Catia Part Design Fundamental
Catia Part Design Fundamental
Catia Part Design Fundamental
Fundamentals
1
Course Presentation
Objectives of the course
In this course you will learn basic methods to create and modify
solids features and parts
Targeted audience
New CATIA V5 Users
1 day Prerequisites
CATIA Basics
2
Table of Contents (1/2)
3
Table of Contents (2/2)
Edge Fillet: Trim Ribbon p.106
Face-Face Fillets p.107
Tri-Tangent Fillets p.109
Variable Radius Fillets p.110
Chamfering p.116
Drafted Filleted Pads/Pockets p.125
Shelling a Part p.132
Creating Patterns p.148
Mirror p.155
4. Modifying Parts p.160
Modifying Profile Geometry p.161
Reordering Features p.168
Modifying Features p.174
4
Introduction to Part Design
You will become familiar with the CATIA V5 Part Design main features
5
What is Part Design?
The Version 5 Part Design application makes it possible to design precise 3D mechanical parts with
an intuitive and flexible user interface, from sketching in an assembly context to iterative detailed
design. Version 5 Part Design application will enable you to accommodate design requirements for
parts of various complexities, from simple to advanced.
This new application, which combines the power of feature-based design with the flexibility of a
Boolean approach, offers a highly productive and intuitive design environment with multiple design
methodologies, such as post-design and local 3D parameterization.
As a scalable product, Part Design can be used in cooperation with other current or future
companion products such as Assembly Design and Generative Drafting. The widest application
portfolio in the industry is also accessible through interoperability with CATIA Solutions Version 4 to
enable support of the full product development process from initial concept to product in operation.
6
Accessing the Part Design Workbench
Anywhere from 1- Start menu
2- File / New menu
1 2
7
Part Design Interface : General Presentation
CATPart extension
Standard
tools
8
Part Design Interface
Sketch-based
Insert menu Constraints
Dress-up
See Wireframe
and Surfaces
Transformations
Operations
9
Part Design Terminology
10
Part Design General Process
From Assembly 1
> create a new part
(Top-down approach)
2
or Sketch the
Create a new part profile of the
> insert in assembly main pad
(Bottom-up approach)
Generate the
main pad
4
Create 3
Add dress-up
additional
features
features
5
Modify &
reorder features
6 Insert new
features or
bodies for more
complex parts
11
To Sum Up ...
You have seen CATIA V5 Part Design
User interface:
12
Sketch Based Features
You will learn how to create and limit the most frequently used sketch-based
features such as pads
Creating Pads
Creating Pockets
Creating Thin Solids
Creating Shafts
Limiting Features
Creating Holes
To Sum Up
13
Creating Pads
You will learn how to create simple pads from a 2D profile (or sketch)
Extruded Pad
14
What is a Pad ?
• A pad is a basic solid which is extruded from a 2D profile, called sketch
• It is one of the first features that can be created when starting a new part
Length
• Its length can be defined by dimensions (exact values) or with
respect to other 3D elements (thus associative).
Length types
15
Creating Simple Pads ...
OK to validate
3
You get:
18
Pad : Selection of a Sub-Part of a Sketch (2/2)
When creating a Pad, it is possible to select only certain sub-elements of
a sketch as the pad profile
6 Select OK
You get:
19
Multi-Length Pad (1/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pad capability lets you do this at one time.
20
Multi-Length Pad (2/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pad capability lets you do this at one time.
21
Multi-Length Pad (3/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pad capability lets you do this at one time.
22
Pad : Reverse Side
The Reverse Side button applies to open profiles
only. This option lets you choose which side of
3 Modify the Pad length
You get:
23
Additional Information (1/5)
Open profiles
• CATIA allows you to create
pads from open profiles
provided existing geometry can
trim the pads. Example on the Arc Pad
24
Additional Information (2/5)
Adding Sub-Elements
It is also possible to add other sub-elements during the profile
definition
Select Add
25
Additional Information (3/5)
Removing Sub-Elements
It is also possible to remove other sub-elements during the
profile definition
Select Remove
26
Additional Information (4/5)
Solving Ambiguity
Capability to solve ambiguity when selecting a sub part of a
sketch
Select the edge
Ambiguity
You get:
27
Additional Information (5/5)
If no sketch has been created when activating the Pad icon, you can access the Sketcher by
selecting the Sketcher icon in the dialog box. When you have completed the sketch, you can
leave the Sketcher then you will return to the Pad creation
28
Creating Pockets
You will learn how to create simple pockets from a 2D profile (or sketch)
29
What is a Pocket ?
• A pocket is removing material from an existing feature, by extruding a 2D profile
Length
• Its length can be defined by dimensions (exact values) or with
respect to other 3D elements (thus associative).
Length types
30
Creating Simple Pockets ...
31
Creating a Simple Pocket
3 Modify the
Pocket
definition
You get:
33
Multi-Length Pocket (2/3)
You can extrude multiple profiles belonging to a same sketch using different length
values. The multi-pocket capability lets you do this at one time.
35
Pocket : Reverse Side
The Reverse Side button applies to open profiles 3 Modify the Pocket Depth
only. This option lets you choose which side of
the profile is to be extruded
You get:
36
Additional Information (1/2)
Open profiles
CATIA allows you to create
pockets from open profiles if
existing geometry can limit Open profile Pocket
the pockets. The example
illustrates this concept.
Multiple profiles
• Pockets can also be created from
sketches including several profiles. These
profiles must not intersect. In the example,
the initial sketch is made of eight profiles.
Applying the Pocket command on this
sketch lets you create eight pockets
8 profiles 8 pockets
37
Additional Information (2/2)
If no sketch has been created when activating the Pocket icon, you can access to the Sketcher
by selecting the Sketcher icon in the dialog box. When you have completed the sketch, you can
leave the Sketcher then you will return to the Pocket creation
38
Creating Thin Solids
You will learn how to create a Sketch Based feature known as Thin Solids.
39
What are Thin Solids ?
Thin Solids are features resulting from adding Thickness to both sides of a pad’s profile.
Profile to extrude
Resulting Thin Pad
This task can also be applied on Pocket.
40
Creating Thin Solids (1/2)
Select the Pad icon.
2
1 Select the Sketch.
The Pad Definition Dialog box is displayed. You
can now define your Thin Pad using the options
available in the Thin Pad Frame.
41
Creating Thin Solids (2/2)
Using the Thin Pad option, it is possible to extrude Profiles from Networks. The
5 resulting Features do not depend on the wire creation order in Networks.
42
Creating Shafts
You will learn how to create simple Shafts from a 2D profile (or sketch)
Shaft
43
What is a Shaft ?
• A shaft is a basic solid obtained from the revolution of a 2D profile around
an axis
• The axis and the profile must be created in the same sketch
44
Creating Simple Shafts ...
3 OK to validate
45
Creating a Shaft
2 Select the
1 Select the Profile sketch to Shaft icon
be used for the Shaft
In order to create a
shaft, the sketch
must include the
rotation axis
You get:
3 Modify the
Shaft
definition
47
Shaft Creation: Using a 3D Wireframe as Profile
It is possible to select a planar wireframe as the profile when
creating a shaft
3 Select the axis
selection field
You get:
48
Shaft : Reverse Side
The Reverse Side button applies to open profiles only. This option lets you choose
which side of the profile is to be extruded
3 Modify the Shaft Angles
2 Select the open sketch
1 Select the Shaft icon
You get:
49
Additional Information (1/5) Shaft with two angular limits :
Open profile :
Error
50
Additional Information (2/5)
51
Additional Information (3/5)
Like for pad or pocket creation, you can use sub-elements of a sketch to
create a shaft
52
Additional Information (4/5)
You can create Shafts from sketches including several closed profiles. These profiles must not
intersect
53
Additional Information (5/5)
If no sketch has been created when activating the Shaft icon, you can access the Sketcher by
selecting the Sketcher icon in the dialog box. When you have completed the sketch, you can
leave the Sketcher then you will return to the Shaft creation
54
Limiting Features
55
Why Different Types of Limits ?
• You can specify dimensions to limit a feature
• You can also limit features onto existing elements. In this case,
associativity will propagate design changes
Up to Last
56
Limiting Features...
Different types of limit
• Dimension type: you specify the dimensions (ex: 25 mm)
• Mirrored Extent: Mirrors the feature about it's profile
.
LIM1
LIM2
Up to Plane
Up to Surface
Up to Next Up to Last
Uses a surface to limit feature
Uses the next encountered Uses the last encountered
material to limit feature material to limit feature
57
“Up to Last” Pads/Pockets
1 Select the Profile sketch to be Select
used for the Pad 2 Pad icon
You get:
58
“Up to Surface” Pads/Pockets
1 Select the Profile sketch to be
used for the Pad 2 Select the
Pad icon
59
Mirroring a Pad with “Mirrored Extent”
1 Select the Profile
sketch to be used for 2 Select Pad icon
the Pad
You get:
60
Offset on Pad Limit (1/2)
When creating a pad using the Up to surface
option as one of the pad limit, it is possible to
define a positive or negative offset from the
selected surface
61
Offset on Pad Limit (2/2)
When creating a pad using the Up to surface
option as one of the pad limit, it is possible to
define a positive or negative offset from the
selected surface
5 Enter -25 as the Offset You get :
6 Select OK
62
Additional Information (1/2)
Limiting Holes & Pockets Special case
• Whatever hole you choose, you need to • When using the Up-to-Next option:
specify the limit you want. There is a
variety of limits:
Blind / Up-to-Next
Dimension
Up-to-Last Up-to-Plane
/ Surface
63
Additional Information (2/2)
When creating a pad/pocket using the Up to surface option as one of the pad/pocket limits,
you can access the following contextual menu in the Offset field:
64
Creating Holes
You will learn how to create different types of hole and locate them on
existing features
65
What is a Hole ?
• A hole is removing circular material all at once, from an existing feature
• Its length can be defined by dimensions or with respect to other 3D elements
• The hole can be roughly or precisely located. You can locate precisely a
hole at creation or after
Sketch or not ?
• Note that you do not need a sketch to create a hole. The sketch of the
hole is automatically created. To locate precisely a hole after creation,
you edit its sketch and constrain its center point for example
• You will use Hole instead of Pocket because you can create holes including
technological information such as thread, angle bottom, counter bore ...
66
Creating and Locating Holes ...
• To create a hole you need to define its position then its
dimensions
3 OK to validate
Define hole’s
dimensions
2
67
Creating and Positioning a Hole
3 Select the face the
hole will start on
2 Select the
1 Multi-select 2 Hole icon
edges as position
reference
You get:
69
Offset on Hole (2/2)
When creating a hole using one of the Up to options, it is
possible to define an offset in accordance with this limit. The
offset can be positive or negative
7 Select OK
You get:
10
70
Standard Thread Definition (1/2)
Access to standard thread design tables when creating a
threaded hole
Select the Hole icon 3 Select the V-Bottom option from the
1 2 Select the face on which
Bottom combo
the hole will be placed
4 5 Select the Threaded button 6 Select the Metric Thick Pitch type of
Select the Tread
thread
Definition tab
71
Standard Thread Definition (2/2)
Access to standard thread design tables when creating a
threaded hole
8 Enter 35 as the Hole 9 Enter 20 as the Thread
Select M20 as the Depth Depth
7 Thread Diameter
10 Select OK
You get:
72
Additional Information (1/3)
Types of hole: Types of extension:
Threading:
you can indicate the depth of threading
Tapered when creating a threaded hole
73
Additional Information (2/3)
Other Thread Parameters
Hole Diameters, Pitch, Right or Left Thread, Add or Remove
Standards
By default, the Hole Diameter is
automatically calculated in accordance
with the Thread Diameter and the
standard, nevertheless, you can modify it
to get a non standard thread
74
Additional Information (3/3)
A coincidence constraint is automatically created between the
selected axis and the anchor point when creating a hole not
normal to the selected surface
Coincidence
75
To Sum Up ...
Creating sketch-based features means:
76
Dressing-Up Features
Creating Drafts
Variable Draft Angle
Filleting
Chamfering
Drafted Filleted Pads
Drafted Filleted Pockets
Shelling a Part
Threads and Taps
Creating Patterns
To Sum Up
77
Creating Drafts
Drafted Part
78
What is a Draft ?
• Drafts are angled faces defined on molded parts to make
them easier to remove from molds
Drafted part
Basic Draft definition
Pulling direction: this direction corresponds to the
reference from which the draft faces are defined
Draft angle: this is the angle that the draft faces make
Pulling direction
with the pulling direction from the neutral element. This
angle may be defined for each face
Neutral element: this element defines a neutral curve
on which the drafted face will lie. This element will Neutral
remain the same during the draft. The neutral element element
and parting element (this plane,face or surface cuts the
part in 2 and each portion is drafted according to its
previously defined direction) may be the same element
79
Creating Basic Drafts ... 4 OK to validate
80
Specify “Selection by Neutral Face” and
Basic Drafts 2 specify the draft angle
Select the
3 neutral face
You get:
81
Draft Angle: Neutral Multi-Faces (1/3)
It is possible to select several faces to define the neutral element. By
default, the pulling direction is given by the first face you select
Select the Draft Select the faces to be 3 Enter 25 in the Angle field
1 Angle icon 2 drafted
82
Draft Angle: Neutral Multi-Faces (2/3)
It is possible to select several faces to define the neutral element. By
default, the pulling direction is given by the first face you select
83
Draft Angle: Neutral Multi-Faces (3/3)
It is possible to select several faces to define the neutral element. By
default, the pulling direction is given by the first face you select
You get:
84
Draft Angle: Parting = Neutral (1/3)
When defining a draft angle with a parting element, you can have, by default, the
parting element is similar to the neutral element
85
Draft Angle: Parting = Neutral (2/3)
When defining a draft angle with a parting element, you can have, by default, the
parting element is similar to the neutral element
86
Draft Angle: Parting = Neutral (3/3)
When defining a draft angle with a parting element, you can have, by default, the
parting element is similar to the neutral element
You get:
87
Additional Information
Design changes
• If you edit the sketch used for defining the initial pad, CATIA integrates
this modification and computes the draft again. In the following example,
a chamfer was added to the profile
Selection
• There are two ways to determine the objects to draft: either by explicitly
selecting the objects or by selecting the neutral element, which makes
CATIA detect the appropriate faces to use. Drafted portion
Parting element
Parting element:
• A plane, face or surface that cuts the part in two
Neutral element (here
same as parting
element)
88
Variable Draft Angles
89
What is a Variable Draft Angle ?
• Drafts are angled faces defined on molded parts to make
them easier to remove from molds. Sometimes, it is
necessary (for resistance or remove from mold reasons) to
define draft angle values that are not constant
Definitions:
90
Creating Variable Drafts ...
4 Select OK
91
Variable Draft Angle (1/4)
You can define several angles when creating a draft angle
92
Variable Draft Angle (2/4)
You can define several angles when creating a draft angle
93
Variable Draft Angle (3/4)
You can define several angles when creating a draft angle
94
Variable Draft Angle (4/4)
You can define several angles when creating a draft angle
You get:
95
Filleting
Fillets
96
What is a Fillet ?
• A fillet is a curved face of a constant or variable radius that is tangent to,
and that joins, two surfaces. Together, these three surfaces form either an
inside corner (fillet) or an outside corner (round)
Face-face
Propagation modes
Tangency
Variable
Minimal
Tritangent
97
Creating Fillets ...
• To create a fillet, you need to select the edge to be filleted and
to enter the fillet radius
3 OK to validate
98
Edge Fillets
1 Select the Edge 2 Specify the Fillet Radius
Fillet icon
You get:
99
Round Corner Fillets
You get:
100
Creating a Fillet with Keep Edge : Rolling on an Edge
(3)
(1)
101
Creating a Fillet with Keep Edge : Rolling Around an Edge
2 Select the More button in the Select the “Edge(s) to
3 keep” field
dialog box
1 Activate the Edge fillet icon
and select the edges to be
filleted
(3)
(1)
(2)
4 Select the edge on which Enter the radius value (eg : 5) then You get :
5
the fillet will roll select OK
(5)
(4)
Note : This option is also available with the variable fillet function
102
Edge Fillet with Limiting Planes, Faces or Surfaces (1/3)
You can limit the propagation of an edge fillet
using a plane, a face or a surface
103
Edge Fillet with Limiting Planes, Faces or Surfaces (2/3)
You can limit the propagation of an edge fillet
using a plane, a face or a surface
Select to change
6 the direction
104
Edge Fillet with Limiting Planes, Faces or Surfaces (3/3)
You can limit the propagation of an edge fillet
using a plane, a face or a surface
You get:
105
Edge Fillet: Trim Ribbons
When choosing the Tangency propagation mode, you can also trim
overlapping fillets. To do so, simply check the Trim Ribbons option in
the dialog box
Modify the fillet radius and activate
Select the Edge Fillet icon
2 Select the edges to be filleted 3 the Trim Ribbons option
1
You get:
106
Face-Face Fillets (1/2)
1 Multi-select faces to Select Face-Face
2 3 Specify the Fillet Radius
be filleted Fillet icon
You get:
107
Face-Face Fillets (2/2)
4 Now, instead of entering the Radius value, expand the Dialog
box to access to the “Hold Curve” option. With this option, the
Fillet’s Radius value is depending on the Curve’s shape. It can
be more or less variable.
You get:
108
Tritangent Fillets
1 Multi-select the two faces to
2 Select the Tritangent
be filleted Fillet icon
You get:
109
Variable Radius Fillets
1 Select the edge to be 2 Select the Variable
filleted Radius Fillet icon
3 By double clicking,
modify the radii
You get:
110
Variable Radius Fillet: Circular Closed Edge (1/2)
It is possible to define a variable radius fillet on a circular
closed edge
Select the Variable 2 Select the edge to be filleted Select the Points field
1 3
Radius Fillet icon
111
Variable Radius Fillet: Circular Closed Edge (2/2)
It is possible to define a variable radius fillet on a circular
closed edge
You get:
112
Radius Definition per Edge when Creating a Variable
Radius Fillet
Once an edge has been selected during a variable radius fillet creation, two radius
labels appear at the edge extremities. If you modify the radius value in the dialog
box, the two radius labels will be modified at the same time. If you want to modify
only one of the radii, you will have to double click on the radius label and modify
its value
113
Additional Information (1/2)
114
Additional Information (2/2)
Capability to create a variable radius fillet with the The fillet sections are
fillet sections keeping a constant direction in perpendicular to the spine
accordance with a spine
With spine
Spine
Edge to be
filleted
The dotted blue circles indicate the fillet sections but CATIA
DOES NOT SHOW THEM when creating a fillet
115
Chamfering
Chamfers
116
What is a Chamfer ?
• Chamfering consists in removing or adding a flat section from a selected
edge to create a beveled surface between the two original faces common to
that edge. You obtain a chamfer by propagation along one or several edges.
Tangency
Propagation modes
Minimal
117
Creating Chamfers ...
• To create a chamfer, you need to select the edge to be filleted
and to enter the chamfer dimensions
3 OK to validate
118
Symmetric Chamfer
1 Multi-selectthe edges to 3 Modify the Chamfer
be chamfered definition
You get:
119
Non Symmetric Chamfer 3 Modify Chamfer
definition
1 Multi-select edges
to be chamfered 2 Select Chamfer
icon
You get:
4 If necessary, reverse the
chamfer then select OK
120
Additional Information...
Chamfers
• Chamfers can be created by selecting a face whose edges are
to be chamfered
121
Drafted Filleted Pads
You will learn how to create a pad which includes fillets and a
draft angle
This option will allow you to create a pad with draft and fillets
simultaneously, rather than creating each feature separately
122
What is a Drafted Filleted Pad?
First
Second limit
limit radius
radius
Draft Lateral
Angle Radius
123
Creating Drafted Filleted Pads...
• To create a pad with integrated draft and fillets, you need to
select a profile then enter the pad dimensions
3 OK to validate
124
Drafted Filleted Pad
The Drafted Filleted Pad capability allows you to create a pad including a
general draft, a Lateral Radius, a First Limit Radius and a Second Limit
Radius. The draft angle and the radii are created as individual features
1 Select the Drafted Filleted Pad 4 Enter the pad Length
icon
(1)
5 Enter the draft angle
125
Additional Information...
• A pad
• A draft angle
• Three fillets
126
Drafted Filleted Pockets
You will learn how to create a pocket which includes fillets and
a draft angle
This function will allow you to create a pocket with draft
and fillets simultaneously, rather than creating each feature
separately
127
What is a Drafted Filleted Pocket ?
• A drafted filleted pocket is a pocket extruded from a 2D profile, whose definition
includes a draft angle and fillets
First
Second limit
limit radius
radius
Draft Lateral
Angle Radius
128
Creating Drafted Filleted Pockets...
• To create a pocket including a draft and fillets, you need to
select a profile then enter the pocket dimensions
3 OK to validate
129
Drafted Filleted Pocket
The Drafted Filleted Pocket function allows you to create a pocket which
includes a general draft, a Lateral Radius, a First limit Radius and a Second
limit Radius. The draft angle and the radii are created as individual features.
1 Select the Drafted Filleted 4 Enter the pocket depth
Pocket icon
(1)
5 Enter the draft angle
(2)
9 If necessary, reverse the
pocket direction
10 Select OK
3 Select the second limit
You get : First limit
radius
Second
(3) By default, the neutral element used to limit
compute the draft angle is the first limit of radius
the pocket. However, you can use the
second limit as the neutral element
Draft Lateral
Angle Radius
130
Additional Information...
• A pocket
• A draft angle
• Three fillets
131
Shelling a Part
Shelled Part
132
What is Shelling ?
• Shelling a feature means emptying it, while keeping a given
thickness on its sides
• Shelling may also consist in adding thickness to the outside
• You can have different thickness values
Shell
Other thickness face
Faces to be removed
133
Creating Shells ...
• To create a shell, you need to select the face(s) to be opened
then to define the thickness value(s) of the shell
3 OK to validate
134
Shelling a Part
1 Multi-select the faces to be Specify the wall
removed in shelling operation 3 thickness for the Shell
2 Select the
Shell icon
4 Select the Other
thickness faces field
You get:
135
Additional Information (1/2)
Thickness inside & outside
• Shelling a feature means emptying it, while keeping a
given thickness on its sides. Shelling may also consist in
adding thickness to the outside
Modified thicknesses
Dotted blue lines = Cube before the shell
operation
136
Additional Information (2/2)
. Ignoring Faces
In some cases, when you want to create a Shell, an error message appears informing you
that the Body cannot be built properly. After closing the window, another message
appears proposing you to Ignore the Faces causing trouble. If you accept, the Shell is
created and the Face causing trouble is removed.
. Extracting Geometry
In some cases, you have to use the “Extract” option in order to shell a Face. With this
command, you can generate separate Elements from initial geometry, without deleting
geometry.
This command is available after clicking a Dialog box prompting you to deactivate the
Thickness feature and Extract the geometry. Once this operation has been done, a node
“Extracted Geometry” is displayed in the tree.
If you have Generative Shape Design workbench installed, the geometry resulting from the
Extract operation is associative.
137
Threads and Taps
138
What are Threads and Taps ?
• You can create threads and taps with CATIA, you will not
see them in 3D but all the information will be stored. The
result of a thread or a tap will be seen on a drawing in
accordance with the drawing standard
• Thread
A thread is an helical groove made
inside a hole
Not seen
like this in
CATIA
Thread
• Tap
A tap is an helical groove made on
a cylinder
Tap
139
Creating Threads and Taps ...
• To create a thread:
3 The thread
appears in the tree
140
Thread and Tap (1/2)
1 Select the Thread/Tap icon 2 Select the Lateral Face on 3 Select the Reference Face from
which the thread will be which the thread will begin
grooved
4 In order to define the thread 5 To define the Thread Diameter, 6 As the Thread Depth, enter 26 in
standard, select Metric Thin select M10 in the dialog box the Thread Depth field
Pitch in the dialog box
141
Thread and Tap (2/2)
7 Select the Preview button in Select the OK button to
8
the dialog box, you will get a validate the thread creation
preview of the thread
You get:
142
Additional Information (1/3)
Metric Thin Pitch
• Refer to (NF E03-053-1970). This normative reference is Drilling diameter
linked to NF E03-051-1982) before tapping
143
Drilling diameter
Additional Information (2/3) before tapping
144
Additional Information (3/3) Drilling diameter
before tapping
145
Creating Patterns
User Pattern
146
What is a Pattern ?
3 types of patterns
CATIA allows you to define three types of pattern making the
creation process easier :
• rectangular
• circular
• user patterns
147
Creating Patterns ...
3 OK to validate
148
Rectangular Pattern2 Specify the first direction of the pattern by selecting an edge
using “Reverse” to change the direction if needed
1 Select Rectangular
Pattern icon
… then select
pocket to use Specify the second direction as in step
3 2 under the “Second Direction” tab
for pattern
(Reverse if necessary)
You get:
149
Circular Pattern 3 Define the pattern parameters and specify
the rotation axis of the pattern by
1 Select the feature to be 2 Select theCircular Pattern selecting the face
patterned icon
You get:
2 Select User
Pattern icon
You get:
151
Pattern of Several Features (1/2)
1 With the Ctrl key held down, select the hole and the fillet
(you can select them from the solid or from the tree) 2 Activate the Circular pattern
icon
(2)
(4)
(1)
152
Pattern of Several Features (2/2)
7 Select the Crown Definition tab 8 Select the Circle(s) field and enter 4
(7)
10 Select OK
(9)
You get :
(10)
153
Exploding a Pattern
Capability to explode a pattern in order to get one feature per
instance
1 Select the Explode command from the 2 Select the Update icon
pattern contextual menu
You get:
154
Mirror
Before building a part, you can search for the symmetry and decide to build only
the half of the part, then use the Mirror function to get the whole part
2 Select the planar face (or plane) that will be the plane of
symmetry
(1)
3 Select OK
You get :
(3)
155
Mirroring Several Features
1 With the Ctrl key held down, select the pad (Pad.2) and the
two last fillets (you can select them from the solid or from
the tree) 2 Activate the Mirror icon
(3)
You get :
(1)
(4)
156
Additional Information (1/2)
Instances selection
Direction of creation
•To define a direction, you can select an edge or a planar face. Selecting a
face will allow both directions of a rectangular pattern to be defined or the
axis of rotation normal to the face for a circular pattern
157
Additional Information (2/2)
Adding or removing a feature from the list of features when creating or editing a pattern
•Select OK
158
To Sum Up...
Dressing-up means complementing 3D parts by:
Patterning features
159
Modifying Parts
You will learn how to modify profiles and features to change 3D part
160
Modifying Profile Geometry
161
Why Modify Profile Geometry?
• Sketch-based features rely on profiles for their shape
• Especially if defined with the proper constraints that represent the
design intent of the part, the profile geometry can easily be changed for
downstream design changes
Modified cube
Design changes
• Changing the sketch that defines a feature propagates that
change to all subsequent operations involving the feature
162
Modifying Profiles ...
1
Edit the sketch
corresponding to the 3 Update the Part
feature to be modified
2
Modify the profile or the dimensions
163
Modifying Profile Element Coordinates
1 Double click a line to edit 2 Edit the existing coordinates of the
its coordinates line (V: 50mm)
H: -40
V: 50
You can make the selected entity a construction element which makes it a
reference element not used directly in the profile definition
164
Editing a Profile Shape and Size
165
Deleting Sketcher Elements
1 Select the element to be deleted
Multi-selection
167
Reordering Features
168
Why Reordering Features ?
• Reordering features allows you to correct a part so that your
design intent is preserved
One cylinder
3
Update the Part
Select Reorder in
the feature
contextual menu
171
Modifying Features
Modified Pad
172
Why Modifying Features ?
• Often, as the design matures, the initial configuration of a part needs refinement
through the modification of feature parameters or the addition/removal of features
Draft angle
Modified pad
Pad length
173
Modifying Features ...
1
Double click on the
feature to be modified
3
Next, modify Pad.1 of the part by right
You get: clicking the feature in the specification
tree and selecting Definition...
…then modify the
dimension directly or
through it’s dialog box
175
Editing Holes
2 Change the hole definition in the
dialog box or double click on
Double click on the feature or its dimensions to modify directly
1
specification in the tree to edit hole
You get:
(4)
2 Select the sketch icon from the dialog 5 If necessary, select the
box in order to activate the sketcher Update All icon
(5)
(2)
(3)
You get :
177
Replacing a Sketch During Pad Edition
(4)
2 Select the sketch field from the dialog 5 If necessary, select the Update
box All icon
(5)
You get :
(2)
178
Additional Information...
Deleting features
• CATIA allows you to delete features simply by
selecting the feature to delete and selecting delete in
the Edit menu (or right clicking the selected feature
and selecting delete in the contextual menu
179
To Sum Up...
Hints!
• When you open a document and the geometry is red, it means you need to update it
• If you want to cancel a modification, click the Undo icon
180