Chap6 Feres Shert

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Chapter Six- Feres Shert/ Horse Race/

The historical origin of Feres Shert/ Horse riding cultural game of Ethiopia/
Our forefathers have used horses as a means of transportation before the emergence of
modern water, air and road transportation for various purposes. They were also defending
foreign invaders using horses, javelin, shield and sword to fight against them.
Feres Shert/Horse riding/ was commonly used to send messages before the emergence of
telephone and radio. It was also used to escape from enemies.
At the moment, the Ethiopian Cultural Sport Federation is expanding Feres Shert as one
of the cultural sports in Ethiopia by undertaking various competitions.
Rule One
Article 1: Meaning:-
1.1 Feres Shert is a cultural horse riding race in which one player rides in accordance
with the rules of the game from 400-600 meter distances in a bid to proceed or
beat.

Rule Two
Article 2: The playing field and materials
2.1 The size of the riding field for Feres Shert/cultural horse riding/
2.1.1 The length of the field is 400-600 meter, a width not less than 48 meter and
not more than 60 meter. The field has a rectangular form.
2.1.2 The field should be prepared in a smooth surface which is suitable for horse
riding.

Article 3: Lanes of the playing track


3.1 There should exist 6 lanes in the playing field of Feres Shert
3.2 Each lanes of the playing field should have a minimum of 8 and a maximum of 10
meter breadth.
3.3 The lines should be made in its outer layer with a breadth of 10cm with gypsum.
3.4 The inner lines are made together with a flag having the length of 1 meter at each
10 meter distances and a flag having a length of 2m at every 100 meter distances.
Article 4: The starting and finishing lines
4.1 It is possible to start and finish the race in both the two lengths of the field as far
as the field is smooth.
Article 5: The starting line of the race
5.1 The starting line of the race should have an identified line with a special symbol
that could be visible for everybody.
Article 6: The finishing lines of the field
6.1 The finishing line of the field is the last line area of the field
Article 7 Different materials used in the game
7.1 Saddle, Erkeb, fingers of Erkeb, Arkessa,Gilas, suitable key made of metal, Falo,
jewlerries of bridle, zeb,komo,wudella, the collecting Fechefech, Afaro as well as
zake.
7.2 Different jewelries that decorates the horse
7.3 70 meter length thin stick like object that awakens the horse to move after being
beaten by it.

Rule Three

Article 8: The types of the game and the way it is started

8.1 The types of the game


8.1.1 Feres Shert in an adult category is held in both male and female categories.
8.1.2 The competitors in the game should be over 18 years of age and below the
age of 60.

Article 9: About starting the game

9.1 Competitors should exceed 6 in number at once


9.2 The players start the game by locating the front legs of their horses
9.3 The referee gives either a visible symbol or a hearable sound to start the game.
9.4 If the numbers of players in the game are large in number, the players will be
divided in to two. Whereas if the number of players is small in number, they will
play at one in a knock out situation in both cases
Article 10: Ways by which a player may continue the game after falling

10.1 A player and his/her horse may continue the race after falling down on the ground
if they are no out of the race lines in the case of Feres Shert.

Rule Four

Article 11: Competitors, coaches and team leaders


11.1 A team may register two players though it is only one of them to take part on the
race at once.
11.2 The players should clearly know and obey the rules of the game
11.3 Any player of Feres Shert may formally talk to the referee with a disciplined
communication.

Article 12: The dressing of the rider/the player/


12.1 He/she wears the cultural dressing of the locality
12.2 Players should have a helmet for their head
12.3 Players can wear shoes or can play merely with their barefoot if they can stick
their leg with the object under the main body of the horse on which the leg of the
player rests.

Article 13: Duties and responsibilities of the coach


13.1 The coach is the first responsible person for the general discipline of his team
13.2 He /She is the first responsible person to make substitutes
13.3 The coach should register his/her team showing their cards before 30 minutes of
the start of the game
13.4 Responsible for coaching and designing programs for the team
13.5 He/ She should obey the rules of the game

Article 14: Duties and responsibilities of the team leader


14.1 He/ she should let the players of the team to obey the rules of the game
14.2 He/she is the first responsible person for any kind of misconduct
14.3 He/ She should attend all meetings when invited
14.4 He/ She should obey the rules of the game

Rule Five

Article 15: Referees

15.1 Referees leading the game


15.1.1 The game is led by 13 referees
15.1.1.1 One starter/ main / refereeTwo One referee that controls the
starting line
15.1.1.2 Three Four referees that controls the race at every 100 meter
15.1.1.3 Six finishing line referees to identify the ranks of players at the
finishing line
15.1.1.4 One point scorer referee
15.1 Duties and responsibilities of the main referee
15.1.1 Assign referees closely with the referees committee
15.1.2 Controls the general process of the game
15.1.3 Announces the result to the responsible body after signing on the result list
15.1.4 Checks the identity cards of players with the starter and the line referees in a
bid check the appropriateness of players
15.1.5 Checks the horses with the starter and the line referees in a bid check their
appropriateness
15.1.6 He/ she stands in front of the horses at the right side of the playing field
15.1.7 The main referee will start the game after looking at the sign given for him
by the starting line referee.
15.1.8 At the end he signs to approve that the points listed on the sheet are
accurate.
15.2 The starting line referee
15.2.1 Checks and approves the identity cards of players and their number with the
starter referees in a bid check the appropriateness of players
15.2.2 Checks the appropriateness of horses with the starter referee
15.2.3 Approves whether or not the playing horses are at the right starting position.
15.2.4 Checks the positioning of the horses and goes out of the left and shows his
flag to the started referee
15.2.5 At the end of the competition he/she signs for the reliability of the result
registered
15.3 Duties and responsibilities of the referees at the middle of the 100 meter
distance
15.3.1 Checks on the right riding of the horses on the given line by standing at the
middle of the 100 meter.
15.3.2 Signs for the approval of accuracy of the result at the end of the game
15.4 Referees who takes the ranks of competitors at the end of the race
15.4.1 Registers and takes the number of the competitors that are assigned and their
ranks
15.4.2 The referees who take 1st to 3rd rank will stand at the right while those who
identified in the 4th to 6th ranks will stand at the left after the game
15.4.3 They also Sign for the accuracy of the result at the end of the game
15.5 Duties and responsibilities of the point scorer referee
15.5.1 Registers the competitors on the lists prepared for the game
15.5.2 The starting line referees Shows the readiness of players at the beginning of
the game
15.5.3 Registers the scored points given from the ranking registering referees at the
final line of the field
15.5.4 Signs for the accuracy of the result at the end of the game

Rule Six
Forbidden Acts and Penalties
Article 16: Forbidden Acts
16.1 A player in the game of Feres Shert should not compete by being out of the lines
16.2 A player in the game of Feres Shert should not start the game before the
permission of the starter referee.
16.3 Attending on the game after using alcohols, Drugs and illegal stimulating plants
and/or used these for the horse.
16.4 Disgracing the referee and the decisions made by him/ her.
16.5 And abusing and insulting spectators, members of the committee and opponent
teams.
16.6 Insulting, fighting or trying to fight with referees, spectators and members of the
committee.

Article 17: Penalties:-

17.1 A player who violates the part under 16.1 on Article 16 will get 0 points and will
lose the game.
17.2 A player who violates the part on Article 16 mentioned under 16.2, 16.4 and 16.5
will get yellow card if he violates for the first time while he will be given a red
and suspended if he/she repeated that misconduct for the second time.
17.3 A player who violates the part on Article 16 that is mentioned under 16.3, 16.6
will get a red and suspended if he/she violates the acts.

Rule Seven
Article 18: About point scoring, losing of the game due to forfeit and
end of the game
18.1 Point scoring
18.1.1 The player that comes first will get 7 points
18.1.2 The player that comes 2nd will get 5 points
18.1.3 The player that comes 3rd will get 4 points
18.1.4 The player that comes 4th will get 3 points
18.1.5 The player that comes 5th will get 2 points
18.1.6 The player that comes 6th will get 1 point
18.2 Losing due to becoming absent on the game
18.2.1 A player will lose the game if He /she get absent for over 10 minutes of the
game time
18.2.2 If a player didn’t obey the rules of the game and the orders given to the
starting line referee,
18.3 End of the Game
18.3.1 The game will be over if the competitors’ finishes the 400 or 600 meter
distance of the race after passing through the necessary qualifications.

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