Module-1 PPT

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Computer Graphics (CSC305)

Module -1
Introduction and Overview of Graphics
System
Prof: Nilambari G. Narkar
Computer Engineering Department
Introduction
• Computer.
• Information.
• Computer Graphics.
• Interactive Computer Graphics.
Applications of Computer Graphics
• Engineering / Scientific Software, Business
Software.
• T.V. Channels, Space Simulation Training.
• PCB Designing, Map Presentation.
• User Interface, Animation.
• Making Charts, Image Processing.
• Office Automation.
Applications of Computer Graphics
• Desktop Publication.
• CAD / CAM.
• Art & Commerce.
• Process Controlling.
• Visual Effects in Movies & Computer Games.
Elements of Pictures
• Pixel.
• Frame Buffer.
• Alpha Channel.
• Vector Display.
• Rotating Memory Frame Buffer.
Basics of Computer Graphics
• Video Adapter / Display Adapter:
– Resolution.
– Color Depth.
– Refresh Rate.
– Accelerator Chip.
Introduction
• Scan Conversion: It is a process of representing graphics
objects a collection of pixels.

• Rasterization: It is the technique of taking an image


described in a vector graphics format and transform it into a set
of pixels for output on a screen.

• Rendering: It is the process of generating a photorealistic or


non-photorealistic image from a 2D or 3D model by means of a
computer program. The resulting image is referred to as the
render.
Graphics Display Devices
• Interactive Devices:
– Joystick.

– Track Ball.
Interactive Devices
– Mouse.

– Light Pen.
Interactive Devices
– Touch Panel.

– Tablet.
Data Generating Devices
• Scanner.
Data Generating Devices
• Digitizer.
Display Devices
• Video Display Devices:
– Monochrome Display Monitor.

• Two techniques used for producing images on


the CRT screen:
– Vector scan/Random scan display.
– Raster scan display.
Architecture of A Vector / Random
Display
Architecture of A Raster Display
Raster Scan CRT
Display Devices
– Color Display Monitor.
• Shadow-mask Technique
Display Devices
– Color Display Monitor.
• Beam-penetration technique.
Display Devices
• Plotter.

• Direct View Storage Tube.


Display Devices
• Plasma Panel.

• Liquid Crystal Display.


Co-ordinate System
• Co-ordinate in 2D.
Co-ordinate System
• Co-ordinate in 3D.
Raster Graphics Systems
• Simple raster graphics system.
– Architecture:
Raster Graphics Systems
• Raster graphics system with a fixed portion of
the system memory reserved for the frame
buffer.
• Architecture:
Raster Graphics Systems
• Raster-graphics system with a display
processor.
– Architecture:
Random Scan System
• Architecture:

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