Catia Part Design Fundamental

Download as pdf or txt
Download as pdf or txt
You are on page 1of 180

Part Design

Fundamentals

1
Course Presentation
Objectives of the course
In this course you will learn basic methods to create and modify
solids features and parts

Targeted audience
New CATIA V5 Users

1 day Prerequisites
CATIA Basics

2
Table of Contents (1/2)

1. Introduction to CATIA V5 p.5


Part Design Workbench Presentation p.6
2. Sketch-Based Features p.13
Creating Pads p.14
Pad: Reverse Side p.23
Creating Pockets p.29
Creating Thin Solids p.39
Creating Shafts p.43
Limiting Features p.55
Creating Holes p.65
3. Dressing-Up Features p.77
Creating Drafts p.78
Variable Draft Angle p.89
Filleting p.96
Edge Fillet with Limiting Planes, Faces or Surfaces p.103

3
Table of Contents (2/2)
Edge Fillet: Trim Ribbon p.106
Face-Face Fillets p.107
Tri-Tangent Fillets p.109
Variable Radius Fillets p.110
Chamfering p.116
Drafted Filleted Pads/Pockets p.125
Shelling a Part p.132
Creating Patterns p.148
Mirror p.155
4. Modifying Parts p.160
Modifying Profile Geometry p.161
Reordering Features p.168
Modifying Features p.174

4
Introduction to Part Design

You will become familiar with the CATIA V5 Part Design main features

5
What is Part Design?

The Version 5 Part Design application makes it possible to design precise 3D mechanical parts with
an intuitive and flexible user interface, from sketching in an assembly context to iterative detailed
design. Version 5 Part Design application will enable you to accommodate design requirements for
parts of various complexities, from simple to advanced.

This new application, which combines the power of feature-based design with the flexibility of a
Boolean approach, offers a highly productive and intuitive design environment with multiple design
methodologies, such as post-design and local 3D parameterization.

As a scalable product, Part Design can be used in cooperation with other current or future
companion products such as Assembly Design and Generative Drafting. The widest application
portfolio in the industry is also accessible through interoperability with CATIA Solutions Version 4 to
enable support of the full product development process from initial concept to product in operation.

6
Accessing the Part Design Workbench
Anywhere from 1- Start menu
2- File / New menu
1 2

7
Part Design Interface : General Presentation
CATPart extension

Standard
tools

Part tree Sketcher


access...

Features... Part Design


tools...

8
Part Design Interface
Sketch-based
Insert menu Constraints

Dress-up
See Wireframe
and Surfaces

Transformations

Operations

9
Part Design Terminology

• A Part is a combination of one or more features,


and bodies
• The first feature is generated from a sketch
(profile), by extrusion or revolution
• Features are components based on sketches
(sketch-based) or on existing features (dress-up
and transformation). They can also be generated
from surfaces (surface-based)
• A body is a set of features that can be assembled
to a part through Boolean operations (Assemble,
remove, ...)

10
Part Design General Process
From Assembly 1
> create a new part
(Top-down approach)
2
or Sketch the
Create a new part profile of the
> insert in assembly main pad
(Bottom-up approach)
Generate the
main pad

4
Create 3
Add dress-up
additional
features
features

5
Modify &
reorder features

6 Insert new
features or
bodies for more
complex parts

11
To Sum Up ...
You have seen CATIA V5 Part Design

User interface:

How to access the workbench


Its user interface and tools
The terminology that will be used
The general design process

... and Basic functions:

Extruding features (pads, pockets)


Adding fillets, drafts
Mirroring and shelling the part

12
Sketch Based Features

You will learn how to create and limit the most frequently used sketch-based
features such as pads

Creating Pads
Creating Pockets
Creating Thin Solids
Creating Shafts
Limiting Features
Creating Holes
To Sum Up

13
Creating Pads

You will learn how to create simple pads from a 2D profile (or sketch)

Extruded Pad

14
What is a Pad ?
• A pad is a basic solid which is extruded from a 2D profile, called sketch
• It is one of the first features that can be created when starting a new part

2D profile (sketch) Extruded pad

Length
• Its length can be defined by dimensions (exact values) or with
respect to other 3D elements (thus associative).

Length types
15
Creating Simple Pads ...

Select the profile

OK to validate
3

Define the pad’s


2 dimensions
16
Creating a Simple Pad

1 Select the Profile


sketch to be used
for the Pad 2 Select the Pad Modify the Pad
3
icon definition

You get:

The Pad definition can be


modified after creation by
double clicking on the Pad
geometry or product structure
17
Pad : Selection of a Sub-Part of a Sketch (1/2)
When creating a Pad, it is possible to select only certain sub-elements of
a sketch as the pad profile

Select the Pad icon (be sure


1 that no sketch is selected)
3 If necessary, select the Sub-elements
option from the appearing dialog box

2 Using the right mouse button


(MB3) on the Profile Selection
field, select Go to profile
definition

18
Pad : Selection of a Sub-Part of a Sketch (2/2)
When creating a Pad, it is possible to select only certain sub-elements of
a sketch as the pad profile

Select one edge of the sub- 5


4 Select OK
element you want to extrude

6 Select OK

You get:

19
Multi-Length Pad (1/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pad capability lets you do this at one time.

3 The Pad Definition dialog


1 Select the Multi-length box is displayed. You can
pad icon see the number of domains
to be extruded.

2 Select the Sketch.


Note that all profiles
must be closed and
must not intersect.

20
Multi-Length Pad (2/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pad capability lets you do this at one time.

Select a Domain in the list. This one now


4 A red arrow is displayed normal to 5 appears in blue in the geometry area.
the sketch. It indicates the proposed
extrusion direction. To reverse it,
you just need to click it.

21
Multi-Length Pad (3/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pad capability lets you do this at one time.

6 Specify the length by entering a value.


For example, enter 20mm. Repeat the Click OK to create the Multi-height
7 Pad.
operation for each extrusion domain.

Note that you can multi -


select extrusion domains in
the list before defining a
common length or thickness.

22
Pad : Reverse Side
The Reverse Side button applies to open profiles
only. This option lets you choose which side of
3 Modify the Pad length

the profile is to be extruded

1 Select the Pad icon 2 Select the open sketch

4 Select the arrow to reverse the pad side (or


click the Reverse Side button in the dialog box)

5 Select OK in the dialog box

You get:

23
Additional Information (1/5)

Open profiles
• CATIA allows you to create
pads from open profiles
provided existing geometry can
trim the pads. Example on the Arc Pad

right illustrates this concept.


Multiple profiles
• Pads can also be created from sketches
including several profiles. These profiles must not
intersect.
• In this example, the sketch to be extruded is
defined by a square and a circle. Applying the Pad
command on this sketch lets you obtain a cavity

Square & circle


Cavity

24
Additional Information (2/5)

Adding Sub-Elements
It is also possible to add other sub-elements during the profile
definition

Select Add

Select the Sub-element


to be added

25
Additional Information (3/5)

Removing Sub-Elements
It is also possible to remove other sub-elements during the
profile definition

Select the Sub-element


to be removed

Select Remove

26
Additional Information (4/5)

Solving Ambiguity
Capability to solve ambiguity when selecting a sub part of a
sketch
Select the edge
Ambiguity

Select the edge


to solve the
ambiguity

You get:

27
Additional Information (5/5)
If no sketch has been created when activating the Pad icon, you can access the Sketcher by
selecting the Sketcher icon in the dialog box. When you have completed the sketch, you can
leave the Sketcher then you will return to the Pad creation

Select the Sketcher icon in the


dialog box then select the
sketch plane

28
Creating Pockets

You will learn how to create simple pockets from a 2D profile (or sketch)

Blind Pocket Through Pocket

29
What is a Pocket ?
• A pocket is removing material from an existing feature, by extruding a 2D profile

2D profile (sketch) Pocket

Length
• Its length can be defined by dimensions (exact values) or with
respect to other 3D elements (thus associative).

Length types

30
Creating Simple Pockets ...

1 Select the profile


OK to validate
3

2 Define pocket’s dimensions

31
Creating a Simple Pocket

1 Select the Profile sketch


to be used for the Pocket

2 Select the Pocket icon

3 Modify the
Pocket
definition

You get:

Pockets can also be created


from sketches including
several profiles. These profiles
must not intersect
32
Multi-Length Pocket (1/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pocket capability lets you do this at one time.
3 The Pocket Definition
dialog box is displayed. You
1 Select the Multi-length
can see the number of
pad icon
domains to be extruded.

2 Select the Sketch.


Note that all profiles
must be closed and
must not intersect.

Note that a red arrow is displayed


normal to the sketch. It indicates the
proposed extrusion direction. To
reverse it, you just need to click it.

33
Multi-Length Pocket (2/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pocket capability lets you do this at one time.

5 Specify the length by entering a value.


For example, enter 10mm. Repeat the
4 Select a Domain in the list. This one now operation for each extrusion domain.
appears in blue in the geometry area.

Note that you can multi-select extrusion


domain from the list before defining a
common length or thickness.
34
Multi-Length Pocket (3/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pocket capability lets you do this at one time.

6 Click OK to create the Multi-height Pad.

35
Pocket : Reverse Side
The Reverse Side button applies to open profiles 3 Modify the Pocket Depth
only. This option lets you choose which side of
the profile is to be extruded

1 Select the Pocket icon 2 Select the open sketch

4 Select the arrow to reverse the pocket side (or


click the Reverse Side button in the dialog box)

5 Select OK in the dialog box

You get:

36
Additional Information (1/2)

Open profiles
 CATIA allows you to create
pockets from open profiles if
existing geometry can limit Open profile Pocket
the pockets. The example
illustrates this concept.
Multiple profiles
• Pockets can also be created from
sketches including several profiles. These
profiles must not intersect. In the example,
the initial sketch is made of eight profiles.
Applying the Pocket command on this
sketch lets you create eight pockets
8 profiles 8 pockets

Can a pocket create material?


• If your pocket is the first feature of a new body, CATIA
creates material.

37
Additional Information (2/2)
If no sketch has been created when activating the Pocket icon, you can access to the Sketcher
by selecting the Sketcher icon in the dialog box. When you have completed the sketch, you can
leave the Sketcher then you will return to the Pocket creation

Select the Sketcher icon


in the dialog box then
select the sketch plane

38
Creating Thin Solids

You will learn how to create a Sketch Based feature known as Thin Solids.

39
What are Thin Solids ?
Thin Solids are features resulting from adding Thickness to both sides of a pad’s profile.

Profile to extrude
Resulting Thin Pad
This task can also be applied on Pocket.

Profile to extrude Resulting Thin Pocket

40
Creating Thin Solids (1/2)
Select the Pad icon.
2
1 Select the Sketch.
The Pad Definition Dialog box is displayed. You
can now define your Thin Pad using the options
available in the Thin Pad Frame.

Enter Thickness1 and Thickness2 values after clicking on


3 More in the Dialog box. You can see that Material has been
added to both sides of the Profile.

To add Material equally to both sides, check Neutral fiber.


4 Thickness1 is then distribued equally. Note that Thickness2
is not available.

41
Creating Thin Solids (2/2)
Using the Thin Pad option, it is possible to extrude Profiles from Networks. The
5 resulting Features do not depend on the wire creation order in Networks.

With Merge Ends Without Merge Ends

42
Creating Shafts

You will learn how to create simple Shafts from a 2D profile (or sketch)

Shaft

43
What is a Shaft ?
• A shaft is a basic solid obtained from the revolution of a 2D profile around
an axis
• The axis and the profile must be created in the same sketch

2D profile (sketch) Shaft


Angular Limits

Limits : First angle


• This angle defines the revolution angle of the profile around the
axis, starting from the profile position and orientated in the
clockwise direction

Limits : Second angle


• This angle defines the revolution angle of the profile around the
axis, starting from the profile position and orientated in the
counterclockwise direction

44
Creating Simple Shafts ...

1 Select the profile

3 OK to validate

2 Define the shaft’s angular


limits

45
Creating a Shaft

2 Select the
1 Select the Profile sketch to Shaft icon
be used for the Shaft

In order to create a
shaft, the sketch
must include the
rotation axis

You get:

3 Modify the
Shaft
definition

By offsetting the rotation axis


off of the profile, the resulting
part can be hollowed.
46
Shaft : 3D Line Axis
When creating a shaft, it is possible to use a 3d line or a
sketched line not included in the sketch of the profile as the
rotation axis
3 Select the Axis field in
Select the Shaft the dialog box
1 icon 2 Select the profile

4 Select the 3d line as the


rotation axis

5 You can modify the Limits


parameters then select OK, you
get:

47
Shaft Creation: Using a 3D Wireframe as Profile
It is possible to select a planar wireframe as the profile when
creating a shaft
3 Select the axis
selection field

Select the Shaft 2 Select the following 3D


1 icon wireframe as the Profile

4 Select the following sketch as


the axis

5 Select Ok i n the dialog box

You get:

48
Shaft : Reverse Side
The Reverse Side button applies to open profiles only. This option lets you choose
which side of the profile is to be extruded
3 Modify the Shaft Angles
2 Select the open sketch
1 Select the Shaft icon

4 Select the arrow to reverse the shaft side (or click


the Reverse Side button in the dialog box)
5 Select OK in the dialog box

You get:

49
Additional Information (1/5) Shaft with two angular limits :

Axis on a profile edge :

Axis outside the profile :

Axis cutting the profile :


Error

Open profile :

Open profile and axis outside the profile :

Error

50
Additional Information (2/5)

It is also possible to use a 3D wireframe as profile when creating a groove, a stiffener, a


rib, or a slot

51
Additional Information (3/5)
Like for pad or pocket creation, you can use sub-elements of a sketch to
create a shaft

52
Additional Information (4/5)
You can create Shafts from sketches including several closed profiles. These profiles must not
intersect

53
Additional Information (5/5)
If no sketch has been created when activating the Shaft icon, you can access the Sketcher by
selecting the Sketcher icon in the dialog box. When you have completed the sketch, you can
leave the Sketcher then you will return to the Shaft creation

Select the Sketcher icon


in the dialog box then
select the sketch plane

54
Limiting Features

You will learn the different ways to limit features

Up-to-last Limit Up-to-next Limit

55
Why Different Types of Limits ?
• You can specify dimensions to limit a feature
• You can also limit features onto existing elements. In this case,
associativity will propagate design changes

To capture the design intent

• Using "Up to Last" to extrude a pad maintains the configuration


even with the insertion of a new feature (see example below)

Up to Last

56
Limiting Features...
Different types of limit
• Dimension type: you specify the dimensions (ex: 25 mm)
• Mirrored Extent: Mirrors the feature about it's profile
.
LIM1
LIM2

Up to Plane

Uses a plane or face to


limit feature

Up to Surface
Up to Next Up to Last
Uses a surface to limit feature
Uses the next encountered Uses the last encountered
material to limit feature material to limit feature

57
“Up to Last” Pads/Pockets
1 Select the Profile sketch to be Select
used for the Pad 2 Pad icon

3 Modify the Pad definition to


include type “Up to last”

You get:

The “Up to Last” type is also


used for defining the limits of
Pockets

58
“Up to Surface” Pads/Pockets
1 Select the Profile sketch to be
used for the Pad 2 Select the
Pad icon

3 Modify the Pad definition to


include type “Up to Surface”

You get: 4 Select the limit


surface on the part

The “Up to Surface” type is


also used for defining Pockets
limits

59
Mirroring a Pad with “Mirrored Extent”
1 Select the Profile
sketch to be used for 2 Select Pad icon
the Pad

3 Select “Mirrored Extent”


to mirror the Pad about
the profile with the
specified limit

You get:

Using “Mirrored Extent” instead of the


Mirror function streamlines your
product structure

60
Offset on Pad Limit (1/2)
When creating a pad using the Up to surface
option as one of the pad limit, it is possible to
define a positive or negative offset from the
selected surface

Activate the Pad 3 Select the Up to surface as First


1 2 Select the Profile
icon Limit Option using the combo

4 Select the face

61
Offset on Pad Limit (2/2)
When creating a pad using the Up to surface
option as one of the pad limit, it is possible to
define a positive or negative offset from the
selected surface
5 Enter -25 as the Offset You get :

6 Select OK

62
Additional Information (1/2)
Limiting Holes & Pockets Special case
• Whatever hole you choose, you need to • When using the Up-to-Next option:
specify the limit you want. There is a
variety of limits:

Blind / Up-to-Next
Dimension

Up-to-Last Up-to-Plane
/ Surface

63
Additional Information (2/2)

When creating a pad/pocket using the Up to surface option as one of the pad/pocket limits,
you can access the following contextual menu in the Offset field:

To create or edit a formula between


The Offset and another parameter

To change the Offset value through a


dialog box

To add a maximum and minimum


tolerance on the Offset parameter

To modify the incremental value of


the Offset

To enter a measure, in order to send


the result of the measure into the
Offset parameter

To define a range : the Offset value


cannot go beyond or below

To add a comment on the Offset


parameter

64
Creating Holes

You will learn how to create different types of hole and locate them on
existing features

Blind Hole Countersunk Through Hole ...

65
What is a Hole ?
• A hole is removing circular material all at once, from an existing feature
• Its length can be defined by dimensions or with respect to other 3D elements

Rough or Precise Location?

Approximate Concentric Hole


location

• The hole can be roughly or precisely located. You can locate precisely a
hole at creation or after

Sketch or not ?
• Note that you do not need a sketch to create a hole. The sketch of the
hole is automatically created. To locate precisely a hole after creation,
you edit its sketch and constrain its center point for example
• You will use Hole instead of Pocket because you can create holes including
technological information such as thread, angle bottom, counter bore ...
66
Creating and Locating Holes ...
• To create a hole you need to define its position then its
dimensions

3 OK to validate

1 Place the hole

Define hole’s
dimensions
2

67
Creating and Positioning a Hole
3 Select the face the
hole will start on
2 Select the
1 Multi-select 2 Hole icon
edges as position
reference

4 Modify the hole definition

Modify the distance to


5 edges

You get:

Since holes are sketch


based you can also
position them after they
have been created by
editing the sketch
68
Offset on Hole (1/2)
When creating a hole using one of the Up to options, it is
possible to define an offset in accordance with this limit. The
offset can be positive or negative

3 Activate the Up to plane option and


Select the Hole icon enter 30 as the hole diameter
1

Select the face on


2 which the hole will be
placed

69
Offset on Hole (2/2)
When creating a hole using one of the Up to options, it is
possible to define an offset in accordance with this limit. The
offset can be positive or negative

Select the Limit


4 5 Select the Select the
field
limiting plane (face)

6 Enter -10 as the Offset

7 Select OK

You get:

10

70
Standard Thread Definition (1/2)
Access to standard thread design tables when creating a
threaded hole

Select the Hole icon 3 Select the V-Bottom option from the
1 2 Select the face on which
Bottom combo
the hole will be placed

4 5 Select the Threaded button 6 Select the Metric Thick Pitch type of
Select the Tread
thread
Definition tab

71
Standard Thread Definition (2/2)
Access to standard thread design tables when creating a
threaded hole
8 Enter 35 as the Hole 9 Enter 20 as the Thread
Select M20 as the Depth Depth
7 Thread Diameter

10 Select OK

Note: a threaded hole


will appear as shown
below (ISO)

You get:

72
Additional Information (1/3)
Types of hole: Types of extension:

Simple Counter bored

Flat bottom V bottom

Threading:
you can indicate the depth of threading
Tapered when creating a threaded hole

Countersunk Counter drilled

73
Additional Information (2/3)
Other Thread Parameters
Hole Diameters, Pitch, Right or Left Thread, Add or Remove
Standards
By default, the Hole Diameter is
automatically calculated in accordance
with the Thread Diameter and the
standard, nevertheless, you can modify it
to get a non standard thread

To add or remove one or several


standards, you can use these two
buttons

By default, the Pitch is automatically


calculated in accordance with the Thread
Diameter and the standard, nevertheless,
you can modify it to get a non standard
thread
You can choose a left or right
threaded hole by selecting one of
these two buttons

74
Additional Information (3/3)
A coincidence constraint is automatically created between the
selected axis and the anchor point when creating a hole not
normal to the selected surface

Coincidence

75
To Sum Up ...
Creating sketch-based features means:

Extruding existing profiles to create pads (& shafts)

Creating pockets (from profiles) and holes on existing pads

Creating thin solids

Limiting features by specifying dimensions or using other features


(associativity) with a view to later design changes

76
Dressing-Up Features

You will learn how to dress-up a part with Drafts

Creating Drafts
Variable Draft Angle
Filleting
Chamfering
Drafted Filleted Pads
Drafted Filleted Pockets
Shelling a Part
Threads and Taps
Creating Patterns
To Sum Up

77
Creating Drafts

You will learn how to create Drafts on a 3D Part

Drafted Part

78
What is a Draft ?
• Drafts are angled faces defined on molded parts to make
them easier to remove from molds

Material removed or added?


• Material gets added or removed based on the draft angle
applied to the part during the operation

Drafted part
Basic Draft definition
Pulling direction: this direction corresponds to the
reference from which the draft faces are defined
Draft angle: this is the angle that the draft faces make
Pulling direction
with the pulling direction from the neutral element. This
angle may be defined for each face
Neutral element: this element defines a neutral curve
on which the drafted face will lie. This element will Neutral
remain the same during the draft. The neutral element element
and parting element (this plane,face or surface cuts the
part in 2 and each portion is drafted according to its
previously defined direction) may be the same element

Note : You can enter a negative angle value Draft angle

79
Creating Basic Drafts ... 4 OK to validate

• To create a draft angle, you need to define the faces to be


drafted then the neutral element

3 Define the draft angle

1 Select the face to be


drafted

2 Select the neutral element

80
Specify “Selection by Neutral Face” and
Basic Drafts 2 specify the draft angle

1 Select the Draft


icon

Select the
3 neutral face

You get:

The neutral element is


displayed in blue, the
neutral curve is in pink.
The faces to be drafted are
in dark red

The Neutral Element will remain the


same during the draft

81
Draft Angle: Neutral Multi-Faces (1/3)
It is possible to select several faces to define the neutral element. By
default, the pulling direction is given by the first face you select

Select the Draft Select the faces to be 3 Enter 25 in the Angle field
1 Angle icon 2 drafted

82
Draft Angle: Neutral Multi-Faces (2/3)
It is possible to select several faces to define the neutral element. By
default, the pulling direction is given by the first face you select

4 Select the Neutral 5 Select the following faces in


Element Selection field the indicated order

83
Draft Angle: Neutral Multi-Faces (3/3)
It is possible to select several faces to define the neutral element. By
default, the pulling direction is given by the first face you select

6 Select OK in the dialog


box

You get:

84
Draft Angle: Parting = Neutral (1/3)
When defining a draft angle with a parting element, you can have, by default, the
parting element is similar to the neutral element

Select the Draft


1 Angle icon

Select the faces to be Select the Neutral Element Selection


2 3
drafted field

85
Draft Angle: Parting = Neutral (2/3)
When defining a draft angle with a parting element, you can have, by default, the
parting element is similar to the neutral element

4 Select the plane as the 5 Select the More button in the


Neutral Element dialog box

86
Draft Angle: Parting = Neutral (3/3)
When defining a draft angle with a parting element, you can have, by default, the
parting element is similar to the neutral element

6 Select the Parting = Neutral


button then select OK

You get:

87
Additional Information
Design changes
• If you edit the sketch used for defining the initial pad, CATIA integrates
this modification and computes the draft again. In the following example,
a chamfer was added to the profile

Initial sketch changed

Selection
• There are two ways to determine the objects to draft: either by explicitly
selecting the objects or by selecting the neutral element, which makes
CATIA detect the appropriate faces to use. Drafted portion

Parting element

Parting element:
• A plane, face or surface that cuts the part in two
Neutral element (here
same as parting
element)

88
Variable Draft Angles

You will learn how to create Variable Drafts on a 3D Part

89
What is a Variable Draft Angle ?
• Drafts are angled faces defined on molded parts to make
them easier to remove from molds. Sometimes, it is
necessary (for resistance or remove from mold reasons) to
define draft angle values that are not constant

Definitions:

Pulling direction: this direction corresponds to the


reference from which the draft faces are defined
Draft angle: this is the angle that the draft faces make
with the pulling direction from the neutral element. This
angle may be defined for each face
Neutral element: this element defines a neutral curve
on which the drafted face will lie. This element will
remain the same during the draft. The neutral element
and parting element may be the same element
Points: this field is used to define the location of the
angle values at the intersection between the neutral
element and the faces to be drafted. The draft angle
varies between these points

90
Creating Variable Drafts ...

1 Select the faces to be


drafted

4 Select OK

Select the Neutral Element


2

3 Define the vertices and the


angles

91
Variable Draft Angle (1/4)
You can define several angles when creating a draft angle

1 Select the Draft Angle icon

2 Select the Variable icon

3 Select the face to be drafted

92
Variable Draft Angle (2/4)
You can define several angles when creating a draft angle

5 Select the neutral face


4 Select the Neutral Element
Selection field

6 Select the Points field

93
Variable Draft Angle (3/4)
You can define several angles when creating a draft angle

7 Select the two following


points
Select Preview in
the dialog box
9

Change these two angles to 30


8 (double clicking)

94
Variable Draft Angle (4/4)
You can define several angles when creating a draft angle

10 Select OK in the dialog


box

You get:

95
Filleting

3D parts 를 fillet하는 방법을 알아본다.

Fillets

96
What is a Fillet ?
• A fillet is a curved face of a constant or variable radius that is tangent to,
and that joins, two surfaces. Together, these three surfaces form either an
inside corner (fillet) or an outside corner (round)

Different types of fillets Edge


• Edge fillets: Smooth transitional surfaces between two adjacent faces
• Face-face fillet: Used when there is no intersection between the faces or when
there are more than two sharp edges between the faces
• Variable radius Fillets: curved surfaces defined according to a variable radius
• Tritangent fillets: Involves the removal of one of the three faces selected

Face-face

Propagation modes
Tangency

Variable

Minimal

Tritangent

97
Creating Fillets ...
• To create a fillet, you need to select the edge to be filleted and
to enter the fillet radius

1 Select the edge to be


filleted

3 OK to validate

2 Enter the fillet radius

98
Edge Fillets
1 Select the Edge 2 Specify the Fillet Radius
Fillet icon

3 Select the upper face


and four side edges

You get:

99
Round Corner Fillets

1 Select the edge Select the Edge


to be filleted 2 Fillet icon

3 Specify the Fillet Radius

You get:

Notice that when the fillet runs over


the edge of the part, CATIA alters the
edge to accommodate the fillet

100
Creating a Fillet with Keep Edge : Rolling on an Edge

2 Select the More button in the


dialog box 3 Select the Edge(s) to keep
1 Activate the Edge fillet icon
field
and select the edge to be
filleted

(3)

(1)

4 Select the edge on which (2)


the fillet will roll 5 Enter the radius value (eg : 30) then
select OK
(4)
You get :
(5)

Note : This option is also available for the


variable fillet function

101
Creating a Fillet with Keep Edge : Rolling Around an Edge
2 Select the More button in the Select the “Edge(s) to
3 keep” field
dialog box
1 Activate the Edge fillet icon
and select the edges to be
filleted

(3)

(1)

(2)
4 Select the edge on which Enter the radius value (eg : 5) then You get :
5
the fillet will roll select OK

(5)

(4)

Note : This option is also available with the variable fillet function

102
Edge Fillet with Limiting Planes, Faces or Surfaces (1/3)
You can limit the propagation of an edge fillet
using a plane, a face or a surface

1 Select the Edge Fillet icon

2 Select the edge on which you want to


create a fillet
To expand the dialog box,
3 select the More button

103
Edge Fillet with Limiting Planes, Faces or Surfaces (2/3)
You can limit the propagation of an edge fillet
using a plane, a face or a surface

Select the limiting surface


Select the Limiting element 5
4 field

Select to change
6 the direction

104
Edge Fillet with Limiting Planes, Faces or Surfaces (3/3)
You can limit the propagation of an edge fillet
using a plane, a face or a surface

7 Select OK in the dialog box

You get:

105
Edge Fillet: Trim Ribbons
When choosing the Tangency propagation mode, you can also trim
overlapping fillets. To do so, simply check the Trim Ribbons option in
the dialog box
Modify the fillet radius and activate
Select the Edge Fillet icon
2 Select the edges to be filleted 3 the Trim Ribbons option
1

4 Select OK in the dialog


box

You get:

106
Face-Face Fillets (1/2)
1 Multi-select faces to Select Face-Face
2 3 Specify the Fillet Radius
be filleted Fillet icon

You get:

You generally use the face-face fillet


capability when there is no intersection
between the faces or when there are more
than two sharp edges between the faces

107
Face-Face Fillets (2/2)
4 Now, instead of entering the Radius value, expand the Dialog
box to access to the “Hold Curve” option. With this option, the
Fillet’s Radius value is depending on the Curve’s shape. It can
be more or less variable.

You must sketch the Curve


on one of the selected
Faces. This Curve is then
selected as the Hold Curve.

You get:

108
Tritangent Fillets
1 Multi-select the two faces to
2 Select the Tritangent
be filleted Fillet icon

3 Select the face to be


removed by the fillet

You get:

Multi-selecting all three faces tells


CATIA to remove the third selected face

109
Variable Radius Fillets
1 Select the edge to be 2 Select the Variable
filleted Radius Fillet icon

3 By double clicking,
modify the radii

You get:

You can add additional variation points and alter


the variation option to add additional detail to the
fillet.

110
Variable Radius Fillet: Circular Closed Edge (1/2)
It is possible to define a variable radius fillet on a circular
closed edge

Select the Variable 2 Select the edge to be filleted Select the Points field
1 3
Radius Fillet icon

4 Deselect the default


vertex

5 Select the two new vertices

111
Variable Radius Fillet: Circular Closed Edge (2/2)
It is possible to define a variable radius fillet on a circular
closed edge

Double click on the 8 Select OK in the main


6 7 Enter 20 in the Value
following radius dialog box
field then select OK

You get:

112
Radius Definition per Edge when Creating a Variable
Radius Fillet
Once an edge has been selected during a variable radius fillet creation, two radius
labels appear at the edge extremities. If you modify the radius value in the dialog
box, the two radius labels will be modified at the same time. If you want to modify
only one of the radii, you will have to double click on the radius label and modify
its value

1 Select the Variable fillet icon 2 Select the edge to be


filleted

3 Enter a new radius value


( eg :10)
4 Notice that the two radius values are
modified at the same time

113
Additional Information (1/2)

Variable Radius Fillets


• To add additional points to the edge to be filleted, you can select planes.
CATIA computes the intersections between these planes and the edge to
determine the useful points. In this example, three planes were selected. Now, if
you move these planes later, CATIA will compute the intersections again and
modify the fillet accordingly. The intermediate radii can be nil

Variable radius fillet

114
Additional Information (2/2)
Capability to create a variable radius fillet with the The fillet sections are
fillet sections keeping a constant direction in perpendicular to the spine
accordance with a spine

With spine
Spine

The fillet sections are


perpendicular to filleted edge
Without spine

Edge to be
filleted

The dotted blue circles indicate the fillet sections but CATIA
DOES NOT SHOW THEM when creating a fillet
115
Chamfering

You will learn how to create chamfers on 3D parts

Chamfers

116
What is a Chamfer ?
• Chamfering consists in removing or adding a flat section from a selected
edge to create a beveled surface between the two original faces common to
that edge. You obtain a chamfer by propagation along one or several edges.

Tangency
Propagation modes

Minimal

117
Creating Chamfers ...
• To create a chamfer, you need to select the edge to be filleted
and to enter the chamfer dimensions

1 Select the edge to be


chamfered

3 OK to validate

2 Enter the chamfer


dimensions

118
Symmetric Chamfer
1 Multi-selectthe edges to 3 Modify the Chamfer
be chamfered definition

2 Select the Chamfer


icon

You get:

119
Non Symmetric Chamfer 3 Modify Chamfer
definition
1 Multi-select edges
to be chamfered 2 Select Chamfer
icon

You get:
4 If necessary, reverse the
chamfer then select OK

120
Additional Information...

Chamfers
• Chamfers can be created by selecting a face whose edges are
to be chamfered

Select face Chamfer

121
Drafted Filleted Pads

You will learn how to create a pad which includes fillets and a
draft angle
This option will allow you to create a pad with draft and fillets
simultaneously, rather than creating each feature separately

Drafted Filleted Pad

122
What is a Drafted Filleted Pad?

• A drafted filleted pad is a solid extruded from a 2D profile, whose definition


includes a draft angle and fillets

First
Second limit
limit radius
radius

Draft Lateral
Angle Radius

123
Creating Drafted Filleted Pads...
• To create a pad with integrated draft and fillets, you need to
select a profile then enter the pad dimensions

1 Select the profile

3 OK to validate

Enter the pad


2 dimensions

124
Drafted Filleted Pad
The Drafted Filleted Pad capability allows you to create a pad including a
general draft, a Lateral Radius, a First Limit Radius and a Second Limit
Radius. The draft angle and the radii are created as individual features
1 Select the Drafted Filleted Pad 4 Enter the pad Length
icon
(1)
5 Enter the draft angle

6 Enter the lateral radius

7 Enter the First limit radius

2 Select the sketch to be


used 8 Enter the Second limit radius

9 If necessary, reverse the pad


direction
(2)
10 Select OK
3 Select the second limit First limit
You get :
radius
Second
limit
By default, the neutral element used to
radius
compute the draft angle is the first limit of
(3) the pad. However, you can use the second
limit as the neutral element
Draft Lateral
Angle Radius

125
Additional Information...

After creating a drafted filleted pad, the tree contains :

• A pad
• A draft angle
• Three fillets

126
Drafted Filleted Pockets

You will learn how to create a pocket which includes fillets and
a draft angle
This function will allow you to create a pocket with draft
and fillets simultaneously, rather than creating each feature
separately

Drafted Filleted Pocket

127
What is a Drafted Filleted Pocket ?
• A drafted filleted pocket is a pocket extruded from a 2D profile, whose definition
includes a draft angle and fillets

First
Second limit
limit radius
radius

Draft Lateral
Angle Radius

128
Creating Drafted Filleted Pockets...
• To create a pocket including a draft and fillets, you need to
select a profile then enter the pocket dimensions

3 OK to validate

1 Select the profile

2 Enter the pocket


dimensions

129
Drafted Filleted Pocket
The Drafted Filleted Pocket function allows you to create a pocket which
includes a general draft, a Lateral Radius, a First limit Radius and a Second
limit Radius. The draft angle and the radii are created as individual features.
1 Select the Drafted Filleted 4 Enter the pocket depth
Pocket icon
(1)
5 Enter the draft angle

6 Enter the lateral radius

7 Enter the First limit radius

2 Select the sketch to be


used 8 Enter the Second limit radius

(2)
9 If necessary, reverse the
pocket direction

10 Select OK
3 Select the second limit
You get : First limit
radius
Second
(3) By default, the neutral element used to limit
compute the draft angle is the first limit of radius
the pocket. However, you can use the
second limit as the neutral element
Draft Lateral
Angle Radius
130
Additional Information...

After creating a drafted filleted pocket, the tree contains :

• A pocket
• A draft angle
• Three fillets

131
Shelling a Part

You will learn how to shell a 3D part

Shelled Part

132
What is Shelling ?
• Shelling a feature means emptying it, while keeping a given
thickness on its sides
• Shelling may also consist in adding thickness to the outside
• You can have different thickness values

Shell
Other thickness face

Faces to be removed

133
Creating Shells ...
• To create a shell, you need to select the face(s) to be opened
then to define the thickness value(s) of the shell

1 Select the face to be


opened

3 OK to validate

2 Enter the shell


thickness

134
Shelling a Part
1 Multi-select the faces to be Specify the wall
removed in shelling operation 3 thickness for the Shell
2 Select the
Shell icon
4 Select the Other
thickness faces field

5 Double click on the dimension 7 Select OK in the main


in order to modify the thickness dialog box
of the face 6 Enter 10mm in the
appearing dialog box
then select OK

You get:

The “Outside Thickness” entry adds


material to the outside of the part
definition

135
Additional Information (1/2)
Thickness inside & outside
• Shelling a feature means emptying it, while keeping a
given thickness on its sides. Shelling may also consist in
adding thickness to the outside
Modified thicknesses
Dotted blue lines = Cube before the shell
operation

Inside only Inside &


Outside
Faces to be removed

Shell with Thickness > Curvature Thickness=15


• It is possible to create a shell with a thickness greater
than the smallest fillet radius on the part
R5

136
Additional Information (2/2)

. Ignoring Faces
In some cases, when you want to create a Shell, an error message appears informing you
that the Body cannot be built properly. After closing the window, another message
appears proposing you to Ignore the Faces causing trouble. If you accept, the Shell is
created and the Face causing trouble is removed.

. Extracting Geometry
In some cases, you have to use the “Extract” option in order to shell a Face. With this
command, you can generate separate Elements from initial geometry, without deleting
geometry.

This command is available after clicking a Dialog box prompting you to deactivate the
Thickness feature and Extract the geometry. Once this operation has been done, a node
“Extracted Geometry” is displayed in the tree.

If you have Generative Shape Design workbench installed, the geometry resulting from the
Extract operation is associative.

137
Threads and Taps

You will learn how to create threads and taps

138
What are Threads and Taps ?
• You can create threads and taps with CATIA, you will not
see them in 3D but all the information will be stored. The
result of a thread or a tap will be seen on a drawing in
accordance with the drawing standard

• Thread
A thread is an helical groove made
inside a hole

Not seen
like this in
CATIA
Thread

• Tap
A tap is an helical groove made on
a cylinder
Tap

Not seen like Different Standards Customized Standards


this in CATIA

139
Creating Threads and Taps ...
• To create a thread:

1 Define the Lateral and


Reference surface

3 The thread
appears in the tree

2 Define the thread


parameters

140
Thread and Tap (1/2)

1 Select the Thread/Tap icon 2 Select the Lateral Face on 3 Select the Reference Face from
which the thread will be which the thread will begin
grooved

4 In order to define the thread 5 To define the Thread Diameter, 6 As the Thread Depth, enter 26 in
standard, select Metric Thin select M10 in the dialog box the Thread Depth field
Pitch in the dialog box

141
Thread and Tap (2/2)
7 Select the Preview button in Select the OK button to
8
the dialog box, you will get a validate the thread creation
preview of the thread

You get:

During the thread creation CATIA helps


you with the thread parameters in
accordance with the selected standard

142
Additional Information (1/3)
Metric Thin Pitch
• Refer to (NF E03-053-1970). This normative reference is Drilling diameter
linked to NF E03-051-1982) before tapping

143
Drilling diameter
Additional Information (2/3) before tapping

Metric Thick Pitch


• Refer to (NF
E03-053-1970).
This normative
reference is
linked to NF E03-
051-1982)

144
Additional Information (3/3) Drilling diameter
before tapping

Metric Thick Pitch (Cont.)


• Refer to (NF E03-
053-1970). This
normative reference
is linked to NF E03-
051-1982)

145
Creating Patterns

You will learn how to create patterns out of an


existing feature

Rectangular Pattern Circular Pattern

User Pattern

146
What is a Pattern ?

• Patterns allow you to create several identical features from an


existing one and to simultaneously position them on a part

Pad with pattern Rectangular pattern


feature

3 types of patterns
CATIA allows you to define three types of pattern making the
creation process easier :
• rectangular
• circular
• user patterns

147
Creating Patterns ...

1 Select the feature to be


duplicated

3 OK to validate

2 Select the directions then


fill in the dialog box

148
Rectangular Pattern2 Specify the first direction of the pattern by selecting an edge
using “Reverse” to change the direction if needed

1 Select Rectangular
Pattern icon

… then select
pocket to use Specify the second direction as in step
3 2 under the “Second Direction” tab
for pattern
(Reverse if necessary)

You get:

Flexibility is added to the function through the parameter


field.

149
Circular Pattern 3 Define the pattern parameters and specify
the rotation axis of the pattern by
1 Select the feature to be 2 Select theCircular Pattern selecting the face
patterned icon

You get:

Flexibility is added to the function through the parameters


field.
150
User Pattern
Select 'Sketch 4' in the specification
tree. This sketch includes the nine
3
points you need to locate the
Select hole to be patterned duplicated holes
1

2 Select User
Pattern icon

You get:

You can de-select points on the fly by selecting the


unwanted points in the preview

151
Pattern of Several Features (1/2)

It s possible to apply a rectangular, circular or user pattern to several features in


one shot. We are going to apply a circular pattern to a hole and a fillet

1 With the Ctrl key held down, select the hole and the fillet
(you can select them from the solid or from the tree) 2 Activate the Circular pattern
icon
(2)

3 Select the Reference field

4 Select the circular edge to define


the pattern axis of rotation

(4)

(1)

(3) (5) (6) 5 Select the Instance(s) field and


enter 6

6 Select the Angular spacing field


and enter 60

152
Pattern of Several Features (2/2)

It is possible to apply a rectangular, circular or user pattern to several features in


one shot. We are going to apply a circular pattern to a hole and a fillet

7 Select the Crown Definition tab 8 Select the Circle(s) field and enter 4
(7)

9 Select the Circle spacing field


and enter 20
(8)

10 Select OK

(9)

You get :

(10)

153
Exploding a Pattern
Capability to explode a pattern in order to get one feature per
instance

1 Select the Explode command from the 2 Select the Update icon
pattern contextual menu

You get:

154
Mirror

Before building a part, you can search for the symmetry and decide to build only
the half of the part, then use the Mirror function to get the whole part

2 Select the planar face (or plane) that will be the plane of
symmetry

1 Activate the Mirror icon (2)

(1)

3 Select OK

You get :

(3)

155
Mirroring Several Features

It is possible to mirror several features in one shot

1 With the Ctrl key held down, select the pad (Pad.2) and the
two last fillets (you can select them from the solid or from
the tree) 2 Activate the Mirror icon

Select the Mirroring element (2)


3
(plane or planar face)

(3)

4 Select Ok in the dialog box

You get :

(1)

(4)

156
Additional Information (1/2)

Deleting or adding instances at creation


• Deleting the instances of your choice is possible when creating
the pattern. In the pattern preview, just select the points
materializing instances. Conversely, selecting these points again
will make CATIA create the corresponding instances

Instances selection

Direction of creation
•To define a direction, you can select an edge or a planar face. Selecting a
face will allow both directions of a rectangular pattern to be defined or the
axis of rotation normal to the face for a circular pattern

157
Additional Information (2/2)
Adding or removing a feature from the list of features when creating or editing a pattern

To remove a feature from the list of features:

•Select the Object field in the dialog box

•Select the feature to be removed from the tree

•Select OK

158
To Sum Up...
Dressing-up means complementing 3D parts by:

Defining draft angles

Filleting and chamfering edges and corners

Shelling the part

Patterning features

159
Modifying Parts

You will learn how to modify profiles and features to change 3D part

Modifying Profile Geometry


Reordering Features
Modifying Features
To Sum Up

160
Modifying Profile Geometry

You will learn how modify 2D sketch elements to


propagate changes to 3D parts

Before After Change

161
Why Modify Profile Geometry?
• Sketch-based features rely on profiles for their shape
• Especially if defined with the proper constraints that represent the
design intent of the part, the profile geometry can easily be changed for
downstream design changes

Modified cube

Chamfer added from sketch

Design changes
• Changing the sketch that defines a feature propagates that
change to all subsequent operations involving the feature

162
Modifying Profiles ...

1
Edit the sketch
corresponding to the 3 Update the Part
feature to be modified

2
Modify the profile or the dimensions

163
Modifying Profile Element Coordinates
1 Double click a line to edit 2 Edit the existing coordinates of the
its coordinates line (V: 50mm)

H: -40
V: 50

This method works on most construction


entities, opening the appropriate dialog
for the entity selected

You can make the selected entity a construction element which makes it a
reference element not used directly in the profile definition

164
Editing a Profile Shape and Size

1 Click and drag the line


downward to its new location

2 The profile stretches based on where you move


the element and the constraints you have applied

You have modified the shape of


the profile without the use of any
intermediary menu options

Select the Undo command to go back to the original


profile shape. The Undo command will remember
all changes up to the last time the part was saved

165
Deleting Sketcher Elements
1 Select the element to be deleted

2 Select Edit->Delete and the element is


erased. Now multi-select additional
elements to delete

You get: 3 Use the contextual menu (select


Mouse Button 3 while the cursor is
on one of the selected elements) to
delete

Select the Undo command to restore deleted elements. The


Undo command will remember all changes up to the last time
the part was saved
166
Additional Information...
Deleting elements
• To delete a set of 2D elements, multi-select the elements you
wish to delete using the click and drag method. Then go to the
Edit menu and select delete

Multi-selection

167
Reordering Features

You will learn how to reorder features making up a 3D part

Pad after mirror operation Pad moved before mirror

168
Why Reordering Features ?
• Reordering features allows you to correct a part so that your
design intent is preserved

One cylinder

Two cylinders when moved


before the mirror operation
Design changes
• Changes as well as features created later in the process can
easily be incorporated into the part structure taking into account
the design intent
169
Reordering Features ...

3
Update the Part

Select Reorder in
the feature
contextual menu

2 Select the feature after which


the hole will be placed
170
Reordering Features
2 Select Reorder
1 Right click the feature to be
reordered to get a contextual menu

Pad.2 was incorrectly created


after the mirror operation, so we
must reorder the pad before the
mirror

3 Select Pad.1 in the


specification tree as the
You get: feature to reorder after
(Pad.1 is shown as the
preview)

171
Modifying Features

You will learn how to modify parameters of 3D features

Modified Pad

172
Why Modifying Features ?
• Often, as the design matures, the initial configuration of a part needs refinement
through the modification of feature parameters or the addition/removal of features

Draft angle

Modified pad

Pad length

173
Modifying Features ...

3 Update the Part

1
Double click on the
feature to be modified

2 Modify the feature dimensions


174
Redefining Feature Parameters
1 Double click the feature or it’s
specification to edit the feature

2 Modify the draft


specifications by
double clicking the
dimension or
entering in the
dialog box

3
Next, modify Pad.1 of the part by right
You get: clicking the feature in the specification
tree and selecting Definition...
…then modify the
dimension directly or
through it’s dialog box

175
Editing Holes
2 Change the hole definition in the
dialog box or double click on
Double click on the feature or its dimensions to modify directly
1
specification in the tree to edit hole

Modify the position


dimensions by double
clicking them to modify
directly

You get:

You can also reposition a hole without editing it by dragging it to


it’s new location, even if it’s new location is on a different face
176
Sketch Edition During Pad Edition
1 Double click on the pad to be
modified 3 Modify the constraint
4 Leave the sketcher by
selecting the Exit icon
(1)

(4)

2 Select the sketch icon from the dialog 5 If necessary, select the
box in order to activate the sketcher Update All icon

(5)
(2)
(3)

You get :

177
Replacing a Sketch During Pad Edition

1 Double click on the pad to be 3 Select the replacing sketch 4 Select OK


modified
(3)
(1)

(4)

2 Select the sketch field from the dialog 5 If necessary, select the Update
box All icon

(5)
You get :
(2)

178
Additional Information...
Deleting features
• CATIA allows you to delete features simply by
selecting the feature to delete and selecting delete in
the Edit menu (or right clicking the selected feature
and selecting delete in the contextual menu

• Deleting a feature produces a dialog that can be


expanded to show the impact of deleting the feature: it
allows you to manage the deletion and actually gives
you the opportunity to replace it by another element Deleting a sketch

179
To Sum Up...

Modifying 3D parts means:

Modifying a profile shape or location

Reordering features in the tree according to design intent

Modifying feature parameters and deleting elements

Hints!
• When you open a document and the geometry is red, it means you need to update it
• If you want to cancel a modification, click the Undo icon

180

You might also like