JavaScript Interview Questions and Answers (2023) - InterviewBit
JavaScript Interview Questions and Answers (2023) - InterviewBit
JavaScript, created by Brendan Eich in 1995, is one of the most widely used web development
languages. It was designed to build dynamic web pages at first. A script is a JS program that may
be added to the HTML of any web page. When the page loads, these scripts execute automatically.
A language that was originally designed to build dynamic web pages may now be run on the server
and on almost any device that has the JavaScript Engine installed.
After HTML and CSS, JavaScript is the third biggest web technology. JavaScript is a scripting
language that may be used to construct online and mobile apps, web servers, games, and more.
JavaScript is an object-oriented programming language that is used to generate websites and
applications. It was created with the intention of being used in a browser. Even today, the server-side
version of JavaScript known as Node.js may be used to create online and mobile apps, real-time
applications, online streaming applications, and videogames. Javascript frameworks, often known
as inbuilt libraries, may be used to construct desktop and mobile programs. Developers may save a
lot of time on monotonous programming jobs by using these code libraries, allowing them to focus
on the production work of development.
The InterviewBit team has compiled a thorough collection of top Javascript Interview Questions
and Answers to assist you in acing your interview and landing your desired job as a Javascript
Developer.
To know the type of a JavaScript variable, we can use the typeof operator.
1. Primitive types
String - It represents a series of characters and is written with quotes. A string can be represented
using a single or a double quote.
Example :
Get be
Number - It represents a number and can Placed at Top
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or without decimals.with Scaler
Example :
BigInt - This data type is used to store numbers which are above the limitation of the Number
data type. It can store large integers and is represented by adding “n” to an integer literal.
Example :
Boolean - It represents a logical entity and can have only two values : true or false. Booleans are
generally used for conditional testing.
Example :
var a = 2;
var b = 3;
var c = 2;
(a == b) // returns false
(a == c) //returns true
Undefined - When a variable is declared but not assigned, it has the value of undefined and it’s
type is also undefined.
Example :
Example :
var z = null;
Symbol - It is a new data type introduced in the ES6 version of javascript. It is used to store an
anonymous and unique value.
Example :
2. Non-primitive types
Primitive data types can store only a single value. To store multiple and complex values, non-
primitive data types are used.
Object - Used to store collection of data.
Example:
var obj1 = {
x: 43,
y: "Hello world!",
z: function(){
return this.x;
}
}
Note- It is important to remember that any data type that is not a primitive data type, is
of Object type in javascript.
Hoisting is the default behaviour of javascript where all the variable and function declarations are
moved on top.
Example 1:
hoistedVariable = 3;
console.log(hoistedVariable); // outputs 3 even when the variable is declared after it is initia
var hoistedVariable;
Example 2:
hoistedFunction(); // Outputs " Hello world! " even when the function is declared after calling
function hoistedFunction(){
console.log(" Hello world! ");
}
Example 3:
Getvariable
doSomething(); // Outputs 33 since the local Placed“x”
at Top Product
is hoisted Companies
inside the localwith Scaler
scope
Note - Variable initializations are not hoisted, only variable declarations are hoisted:
var x;
console.log(x); // Outputs "undefined" since the initialization of "x" is not hoisted
x = 23;
Note - To avoid hoisting, you can run javascript in strict mode by using “use strict” on
top of the code:
"use strict";
x = 23; // Gives an error since 'x' is not declared
var x;
The debugger for the browser must be activated in order to debug the code. Built-in debuggers may
be switched on and off, requiring the user to report faults. The remaining section of the code should
stop execution before moving on to the next line while debugging.
Both are comparison operators. The difference between both the operators is that “==” is used to
compare values whereas, “ === “ is used to compare both values and types.
Example:
var x = 2;
var y = "2";
(x == y) // Returns true since the value of both x and y is the same
(x === y) // Returns false since the typeof x is "number" and typeof y is "string"
1. From the very beginning, the 'var' keyword was used in JavaScript programming whereas the
keyword 'let' was just added in 2015.
2. The keyword 'Var' has a function scope. Anywhere in the function, the variable specified using
var is accessible but in ‘let’ the scope of a variable declared with the 'let' keyword is limited to
the block in which it is declared. Let's start with a at
Get Placed Block
Top Scope.
Product Companies with Scaler
3. In ECMAScript 2015, let and const are hoisted but not initialized. Referencing the variable in the
block before the variable declaration results in a ReferenceError because the variable is in a
"temporal dead zone" from the start of the block until the declaration is processed.
Practice Problems
Solve these problems to ace this concept
Implicit type coercion in javascript is the automatic conversion of value from one data type to
another. It takes place when the operands of an expression are of different data types.
String coercion
String coercion takes place while using the ‘ + ‘ operator. When a number is added to a string, the
number type is always converted to the string type.
Example 1:
var x = 3;
var y = "3";
x + y // Returns "33"
Example 2:
var x = 24;
var y = "Hello";
x + y // Returns "24Hello";
Note - ‘ + ‘ operator when used to add two numbers, outputs a number. The
same ‘ + ‘ operator when used to add two strings, outputs the concatenated
string:
When JavaScript sees that the operands of the expression x + y are of different types ( one being a
number type and the other being a string type ), it converts the number type to the string type and
then performs the operation. Since after conversion, both the variables are of string type, the ‘ + ‘
operator outputs the concatenated string “33” in the first example and “24Hello” in the second
example.
Note - Type coercion also takes place when using the ‘ - ‘ operator, but the
difference while using ‘ - ‘ operator is that, a string is converted to a number
and then subtraction takes place.
var x = 3;
Var y = "3";
x - y //Returns 0 since the variable y (string type) is converted to a number type
Boolean Coercion
Boolean coercion takes place when using logical operators, ternary operators, if statements, and
loop checks. To understand boolean coercion in if statements and operators, we need to understand
truthy and falsy values.
Truthy values are those which will be converted (coerced) to true. Falsy values are those which will
be converted to false.
All values except false, 0, 0n, -0, “”, null, undefined, and NaN are truthy values.
If statements:
Example:
var x = 0;
var y = 23;
if(x) { console.log(x) } // The code inside this block will not run since the value of x is 0(Fa
if(y) { console.log(y) } // The code inside this block will run since the value of y is 23 (Tru
Logical operators:
Logical operators in javascript, unlike operators in other programming languages, do not return true
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or false. They always return one of the operands.
OR ( | | ) operator - If the first value is truthy, then the first value is returned. Otherwise, always the
second value gets returned.
AND ( && ) operator - If both the values are truthy, always the second value is returned. If the first
value is falsy then the first value is returned or if the second value is falsy then the second value is
returned.
Example:
var x = 220;
var y = "Hello";
var z = undefined;
if( x && y ){
console.log("Code runs" ); // This block runs because x && y returns "Hello" (Truthy)
}
if( x || z ){
console.log("Code runs"); // This block runs because x || y returns 220(Truthy)
}
Equality Coercion
Equality coercion takes place when using ‘ == ‘ operator. As we have stated before
While the above statement is a simple way to explain == operator, it’s not completely true
The reality is that while using the ‘==’ operator, coercion takes place.
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The ‘==’ operator, converts both the operands Placed at Top
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and then with
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them.
Example:
var a = 12;
var b = "12";
a == b // Returns true because both 'a' and 'b' are converted to the same type and then compared.
Coercion does not take place when using the ‘===’ operator. Both operands are not converted to the
same type in the case of ‘===’ operator.
Example:
var a = 226;
var b = "226";
a === b // Returns false because coercion does not take place and the operands are of different ty
JavaScript is a dynamically typed language. In a dynamically typed language, the type of a variable
is checked during run-time in contrast to a statically typed language, where the type of a variable is
checked during compile-time.
Since javascript is a loosely(dynamically) typed language, variables in JS are not associated with
any type. A variable can hold the value of any data type.
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For example, a variable that is assigned a number type can be converted to a string type:
var a = 23;
var a = "Hello World!";
NaN property represents the “Not-a-Number” value. It indicates a value that is not a legal number.
Note- isNaN() function converts the given value to a Number type, and then
equates to NaN.
In JavaScript, primitive data types are passed by value and non-primitive data types are passed by
reference.
For understanding passed by value and passed by reference, we need to understand what happens
when we create a variable and assign a value to it,
var x = 2;
In the above example, we created a variable x and assigned it a value of “2”. In the background, the
“=” (assign operator) allocates some space in the memory, stores the value “2” and returns the
location of the allocated memory space. Therefore, the variable x in the above code points to the
location of the memory space instead of pointing to the value 2 directly.
Assign operator behaves differently when dealing with primitive and non-primitive data types,
In the above example, the assign operator knows that the value assigned to y is a primitive type
(number type in this case), so when the second line code executes, where the value of y is assigned
to z, the assign operator takes the value of y (234) and allocates a new space in the memory and
returns the address. Therefore, variable z is not pointing to the location of variable y, instead, it is
pointing to a new location in the memory.
var z = y;
From the above example, we can see that primitive data types when passed to another variable, are
passed by value. Instead of just assigning the same address to another variable, the value is passed
and new space of memory is created.
In the above example, the assign operator directly passes the location of the variable obj to the
variable obj2. In other words, the reference of the variable obj is passed to the variable obj2.
var obj = #8711; // obj pointing to address of { name: "Vivek", surname: "Bisht" }
var obj2 = obj;
obj1.name = "Akki";
console.log(obj2);
// Returns {name:"Akki", surname:"Bisht"} since both the variables are pointing to the same address.
From the above example, we can see that while passing non-primitive data types, the assign
operator directly passes the address (reference).
Syntax of IIFE :
(function(){
// Do something;
})();
To understand IIFE, we need to understand the two sets of parentheses that are added while
creating an IIFE :
(function (){
//Do something;
})
While executing javascript code, whenever the compiler sees the word “function”, it assumes that we
are declaring a function in the code. Therefore, if we do not use the first set of parentheses, the
compiler throws an error because it thinks we are declaring a function, and by the syntax of
declaring a function, a function should always have a name.
function() {
//Do something;
}
// Compiler gives an error since the syntax of declaring a function is wrong in the code above.
To remove this error, we add the first set of parenthesis that tells the compiler that the function is
not a function declaration, instead, it’s a function expression.
(function (){
//Do something;
})();
From the definition of an IIFE, we know that our code should run as soon as it is defined. A function
runs only when it is invoked. If we do not invoke the function, the function declaration is returned:
(function (){
// Do something; Get Placed at Top Product Companies with Scaler
})
// Returns the function declaration
In ECMAScript 5, a new feature called JavaScript Strict Mode allows you to write a code or a
function in a "strict" operational environment. In most cases, this language is 'not particularly severe'
when it comes to throwing errors. In 'Strict mode,' however, all forms of errors, including silent errors,
will be thrown. As a result, debugging becomes a lot simpler. Thus programmer's chances of
making an error are lowered.
Functions that operate on other functions, either by taking them as arguments or by returning
them, are called higher-order functions.
function higherOrder(fn) {
fn();
}
function higherOrder2() {
return function() {
return "Do something"; Get Placed at Top Product Companies with Scaler
}
}
var x = higherOrder2();
x() // Returns "Do something"
The “this” keyword refers to the object that the function is a property of.
The value of the “this” keyword will always depend on the object that is invoking the function.\
function doSomething() {
console.log(this);
}
doSomething();
What do you think the output of the above code will be?
The “this” keyword refers to the object that the function is a property of.
Since the function is invoked in the global context, the function is a property of the global object.
Therefore, the output of the above code will be the global object. Since we ran the above code
inside the browser, the global object is the window object.
Example 2:
var obj = {
name: "vivek",
getName: function(){
console.log(this.name);
}
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}
obj.getName();
In the above code, at the time of invocation, the getName function is a property of the object obj ,
therefore, this keyword will refer to the object obj, and hence the output will be “vivek”.
Example 3:
var obj = {
name: "vivek",
getName: function(){
console.log(this.name);
}
Although the getName function is declared inside the object obj, at the time of invocation,
getName() is a property of obj2, therefore the “this” keyword will refer to obj2.
The silly way to understand the “this” keyword is, whenever the function is invoked, check the object
before the dot. The value of this . keyword will always be the object before the dot.
If there is no object before the dot-like in example1, the value of this keyword will be the global
object.
Example 4:
var obj1 = {
address : "Mumbai,India",
getAddress: function(){
console.log(this.address);
}
} Get Placed at Top Product Companies with Scaler
var getAddress = obj1.getAddress;
var obj2 = {name:"akshay"};
obj2.getAddress();
Although in the code above, this keyword refers to the object obj2, obj2 does not have the property
“address”‘, hence the getAddress function throws an error.
Normally, we declare a function and call it, however, anonymous functions may be used to run a
function automatically when it is described and will not be called again. And there is no name for
these kinds of functions.
1. call():
function sayHello(){
return "Hello " + this.name;
}
sayHello.call(obj);
call() method allows an object to use the method (function) of another object.
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Example 2:
var person = {
age: 23,
getAge: function(){
return this.age;
}
}
var person2 = {age: 54};
person.getAge.call(person2);
// Returns 54
function saySomething(message){
return this.name + " is " + message;
}
var person4 = {name: "John"};
saySomething.call(person4, "awesome");
// Returns "John is awesome"
apply()
The apply method is similar to the call() method. The only difference is that,
call() method takes arguments separately whereas, apply() method takes arguments as an array.
function saySomething(message){
return this.name + " is " + message;
}
var person4 = {name: "John"};
saySomething.apply(person4, ["awesome"]);
2. bind():
This method returns a new function, where the value of “this” keyword will be bound to the
owner object, which is provided as a parameter.
Example with arguments:
var bikeDetails = {
displayDetails: function(registrationNumber,brandName){
return this.name+ " , "+ "bike details: "+ registrationNumber + " , " + brandName;
}
} Get Placed at Top Product Companies with Scaler
var person1 = {name: "Vivek"};
detailsOfPerson1();
//Returns Vivek, bike details: TS0122, Bullet
16. What is the difference between exec () and test () methods in javascript?
add(3)(4)
For Example, if we have a function f(a,b), then the function after currying, will be transformed to f(a)
(b).
By using the currying technique, we do not change the functionality of a function, we just change the
way it is invoked.
function currying(fn){
return function(a){
return function(b){
return fn(a,b);
}
}
}
As one can see in the code above, we have transformed the function multiply(a,b) to a function
curriedMultiply , which takes in one parameter at a time.
External JavaScript is the JavaScript Code (script) written in a separate file with the extension.js,
and then we link that file inside the <head> or <body> element of the HTML file where the code is to
be placed.
1. It allows web designers and developers to collaborate on HTML and javascript files.
2. We can reuse the code.
3. Code readability is simple in external javascript.
Scope in JS determines the accessibility of variables and functions at various parts of one’s code.
In general terms, the scope will let us know at a given part of code, what are variables and functions
we can or cannot access.
Global Scope: Variables or functions declared in the global namespace have global scope, which
means all the variables and functions having global scope can be accessed from anywhere inside
the code.
function sendMessage(){
return globalVariable; // can access globalVariable since it's written in global space
}
function sendMessage2(){
return sendMessage(); // Can access sendMessage function since it's written in global space
}
sendMessage2(); // Returns “Hello world”
Function Scope: Any variables or functions declared inside a function have local/function scope,
which means that all the variables and functions declared inside a function, can be accessed from
within the function and not outside of it.
function awesomeFunction(){
var a = 2;
Block Scope: Block scope is related to the variables declared using let and const. Variables declared
with var do not have block scope. Block scope tells us that any variable declared inside a block { },
can be accessed only inside that block and cannot be accessed outside of it.
{
let x = 45;
}
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console.log(x); // Gives reference error since x cannot be accessed outside of the block
for(let i=0; i<2; i++){
// do something
}
console.log(i); // Gives reference error since i cannot be accessed outside of the for loop block
Scope Chain: JavaScript engine also uses Scope to find variables. Let’s understand that using an
example:
var y = 24;
function favFunction(){
var x = 667;
var anotherFavFunction = function(){
console.log(x); // Does not find x inside anotherFavFunction, so looks for variable inside fav
}
anotherFavFunction();
yetAnotherFavFunction();
}
favFunction();
As you can see in the code above, if the javascript engine does not find the variable in local scope,
it tries to check for the variable in the outer scope. If the variable does not exist in the outer scope,
it tries to find the variable in the global scope.
If the variable is not found in the global space as well, a reference error is thrown.
Closures are an ability of a function to remember the variables and functions that are declared in its
outer scope.
function randomFunc(){
var obj1 = {name:"Vivian", age:45};
return function(){
console.log(obj1.name + " is "+ "awesome"); // Has access to obj1 even when the rando
}
}
initialiseClosure();
The function randomFunc() gets executed and returns a function when we assign it to a variable:
initialiseClosure();
The line of code above outputs “Vivian is awesome” and this is possible because of closure.
When the function randomFunc() runs, it seems that the returning function is using the variable obj1
inside it:
Therefore randomFunc(), instead of destroying the value of obj1 after execution, saves the value in
the memory for further reference. This is the reason why the returning function is able to use the
variable declared in the outer scope even after the function is already executed.
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This ability of a function to store a variable for further reference even after it is executed is called
Closure.
1. Javascript is executed on the client-side as well as server-side also. There are a variety of
Frontend Frameworks that you may study and utilize. However, if you want to use JavaScript on
the backend, you'll need to learn NodeJS. It is currently the only JavaScript framework that may
be used on the backend.
2. Javascript is a simple language to learn.
3. Web pages now have more functionality because of Javascript.
4. To the end-user, Javascript is quite quick.
In the code above, as one can see, we have not defined any property or method called push on the
array “arr” but the javascript engine does not throw an error.
The reason is the use of prototypes. As we discussed before, Array objects inherit properties from
the Array prototype.
The javascript engine sees that the method push does not exist on the current array object and
therefore, looks for the method push inside the Array prototype and it finds the method.
Whenever the property or method is not found on the current object, the javascript engine will
always try to look in its prototype and if it still does not exist, it looks inside the prototype's prototype
and so on.
A callback is a function that will be executed after another function gets executed. In javascript,
functions are treated as first-class citizens, they can be used as an argument of another function,
can be returned by another function, and can be used as a property of an object.
Functions that are used as an argument to another function are called callback functions. Example:
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function divideByHalf(sum){
console.log(Math.floor(sum / 2));
}
function multiplyBy2(sum){
console.log(sum * 2);
}
function operationOnSum(num1,num2,operation){
var sum = num1 + num2;
operation(sum);
}
In the code above, we are performing mathematical operations on the sum of two numbers.
The operationOnSum function takes 3 arguments, the first number, the second number, and the
operation that is to be performed on their sum (callback).
Both divideByHalf and multiplyBy2 functions are used as callback functions in the code above.
These callback functions will be executed only after the function operationOnSum is executed.
Therefore, a callback is a function that will be executed after another function gets executed.
1. Syntax error: Syntax errors are mistakes or spelling problems in the code that cause the
program to not execute at all or to stop running halfway through. Error messages are usually
supplied as well.
2. Logical error: Reasoning mistakes occur when the syntax is proper but the logic or program is
incorrect. The application executes without problems in this case. However, the output findings
are inaccurate. These are sometimes more difficult to correct than syntax issues since these
applications do not display error signals for logic faults.
Memoization is a form of caching where the return value of a function is cached based on its
GetisPlaced
parameters. If the parameter of that function at Top Product
not changed, Companies
the cached with
version of theScaler
function is
returned.
Let’s understand memoization, by converting a simple function to a memoized function:
Note- Memoization is used for expensive function calls but in the following example, we
are considering a simple function for understanding the concept of memoization better.
function addTo256(num){
return num + 256;
}
addTo256(20); // Returns 276
addTo256(40); // Returns 296
addTo256(20); // Returns 276
In the code above, we have written a function that adds the parameter to 256 and returns it.
When we are calling the function addTo256 again with the same parameter (“20” in the case above),
we are computing the result again for the same parameter.
Computing the result with the same parameter, again and again, is not a big deal in the above case,
but imagine if the function does some heavy-duty work, then, computing the result again and again
with the same parameter will lead to wastage of time.
This is where memoization comes in, by using memoization we can store(cache) the computed
results based on the parameters. If the same parameter is used again while invoking the function,
instead of computing the result, we directly return the stored (cached) value.
function memoizedAddTo256(){
var cache = {};
return function(num){
if(num in cache){
console.log("cached value");
return cache[num]
}
else{
cache[num] = num + 256;
return cache[num]; Get Placed at Top Product Companies with Scaler
}
}
}
var memoizedFunc = memoizedAddTo256();
In the code above, if we run the memoizedFunc function with the same parameter, instead of
computing the result again, it returns the cached result.
Recursion is a technique to iterate over an operation by having a function call itself repeatedly until it
arrives at a result.
function add(number) {
if (number <= 0) {
return 0;
} else {
return number + add(number - 1);
}
}
add(3) => 3 + add(2)
3 + 2 + add(1)
3 + 2 + 1 + add(0)
3 + 2 + 1 + 0 = 6
The following function calculates the sum of all the elements in an array by using recursion:
function computeSum(arr){
if(arr.length === 1){
return arr[0];
}
else{
return arr.pop() + computeSum(arr);
} Get Placed at Top Product Companies with Scaler
}
computeSum([7, 8, 9, 99]); // Returns 123
Practice Problems
Solve these problems to ace this concept
If we want to create multiple objects having similar properties and methods, constructor functions
are used.
Note- The name of a constructor function should always be written in Pascal Notation:
every word should start with a capital letter.
Example:
function Person(name,age,gender){
this.name = name;
this.age = age;
this.gender = gender;
}
In the code above, we have created a constructor function named Person. Whenever we want to
create a new object of the type Person, We need to create it using the new keyword:
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var person3 = new Person("Lilly", 17, "female");
The above line of code will create a new object of the type Person. Constructor functions allow us to
group similar objects.
DOM stands for Document Object Model. DOM is a programming interface for HTML and XML
documents.
When the browser tries to render an HTML document, it creates an object based on the HTML
document called DOM. Using this DOM, we can manipulate or change various elements inside
the HTML document.
Example of how HTML code gets converted to DOM:
The charAt() function of the JavaScript string finds a char element at the supplied index. The index
number begins at 0 and continues up to n-1, Here n is the string length. The index value must be
positive, higher than, or the same as the string length.
Browser Object Model is known as BOM. It allows users to interact with the browser. A browser's
initial object is a window. As a result, you may call all of the window's functions directly or by
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referencing the window. The document, history, screen, navigator, location, and other attributes are
available in the window object.
Client-side JavaScript is made up of two parts, a fundamental language and predefined objects for
performing JavaScript in a browser. JavaScript for the client is automatically included in the HTML
pages. At runtime, the browser understands this script.
Client-side JavaScript is similar to server-side JavaScript. It includes JavaScript that will execute on
a server. Only after processing is the server-side JavaScript deployed.
Arrow functions were introduced in the ES6 version of javascript. They provide us with a new and
shorter syntax for declaring functions. Arrow functions can only be used as a function expression.
Let’s compare the normal function declaration and the arrow function declaration in detail:
Arrow functions are declared without the function keyword. If there is only one returning expression
then we don’t need to use the return keyword as well in an arrow function as shown in the example
above. Also, for functions having just one line of code, curly braces { } can be omitted.
If the function takes in only one argument, then the parenthesis () around the parameter can be
omitted as shown in the code above.
var obj1 = {
valueOfThis: function(){
return this;
}
}
var obj2 = {
valueOfThis: ()=>{
return this;
}
}
The biggest difference between the traditional function expression and the arrow function is the
handling of this keyword. By general definition, this keyword always refers to the object that is
calling the function. As you can see in the code above, obj1.valueOfThis() returns obj1 since this
keyword refers to the object calling the function.
In the arrow functions, there is no binding of this keyword. This keyword inside an arrow function
does not refer to the object calling it. It rather inherits its value from the parent scope which is the
window object in this case. Therefore, in the code above, obj2.valueOfThis() returns the window
object.
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Practice Problems
Solve these problems to ace this concept
The Prototype Pattern produces different objects, but instead of returning uninitialized objects, it
produces objects that have values replicated from a template – or sample – object. Also known as
the Properties pattern, the Prototype pattern is used to create prototypes.
The introduction of business objects with parameters that match the database's default settings is
a good example of where the Prototype pattern comes in handy. The default settings for a newly
generated business object are stored in the prototype object.
The Prototype pattern is hardly used in traditional languages, however, it is used in the development
of new objects and templates in JavaScript, which is a prototypal language.
34. Differences between declaring variables using var, let and const.
Before the ES6 version of javascript, only the keyword var was used to declare variables. With the
ES6 Version, keywords let and const were introduced to declare variables.
// Both the variables can be accessed anywhere since they are declared in the global scope
}
The variables declared with the let keyword in the global scope behave just like the variable
declared with the var keyword in the global scope.
Variables declared in the global scope with var and let keywords can be accessed from
anywhere in the code.
But, there is one difference! Variables that are declared with the var keyword in the global scope
are added to the window/global object. Therefore, they can be accessed using
window.variableName.
Whereas, the variables declared with the let keyword are not added to the global object,
therefore, trying to access such variables using window.variableName results in an error.
function varVsLetFunction(){
let awesomeCar1 = "Audi";
var awesomeCar2 = "Mercedes";
}
Variables are declared in a functional/local scope using var and let keywords behave exactly the
same, meaning, they cannot be accessed from outside of the scope.
{
var variable3 = [1, 2, 3, 4];
}
{
let variable4 = [6, 55, -1, 2];Get Placed at Top Product Companies with Scaler
}
console.log(j) // Outputs 2
In javascript, a block means the code written inside the curly braces {}.
Variables declared with var keyword do not have block scope. It means a variable declared in
block scope {} with the var keyword is the same as declaring the variable in the global scope.
Variables declared with let keyword inside the block scope cannot be accessed from outside of
the block.
Const keyword
Variables with the const keyword behave exactly like a variable declared with the let keyword
with only one difference, any variable declared with the const keyword cannot be reassigned.
Example:
const x = {name:"Vivek"};
const y = 23;
In the code above, although we can change the value of a property inside the variable declared with
const keyword, we cannot completely reassign the variable itself.
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35. What is the rest parameter and spread operator?
Both rest parameter and spread operator were introduced in the ES6 version of javascript.
Rest parameter ( … ):
function extractingArgs(...args){
return args[1];
}
// extractingArgs(8,9,1); // Returns 9
function addAllArgs(...args){
let sumOfArgs = 0;
let i = 0;
while(i < args.length){
sumOfArgs += args[i];
i++;
}
return sumOfArgs;
}
**Note- Rest parameter should always be used at the last parameter of a function:
// Correct way to use rest parameter Get Placed at Top Product Companies with Scaler
function randomFunc2(a,b,...args){
//Do something
}
Spread operator (…): Although the syntax of the spread operator is exactly the same as the rest
parameter, the spread operator is used to spreading an array, and object literals. We also use
spread operators where one or more arguments are expected in a function call.
function addFourNumbers(num1,num2,num3,num4){
return num1 + num2 + num3 + num4;
}
addFourNumbers(...fourNumbers);
// Spreads [5,6,7,8] as 5,6,7,8
Rest parameter is used to take a variable number of arguments and turns them into
an array while the spread operator takes an array or an object and spreads it
Rest parameter is used in function declaration whereas the spread operator is used
in function calls.
36. In JavaScript, how many different methods can you make an object?
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In JavaScript, there are several ways to declare or construct an object.
1. Object.
2. using Class.
3. create Method.
4. Object Literals.
5. using Function.
6. Object Constructor.
Before promises, callbacks were used to handle asynchronous operations. But due to the limited
functionality of callbacks, using multiple callbacks to handle asynchronous code can lead to
unmanageable code.
Pending - Initial state of promise. This state represents that the promise has neither been
fulfilled nor been rejected, it is in the pending state.
Fulfilled - This state represents that the promise has been fulfilled, meaning the async operation
is completed.
Rejected - This state represents that the promise has been rejected for some reason, meaning
the async operation has failed.
Settled - This state represents that the promise has been either rejected or fulfilled.
A promise is created using the Promise constructor which takes in a callback function with two
parameters, resolve and reject respectively.
reject is a function that will be called, when the async operation fails or if some error occurs.
Example of a promise:
Promises are used to handle asynchronous operations like server requests, for ease of
understanding, we are using an operation to calculate the sum of three elements.
function sumOfThreeElements(...elements){
return new Promise((resolve,reject)=>{
if(elements.length > 3 ){
reject("Only three elements or less are allowed");
}
else{
let sum = 0;
let i = 0;
while(i < elements.length){
sum += elements[i];
i++;
}
resolve("Sum has been calculated: "+sum);
}
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})
}
In the code above, we are calculating the sum of three elements, if the length of the elements array
is more than 3, a promise is rejected, or else the promise is resolved and the sum is returned.
We can consume any promise by attaching then() and catch() methods to the consumer.
then() method is used to access the result when the promise is fulfilled.
catch() method is used to access the result/error when the promise is rejected. In the code below,
we are consuming the promise:
sumOfThreeElements(4, 5, 6)
.then(result=> console.log(result))
.catch(error=> console.log(error));
// In the code above, the promise is fulfilled so the then() method gets executed
Practice Problems
Solve these problems to ace this concept
Introduced in the ES6 version, generator functions are a special class of functions.
They can be stopped midway and then continue from where they had stopped.
Generator functions are declared with the function* keyword instead of the normal function
keyword:
function* genFunc(){
// Perform operation
}
In normal functions, we use the return keyword to return a value and as soon as the return
statement gets executed, the function execution stops:
function normalFunc(){
return 22;
console.log(2); // This line of code does not get executed
}
In the case of generator functions, when called, they do not execute the code, instead, they return a
generator object. This generator object handles the execution.
The generator object consists of a method called next(), this method when called, executes the
code until the nearest yield statement, and returns the yield value.
As one can see the next method returns an object consisting of a value and done properties. Value
property represents the yielded value. Done property tells us whether the function code is finished or
not. (Returns true if finished).
Generator functions are used to return iterators. Let’s see an example where an iterator is returned:
function* iteratorFunc() {
let count = 0;
for (let i = 0; i < 2; i++) {
count++;
yield i;
}
return count;
}
As you can see in the code above, the last line returns done:true, since the code reaches the return
statement.
In javascript, a Set is a collection of unique and ordered elements. Just like Set, WeakSet is also a
collection of unique and ordered elements with some key differences:
A callback function is a method that is sent as an input to another function (now let us name this
other function "thisFunction"), and it is performed inside the thisFunction after the function has
completed execution.
JavaScript is a scripting language that is based on events. Instead of waiting for a reply before
continuing, JavaScript will continue to run while monitoring for additional events. Callbacks are a
technique of ensuring that a particular code does not run until another code has completed its
execution.
In javascript, Map is used to store key-value pairs. The key-value pairs can be of both primitive and
non-primitive types. WeakMap is similar to Map with key differences:
const classDetails = {
strength: 78,
benches: 39,
blackBoard:1
}
const classDetails = {
strength: 78,
benches: 39,
blackBoard:1
}
console.log(classStrength); // Outputs 78
console.log(classBenches); // Outputs 39
console.log(classBlackBoard); // Outputs 1
As one can see, using object destructuring we have extracted all the elements inside an object in
one line of code. If we want our new variable to have the same name as the property of an object we
can remove the colon:
Classical inheritance differs from prototypal inheritance in that classical inheritance is confined to
classes that inherit from those remaining classes, but prototypal inheritance allows any object to be
cloned via an object linking method. Despite going into too many specifics, a prototype essentially
serves as a template for those other objects, whether they extend the parent object or not.
Temporal Dead Zone is a behaviour that occurs with variables declared using let and const
keywords. It is a behaviour where we try to access a variable before it is initialized. Examples of
temporal dead zone:
let x;
function anotherRandomFunc(){
message = "Hello"; // Throws a reference error
In the code above, both in the global scope and functional scope, we are trying to access variables
that have not been declared yet. This is called the Temporal Dead Zone.
JavaScript design patterns are repeatable approaches for errors that arise sometimes when building
JavaScript browser applications. They truly assist us in making our code more stable.
Creational Design Pattern: The object generation mechanism is addressed by the JavaScript
Creational Design Pattern. They aim to make items that are appropriate for a certain scenario.
Structural Design Pattern: The JavaScript Structural Design Pattern explains how the classes
and objects we've generated so far can be combined to construct bigger frameworks. This
pattern makes it easier to create relationships between items by defining a straightforward way
to do so.
Behavioral Design Pattern: This design pattern highlights typical patterns of communication
between objects in JavaScript. As a result, the communication may be carried out with greater
freedom.
The variable's data is always a reference for objects, hence it's always pass by value. As a result, if
you supply an object and alter its members inside the method, the changes continue outside of it. It
appears to be pass by reference in this case. However, if you modify the values of the object
variable, the change will not last, demonstrating that it is indeed passed by value.
Generator functions are run by their generator yield by yield which means one output at a time,
whereas Async-await functions are executed sequentially one after another.
Async/await provides a certain use case
Getfor Generators
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The output result of the Generator function is always value: X, done: Boolean, but the return
value of the Async function is always an assurance or throws an error.
A primitive is a data type that isn't composed of other data types. It's only capable of displaying one
value at a time. By definition, every primitive is a built-in data type (the compiler must be
knowledgeable of them) nevertheless, not all built-in datasets are primitives. In JavaScript, there are
5 different forms of basic data. The following values are available:
1. Boolean
2. Undefined
3. Null
4. Number
5. String
The processing of HTML code while the page loads are disabled by nature till the script hasn't
halted. Your page will be affected if your network is a bit slow, or if the script is very hefty. When you
use Deferred, the script waits for the HTML parser to finish before executing it. This reduces the
time it takes for web pages to load, allowing them to appear more quickly.
51. What has to be done in order to put Lexical Scoping into practice?
To support lexical scoping, a JavaScript function object's internal state must include not just the
function's code but also a reference to the current scope chain.
// Code 1:
function func1(){
setTimeout(()=>{
console.log(x);
console.log(y);
},3000);
var x = 2;
let y = 12;
}
func1();
// Code 2:
function func2(){
for(var i = 0; i < 3; i++){
setTimeout(()=> console.log(i),2000);
}
}
func2();
// Code 3:
(function(){
setTimeout(()=> console.log(1),2000);
console.log(2);
setTimeout(()=> console.log(3),0);
console.log(4);
})();
Answers:
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Code 1 - Outputs 2 and 12. Since, even though let variables are not hoisted, due to the async
nature of javascript, the complete function code runs before the setTimeout function.
Therefore, it has access to both x and y.
Code 2 - Outputs 3, three times since variable declared with var keyword does not have block
scope. Also, inside the for loop, the variable i is incremented first and then checked.
Code 3 - Output in the following order:
2
4
3
1 // After two seconds
Even though the second timeout function has a waiting time of zero seconds, the javascript engine
always evaluates the setTimeout function using the Web API, and therefore, the complete function
executes before the setTimeout function can execute.
// Code 1:
// Code 2:
function runFunc(){
console.log("1" + 1);
console.log("A" - 1);
console.log(2 + "-2" + "2");
console.log("Hello" - "World" + 78);
console.log("Hello"+ "78");
}
runFunc();
// Code 3:
let a = 0;
let b = false;
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console.log((a == b));
console.log((a === b));
Answers:
While setting a property of an object, javascript coerces the parameter into a string.
11
Nan
2-22
NaN
Hello78
true
false
var x = 23;
(function(){
var x = 43;
(function random(){
x++;
console.log(x);
var x = 21;
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})();
})();
Answer:
Output is NaN.
random() function has functional scope since x is declared and hoisted in the functional scope.
Rewriting the random function will give a better idea about the output:
function random(){
var x; // x is hoisted
x++; // x is not a number since it is not initialized yet
console.log(x); // Outputs NaN
x = 21; // Initialization of x
}
// Code 1
let hero = {
powerLevel: 99,
getPower(){
return this.powerLevel;
}
}
// Code 2
const c = {
func2: ()=>{
console.log(this);
}
}
b.func1();
c.func2();
}
a();
// Code 3
const b = {
name:"Vivek",
f: function(){
var self = this;
console.log(this.name);
(function(){
console.log(this.name);
console.log(self.name);
})();
}
}
b.f();
Answers:
Reason - The first output is undefined since when the function is invoked, it is invoked referencing
the global object:
window.getPower() = getPower();
global/window object
object "b"
global/window object
Since we are using the arrow function inside func2, this keyword refers to the global object.
"Vivek"
undefined
"Vivek"
Only in the IIFE inside the function f, this keyword refers to the global/window object.
**Note - Code 2 and Code 3 require you to modify the code, instead of guessing the output.
// Code 1
(function(a){
return (function(){
console.log(a);
a = 23;
})()
})(45);
// Code 2
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// Each time bigFunc is called, an array of size 700 is being created,
// Modify the code so that we don't create the same array again and again
function bigFunc(element){
let newArray = new Array(700).fill(' ♥');
return newArray[element];
}
// Code 3
// The following code outputs 2 and 2 after waiting for one second
// Modify the code to output 0 and 1 after one second.
function randomFunc(){
for(var i = 0; i < 2; i++){
setTimeout(()=> console.log(i),1000);
}
}
randomFunc();
Answers -
Even though a is defined in the outer function, due to closure the inner functions have access to it.
function bigFunc(){
let newArray = new Array(700).fill(' '); ♥
return (element) => newArray[element];
}
function randomFunc(){
for(let i = 0; i < 2; i++){
setTimeout(()=> console.log(i),1000);
}
}
randomFunc();
Using closure:
function randomFunc(){
for(var i = 0; i < 2; i++){
(function(i){
setTimeout(()=>console.log(i),1000);
})(i);
}
}
randomFunc();
function binarySearch(arr,value,startPos,endPos){
if(startPos > endPos) return -1;
59. Implement a function that returns an updated array with r right rotations on
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an array of integers a .
Example:
return [4,5,7,2,3]
Answer:
function rotateRight(arr,rotations){
if(rotations == 0) return arr;
for(let i = 0; i < rotations;i++){
let element = arr.pop();
arr.unshift(element);
}
return arr;
}
rotateRight([2, 3, 4, 5, 7], 3); // Return [4,5,7,2,3]
rotateRight([44, 1, 22, 111], 5); // Returns [111,44,1,22]
<html>
<head>
<title>inserting new components dynamically</title>
<script type="text/javascript">
function addNode () { var newP = document. createElement("p");
var textNode = document.createTextNode(" This is other node");
newP.appendChild(textNode); document.getElementById("parent1").appendC
</script>
</head>
<body> <p id="parent1">firstP<p> </body>
</html>
61. Write the code given If two strings are anagrams of one another, then
return true.
// Sort the strings, then combine the array to a string. Examine the outcomes.
a = a.split("").sort().join("");
b = b.split("").sort().join("");
return a === b;
}
let obj = { id: "1", name: "user22", age: "26", work: "programmer" };
Ans.
1
2
3
4
5
6
7
8
9
10
undefined
undefined
undefined
undefined
undefined
undefined
undefined
undefined
undefined
undefined
Conclusion
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It is preferable to keep the JavaScript, CSS, and HTML in distinct Separate 'javascript' files. Dividing
the code and HTML sections will make them easier to understand and deal with. This strategy is
also simpler for several programmers to use at the same time. JavaScript code is simple to update.
Numerous pages can utilize the same group of JavaScript Codes. If we utilize External JavaScript
scripts and need to alter the code, we must do it just once. So that we may utilize a number and
maintain it much more easily. Remember that professional experience and expertise are only one
aspect of recruitment. Previous experience and personal skills are both vital in landing (or finding
the ideal applicant for the job.
Remember that many JavaScript structured interviews are free and have no one proper answer.
Interviewers would like to know why you answered the way you did, not if you remembered the
answer. Explain your answer process and be prepared to address it.
Recommended Resources
Interview Guides
JavaScript is Assembly-language
2.Which of the following JavaScript code snippets will provide the desired result?
true
runtime error
compilation error
false
A grammatical mistake
Bracket is missing
IBM
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Sun Microsystems
Netscape
Bell Labs
Block-based on condition
A block of code that combines many sentences together into a single compound statement.
6.Argument class is
7.Which of these String object functions gives the calling data type transformed to upper case?
toString()
substring()
toUpperCase()
toLocaleUpperCase()
9.Which of the below do not belong in the JavaScript Data Types category?
Number
Undefined
Float
Boolean
Client
Object
Server
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