C++ developer to Berlin
от 7 500 до 10 834 EUR
до вычета налогов
Do you believe in beauty when it comes to programming? Do you have a vividinterest in elegant algorithms? Are you fluent in C++? If so, we would like to meetyou.
Here is what we offer in a nutshell:
A wide array of extremely challenging C++ development tasks
An international team of brilliant minds
A working environment that makes this team stay and grow
Enough time to make sure that every detail of your solution is perfect
A flat organization and plenty of room for your ideas
No scheduled meetings
Family-friendly working hours, no deadlines, no overtime
Support for relocation
A competitive salary from the start and a raise to EUR 130,000 annually afteronly one year
About us
"Thank you, think-cell, for sponsoring the Standard C++ Foundation and challenging ourMicrosoft compiler team with complex C++ code." Herb Sutter, President of theStandard C++ Foundationthink-cell is a fast-paced software company in Berlin, Germany, with a focus ondeveloping graphics products that stand out from the crowd. More than 950,000 users world-wide rely on our software for their daily business as it makes creating graphicalpresentations so much easier, faster and more enjoyable. Among our customers aremany renowned consulting companies and large international corporations (e.g.Accenture, American Express, Coca-Cola, Google, Pfizer, Tesla Motors and manyothers).We do not have to make compromises with regard to code quality and beauty, becausethink-cell is profitable. We are willing to go the extra mile of developing sophisticatedalgorithms and refining our user interface, and we are proud of our many happycustomers. The fact that the company is owned and managed by seasoned computerscientists certainly contributes to a working environment that makes exceptionaldevelopers come and stay.
About our software
Our focus is on business slides (as opposed to more artful applications) because theyoffer great potential for automation of layout tasks that are traditionally performed byPowerPoint users themselves. Challenges are plenty: from a solid understanding of what makes a good layout and which guidelines are followed by humans who do
manual layout, to algorithms that produce an acceptable output fast enough forinteractive slide design, to a graphical user interface that supports our new, originalapproach to slide layout in a way that is easy to understand yet unobtrusive, to solidtechnical solutions for automatic bug reporting and automatic updates, to compatibility with third-party software on the computers of half a million users.Here are some highlights of what we have done.
Language
Everything we do is C++. Even our customer portal is written in C++. There issome Assembler glue code where it is necessary, and our build scripts are written in Python, but other than that think-cell is all about C++.
We closely track the latest versions of our compilers, Visual C++ and Xcode, so we can always use the latest C++ standard features as soon as they becomeavailable.
We fund the working group for programming languages of the German Institutefor Standardization (DIN). Some of our employees are members of thiscommittee and vote in the international standardization process of ISO/IEC C++.
We sponsor the Standard C++ Foundation helping them to promote theunderstanding and use of modern Standard C++ on all compilers and platforms.
Library
We use Boost throughout our code, e.g., Boost.Spirit for parsing.
We have our own range library, in the same spirit as Boost.Range or EricNiebler’s range-v3, but going further, for example, by unifying internal andexternal iteration. We gave a talk about it, and most of the code is public.
We develop our own cross-platform library to support Mac and Windows with asingle code base.
We have our own reference-counting and persistence libraries to save andrestore whole object trees.
We have an extensive bug reporting infrastructure. Assertions and error checksstay in the release code, and our software automatically reports bugs to ourserver. The server analyzes the bug, categorizes it and files it in a database thatall developers can access. If an update fixes the bug, the user can download theupdate directly from a bug response web page.
Algorithms
think-cell was founded on the idea for an algorithm for automatic slide layout, and we are still on an exciting journey towards that ambitious vision. You can see ourmost recent release in action!
We developed a new algorithm for automatic point cloud labeling that allowslabels to be positioned away from the actual points.
We developed a new algorithm for automatic column chart labeling.
We are working with John Forrest – author of the linear solver CLP – to make hissimplex code faster on our kind of problems.
We developed many generic data structures that are not in C++ or Boost, forexample partitions.
Our software not only produces charts, it is also able read them back from paper.For our chart recognition tool, we rely on OpenCV and the Leptonica ImageProcessing Library.
Reverse Engineering
We do lots of reverse engineering with the disassembler IDA from Hex-Rays, inorder to achieve things that are not possible via the documented Microsoft OfficeAPI.
We wrote probably the best function hooking engine out there. On each start ofour software, we patch the Microsoft Office executables in memory. Rather thanhard-coding patch addresses, we search for small chunks of assembly code tobe robust against minor changes in the executables.
About this job
We are looking for smart, creative developers with a solid theoretical background. Ourteam of developers consists of those with 15+ years of commercial experience invarious fields, to fresh graduates in Computer Science, Physics and Mathematics. Auniversity degree or work experience with C++, together with a fresh and creativeproblem-solving approach would be an excellent combination for this role. As all of ourrecruitment steps are task-based, the selection is based on the skills demonstratedduring our tests.You will work largely independently and will be responsible for the whole range ofactivities when implementing a new feature. You should be able to look at a problemfrom the user's perspective and discuss abstract concepts with fellow developers. Weexpect each of our developers to do architecture, design, implementation, customerfeedback and bug fixing, rather than splitting these activities between several people.We thus put everyone in control of their own work.At think-cell, there are no deadlines, and no scheduled meetings. A feature is ready tobe released when you are convinced that you have implemented the best possiblesolution. Meetings take place as needed, with only the people that are actually involvedbeing required to be present. At any time in the process, ideas, suggestions andcriticism from anybody in the hierarchy is welcome and is seriously considered. Yourideas are welcome, even if they mean that we have to change a lot of code to makethings better.We have published several scientific articles in the areas of Artificial Intelligence andComputer Graphics and we will encourage you to do the same. We sponsor visits toconferences and have close relationships with universities and research institutes in theU.S. and Germany.think-cell encourages a healthy work-life balance. We do not work at night or on weekends, and support our staff's families with a full-time company nanny. She is
available for free when children are sick, or when you just feel like spending an eveningout.We pay very competitive salaries and offer our developers EUR 130,000 annuallyfollowing one year of employment. If necessary, we will go out of our way to help yourelocate to Berlin, and will do what we can to help you acquire a work permit. While youshould be able to communicate effectively in English, knowing German is not required.German language courses can be arranged, if desired.