Chapter 2
Chapter 2
http://www.ibiblio.org/jlillie/cooltown/lillie.htm
www.id-book.com 2 www.id-book.com 4
1
17/08/2021
www.id-book.com 5 www.id-book.com 7
• How do you think your proposed design ideas • People would not mind paying a lot more for a new
might overcome these? 3D-enabled TV screen – not reasonable
• People would really enjoy the enhanced clarity and
• If you are designing for a new user experience
color detail provided by 3D – reasonable
how do you think your proposed design ideas
support, change, or extend current ways of doing • People will be happy carrying around their own
things? special glasses – reasonable only for a very select
bunch of users
www.id-book.com 6 www.id-book.com 8
2
17/08/2021
www.id-book.com 9 www.id-book.com 11
www.id-book.com 10 www.id-book.com 12
3
17/08/2021
www.id-book.com 13 www.id-book.com 15
• Many kinds and ways of classifying them • The card is a very popular UI
www.id-book.com 14 www.id-book.com 16
4
17/08/2021
www.id-book.com 17 www.id-book.com 19
• Exploit user’s familiar knowledge, helping them to • Forces users to only understand the system in terms of the
understand ‘the unfamiliar’ metaphor
• Designers can inadvertently use bad existing designs and
• Conjures up the essence of the unfamiliar activity, transfer the bad parts over
enabling users to leverage of this to understand more • Limits designers’ imagination in coming up with new
aspects of the unfamiliar functionality conceptual models
www.id-book.com 18 www.id-book.com 20
5
17/08/2021
www.id-book.com 21 www.id-book.com 23
1. Instructing 2. Conversing
• Where users instruct a system and tell it what to • Underlying model of having a conversation with
do another human
– e.g. tell the time, print a file, save a file
• Very common conceptual model, underlying a • Range from simple voice recognition menu-driven
diversity of devices and systems systems to more complex ‘natural language’ dialogs
– e.g. word processors, VCRs, vending machines
• Main benefit is that instructing supports quick and • Examples include timetables, search engines,
efficient interaction advice-giving systems, help systems
– good for repetitive kinds of actions performed on
multiple objects
• Also virtual agents, toys and pet robots designed to
converse with you
www.id-book.com 22 www.id-book.com 24
6
17/08/2021
– makes them feel comfortable, at ease and less scared – Continuous representation of objects and actions of
interest
• Misunderstandings can arise when the system does
not know how to parse what the user says – Physical actions and button pressing instead of
issuing commands with complex syntax
www.id-book.com 26 www.id-book.com 28
7
17/08/2021
www.id-book.com 29 www.id-book.com 31
www.id-book.com 30 www.id-book.com 32
8
17/08/2021
– the kind of interface used to support the mode, e.g. • This is covered in course when designing
speech, menu-based, gesture conceptual models
www.id-book.com 33 www.id-book.com 35
9
17/08/2021
www.id-book.com 37 www.id-book.com 39
Visions Models
• A driving force that frames research and development
• A simplification of an HCI phenomenon
• Invites people to imagine what life will be like in 10, 15
or 20 years time – intended to make it easier for designers to
– e.g. Apple’s 1987 Knowledge Navigator predict and evaluate alternative designs
– Smart Cities, Smart Health
– abstracted from a theory coming from a
• Provide concrete scenarios of how society can use the contributing discipline, e.g. psychology, e.g.
next generation of imagined technologies
keystroke model
• Also raise many questions concerning privacy and
trust
www.id-book.com 38 www.id-book.com 40
10
17/08/2021
Framework Summary
• Developing a conceptual model involves good understanding
• Set of interrelated concepts and/or specific of the problem space, specifying what it is you are doing, why,
questions for ‘what to look for’ and how it will support users
– e.g. steps, questions, concepts, challenges, • Paradigms, visions, theories, models, and frameworks provide
principles, tactics and dimensions different ways of framing and informing design and research
www.id-book.com 41 www.id-book.com 43
www.id-book.com 42
11