The document discusses motor learning and the stages of learning a motor skill: cognitive, associative, and autonomous. It explains that motor learning occurs through practice and experience, leading to changes in the brain and nervous system. The cognitive stage involves understanding a skill, the associative stage refines the skill through feedback and practice, and the autonomous stage involves automatic performance of the skill with little conscious thought. It also outlines various factors that can influence motor skill learning, such as individual differences, task complexity, and types of practice.
The document discusses motor learning and the stages of learning a motor skill: cognitive, associative, and autonomous. It explains that motor learning occurs through practice and experience, leading to changes in the brain and nervous system. The cognitive stage involves understanding a skill, the associative stage refines the skill through feedback and practice, and the autonomous stage involves automatic performance of the skill with little conscious thought. It also outlines various factors that can influence motor skill learning, such as individual differences, task complexity, and types of practice.
The document discusses motor learning and the stages of learning a motor skill: cognitive, associative, and autonomous. It explains that motor learning occurs through practice and experience, leading to changes in the brain and nervous system. The cognitive stage involves understanding a skill, the associative stage refines the skill through feedback and practice, and the autonomous stage involves automatic performance of the skill with little conscious thought. It also outlines various factors that can influence motor skill learning, such as individual differences, task complexity, and types of practice.
The document discusses motor learning and the stages of learning a motor skill: cognitive, associative, and autonomous. It explains that motor learning occurs through practice and experience, leading to changes in the brain and nervous system. The cognitive stage involves understanding a skill, the associative stage refines the skill through feedback and practice, and the autonomous stage involves automatic performance of the skill with little conscious thought. It also outlines various factors that can influence motor skill learning, such as individual differences, task complexity, and types of practice.
internal processes associated with practice or experience leading to relatively permanent changes in the capability for skilled behavior.” • In other words, motor learning is when complex processes in the brain occur in response to practice or experience of a certain skill resulting in changes in the central nervous system that allow for production of a new motor skill. There are three stages in which motor learning occurs 1. Cognitive Stage– This is the earliest phase of learning when the performer understands what needs to be done. During this initial stage of motor learning, the goal is to develop an overall understanding of the skill. There is quite a lot of trial and error at this phase, successful strategies should be reinforced and unsuccessful ones dismissed • The learner must determine what the objective of the skill is and begin to process environmental factors that will affect their ability to produce the skill. Beginners are not always aware of what they did wrong, nor do they know how to correct errors. They need basic, specific instruction and feedback during this. Teacher may employ demonstration or other methods of guidance. • When learning a new skill we all start at the cognitive phase. At this point we learn how to perform the skill. We create a mental picture of how the skill is performed. Trainers and coaches will: – Give clear demonstrations – Provide simple instructions – Have short periods for practicing – Give praise for the correct action – Emphasize the technique and not the outcome 2. Associative Stage – In the associative or motor phase the performer practices and associates the movements produced with the mental image. At this stage the athlete understands the fundamentals of the skill and is in the process of refining the skill. They experience fewer errors and can detect some of them on their own. Performances are more consistent and learners begin to know what is relevant and what is not. • During the associative stage, students improve their practice and get a feel for the skill. The proper technique is learnt by this stage so concentration on practicing the skill is important. • Students make fewer errors and they are able to analyse their own movements and make corrections. Internal feedback from our senses as well as external feedback from the coach is used to help make corrections. Most athletes do not move beyond this stage. Coaches of players in the associative stage should: • Teach movement patterns first and then add other environmental situations (game-like situations). • Provide variable practice situations. For example, soccer passing could include ‘keep off’ and corner passing. • Use both knowledge of performance (KP) and knowledge of results (KR) feedback, and avoid giving feedback on every attempt. • Practice skills randomly rather than in blocks. • Encourage the use of mental imagery. 3. Autonomous Stage – This is the last of the stages of learning. At this point the skill is well learned. The athlete performs the skill automatically without having to focus on execution. There are few errors and athletes can detect and know how to correct them. They can concentrate more on other aspects of the game. Progression to this level of learning allows the learner to perform the skill in any environment with very little cognitive involvement compared to the first stage. • For performers to stay at this stage they must continuously refer back to the associative phase where practice ensures that motor programmes are reinforced. • Watching Brian Lara skilfully and repeatedly stroke a ball for four runs between fielders is the evidence of this phase. The use of the coach becomes limited as they are able to detect and deal with their own errors. Coaches assist with the finer details of the skill such as tactics and mental preparation. There are many factors that influence motor skill learning: • individual differences • psychosocial aspects • task complexity • type of skill taught (open/ closed) • styles of instruction • presentation style • type of practice – massed • types of practice – distributed Explain any 1 of these factors as it applies to influencing motor skill learning (but know all 8) Factors Influencing Motor Skill Learning Individual differences: • Readiness – psychological and physiological influencing the ability and willingness to learn • Motivation – need and drive to learn/ arousal to action. • Experience • Age • Gender • Social and economic background • Intelligence and skill level. • Personality – introverts and extroverts. • Genetics • Culture and environment • Emotions - In general, while positive emotions like joy, happiness, elation, etc., have facilitative effect on performance negative emotions such as anger, fear, anxiety, over-arousal, etc., put hurdles in the way of performance. • Race • Somatotype (body shape) • Muscle-fibre composition • Information-processing capacity • Aptitude for the activity - Aptitude assume that individuals have inherent strengths and weaknesses, and have a natural inclination toward success or failure in specific areas based on their innate characteristics. An aptitude test does not test knowledge Psychosocial Aspects Psychosocial characteristics is commonly described as an individual’s psychological development in relation to his/her social and cultural environment. “Psychosocial” means “pertaining to the influence of social factors on an individual’s mind or behavior, and to the interrelation of behavioral and social factors” Task complexity and type The complexity of a skill to be learnt is obviously important in the acquisition of the skill. Movement tasks may be classified according to different criteria: • The stability of the environment—open or closed • The precision of the movement—gross or fine motor • The distinctiveness of the beginning and end points—continuous, serial or discrete • Timing—externally paced or self-paced. Open or Close skills Close skills are performed in environments that are stable and predictable as possible. Therefore environment has little effect on how the skill is performed. The performer can use pre-learned skills or patterns of movement without having to make the major changes. Examples of closed skills are those involved in golf, archery, weightlifting and synchronized swimming. Open skills are performed in a changing, unpredictable environment. Changes in environment affects how the skill is performed. The unpredictability of the environment forces the performer to respond in a variety of ways, some of which might not have been practised in training. Examples of open skill are batting in cricket, tackling a player in soccer, executing a set play in rugby union or making a ground stroke in tennis Externally paced or Self-paced Self-paced - the athlete who determines at what pace actions should occur. The athlete can execute the movement at a desired speed and method. For example, a golfer places the tee and ball where the golfer chooses, approaches the ball when ready to do so, takes a predetermined number of practice swings, looks up the fairway, and then swings—all at a pace determined by the golfer. Externally paced - External conditions/ the environment determine what pace actions should occur. The timing of the performer’s response are initiated by actions from an external source or stimulus such as the opposition, the weather and the time left in the game. The unpredictability of the environment forces the performer to respond in a variety of ways. Fine and gross skills Fine motor skills require more precision and coordination. When we think about hand and eye coordination, fine motor skills are required. Each time a child picks up a pencil, plays with small toys, touches their nose, or eats, they are using their fine motor skills. These skills seem simple to adults, but require concentration for children to develop them. Examples of fine motor skills include: • spinning a ball when bowling • throwing darts. Gross motor skills are responsible for movement and include activities that involve moving major areas of the body. For instance, running, jumping, climbing, throwing, standing, and sitting are examples of gross motor skills. Children use their large muscle groups and move most or all of their bodies when utilizing their gross motor skills. Discrete, continuous and serial skills Discrete motor skill are skills that have a clearly defined starting and finishing point. Example throwing a ball or performing a dive. Continuous motor skill are skills with an arbitrary start or end point. Example swimming and running, they are so classified because the beginning and end points are determined by the performer, and not by the task itself. Serial motor skill is when a series of discrete motor skills are put together. Example performing a dance routine, bowling a cricket ball and shooting an arrow in archery. In these situations a specific series of movements must be performed in a specific order for the task to be performed properly. Types of Practice How a skill is practised will determine how that skill is acquired and performed. Perfect practice makes perfect performance. Types of practice methods include the following: • speed and accuracy • massed and distributed • whole and part. Speed and accuracy practice - Speed and accuracy are task specific and should relate to the final expectations of the performance. When speed is predominant for a skill, early emphasis on speed is preferable. When accuracy is needed, early emphasis on accuracy is better. If attention is directed solely to accuracy when learning, speed will gradually improve. If attention is directed solely to speed, however, accuracy tends to diminish. Beginners should concentrate on accuracy, and then increase speed. The length of time spent practising skills and the time spent at rest are important training considerations. Massed practice is a relatively continuous type of practice in which the rest periods are either very short or non-existent; for example, when a netball goal shooter practises shooting for 20 minutes continuously. Massed practice is preferable for: • highly skilled performers • highly motivated performers. Distributed practice occurs when periods of rest, or periods of practising other skills, are equal to (or longer than) periods of practising the primary skill. An example of this is a netball goal shooter practising shots from the right for 10 minutes, having a break for 10 minutes, then practising shooting from the left for a further 10 minutes, followed by rest for a further 15 minutes. For improving performance, distributed practice is more effective than massed practice because it allows for feedback to be given, and decreases the likelihood of fatigue. Distributed practice is preferable for: • the novice • in situations where energy demands are high • when the task is difficult or boring. Whole and Part practice This method refers to whether skills should be practised in parts or as a whole. For example, should a softball hit be taught in its entirety or in its component parts, such as stance, grip, swing and follow- through? The concepts of task complexity and task organisation aid in this decision. Task complexity refers to how many parts or component parts are present, and the intellectual demands of the task. A dance routine has a high level of task complexity, whereas weightlifting has a low level of task complexity. Task organisation refers to how the component parts of the task are interrelated. A jump shot in basketball has a high degree of task organisation because the parts of it are interrelated—with each part being highly dependent upon another to achieve the objective. Styles of instruction/Teaching style • The authority style is primarily used in a lecture or auditorium setting, whereby the teacher will give a lengthy, one-way discussion on a pre- assigned topic whilst students take notes and memorise key pieces of information. • The delegator or group style is for subjects that necessitate group work, peer feedback or lab- based learning. As a delegator, the teacher may take an observer role to promote collaboration and encourage peer-to-peer learning. • The facilitator or activity-based style encourage self-learning in the classroom through increased peer to teacher learning. Unlike the lecture style, teachers ask students to question rather than simply have the answer given to them. • The demonstrator style retains authority in the classroom. However, instead of relying solely on a verbal lecture, the demonstrator style combines lectures with other teaching forms, including multimedia presentations, demonstrations and class activities. • The hybrid style - some teachers adopt an integrated teaching style that incorporates their personality, preferences and interests into their teaching. This strategy is known as the hybrid style, and is popular in subjects like English, Science and Religious Studies. Teachers who use the hybrid style are able to tailor their tutoring for different pupils, incorporating extra-curricular knowledge to develop a deeper knowledge of a particular topic