Chap6 Feres Shert
Chap6 Feres Shert
Chap6 Feres Shert
The historical origin of Feres Shert/ Horse riding cultural game of Ethiopia/
Our forefathers have used horses as a means of transportation before the emergence of
modern water, air and road transportation for various purposes. They were also defending
foreign invaders using horses, javelin, shield and sword to fight against them.
Feres Shert/Horse riding/ was commonly used to send messages before the emergence of
telephone and radio. It was also used to escape from enemies.
At the moment, the Ethiopian Cultural Sport Federation is expanding Feres Shert as one
of the cultural sports in Ethiopia by undertaking various competitions.
Rule One
Article 1: Meaning:-
1.1 Feres Shert is a cultural horse riding race in which one player rides in accordance
with the rules of the game from 400-600 meter distances in a bid to proceed or
beat.
Rule Two
Article 2: The playing field and materials
2.1 The size of the riding field for Feres Shert/cultural horse riding/
2.1.1 The length of the field is 400-600 meter, a width not less than 48 meter and
not more than 60 meter. The field has a rectangular form.
2.1.2 The field should be prepared in a smooth surface which is suitable for horse
riding.
Rule Three
10.1 A player and his/her horse may continue the race after falling down on the ground
if they are no out of the race lines in the case of Feres Shert.
Rule Four
Rule Five
Rule Six
Forbidden Acts and Penalties
Article 16: Forbidden Acts
16.1 A player in the game of Feres Shert should not compete by being out of the lines
16.2 A player in the game of Feres Shert should not start the game before the
permission of the starter referee.
16.3 Attending on the game after using alcohols, Drugs and illegal stimulating plants
and/or used these for the horse.
16.4 Disgracing the referee and the decisions made by him/ her.
16.5 And abusing and insulting spectators, members of the committee and opponent
teams.
16.6 Insulting, fighting or trying to fight with referees, spectators and members of the
committee.
17.1 A player who violates the part under 16.1 on Article 16 will get 0 points and will
lose the game.
17.2 A player who violates the part on Article 16 mentioned under 16.2, 16.4 and 16.5
will get yellow card if he violates for the first time while he will be given a red
and suspended if he/she repeated that misconduct for the second time.
17.3 A player who violates the part on Article 16 that is mentioned under 16.3, 16.6
will get a red and suspended if he/she violates the acts.
Rule Seven
Article 18: About point scoring, losing of the game due to forfeit and
end of the game
18.1 Point scoring
18.1.1 The player that comes first will get 7 points
18.1.2 The player that comes 2nd will get 5 points
18.1.3 The player that comes 3rd will get 4 points
18.1.4 The player that comes 4th will get 3 points
18.1.5 The player that comes 5th will get 2 points
18.1.6 The player that comes 6th will get 1 point
18.2 Losing due to becoming absent on the game
18.2.1 A player will lose the game if He /she get absent for over 10 minutes of the
game time
18.2.2 If a player didn’t obey the rules of the game and the orders given to the
starting line referee,
18.3 End of the Game
18.3.1 The game will be over if the competitors’ finishes the 400 or 600 meter
distance of the race after passing through the necessary qualifications.