GOPHERWHEEL
* AFTER A IISPINII, A LETTER IS SPOTTED
'I AWARD IIEXTRA BALLII DTTRTNG EXSR.A BALL TN THE Í{ORD G-O-P-H-E-R. NOTE: IF THE
ROUND.
GAME DOES NOT SEE THE GOPHER WHEEL
:r ÀDD rrs-L-I-c-Eil WHEN LIT. BALL I,JIND IN A}TY HOLE AFTER A TIMED
PERTOD, THEN À NEW LETTER IS SPOTTED.
¡T ÀDD BONUS DI'RING IIRÀTNING CATS &
DOGSI' OR ANYTHTNG GOES.
TOP LEFT UPKTCKER (VOLCANO)
* À!{ARD JACKPOT(S) WHEN STROBING :t SCORE 30, 000.
DURING MULTIBALL.
¡t ÀI{ARD rtCHEÀT SHOfn WHEN FLASHING.
¡T TF THIS IS OBJECTIVE FOR TTTE SKINS
GÀt48, THEN COMPLETES THIS OBJECTM, * DTJRING 'ISPELL SKINS! 'I ROT'ND, ADD À
I'NLESS BOTH BUTJLSEYE TARGETS WERE LETTER TO S-K-I-N-S- ! , COT.ÍPLETING
ORIGINÀLLY SELECTED. S-K-I-N-S-! STARTS THE IISKINS GÀMEII.
* DURTNGIIFIND TH8 GOPHERII, ÀWÀRD 3OM
TOP RIGHT SPOT TARGETS (3) IF
THE GOPHER TS HIDTNG HERE.
¡t scoRE 90. IIGO FORE PAR-TEEII, AWÀRD
CHÀNGE INDTCATED ROT'ND (BTLLBOARD) .
't DURING
DISPI"AYED VÀLUE.
't
LEFT CEIYTER SPOT TARGET ¡} TF IITEEII TS FLASHING, THEN BEGIN
¡r scoRB 300. INDICATED ROI'ND.
* AI{ARD AND ADVANCE IIBTG SCOREII T{HEN
¡t COMPLETE AND ADVANCE GOLF HOLE WHEN
FIJASHING. FI¡JASHTNG.
* ENABLE IIGOLF BALLII FEATURE.
DROP TARGETS
* scoRE 30,000. 'I ADD BONUS DURING FÂINTNG IICATS &
DOGSII OR IIANYTHING GOESII.
* IF CENTER IIHOLE-IN-ONEII IS FIJI,SHING, *
THEN CHANGE FI,ASHING LIGHT TO IISPIN'I. ATfARD JACKPOT(S) I{IHEN STROBING
DT'RTNG MULTTBALL.
!I ÀDD COCONUT BONUS T{HEN LIT. * IF
CHOSEN OBJECTIVE FOR THE SKINS
* COMPLETION OF ÀLL TARGETS RESETS THE GAII{E, THEN COI{PLETES TI{IS OBJECTIVE.
BÀNK ÀND rF ÍSPINil IS FLASHING,
scoRES 3,000,000 PoINTs, ÀND cHÀNcEs RrGHT I"ANE (OPTO)
FI,ASHÏNG LTGHT TO IIHOLE-IN-ONEII. *
SCORE 50, OOO WHEN B.âLL DOES NOT COME
FROM SHOOTER LANE.
CEI{TER I,JPKICKER
* sqoRE 30,000. * AT{ÀRD JACKPOT(S) WHEN SSROBING
DURING MULTTBAIJL.
* ÀWARD HOLE-TN-ONE WHEN FI,ASHTNG.
* DT}RTNG 'IFTND THE GOPHERI', AWARD 3OI{
't SPIN GOPHER TÍHEEL WHEN FI,ASHING. ÏF THE GOPHER IS HTDTNG HERE.
* DURTNG IITEEID OFFII ROUND, SCORE ÀND
.A,DVANCE DISPI,AYED VALUE.
ouTHoLE (END OF BALL)
,t DURTNG IIFTND THE GOPHER'" AÍ{ARD 3OM ,I
IF THE GOPHER IS HTDTNG H8RE. COLLECT COCONUT BONUS.
,r DI'RING ilGO FORE pAR-TEEil, AWARD * COLLECT I'RATNING CATS & DOGS'' /
DISPLÀYED VALUE. I'ANYTHING GOESII BONUS.
5
There are several functions accêssí¡te decrement the acÈive lamp number by
t,o the operator while in the test one t¡hilethe right, flipper button
mode. These functions are Self-Test, will increment the active lanp number
Bookkeeping, Game Adjustnents, .and by one. The strobe number and the
utilities. Each of these functions return number are combined to fornt
will be explaÍned in detail Later in the lanp number (strobe,return) whích
tt¡is section. llo enter the test mode, is shown in the disPIaY along with a
the garne must be in the attract mode description of the lamp. Íhe Credit
(ganè over), Then dePress the Test button can be used to restart this
¡utton located just inside the front test. only one tanp at a time should
door of the game. The oPerator will flash during this test.
then be giveñ a choice as to which D. RETAYAND SOTENOID TEST
function he wants to access' Use the
teft flipper button to choose lhis test will allow the operator to
(highligñt) the function desíred and single step through and check the
then either the Test button or the operation of each relay and solenoid
right flipper button to enter driver Ín the gamê. The left and
the chosen function' right flipper buttons are used to
change the active driver number. The
NOTE: The Test button rnaY be held in selected driver descriPt,ion and
to fast forward through the sÈeps of number r,¡ill appear in the display.
a part.ícular function. The Credit button is then used to
activate the driver for a short tiure
To exit the test mode or change period. sol-enoid #31 (rrQrr relay) is
functions the Slan switch (front always on during this test so as to
door) must be activated or the power provide power to devices such as the
must be turned off. pop burnpers and kicking rubbers (see
Playboard Schernatic Diagram) .
I. SEIF-TEST
E. SWITCH MATRXTEST
This function will' allow the operator
to test all the hardware related The first, part of this test will
devices in the game. Each test is report any inactive shtitches. If a
described below. switch has not been actuated in the
course of the last. 15 games the
^A. MEMOfTVTEST swiÈch name and number wil-l be
This function tests a1l memorY displayed.
devices on the Control Board (41).rroKn
If The second part of the test will allow
a1l the devices pass the test an the operator to test the operation of
will be displayed. If a failure all the switches used in the game. If
occurs, a descriPtion of tbe faultY no switches are closed when thís test
component, will be disPlaYed. then is started, the message rrÀLL SWITCHES
after a short period of tine the Game oPEN'' will be displayed. rf any
Prom check surn wíll be dispLayed. The switches are closed either before or
Credit button can be used to restart after this tesÈ is started, the closed
this test. switctrls¡ name and number will be
displayed. The strobe number and the
B. LAMP CHECK return number are combined to form the
llhis function will flash all the switch number (strobe,return) . The
controlled }amps and flasher lamps Credit button can be used to restart
continuously. This will allow the this test,
operator to easily check for and
replace any burned out }ight bulbs. F. DISPTAYTEST
This test allows the operator to check
C. I,.AMP fHATRlx TEST the operation of the 128 x 32 dot
This test will- alIow the operator to ¡natrix display. the right flipper
single step through and check the button is used to advance this test.
operation of each lamP in the qame. The fÍrst two steps check the
The left flipper button will different levels of display intensity.
6
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ilt. TEST TUODE
Each block that appears on the display the step number, and tr'¡o different,
should be of lesser intensity than the bookkeeping values. The value in the.
one to the left, of it. During the next Ieftnost column represents long term
four steps a diagonal pattern is bookkeeping. The value in the
stepped from left to right in the rightnost column (ín brackets)
display. Ìlhile in this part of the represent,s short term boolckeeping.
test every fourth pixel only j.n eactt These two values are provided so that
row of dots should be Iit. During the the operator may compare recent
next eight, steps another diagonal perfornance with long term
pattern is stepped from left to right performance and then make any
ín the display. I{hile in this part of necessary game adjustrnents,
the t,est every eíghth pixel only in
each row of dots should be l-Ít. The NOTE: The left column of steps 1
Credit, butÈon can be used to restart (earnings) and 1"7-20 (coin chute
this test. counts) will not be displayed unless
G. SOUND TEST
the credit button is pressed during
This test, allows the operator to test that actÍve sÈep number.
the interface lines from the Control rhe left flípper button will allow
Board (41) to the Sound Board (À6). the operator to reset a1I of the left
Every time the right flipper button (long terrn) and right (short terur)
is pressed, a dífferent tone should bookkeeping values. The right flipper
be heard from the Sound Board. During button will allow the operator to
each üone, the sound line connection
which is being tested will be shown reset all of the right (short terur)
in tt¡e display. After the tone stops bookkeeping vaLues only. If the
the sound IÍne which is being tested R.BOOK AUTO-RESET adjustment is on,
will still be kept at a low level the right (short term) bookkeeping
(<.8v) untiL the right flípper button will automatically be reset after
is pressed again or the Credit button every 2000 plays (see Game
is used to restart the test. Àdjustments) . Therefore, the operator
does not need to reset the short term
H. FRONT D.oOR TEST bookkeeping hinself unless he prefers
This test allows the operator to to follow hís own procedure. Àlso,
check the operation of the coin this feature will aid ín adjusting
chutes used in the game. Utilizing the game payout percentage to the
this function wiLl not affect any caliber of players in different,
bookkeeping values. Each coin chute Iocations. If there happens to be a
closure is categorized and shown in rrajor error Ín a long term
the display. The Credit button can be bookkeeping value the r¡ord ERROR
used to restart this test. wiII appear to the right of that
bookkeeping value. To correct this
I. AUXILIARY DRIVER TEST error the long term bookkeeping must
This test will allow the operator to be reset. A descríption of each
bookkeeping step is given Ín the test
single step through and check the node flowchart.
operation of each driver transÍst,or
on the Auxiliary Driver Board (41L). III. GAMEAD,USTMENTS
The left and right. flipper buttons
are used to change the active driver This function allows the operator to
number. The selected dri-ver make any adjustments to his game as
description and nu¡nber will appear in necessary.
the lower display. The Credit button A. FACTORY SETTINGS
ís then used to activate the driver Upon entering the game adjusturent
for å short tirne period. sectíon of bookkeeping, the operator
II. BOOKKEEPING is given a choice to load all factory
The Test button Ís used to step settings or to single step through
through bookkeeping. The display wilt the game adjustnent,s and adjust each
contain a description of each step, section individually. ff he chooses
,
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III, TEST MODE
the number of pulses to be issued for , payout percentagefor the other Payout,
COIN CHUÏE SETTING TABLE each of the four coin chutes. ieatures in'the game suih as score
23) COIN DOOR ÎYPE level replays, the GAlrlE ifnncnnt PÀYoUT
Cotn Chutee Chute AdJustment stePg
This step provides a choice of will be automatically adjusted by the
Country Left Right Center Play6/cotn(s)
10 11 12 13 14 15 16 1? loading a standard setting for a same amount as this step when changed.
:-23 4
particular country or a custom
I
I
USA .2s .25 $1 Ll.5O, 21.75, 3lçL 03 03 12 00 04 00 00 0o ãetting. !{hen a standard. setting Ís 32 ) HIGH GAI,IE REPLAYS i
selectèd, the fotlowing steps (24-281 step is used to sed the number
Th l- s
USA (cuBtonì) Ll.5O, 3/çL 01 01 04 00 02 04 01 00
are skipped. of replays to award whe4 the highest
game to date has been beaten
tl.25, 4/çL 01 01 04 00 01 00 00 00
24't
I
Ll .25, E/SL 01 01 04 00 01 04 01 00 25) CHUTE 1 VALUE This st ep sets the max inlurn number
26, CHUTE 2 VALUE of credits al lowed on ttie game
.2O S1 Ll3x.2o, 2lçLt 5/ç2 02 10 20 00 05 20 01 00 27',) CHUTE 3 VALUE
Àustralia
1 $2
281 CHUTE 4 VALUE 34' TrLT WARN TNGS
This step set s the nunb¿r of t ilts
I
ITATN T.IENU
Ð BOOKKEEP ¡ NC
Ð GAHE AO.JUST¡,IENTS
I 5ELF - TESr
ÐUT¡LTTIES
This step aLlows the Test lfode stepÊ Credit button is pressed. The Teerd Off Round ¡raxLrnun
to be dlisplayed ln Engllsh, certûan, characters are choEen using the left OPERAITOR ÀDJUS:rME¡¡E SETTINGS alrardls 3o,i0,oo,ooo, ¿t. PBINT
or French. and right flipper buttone and then
(*** = FACIoRY DEFÀULT SETTTNG) No ¡naxinun l'lmlt for coconut Bookkeeplng - all values
entered into nernory by presslng the bonus. Short Bookkeeping - flrst 8 valueo
Credlt button. 48) GÀtfE DTFFTCULTY oN = Bonus in Cats and Dogs Round
39) ÀInO-PERCENTÀGrNG
If thls step is set to on, the Score THE ÀDiruSN,fENTS LISTED IN THE TABLE is increnented by B. PRINTER STÍ-I'P
BELOII ÀRE ÀTJIIOMÀTICAT,I,Y SET ÀS 10,000,000..' TyTe - NSlt DÀTÀ or SERfÀIJ
Replay Lêvels will be adjusted 44) ÀTTRÀCT !ÍESSÀGE 2 INDICÀTED IN TIIE TABIJD TJNIJESS FINE- Baud Rate - L20o, 2400, 4800, 9600'
periodically so thaÈ the came Percent Thls step is used to enter, enable, Super Jackpot award is Data-TbitorBbit
Payout settlng wlll ¡natch the actual- or disable an second operator nessage. TI'NE IS SELECTED USING THE RIGHT 100, 000, 0oo .'
Replay Percentage displayed ln see step 43 above for details. When FLTPPER BUTÍON. IF FINE-TT'NE IS Teerd off Roi¡nd maxfunurn Parity - nonê, even, or odd
SEI,ECTED, EÀCII STEP IN TÍTE TÀBL8 CÀN axrard is 20,boorooo.
Bookkeeping. both neesage6 are enabled they vill BE ADJUSTED INDIVIDUÀI,LY. OEHERVIISE, coconut bonus ¡naxinurn is
C. ID NUMBERS
be displayed consecutively. THESE STEPS ARE SKIPPED. lwo six dlgit nunbers can be
NoTE: If the GÀüE ITÍODE is set to 50,000,000. entered in permanent rnernory durì-ng
GER.
Àdd a Ball, the ExÈra Ball ENG. (FR. ) 58) G-O-P-II-E-R this 6tep. one is a GAUE ID and the
Percentage ln book¡aêepinq ls used 45) RrGHT BOOKKAEPING ÀUTO-RESET :¡** *** Thls adjustment determS.¡res whether or other is an ÀRCAI)E ID. lhêse thto
1n place of the Replay Percentage. If this step ís'set to on, all the STEP
not a letter ls added to G-O-P-H-E-R IDts appear on aII prJ.ntouts. Àlso
40) RtPr¡AY lrltfrr
short tern bookkeeping steps (in
brackets) !ril1 reset after 2000 1:
GÀI{E DIFFICI'LTY VERY EÀSY
3:: I33:y ITARD
---;
VERY HARD
at the end of the ga¡ûe.
EÀSY - ÀDD À LETTER IF G-O.P-H-E
the GÄlrlE ID nunber will appear in
the di6play on potrer-up. The left
plays. otherwise..they will not reset 49 ROT'ND TTI,ÍING VERY EASY EASY II!EDII'Iif HÀRD VERY IIARD
ThÍs step rnay be 6et to no J.Ínit EXTRÀ BÀLL 8 VERY E.ASY VERY HÀRI) rS NOT ÀLREÀDY SPELLED. and right flipper buttons alter the
or one per player per gane. untÍl 10,ooo ganes have been ptayed 50
51 SUPERSCORE MÀX ÀWARD EÀSY
EASY
EASY
¡,fEDII,Ì.I
¡,faDrrrlt
HÀRD
MEDII'II IIÀRD *** MEDIIT¡.Í - ÀDD A LETTER IF G-O-P fS . diqit value and the credit button
on the r¡aihine. CHEÀT SHOT IIÍAX ÀI{ÀRD EASY MEDfUU l{OT ÀIJREADY SPELLED. enters the displayed value. into
52 EÀSY IIIEDITJI,Í
41) HIGH GÀI,íES 2-s
53 HIJRRY-UP TIMING EASY E,ASY ¡.IEDIUI,f MEDITIM
ITÀRD
HÀRD HÀRD - DO NOT ÀDD A LETTER, nenory and then proceeds to the
This etep n¡111 determine if High 46) PIÀyFrELD SPECIÀL next digit posítlon.
canes to Date (2-5) wlll be Ëaved or I{hen a playfield specfal is won, 49 ) ROT'ND TI!'ING 53) HT'RRY-UP TII,ÍING 59) HOLE-rN-ONE ÀllARD
erased when power is turned off. either a rêplây or an extra batl is
anarded to the player baÊed on the
VERY EASY = Slo¡rest Tlne that any hurry-up feature le Ànard an extra ball for reachlng the
hole-Ln-one threshhold or score
D. BURN-IN
EÀSY = Slolu actLve. rhis function can be used to
42) ATTRÀCT SOITND setting of this step. *** MEDIIJI,Í = Àveraçte EASY - 15 sEC. 20,' 000, 000. continuously exercise all the Ìarnps
[his step determineÉ r¡hether or not HÀRD = Faster *** MEDII'I,! = 10 SEc. oi¡r - Anard 20.oooj.ooo. and solenoids in the game.
sounds ara enabled during the attract 47) REPLàY LEVEL BOOST VERY HARD = Fast.est HÀRD = 7 SEC, *** ON - Alvard extra þa11.
ùode (gane over). This step may bê set anl¡rrrhere fron 0 50) EXTRÀ BÀLL PERCENTAGE 60) HOLE-IN-ONE AWÀRD LIIVEL V. TOURNAMENTMODE
to 99r000ro00 ín,incre¡nents of The threshhold at whichian extra ball The Tournament Mode Êwltch provl-des a
43) ÀITRJ|CT I{ESSÀGE 1 1r000r000. ff set to zero, the boost controls how often an extra baLl is 54) ÀuTO-SKILI, si¡nple nay to alter sone of the nor¡¡al
This step is used to entêr, enable, anarded in rnystery. If actual extra Various game features beco¡ne nore or 20,oo0,ooo is awarded AND when the gane settings Ln order to provide for
is disabled. Otherwise the RepLay ball percentage is lesÉ than the below difficuLt as the game recognLzes a QUICK-PICK light is flashed,
or disable an operator hessåge. The Level will be increaseil by the boost =4 I tournanent play, Thê sriitch is located
nessage is pernanentJ.y stored in value after conpleting a gane where a sett5.ng, then nyÊtery could anard an playerts increased skÍIL 1evel. VERY EASY 6
on a circut board just inslde Èhe
menory and wiII be perlodicalty player has won a replay and his skill extra baIl,. oFF = Disabled EÀSY =5 / 7
front door of the gane to the lower
displayed during the attract node \rERY EÀsY = sot *** ON = Enabled * !t* l,fEDIIJl,t = 6 8j
Iêft. The gane roust be in a gane over
level has been deternined to be above EASY = 4ot HARD =7 I 9\
(game over). To enter a megsage press average. The Replay Level wiIl. return *** VERY I{ARD = I / 10 condition in order Èo recognJ-ze the
the credlt button. The current nèssage back to its base level once all of the Ir{EDIIJtrf = 30t sirtitch changing 6tatês. fìlhen the
r¡iLI be displayed and thê cursor replays non have been played. HÀRD = 20t 5s) s-K-r-N-s-! switch is ¡noved to the xoNtr position
VERY IIÀRD = 10t 61) ÍÀRGET BAnK RESET I
Thls adJustnent deternineE whether or This step deternines whçther or not with the front door open, four
51) SUPERSCORE MÀx AWÀRD not a letter is added to S-K-I-N-S-! the drop target bank resets Tournanent Mode adJust¡nents will
The maxirnum value that a successful at the end of the gane. autonatically after theiend of a round appear on the display. These
superscore shot can award. EASY - ÀDD À LETTER IF S-K-I-N-S or multiball. adjustrnents can be aLtered by uslng
IS NOT ÀLREADY SPELLED. ON ÀUTO RESET the left flipper button to select the
***
EÀSY = 80,000,000
MEDIUM= 4OtO00rO00 *** MEDII'M - ÀI)D A LETTER TF S-K-I IS *** oFF -- NO RESET I function and the riqbt fllpper button
I{ÀRD = 2Ot000,000 ¡IOII ÀLREÀDY SPELLED. to alter the current setting, once
HÀRD - DO NOT ÄDD A I,ETTER. 62 ) GOPHER $¡HEEL BONUS these settings have been chosen they
s2) CHEÀT SIIOÎ MÀX ÀWÀRD th l_s setting deÈennineg whether or not will re¡nain ln perrnanent rnemory so
The naximu¡n value that a Euccessful the Gopher l{heef wil.I s¡>in at the end that al-l- that has to be done each
cheat, shot can award. 56) HIGHEST ITOÍJES-rN-ONE TO DÀTE of each playerts garne for a possible subsequent ti¡ne that tournarnent play
EASY 20¡000¡000 5f00orooo point award. is desired is to move the switch to
*t* !{EDruu == 10ro00r000
0 - 99 (default is 10).
*** ON - ENÀET,ED the iloNtr posltion. when the Tournament
IIARD = 5, OO0 , 000 OFF - DISABLED Mode sêttingÉ are i.n effect theY
rt l4 t5
ir fl
(souRc€)
95VÁC oof üÄtR¡x
^¡t
settings. tlhen the sr¡itch l-s noved to
the troFFrr position, all the normal The Ewitch iE actuated rrhen the front 2t irl Fu.LJ I
SUPPLY
50v Ac
'lo 14
OISPLÀY EOARO
*** = f'¿st6¡y Default Setting door of the garne to the lower left. ÞHË
REIURNS
(8)
.?0VOC
.SvOC
svoc (RIBBON)
2) GAr,fE FEATURES L
*** NOR!,IAL = l¡onûal play. The posts located just above the left -tx- --1 -t
and right outLanes can be postioned r l' t- ta 1A 12 10 tå
TOURNÀI.ÍENT = -ì
for liberal/internediate/conservative
lI
I I
RETURNS )
VarLous gane feåturês âre play. Thê smalIêr opening produces I I
POHER
Playfield Special anardr E
Þ
I
6UPPLY
E
50.000,00o poínts. uatch, ¡ll"gh E
I
AUD¡O UUf .SVOC
Gane to Date, and Score Replay I rl
LevêL payoutg are dlsabled. \
--_J
a;
I
I - t evoc
I
10 4 I
4) EXÍRÀ BÀI,L I
F' ??
*** NORMAL = Normal play. l¡l ltsl tit
I
.Sv0C
POINTS =' I
ta,Svac
Extra BalL awards 20r000r000 I
I
points. ffi I
! I
I
+tÊVDc (SoURcE)
-revoc (souRcÉt
TOP
L
--\- Ë3 Ë3
-l I
I
l
5P€AKERS
L I i
I
_l J BOTfOH
SPEAKER
PIE¿O
r
I
21r7002 0 +1, PI
I
fl1il l 100 ltEG 0
z
s
00 tIE0 IOOPF 014148
I
ROLLOVER TYPE
SMART S\ryITCHT' SC HEI'TTIC RTPRESEI{TAÏI(}II
DO NOT ADJUST WDE BEAM
22
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Nc)TES
zit
Downloaded from www.Manualslib.com manuals search engine
V, GENEÍTAL INFORIT'IAÍIG'N
NOTE:
FUSE DESIGNATIONS F12 THRU F14 NOT USED.
24
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V. GENEfIAI INFG'RMANC)N
r15 1 ÀUP SLO-BLO EL-6 POP BUI,iPER (Ar¡ L7A76 (rAN) 5064
FX6 t-L/z Al.ÍP SLO-BLO El-?4 LEFT KICKTNG RUBBER (Q2) 51es (r{rrrTE) 5064
F17 L-Ll2 ÀìIP SLO-BLO E,1"24 RrGHlt KTCKTNG RUBBER(Q3) s1e5 (wHrrE) 5064
r18 1 ÀIt{P SLo-BLO EL-6 TOP KrCKrNc RUBBER (OC¡ L7876 (TÀrf) 5064
Fl9 2-L/2 ÀlÍP SLO-BIO EL-21 BOTTOI{ I,EFT FLIPPER 25ese (RED) 5065
î20 t-L/z AIIIP SIJO-BLO EIr'24 TOP RIGHT FTIPPER 27642 (YETJTOW) 5065
Í'2L 2-L/2 At¡P SLO-BI,O EL-21 BOTTOM RIGHT FIJIPPER 25e5e (RED) 5065
î22 1/2 À¡.tP SLO-BLO EL,-20 BÀLL RELEASE (OZa¡ 2645L (yELLOW) 5065
orIIHOrrE (OeS¡ 2645L (yEt LOW) 5065
F23 X/2 ÀIrIP SLO-BT,O Et-20 PLUNGER GÀTE (ae¡ 2645L (YELLOW) 5064
î24 2 ÄtÍP SLO-BLO EL-7 s BANK RESEÎ (AZ¡ 19300 (ORN,¡GE) 25605
î25 2 ÀIrîP SLO-BLO EL-7 lOP UPKTCKER (Oe¡ r.6570 (GREEN) 21411
î27 1/2 At4P Sr,O-Br,O El,-20 BOTTOIIÍ T'PKICKER (ATO¡ 26450 (PrlfK) 2L4LL
23
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V. GENERATINFORM'TTION
D. collcl{/urT
sotENotD colts
PART WHERE RESISTANCE Nt.Il.tBER T{IRE WR,APPER
NU¡IBER USED (oHMS) OF TIIRNS GAUGE COITOR
RETAYCOITS
PART !{HERE RESISTANCE NUUBER WIRE WRAPPER
NTIMBER USED (oHMs) OF TURNS GAUGE COLOR
26
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VT. wlRING AND SCHETIATIC DII\GTIAi'IS. PARTS TISTS
TABLE OF CONTENTS
PÀcE(S)
ÞroDE BOÀRD ( À17)
COI'IPoNANT IJoCÀIIoN AND PÀRTS IJIST' 28
27
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VI, wlRING AND SCHEMATIC DIAGRAMS, PARTS LISTS
a
BoARO
@ o ø
1?P1
t ûüt0ütüt 0 tüüttüüü A17P?
PI
4-3
I 9l 3
lr]Ul
EIEI
2t
10 r8 10 r8
ø
ø,
ütüt0t0ü0
PREMIER TECI-fiq-GY
0 üü00ûütü
ÀLL RIGI{TS R€S€RVEO,
e FTTTER BOARD
PARTS IIST
lAlól
DroDE BOARD lA.t?l
NEFCßCAICE DE'CNIPIIO'{ PA'f7NU¡IACN
PARTS LTST
ßEFERENCE DE'CRIPTION PAIÎTNUTIBER FII,IER BOARD ASSDHBLY Mà-l?45
c1 cÀPÀcrroR, 22oouF, 10oV xo-g23
rÀr7 Dlode ilatrlx Àssembly l[À-1{(0
D1 DIODE, lN54OT xo-263
ûr-Dl 2 Dlode, rN4148 xo-261
Pl, P? Head6r, ¡.8 Position XO-916 R1 RESTSÎOR, 24K OHt{, 5*, 1¿l4W xo-10
R1-R{ Reslstor, 220 oHt{, 5t, r/4w xo-21 Þ1 HEÀDER.4 POSITION xo-909
circuit aoard support ({) 23984 crRcurt BoÀRD suPpoRT (4) 2r9r4
oo
\o
ro{Fþe rlæe ¡
aJt
4 lPl
ræ6 ræg ^'
uflra r{:}z
O uGr uGz o
GAME CONTROTS BOARD lA.26l
RESTSTOR BOARD fAtSl PARTS LTST
PARTS IIST
DC¡CßlPllOir F^r?f t{ula:n
REFERÊNCÊ DESCRIPTIO'{ PA'TT'{UiIECR
Gane Controls Board (À26) UA-185L
RES¡grOR BOÀRD (À13) e96¡¡3 potêntLÕneter. loK oHM. 20t,15W XO-1194
D9 DIODE, 1N400¡¡ xo-254 Pushbutton SwlÈch xO-S97
R4-R7 RESlgrOR, 220 Ofil{, 5t,1/41{ I(O-21 Sllde Slrltch XO-1193
P1 HEADER, 12 POSIÎION xo-913 Heâder, I Posltion Xo-92o
sPÀcER, (4) 23984 Mountlng Bracket 38619
Key Cap, Yellor¿ XO-1r98
28
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VI. WIRING AND SCHEM^ATIC DIAGRAMS, PARTS TISTS
R3
lJl
il0T6
AI 5PI rI lI
LEFT FLIPPER CO I 7
4
4
+48V DC SW. R1 ll I l
2 il D1
7 1N4148
10K
l/2w
JPI 22K
RIGHT
FLIPPER COIL 3 6
3
( SPARE } 4 5
I It 2
10K r---------J oz
GROUNO 1/2W 1N4148
t
RETURN
6
RETURN
5
STROBE
z
RH*t E-:27
ø
R,I Rt
ol Rs
a Da
.P1 ul
I t |+il+
R3 R6
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SENSOR BOARD fAlsl
PARTS IIST
NEFENENCE DESCNIPIION PAf?lIIUMTCN
Sensor Eoârd Assembly (415) MA-1334
Dl ,02 Dlode, 1N{148 xo- 261
JPl Junper, RètrIstor, o o!l}l xo-469
qr,Q2 Trânslstor, 2N3906 (PNP) xo-588
Iì1 , R4 Resistor, 10K Ohm, lÍ, Ll2tt xo-62
R2, R5 Reststor, 47K Ohn, 5%, Ll4W xo-30
R3,86 Resistor, 22K Ol¡m, 5%, 1/4$ xa-42
U1 IC, Optocoupler, MCTG xo-r000
À15P1 HeÀder,8 Posltlon xo-911
Spûcer (4 ) 2398,¡
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02 cotN 7 ? R4æ-0e FRONT DOOR INTERFACE Y HAt645
1 + DE-KF_ D1-I)4 DloDÉ 1N4148 xr¡-261
RETURX 62e I 8 3 O1-04 TRANS¡STDR PNP, AN39O6 xo-588
nfiuRr{ R5..c:_1-
R1-R8 RÉSISToR, 4,7K oHM, 57. xo-7
9 1 R6Ð-03 AE4P! HEAI¡ER,IOPOSITION xE-912
5
5¡!l
l0 5 m-i(- SPACER (4) ¿3984
6
BUTTOX
PI R7-É
x 1 il R8-{Tr-0a
ct- D1-l(l--
iloÍE:
cotoR rem er ec n o
!E
E- I T. âI,IOUNT OF PARTS VARIES PER GAÍ'IE.
LI, ts
RETURT{ I ?, ALL IITODES ARE TYPE IN¡iOO4.
3. AI8J3 (FRDI.I TRANSFORHER PANEL).
rtt cotoR coDE ]remíer Technology
v, SCHEI4A
Ctz
bl
TABI.E OF CONTENTS
6?
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VII. PARTS IilFORI}IATION
CABINET PARÎS 4
rTEü DEr¡CßlPllOtU PAßT TO.
1 CabLnet 29972-736 2 t .2
2 tlghtbox Mounting Thunb scrêtt (2) rÀ-162
(ùot shown for Referenae only
Part of Lightbox À6senb1y)
3 Butt Hínge (2) 26449
(Attached to tlghtbox) 3 3
4 úUD BoIt (P/O r,ightbox) 24659 5
tatch Assenbfy (P/o càblnêt) 2\969
5 Line côrd (DonsËtlc) 23?65
Lin6 Cord cover PIàte 23361
gpeaker, 4 obnì. 9rl
6
speaker Grí1le
2893{
28935 lI
7 Prop stlck, Playfield 2394 0
I Rlght Fìlpper Sïìtch Assembly I
(snltch vith Brackèt) 28693
9
(swltch only)
Left Fllpper Swltcb ÀEserùbly
28668 18 I I
{Switch with Bracket) 28691
(Sr¡itch only) 28690
10 BafI Shooter AÉsenbly 263t4
11 Front Door ÀËse¡nbly (Universðt) 29L06
cabLe Assenbly t4À- 19 3I
ELan switch (N/o) 2611 0
6V DC tanp, Wedg€ Båse FD.2
Lanpholder FD-24 t7
t2 Replay switch Àssenbly 18092
13 cashbox 28012 o
cover *SEE NOTE
14 Plunb Bob flLt swi¿ch ÀËsenbly
Strike Plate 358
cðrbon, Tllt Boþ !{H-30
Rod, rilt 357
Bracket 22043 22 2I
cllP 14653
15 Knocker Assembly tÄ-12
l 5rr BêIL ÀsËenbly (!thên Used) 2759L
6 T
1
'i
Leg Bolt (8)
3[ Leg ÀdJuster (¿l)
3la-L6ú, Jam Nut (8)
3779
HH.?1
FÀ-665
E I5
17 Transforner Panel Assembly }{À-1945
Bridge Rectifier (3) EL-42
i
I capacitorr (10,ooouF), 25V xo-83 0
I
I
Capacitor, (33,ooouF),
fusè qgver
35V xa-e57
23805
l3
fuge ¡lolder and cap F3 EL-78
I
64
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VII.PARTS INFORMATION
PTAYBOARD
a
SwlTCH ASSIGNIUIENTS
¡wrcll
a MAÏRIX
¿¡ s'¡J80 90 ,vumBER SWfTtH AJSlGtr¿rllÊNÎ PANT'{C'.
sl{o I,EFT COrN C¡rmE (tt) P/0 FRO¡rI DOOR
sw1 RrcHT COIN C¡tlJTE (r2) P/O FRONT DOOR
s¡{ 2 CENISR COrN CBUrE (r3 P/O rRO$T DooR
a
sfl 3 coIN clfirTE (#4) P/o EIEqIRoNIC DOOR
sI{ 4 sÎÀRr (cRDDr¡) BIrrroN 18092
sw5 IOURNNIENT xo-1193
SIÌ 6 FROrtt DOOR (SERVTCE) 29305
a
sw7 DROP XÀRGEI #I 25A96
r sI{ 10 POP At'l{PER 29819
s\{lS s$ 1l I,EFT KICKING RUBBER(2 2'1702
c st{ 12 RICHT KTCKTNG RUDBER z) 27702
a sf{ 13 rOP KICI(IIIç RUBBER 27702
4 STÙ 14
stv 15
6f{ 16
TROUGH
lOP
(NÛT USED)
Í,PXICKER
293¡¡ 6
2?6674
4 9t{
sr{
s$
17
20
21
DROP TÀRGEI
(NOÎ USED)
I,EFT BUI,LSEYE
'3 ( INNER) Plo
25896
27544
82 s9t 22 RTGlfT BUI'Î.SEYE (rNN8R) Plo 27544
A2
sl{ 23 HOLE 28080
9l{ 2/¡ oult¡oLD 26927
92 sw 25 (Nor u6ED)
slt 26 CENTER UPKXCXER 276674
Sl¡t 27 DROP ÍÀRGEÎ 25897
sl,ll2 st¡ 30 (NoÎ U8ED) '4
sll Plo
sl|/ 3r 3O sw
31
32
LSFT BULLSEYE {OUTBR)
RIGHT BT'LLSEYE (OUTER) PIO 27544
27544
DO NOTADJUSTW|DE BEAM
SEE PAGE 22 SC HTTATIC REPRE$TilTATIOII
(rs
nt\Þ 30
31
I,PXICKEN AS8EI,IBLY
(sEE
EXPI,ODED
KICKER ÀSSE}IBI,Y
VIEl.l XLLUSTRÀTIoN)
ltA-1789
t¡lÀ-1849
49,50
32 FLÀT RåTI. 29882
3 33 FI"AT RAIL 29883
34 FT,TPPER ASSEMEIjY l,f,À-17918
(SEE EXPLODED VIEW TLLUSTRÀIION)
\ FLIPPER COII, 27642
TLTPPER SWITCTI 26434
35 ¡{E?AL TARGËT ÀSSEr'fBLy (2) 297t4
o o 35À I¡IETÀI, TÀRGEÎ DECÄT,(2 ) 29945
36 BÀtIJ SNUBBER 29894
37 lDÀRGET BANK ÀSSEMBLY, t'tÀ-1951
3 3 (5 POSÎrON,4 TARGE?)
(sEE EXPI¡DED VIEW TLITUSTRAIION)
38 RoLLOVER DROP ÎÀRGET, YEITLOÍ{ 208927
H
D
39 TÀRGEÎ ÀR¡iI, YELT,OIg (3} 119051,.
39À DROP TARGET DECÀL (4) 29944
40 PI,ÀSTIC FÀL¡¡I TREE (3) 28489
Ò ¡t1 WIREFOR}I RA¡{P 298t2
3 51 3 42 BÀLt DEFLE TOR 264'f,
43 sPÀcER, 2r, 8-32 STUD ÀND IIOLE 297 54
ø
o
ô
I I 44 I¡iEÎÀIJ RUNWAY RÀ}4P 29903
45 HYT,ÀR OVERT,ÀY 298 68
a 46 DILTBOÀRÐ MOÎJÌÍTING 29930
a 47 SPIN UNÏÍ ÀSSEI'IBI.Y ¡,fÀ-1920
(sEE EXPLODED VrElt IúIUSTRåTION)
48 I}TYI,ÀR OVERI,AY 29957
a 49 I¡PKICKER ÀSSE¡IBLT I'tÀ-174 7
(SEE EXPLODED VIEW ILLUSTRAIION)
00,01 ¡ 50 BÀLL SNUBBER 28039
5l CELTUIÂR UREÍHANE BUT'IPER (2) 2997 4
52 XICKER ÀSSEI,IEIJY HÀ-1373
53 ¡(ICKER ÀSSEIIBLY MÀ-1083
o ã4 FLIPPER ASSEI'ÍSLY HÀ-1790
(sEE EXPLODED vIEw TLLUSTR.ATTON)
FI/IPPER COIt 25959
FI,IPPER SWTTCH 26439
55 rI¡IPPER ÀSSSMBLY IrfA-1791
NUAEER RIIIGS MISCELLANEOUS PARTS (sEE EXPT.ODED VIEÍ{ ILLUSTR.ÀTION)
FLIPPER COIL 25959
IIEiI DE¡CN|PflOñI PAmfìro. DESCRIPTION PARÍilO. Ff,lPP8R gWITCH 26438
À 2" 12 10221 P¡,ÀSITC RIVEÎ MP-10 56 STEEI¡ BÀIJI¿, 1-1116r D*¡{ETER (5) 2t864
B 1n (5 ¡02 l9 sÌÀ}rEsE PosT t7 492 57 LED BOÀRD ÀSSEX{BIJY HÀ-1870
c 2-1 (2) t0222 PI,ÀSTIC POST, lft, YET,, U5617 58 I,ED BOÀRD ASSEI.'BLY tfÀ-1843
D 3h 2, ro2 23 PLÀsTIC poslt 1-3l16il,YEIJ. 11562f
E 314 102 t8 UINI.?OST SCNEB LI792 59 BÀLL SNUDBER (2) 13798
F l-Llzil to22o ltEx PosT wIrfl GRIP 2653r 60 CARDHOIJDER VÀCUU!! FORIiI ÀSSY.WITII P. C. B.' S 29912
c HINI-POSI ({) 15705 ilBtr REI.AY UÀ-I738 61 CÀRDHOLDER 293t6-736
x 5lt6r (71 t0217 ÌCT RELÀY XÀ.19¿8
,¡ HINI-POSI SttÀLL 14793 POST 8ÀSE t44A7Z
K DUllPtR, ÎAPERÊD,ALK. (7) 30003y SPLIT POST CÀP I{4AOZ
L NUBBER RING, RED I]I49 suPPoRT POsT, CL8ÀR 2O639p
t{ FLIPPER, BIÀCK (2) 2A546
67
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ffr¡t ÞEsCruPflON PAflT NO. g--- REPÀIR NOIE;
FLIPPER ÀsSEllBLY, LEF! SIDE (rI¡ÛSTR.ÀÎED) l{À-1??9 f\ BEFORE IIISERTTNG IlEt{ 1,
iüisn ¡ssarBr,v, R¡G¡tr grDE ll¡\-1?91¿üÀ-17e18
!À-7? PI.ÀCE ONE DROP OF SÀF-T'I,OK
I ã-12 X Ll2' OvÀ¡, HEÀD US T7O TEREAD ¡PeKING CþMPOUND
2 rz¡r nuailER nrNG, RED oR afÀcK l'3L51 oR 24546
ELIPPETR 25912y IilîO IFTIE THRE.ADED IIOLE OF ITEII { '
{ ÞLIppËR SHÀFT ÀSsEl{BrÍ 26197
5 ro-32 X 3/8o (JNBRÀXO (3' FÀ-9O
FLIppER SHÀFT BEÀRrr¡c 2s96L
7 ãR,AIIIE, LETT SIDE (IILTJSIRÀÍ¿D) 29t58
FRÀüE; AIGrlÎ srDB 29rs''
s¡{rTcú ÀssEüBLv, LEFT SIDE (rtLItSfÀRlEDt 26439
sIllTcH ÀSSEI.{BrY, RIG¡{[ SIDE 26¡t3g
è¡iecrmn. 2.2ui', 2oov xo-ees 2
9 sr{tTclr covER 465
10 5-1O X 311¡ Rrû{S SEIS (2) ¡À-3 NC'!E:
11 8-32 X 3/8n HWHlrs sEus (?) FÀ-69 IlEt'rS I THRI' { ÀRE N€Ir PÀRT
t2 SIOP ST{Jb ÀND BRÀCKET ÀSSEUBLY 29T54 ÓF TãE F¡,IÞPER ÀSSSUELY.
13 StrP-rN coRE 5065
14 CO¡! ¡ITÍE DIODE (SEE SCHEI'ÀÎIC DIÀGRÀ¡{)
1.5 SPRING Í¡ÀSHER FÀ-605 3
t6 COIL }iOUN!ING BRACKET 163'6
17 I.INK ÀND PLT'NGER ÀSSE}IBI,Y 25956 PÀRTS DIFFERETCES
1a FLTPPER SPRTNG 3232
FÀ'682 FLIPFER ÀSSEIIDI.Y IIÀ-17918
19 RETÀTNTNG RTNG
20 FT,IPPER LEf¡ER ÀSSE¡iBI,T, LEFT SIDE (IIIUSîRATED} 260T4
26013 ITEU ÐESCRIP{TION PERT NO,
NotE3
sEE V- GENEFÅL rt¡FORlfÀTrON, rOR t4
P¡,ÀYBOÀRD COILS/COI¡RS/ SLEEVES CHÀRT
22
5
t2
t/II.PAftNS INFGDRM^ANC'N
POP BUITIPER PARTS
I PAT. NO. 213,98r
2t .Þ
6
20 24 T
./26
I
7
19-+ g a.-26
9
18
2T
+* to
17
ä" lt
t6 0 1?
T5
t3
14
69
17 4
16
I 15
2
18
14 5
6
(f:t
0
13
-FI
il*t
7 Õ
12
(Þ
I
11
è
E
10
70
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VII. PARTS INFORIUI'\TION
BAtt HOLE KTCKER PARTS
tTEit oEscRtFlloN PAil NC'.
1 6 x 1/2ß llwllsMs (2) PÀ-270
2 Ball snubber 16038
3 üetal Holê Lfner 11151
il Hole Base Plàte t5707
(spêclfy color)
2 5 Holè gultch Àril 15709
(gÞeclfy color)
6 Ball cân (sèå tâblêE)
7 Nylon llasher 6443
I Sprlng catü (Sèe tables)
9 sprlng (Sêe lsb1eE)
10 Fulcrun 150 19
11 E-Rtng (3) FÀ- 6S 2
12 Llnk and Plunger Àscy. 222X4
13 Sprlng Retalnlng llaEher 22273
1¡¡ Spring ASSEiIBtY
3 15 ilounting Bracr(êt
163 6
15{ 09 lyffH SFRING CTÂ,l SPNING SOUD
L6 Col¡ ïlth Diodê FUICRUM BAIJ. C lt lNo sFRrNGf SPNING HEIG}I'
at (specify Gane)
I7 coi¡ Slêeve 5064 A-t5827 A-15822 A-t5826 A-9758 sl8'
18 coll Stop and üountlng 20597 A-t5828 A-t5822 A-¡582ó A-t5598 n/t6'
ê Erackèt A-ró083 A-t5422 A-15826 A4727 7l8',
19 tg wåsher (2) FÀ-617 A-25842 A-ts822 A-t8993 A-t5598 n/t6"
7 20 8-32 ¡r 5/t6r fir,üt¡rs sEüs (2) Fà-67
4 2L BaI¡ Snubber
22 Ball snubber
2t512
297 62
27 Ball snubber 297 63
24 spring cå¡n (I5o offsêt, 18993
(See fablêÉt
24^ Sprlng Can (Dotted Lines) 27865
(opposlte Tâb)
Í (See ?ables)
5
7
õ
I ,/
@
.Þ
.42
{ I
9 13
11
23
14
I
22 rÞ
() ¡Þ
tê
rÞ
l6
s 19
r I \
24
244- I --t
17
ìytlH
^SSEttlEtY SPRING CAi,l SPN'NG SOLIO
18 s
FUI.CRUÀI aÆJ. c il lrvo sPRrNGf SFR'NG HEEHf
SOLID
A-tóo45 A-tó044 A-r60+3 A-9758 slB' HEIGHT
A-ró08s A-tó044 A-ró043 A-4727 u8'
A-tó08ó A-16044 A-ró043 A-t5598 t1/t6'
A-27866 A-t5822 A-27865 A-9758 s/8,,
7l
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VII. PARTS INFORIUATION
T'ARGETASSEMBLY
to
-s-
/ 5
3/ i9
o o
e o
o
o
o o
\ Ø
72
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wûltI] tP@tr
DñOP frEU at mtr51
üNGÊTìS cotL GUD€ aÊsEf swfrcH coll Gt,IOE
ã¡'lfE Pr¡l€ lil PI¡TC PIAIE R¡IIE
'I 2561 E-r 25621 -r 256r5-2 256r7-r
1 WllJ lRtP coL 25621-t 25615-2 256 t 7-1 25619-l
patent N,,rnber: 418041186 2 2561ð-2 25È21-2 25615.? 2561f-2
2 TJSFD
2 WTTH IRIP COIL 25615-2 25617-2 25619-2 2*È3-2
3 ?5'618-3 ?5621 -3 25615-3 2561 7-3
2 USEO
3 WTH'IRIPCûT 2562r-3 256f5-3 256t9-.3
1 25ôt8-4 ?56?1-¡t 25615-{ 26617-1
2 USED
¡I WTHTRIPCOIL 2562 r -4 256r5-4 2161 7-t
25ô1 8-5 25ô21^5 25615-5 25617-5
2 ÚSFô
5 WÍTH TRIP (ìOIT 25621-5 256 r5-5 2&17-5 25619-5 25623-5
6 26518-6 25621-6 25615-3 25617-6
2 USEB 2 US€O
.fnlP
6 wtfH ÇOIL 2562f -6 25615-3 ?561 7-6 ?5619-6 23625.ø
2 USED
7 2561&.7 256?1 -7 256r5-3 2561 7-7
2 USÊO 2581 5.4
7 WTH TN|P COIL 25621-7 25615.3 23617 -7 2561 9-7 25623-7
25615-4
a 2561E-E 25021 -8
F3
olt
{tr, P
:t
ñ äã
\l
{ I
{ã
'%
€"Ylo I ffi
TJõ
2
lTEtt D€5CRtPlrOñt PAiT HO. ITEH DE:¡CRIPTIOII PA'¡T ITC'.
PÀRtS FOR STNGI,E OROP IARCUT 23 PIuDger Àn 256¡O
2a Þtunger culde 2561 1
I Coll/Stop ilourtlng Esnckêt 25506 25 PluDgcr 25607
2 Sp.cer 25609 26 sprlng 25604
3 Coil Àsgôhbly Spêclty Gàæ 27 SÞacer t0s3
(Inc¡udcs Dlodet 2A C¡.ãDI, xÞ-39
a Drlve coll Housing 16192 29 ,8-32 X 5,/8¡ Hr{ttrs PÀ-79
5 18'12 X 1/{i SækêÈ Nê¡d FÄ-65 ¡o Srltcb P).¡to Sèe chårt
Cnp Scsgy 3l ,5-{O X ¡/2r ñrUS aA-t
6 ,8 ExÈenð¡ lþckuasher FÀ-6t2 32 switch cov€r a65
7 Te¿IoD Slltt In Coro 2-114¡ 25605 f,3 gu I tch Speclfy Gåbé
B (Noh Uocd) 34 Plsnger Stop ådJurt Eracket 25604
9 Houtlng Dracket 1218 0 f,5 Arap Target Speclfy Gane
to Reoet AdJust Brðc*et (Lêftl 2\613 J6 Drop lrórEët Speclfy GAbE
ll ,e-32 X tlaú HÊßlls sEr{E FÀ-á9 37 Ret¿lner cllp 259 t5
L2 tB Internôl lþckHàsher rÀ-6 I 5 3a ,8 rasher FÀ-6 1?
1l t8-3¡ x s/r6. Bl¡rn{s sEfrs rÀ-6?
la coll Pl¡¡. sec chârÈ PÀRÎS .FOR DRÔP îÀFGSI HTlñ }RTP COIL
15 ,s-72 X t-lzt HHHrS SE¡IS r¡-?t
t6 SprInE lettiblng fasbar 22233 13 Àr¡åturc Rot¡lnor CIlp ¡86,14
,7 Deflector nêturn spElng 19a2 a6 Àrhåturc 18643
la Culde Pl¡te Seê ChàEÈ a'¡ coll sec Scheõatlc
t9 ,l-.0 x r¡/a' ÈHt'15 r-8 ¡16 Gù¡de Plôtê 8.o Chúrt
20 t5 Extêrnal lækwaÊllsr FÀ-630 a9 Mount!.ng 8rðcket (Fonêd) -- 25ó12
2t t5 ¡låaher llÀ-622 50 ta-12 Hex t{ut -FÀ-652
22 ne*t Arr Scç Clr¡rt 5¡ coll Pl¡to gce c!¡¡rÈ
VII.RARTS INFORMATION
LIGHTBOX INSERT TATYIP IDENTIFICA|NON
o o oo
o o o ,o9o o o
o o o
s01.19 s01.20
o o s01,21
o
oo
o o
o
o o o o
o o
o o o
o
o o
o
o o
oO s01.19
o
o o
0
$01.21
o o o o
o o
SOLENOID FUNCTIONS
SoLENOTD 19, BETWEEII HEÀDS, t67
ÎV ttoNrÎoR, t67
SoLENOTD 20, RÀrt{Bof{, ,67
tooot 16T
SOLENOID 21¡ GOIJF BALL' 167
coFHgR FÀC8, t6?
NOTE!
1. LÀ}IÞS NCl:t DESIGHÀTED ÀRE GENERÀÍ,
trLLlr{INÀTIoN' TYPE'4¡¡,
74
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l/II. PAÍITS INFORM^AITC)N
SPIN UNITASSEIì'IBIV
l\
=*--
3
o @
3A
--.--t-
3B
5
(;
6
9
27
10
rno1¡E3
rTE¡{S TI THRU T3B TNCT,USIVE, ÀRE NOl
PÀRT OF SPIN UNIT À6SE¡,tB¡,y ttÀ-192o, ÀND ÀRE
ILLUSTRÀTED FOR ÀSSEUBIJY ÀND
REPT,ÀCEMENT PÀRT NUIIEERS.
t9
À9PrO
t7c
22
7g
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VII.PARTS INFC)RMATION
UNI(IUE PARTS
PLAYBOARD
'.*30021
SPIN UNIT ASSEMBL,Y ..*14À-1920
opTo sr{ITcH AND SUPPORT BRACKEt.., e... - '*MÀ-1942
TARGET BANK ASSnÍBLY (5 POSTTION, 4 TARGET).. -....*MÀ-L951
OPTO SWITCH AND SUPPO T SRACKET.. ..*MA-X953
LIGHT STRIP ÀSSEMBLY ""' "'r"rMA-1954
POP BUI4PER BRACKET ÀND COIL ASSEI{BLY . . . ' *MA-1956
5 POSITION STRIP PCB ÀSSEI'!BLY.."' '*MA-1957
CABINE?
CABINET SCREENED
TRANSFORMER PÀNEL ASSET'ÍBLY. . . r . . . .' ..... . . . . .*MA-1945
LIGHÎBOX
,6
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BÀSIC TROUBLESHOOTING GUIDE
IMPORTANT NOTICE
THIS SHIPMENT HAS BEEN CAREFULLY INSPECTED AND
PROPERLY PACKËD EEFORË LEAVING THE FACTORY.
a
I
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,] I
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a
s
a
Ptemier
@
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..¡ì
.¡ TeehnologV
I TsgINDUSTRIAL DRIVE
BENSENVILLE, IL 60T06
1-7(}8-35(}-0400
F/\X: í-7O8€5O-1O97
o I THE PREMIER HOTLINE
o 1-8ü)-444-0761
o s q
o
i
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Ol99tF e¡r¡GrÎccltÍdogy
Coplrlgh nþñ¡ È¡GñËd
I
I Prln¡qlln ^¡l
u.5-â. 5J,3
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