The document provides background information on the Aisar pantheon of gods from Etruscan mythology. It describes how the Aisar were once their own pantheon but became absorbed into Roman culture and later the Greco-Roman Dodekatheon. It then briefly introduces several Aisar gods, including Cautha the sun god, Cilens the god of martial destinies, Leinth the goddess of death and old age, and Manea the goddess of the underworld and madness.
The document provides background information on the Aisar pantheon of gods from Etruscan mythology. It describes how the Aisar were once their own pantheon but became absorbed into Roman culture and later the Greco-Roman Dodekatheon. It then briefly introduces several Aisar gods, including Cautha the sun god, Cilens the god of martial destinies, Leinth the goddess of death and old age, and Manea the goddess of the underworld and madness.
divine the paths of the future and exert their will to make changes when necessary. By following a
Etruscan set of orderly procedures, they could nudge Fate
onto a course better suited to their needs. These ancient talents have been lost, but the Aisar remain Pantheon powerfully gifted with the abilities of Prophecy and Mystery.
by Telgar In the new Titanomachy, the Aisar act as guides and
----------------------------------------------------- oracles, offering their advice and counsel to the other members of the Dodekatheon. Some of them spend “Whereas we believe lightning to be released as a result effort encouraging mortals to discover more about of the collision of clouds, they believe that the clouds their lost culture, but so little remains that most of collide so as to release lightning: for as they attribute the Aisar feel there is simply no point. Their Scions all to deity, they are led to believe not that things have are expected to do what they can to hold onto the a meaning insofar as they occur, but rather that they traditional values of the Etruscan Gods, even if some occur because they must have a meaning.” -- Seneca the of the Aisar themselves aren’t quite sure what those Younger are anymore.
Like the Vanir, the Aisar were once a Pantheon on
their own, who were slowly absorbed into a foreign Pantheon through war and cultural assimilation. The Pantheon As the Roman Republic expanded, the Etruscan people were slowly absorbed into the culture of Virtues: Duty, Harmony, Order, and Piety. their neighbors. The Aisar clashed with the native gods of the ancient Romans, the Dei, and the two Their unique Pantheon-Specific Purview was lost Pantheons largely merged together. Many of the many centuries ago, but because of their long religious practices of the Etruscans were adopted association with the Dodekatheon, they have gained by the Romans and the two Pantheons existed a reluctant facility for Arête. side-by-side for some time. The coming of the Dodekatheon as Roman culture became increasingly Cautha AKA: Cath, Cetha Hellenized spelled the end of the independence and prominence of the Aisar. Cautha is the god of the sun, the dawn and For centuries the Aisar have been accepted as part beginnings, rising each day from the ocean, holding of the Dodekatheon, though some of them hold balls of fire in both hands. Primarily male, Cautha themselves apart. So little of their mortal culture appears as female often enough that there is and religion survives that those who cling to their considerable confusion, even among the other Aisar, Etruscan identities, or have no Greco-Roman parallels, which gender Cautha can be identified as. As a result, are drastically weakened compared to their heyday Cautha is not typically referred to by gender. The some 2,500 years past. Their language is mostly sun deity manifests most often as an androgynous unknown, their religion largely forgotten, their stories blonde, taking on the roll of kindergarten teacher, burned or lost over time. They are proud, but time meteorologist, delivery room nurse, civil rights and change has humbled them in every way it can. activist and economics specialist working with Still, they were warriors once and the Titans threaten, developing nations. so they aide their Roman and Greek compatriots as Scions of Cautha find that their divine parent is most best they can. active in their lives while they are children, guiding them from a young age and then allowing them When they were their own Pantheon, the Aisar had to find their own path once they have established themselves as an individual. Cautha isn’t careless, something hideous lurking beyond her veil. Still, she but the deity of beginnings prefers to set things in is a friendly enough goddess and a caring mother. motion and then allow them to proceed as Fate may She rarely visits her children before they are fully decree. Cautha often prefers to refer young Scions grown and often won’t appear in their lives until to other gods when it comes to Boons and offers middle age or later. Leinth appears in the World Birthrights that have numerous possible uses so that as a nursing home attendant, a physical therapist, their wielders have the maximum amount of choices a funeral home director, a developer of geriatric- in any situation. friendly medical products and a research chemist. Scions of Leinth often resent their mother for coming Associated Powers: Epic Appearance, Arête, Fire, Sun, to them so late in life, while their Bandmates and Sky, Water friends are visited young. Their long mortal lives Abilities: Athletics, Awareness, Empathy, Fortitude, often give them experience and level heads that the Presence, Thrown rash, immature Scions of other Gods would do well Rivals: Amaterasu, Apollo, Freyr, Freya, Quetzalcoatl to heed. They often take on a reluctant parental role with younger companions. Cilens Associated Powers: Epic Appearance, Epic Stamina, Cilens is a mysterious god, presiding over martial Arête, Death, Health, Psychopomp destinies, and so, closely bound to Fate. Even among Abilities: Awareness, Control, Empathy, Fortitude, the Aisar, renowned for their powers over the future, Medicine, Stealth Cilens is noted as being obsessed with things yet to Rivals: Baron Samedi, Elli, Hades, Hermes, Hel, Izanami pass. Usually taking the form of a strong, able-bodied Persephone young man with unremarkable features, Cilens walks the world, ensuring that the proper fates come Manea to pass. Cilens has been a disaster relief worker, a AKA: Mania strategic planning consultant, a mercenary, a terrorist mastermind and a statistician. Manea has two sides: she is the gracious and caring His Scions are similar to their father, almost always ruler of the Underworld who conveys the guidance engaged in conflicts from the rear. They’re planners, of ancestors to their descendants, and she is the thinkers, and strategists instead of front-line soldiers. terrifying embodiment of nightmares and madness Their father is a distant, but supportive figure. He that comes in the dark of the night. With white hair makes some effort to ensure that his children know and black eyes, Manea often dresses in stripes or he loves them, but his devotion to the dictates of Fate checkered patterns that display her dual nature trumps his parental duties. If necessary, Cilens will strongly. Called the mother of ghosts, she is often sacrifice his Scions in scores and he expects them to followed by a retinue of the dead. Depending on her understand. Most of them, being intensely practical, mood, Manea will either deliver the reassurances of feel the same way. Just not about themselves. the dead to the living, or command the dead to bring hell to Earth. There’s scarcely a heartbeat between Associated Powers: Epic Perception, Epic Stamina, her moods, so most of the other Aisar are respectful Arête, Darkness, Guardian, Mystery, Prophecy, War when they confront Manea and avoid her whenever Abilities: Fortitude, Integrity, Melee, Presence, Occult, possible. In the World Manea has been a circus Survival fortune-teller, a phone psychic, a TV-show medium, a Rivals: Athena, Hachiman, Legba, Sehkmet, Tyr serial killer, a counselor and a psychologist. Manea’s bi-polar nature is passed onto her children, Leinth many of whom have never knowingly met their mother. Their mortal fathers may not even be aware Appearing as a young, athletic and beautiful woman they’ve sired a child, for Manea will often come to with her face concealed, Leinth is the goddess of a man while he sleeps and the first he knows of the death, old age and infirmity. Since no one has ever event is when a child shows up on the doorstep with seen Leinth’s face, some suspect there may be a note. Sometimes Manea doesn’t even bother with the father and drops her children off at orphanages Associated Powers: Epic Strength, Epic Dexterity, Epic or with complete strangers. Scions of Manea are Stamina, Arête, Fertility, Guardian, War alternately kind and vicious, lashing out when the Abilities: Animal Ken, Athletics, Brawl, Fortitude, pressure grows too great, then apologizing profusely Melee, Survival for their behavior. They rarely have strong ties to any Rivals: Ares, Ceres, Freyr, Geb, Idun, Sif single place or person, instead wandering the world, isolated and unstable. Some of them attempt to cling Tages strongly to one aspect of their being or the other, AKA: Tarchies becoming either horrifically monstrous or gentle and caring. Tages began as a Scion of Veltha. As a child he emerged from the Earth itself before a crowd of Associated Powers: Epic Intelligence, Epic Etruscans and spoke to them the prophecies and Manipulation, Arête, Chaos, Darkness, Death, practices that would form the basis of the Etruscan Guardian, Psychopomp religion. Though not worshipped as a god in his Abilities: Command, Larceny, Marksmanship, Occult, mortal lifetime, Tages did eventually rise to the level Presence, Stealth of a God, though a minor one. He appears in the Rivals: Hades, Hel, Izanami, Kalfu, Loki, World as a child prodigy, an altar boy, a dedicated Mictlantecuhtli, Susano-O, Xototl youth volunteer or fellowship member. No matter what other choices Tages makes, he’s always a child Selvans dedicated to bringing higher truth to the masses. AKA: Silvanus No Scions have Tages as their biological father, but he has taken a few under his guidance. His Scions Tall, strong and rugged, Selvans is the God of the more often encounter their adopted father in visions woods and the wild. He protects the forests and rural or dreams rather than physically. He expects his settlements while distancing himself from anything Scions to pursue the truth and spread the will of the that could be considered urban. At various times Gods. Scions of Tages often become the voices of the in history he has been considered a war god, even Dodekatheon and the Aisar, speaking out against the confused with Ares for a while, producing a long- depravity and chaos of the Titans. lasting enmity with the Greek God of Battle. The dark god Pan has taken on some aspects of Selvans’ Associated Powers: Epic Charisma, Epic Intelligence, legend, enraging the Etruscan God. Should one of Arête, Earth, Mystery, Prophecy his Scions slay the vile horned deity, they would have Abilities: Academics, Command, Empathy, Occult, their father’s favor forever. When walking the World, Presence, Politics Selvans appears as an environmental activist, a forest Rivals: Apollo, Frigg, Persephone, Thoth ranger, a wilderness guide, a gardener and a migrant farm worker. No matter the guise, Selvans always Veltha has a thick, bushy beard and smells faintly of cypress AKA: Voltumna, Vertumnus trees. Scions of Selvans tend to share their father’s love of When the original ruler of the Aisar, Tinia, eventually the wilderness and his protective instincts. Hardy merged with Jupiter and Zeus, the Etruscan Pantheon and strong, they shield their Bands from danger and turned to Veltha as their leader. Veltha had been a stand against the forces of the Titans without fear. chthonic god, the deity of Earth and the change of They often come from rural areas and enjoy a strong seasons, one of Tinia’s principle advisers. In contrast relationship with their father, when they see him. to Selvans, Veltha represents those aspects of the Selvans tends to appear rarely, but makes his few natural world under human control. He rules over the visits memorable and fun. He showers his children harvest, farms, orchards and gardens. When he takes with Boons and Birthrights, encouraging them on a mortal guise, he wears authority like a cloak always to spread their own Legends and, of course, to while still maintaining his strong association with preserve the forests and wilderness. the Earth. Veltha has been the CEO for a genetically modified food conglomerate, a spokesman for organic food, a politician running on a green agenda and the head of an environmental protection group. Veltha’s Scions typically take on leadership roles like their father, though many have only met him once or twice. He’s at best an absent father who sends Boons and Birthrights from afar, though messengers or servants. His Overworld responsibilities always seem to come first. Veltha hopes that his hands-off policy will teach his Scions to stand on their own and be responsible, self-motivated and independent. To a large degree, he’s right. There have been some unintended consequences, with at least one of Veltha’s Scions defecting and joining forces with Terra.
Instant download Philippians A New Translation with Introduction and Commentary The Anchor Yale Bible Commentaries Vol 33B First Edition John Reumann pdf all chapter
Instant download Philippians A New Translation with Introduction and Commentary The Anchor Yale Bible Commentaries Vol 33B First Edition John Reumann pdf all chapter