Local Media3516221441164033069
Local Media3516221441164033069
Local Media3516221441164033069
COLLEGE OF EDUCATION
LESSON
be able to:
•
6
At the end of the lesson, students should
WORD BANK
At the design stage, both freehand and mechanical drawings serve the functions of
inspiring and guiding the designer and of communicating among the designer,
collaborators, production department, and marketing or management personnel. At
this stage exact mechanical drawings can clarify, confirm, or disqualify a scheme
that looked promising in a freehand sketch. Actually, both the sketch and the exact
mechanical drawing are essential parts of the process of designing, and both belong
to the field of drafting. After the basic design has been established, drafting skills aid
in the development and transmission of the wealth of data necessary for the
production and assembly of the parts. For an automobile, a skyscraper, or a
spacecraft, tens of thousands of drawings may be needed to convey all of the
requirements of the finished product from the designers to the fabricators.
The completion of the set of drawings necessary for the manufacture of a product or
the construction of a project involves three important factors: (1) itemization of every
detail and requirement of the final product or project; (2) application of good
judgment and knowledge of standard drafting procedures to select the combination
of drawings and specifications that will convey the information identified in stage (1)
in the clearest possible manner; and (3) deployment of skilled personnel and suitable
equipment to produce the documents specified in stage (2).
Persons with a variety of skills and specialties are essential to the design and
implementation of engineering and architectural projects. Drafting provides
communication among them and coordination of their activities. The designer has
primary responsibility for the basic conception and final solution but depends upon
the support of several levels of drafters who prepare graphic studies of details;
determine fits, clearances, and manufacturing feasibility; and prepare the working
drawings. The delineator, or technical illustrator, converts preliminary or final
drawings into pictorial representations, usually perspective constructions in full
colour to help others visualize the product, to inform the public, to attract investment,
or to promote sales. Before undertaking their own drawings, persons entering the
profession of drafting may trace drawings to revise or repair them, then advance to
The strictly utilitarian objectives of drafting and its emphasis on clarity and accuracy
clearly differentiate it from the allied art form covered in the article drawing.
Cartographic drafting is treated in the articles map and surveying. Some specific
applications of drafting are dealt with in the articles building construction: Modern
building practices; interior design; and clothing and footwear industry.
In the Drafting Program, students learn to communicate thoughts and ideas by using
graphic representation. Drafting students translate design concepts through sketches,
details, assemblies, and specifications. To generate their drawings, Drafting students
use computer-aided-drafting (CAD) systems, technical handbooks, tables, and
calculators. Students increase their general technical knowledge by learning
engineering and manufacturing processes used in industry.
The Drafting shop generates drawings required for projects that are being completed
by other shops such as Precision Machining, Metal Fabrication, and Carpentry.
ALPHABET OF LINE
1. OBJECT OR VISIBLE LINES – Thick dark line use to show outline of object,
visible edges and surfaces.
2. CONSTRUCTION LINE – Very light and thin line use to construct layout work.
3. DIMENSION LINE – Thin and dark lines use to show the size (span) of an object
with a numeric value. Usually terminates with arrowheads or tick markings.
4. HIDDEN LINE – Short dash lines use to show non visible surfaces. Usually shows
as medium thickness.
5. CENTRE LINE – Long and short dash lines. Usually indicates centre of holes,
circles and arcs. Line is thin and dark.
6. EXTENSION LINE – Thin and dark line use to show the starting and ending of
dimension.
7. CUTTING PLANE LINE – Extra thick line use to show cutaway views or plane of
projection where a section view is taken. Arrow indicates direction of view.
8. SHORT AND LONG BREAK LINES –Short and long medium line use to show
cutaway view of a long section.
9. LEADER LINE – Medium line with arrowhead to show notes or label for size or
special information about a feature.
10. PHANTOM LINE – Long line followed by two short dashes use to show alternate
position of a moving part.
11. SECTION LINE – Medium lines drawn at 45 degrees use to show interior view of
solid areas of cutting plane line.
Lettering
The writing of alphabets and numerals such as A, B, C, D…………………….Z and 1,
2, 3……………9, 0 respectively is called Lettering.
Mainly, there are two types of lettering most commonly used in engineering drawing
viz. Gothic Lettering and Roman Lettering.
Classification Of Lettering
The lettering, in general, is classified in two categories :-
1. Gothic Lettering
2. Roman Lettering.
• Gothic Lettering
Lettering having all the alphabets or numerals of uniform thickness is called Gothic
Lettering.
1. Vertical Gothic Lettering
2. Italic or Inclined Gothic Lettering.
Single Stroke Inclined Gothic Lettering These are single stroke letter inclined
at 75' to the Horizontal.
Vertical letter drawn by double Stroke of pencil with uniform thickness between these
strokes are called Double Stroke Vertical Gothic Lettering.
Lower case vertical gothic lettering is shown along with its sizes. Which is quite self
explanatory.
Roman Lettering
The lettering in which all the letters are formed by thick and thin elements is
called Roman Lettering.
It may be vertical or inclined or inclined. It can be written with a chisel pointed Pencil
or D-3 type Speed Ball Pen.
Roman Lettering
The writing of alphabets without the use of drawing instruments and in free hand is
called Free Hand Lettering.
Mechanical Lettering
In Mechanical Lettering, standard uniform characters that are executed with a
special pen held in a scriber and guided by a template. Mechanical lettering does not
normally require the use of lettering guidelines. You will use mechanical lettering
principally for title blocks and notes on drawings, marginal data for special maps,
briefing charts, display charts, graphs, titles on photographs, signs, and any other
time that clear, legible, standardized lettering is required. One of the most popular
types of mechanical lettering sets is the LEROY lettering set.
The Mechanical Lettering is some times done using special type of device called a
Pantograph.
Height Of Lettering
The height "h" of the capital letter is taken as the base of dimensioning.
The main requirement of lettering on engineering drawing are legibility, uniformity,
ease and rapidity in execution. Both upright and inclined letter are suitable for
general use. All letters should be capital, except where lower case letters are
accepted internationally for abbreviations. The recommended size of lettering is as
under :-
ITEM SIZE h, mm
Drawing number in Title Block and letters denoting Cutting Plane 10, 12
Section
Title of Drawing 6, 8
Guide Lines
The light thin lines drawn to obtain uniform and correct height of letters are
called Guide Lines. Guide line should be drawn very light and thin, so that, they
need not be erased after the lettering is finished. To erase guide lines after finishing
the lettering is not easily possible. Guide line for capital and lower case lettering.
Guide Lines
Guide Lines
• First of all take the height of the lettering and draw two parallel
horizontal lines.
• Draw the vertical line for making lines for making squares and inclined
line at an angle of 75' for making graph for inclined letters.
Vertical Letters
Inclined Letters
Even though this area of study is extensive and requires basic designer skills and
meticulous attention to the tiniest details, to manage it efficiently and benefit from the
type choice, all you need to do is familiarize yourself with typography definition and its
basic principles.
Let us walk through all the key moments, lift the lid on essentials, address the benefits of
good typeface choice, make a good case for the importance of typography, and even
refill your toolset with some beautiful free fonts that are ideal for projects this year.
What is Typography?
Types of Typography
There are thousands of typefaces in the wild. Each one can be classified into five
primary groups: serif, sans serif, script, monospaced, and display. On top of that,
dozens of fonts become self-defining. Based on the Vox system – the historical and
descriptive nomenclature first published in 1954 that is still widely accepted as a
standard – you can define other types of typography inside general groups.
For instance,
This classification system helps identify, choose and combine typefaces to display text,
put accents, emphasize essential details, and create mood in a harmonious way.
Typography is not just about choosing the beautiful font to display text and create a
mood for the project. It is much more than that. It underlies the success of every project.
The deal is, much like color, typeface styles used in a design have a significant impact
on the way a user perceives that design.
Typography design is one of those things that people see and understand first on your
website, mobile app, or print media. Therefore, it plays a vital role in producing the first
impression, creating a general atmosphere, and conveying a message.
What’s more, according to studies, the font’s selection directly affects the reader’s
reaction to and perception of the article. For example, people subconsciously prefer
fonts like Arial, Verdana, and Comic Sans. Therefore, text set in one of these typefaces
may better affect users than others, allowing you to run digital marketing campaigns
more effectively.
That is not all. The right typography design does many important things, such as:
• optimize readability;
• improve accessibility;
To sum up, typography is not only for displaying text; it is a tool for prettifying interfaces,
establishing mood, and, of course, realizing marketing strategies. It can easily break
your polished website and scare away all your customers, leaving you with nothing. And
on the contrary, when well done, it can take your project to the next level, instill trust,
increase conversions and generate revenue. Therefore, typography is
increasingly important.
Before moving to the anatomy of typography, where we will break characters into
molecules covering their vital parts and constituents, we are going to dive into the
essential typographical design elements to understand better such things as
• Hierarchy, • Alignment,
• Contrast, • Color,
Basics: Difference between Font and Typeface, and Main Ways to Style Text
Let us define the difference between font and typeface for starters since, quite often,
people treat these terms as synonymous, but in fact, they are not. So, who is who?
The font is a graphical representation of text character that gives a much deeper notion
about the symbol. It refers to the weights, widths, and styles that constitute a typeface.
As a rule, the font is a collection of letters, numbers, punctuation, and other symbols. It
includes a basic set of characters and alternate characters (non-standard variation of
characters). So, it is more a specific term.
In modern typography terminology, these terms are pretty close and related, so it is not
punishable to use them interchangeably. However, you should know the difference
between them for the sake of clarity.
There are two basic ways to style typeface: italic and bold.
Italic style is a slanted version of a typeface that slants from left to right. It is used mainly
inside the text to emphasize separate words, like words in different languages or
reference links.
Bold style is an overweight version of a typeface that has more visual weight than the
regular one. As a rule, designers use it for headlines or important words inside the text
or buttons.
Hierarchy
You cannot create a well-balanced and visually appealing design without a well-thought-
out and carefully established hierarchy . It is crucial for the design and ipso facto
typography. It performs such vital tasks as:
• it helps readers identify the context of the text without even having to think
about it consciously;
• It efficiently deals with short attention spans that people have these days by
providing memorable and impactful visual cues and focal points;
• It creates a clear distinction between text and headlines, giving you a chance
to emphasize essential elements without reinventing the wheel;
In practice, the hierarchy can be created using sizing, color, contrast, and alignment.
However, it also manifests through headings of various levels, subheadings, and
paragraphs when it comes to typography. Generally, designers use no more than three
different levels of typography, where each one has its designation:
• The second one is for headings or breaking text into chunks that help
navigate smoothly across the page.
• The third one is for body copy. While two previous options can be bold and
daring, this one should stay neutral to provide viewers with the best
readability ever.
Contrast
Much like hierarchy, contrast is a powerful tool that can do magic with design and
message. There are five primary areas of its use:
3. Third, it improves scanning through the text. It is not a secret that people
prefer to skim rather than read. You cannot miss these scanners. Your
message should reach all your users. One way to do this is to use contrast
realized through font size, color, and styles. It will bring the critical
information to the fore providing all visitors with instant value and keeping
them on the project longer.
4. Fourth, it is used to make text meaningful. The more visual weight text has,
the more important it looks.
6. Finally, it is used to make your text look interesting, visually appealing, and
attention-grabbing. The well-done contrast may easily play a decorative role.
It can enhance overall aesthetics and give some unique zest to the design.
Consistency
Whatever grand idea you have in mind, first and foremost, make sure you maintain
consistency for your viewers. Otherwise, you will create room for failure.
Inconsistent use of typography design, even within the small project, may cause
confusion and frustration. No one likes that. People should see patterns to feel
comfortable exploring your content. If they do not see them, they will leave. As a result,
you will start to lose your loyal fans and reduce your chance to onboard more prospects.
The rule of thumb, stick to your guns. Use the same font styles and establish a
consistent hierarchy throughout the place.
Alignment
People tend to believe that alignment is only about arranging text to the left or right side.
At some point, it is true. However, this term means much more than simply moving a
block of text to either side of the layout or evenly spreading it across the page.
In fact, alignment is a process of unifying text, graphics, and other user interface
elements, such as images, videos, sliders, etc., to achieve compositional harmony.
At a minimum, good alignment requires from you to ensure such important things as:
When it comes to typography, traditionally, you can align the font in four ways: right, left,
centered, and justified. Thanks to modern features in CSS, now you can align text
whichever way you want. However, it is important not to sacrifice the primary purpose of
the text alignment, aka reinforcing the harmony and securing good readability.
• Use hanging alignment for details that do not have the same weight as text,
such as icons or bullet lists.
• Stick to conventions. For example, avoid using right alignment for body text
when display content to people who read from left to right.
• Avoid imbalance.
Color
Much like typography, color is the first thing that people notice. According to stats, more
than 65% of users are visual learners. Therefore, the right choice of color and typeface
can result in a powerful duet that heavily influences the user’s perception of the
message and brand within the first seconds.
What is more, let us be honest, typeface cannot exist without color. Color makes it
visible literally, and that is not all. The proper hue can easily improve the legibility of
characters, make the text stand out from the crowd, and even create the proper tone for
the message. In addition, studies show that color has the capability to trigger shopping
behavior, meaning it stands behind high conversions. Therefore, you cannot take it
lightly. You need to put lots of thought when choosing the right hues for your
typography design.
• Ensure contrast.
Whitespace
Whitespace is one of the most underestimated elements of design. Quite often, people
consider the use of white space as wasted space. However, it is quite the opposite. The
proper use of white space ensures an excellent user experience and a great readability
experience. It helps to balance design elements and better organize content to improve
the visual communication experience.
Whitespace is a general term. Do not take it literally: it is not only white. It can be any
color or even a texture or background image. It refers to the space around the text,
letters, graphics, objects, etc. It includes margins, paddings, and blank spaces.
When it comes to typography design, we need to consider the micro white space. It can
be found between lines and paragraphs, characters, grid elements, etc. It has a direct
impact on content legibility that influences the user’s reading speed and comprehension.
For example, if micro white space is too small, the text will look too tight and dense; so,
it will be difficult to make out letters and ipso facto understand the meaning. If it is too big,
people will read the text more slowly, which may cause frustration and loss of attention
and interest.
Therefore, it is crucial to find your Zen in the micro white space universe.
Where to start? Perfect these five different areas: paragraph spacing, space between
lines, line-length, letter spacing, and space around numbers.
• Space around numbers. Much like with letter-spacing, the problem lies in
the fact that some numbers are wide, whereas others are narrow. However,
they should look harmonious and perfectly aligned. Therefore, ensure there
is enough space between individual digits so that a long number seems well
balanced and agreeable.
The anatomy of typography is an area of study that gives you basic knowledge of letters
and their integral parts. It helps to educate your eye to recognize the underlying
structure of various designs.
Understanding the fundamental principles and concepts of typography is the first step to
being a successful typographer. The most basic component of typography is the letter,
and each letter of the alphabet is distinguished by its unique shape or letterform.
Primarily the design classes which I took in college were based on anatomy and
terminology of type. It’s not difficult to recognize serifs, descenders, ascenders but
simultaneously it’s true that for one class one has to learn nearly 100 definitions and
terms. Undoubtedly it’s necessary to possess some basic knowledge of the
terminologies before we step into the arena of type. It can be puzzling if we discuss
about type using informal terms like thingies, slants and squiggles.
1. Baseline
2. Cap height The capline or cap height is another imaginary line wherein the heights of
all the capital letters are marked in a typeface. However one has to keep in mind that
the cap height is below the maximum height of the typeface.
4. Serif
It is the name assigned to the finishing strokes at the tops and bottoms of some
typefaces. There is a lot to discuss serifs when we would learn about
typeface distinctions.
5. Mean line The mean line better is known as midline is another imaginary horizontal
line that marks the top edges of the lower case letters. You go wrong if you go by the
literal definition of the term “mean line” because it actually doesn’t imply the central line
between the baseline and the cap height.
6. Bowl It is nothing but the rounded curve that covers the negative space in a letter
form. Consider, for example, it can be easily viewed in the following
letters “I”, “e”, “D”, “o” and “g”.
7. Descender
Descender happens to be the bottom part of the lowercase letter (like “g”, “j”, “p”, “q”,
“y” etc) that usually goes below the baseline of a typeface. Some other features that
particularly extend below this baseline comprise of the old style numerals typefaces.
These specific numerals were basically thought to mix appropriately with the lowercase
roman numbers. If used within the body of the text they really look good and beautiful.
8. Counter refers to the negative space within a letter, particularly if you consider letters
like “A”, “o” and “P” etc where the counter is fully enclosed. In letters like “G”,
“u” and “c” the non enclosed negative space is reflected and they are also
called counters.
9. Stem The main vertical or diagonal stroke depicted in a letterform is known as Stem.
They consists of the vertical parts of the letters like “I” and “H” and also simultaneously
all the strokes in the letter “W”.
10. Tittle The title is defined as the dot above the lowercase “j” and “i”.
11. Terminal The terminal is the culmination point of the stroke or stem that has no serif.
12. Ascender It is an extension that goes above the meanline and is generally found in
some lowercase letters. These letters are, “b”, “d”, “f”, “h”, “k”, “l” and “t”.
13. Leg Legs are the lower angled strokes which you can see in the letters “K”,
“R” and “Q”. They are also known as tails.
14. Ligature This addition of two characters to create another character is called
ligature. They are commonly seen in serif faces .It is present to give space between
certain characters and give the characters an aesthetic imprint.
15. X-height The space that exists in the vertical direction for the lowercase “x” in any
typeface is known as X-Height. It is the distance the baseline and mean line of the body
of characters in lowercase form. The X-Height is very important in the context of font
shapes as the fonts with greater X-heights are easier to read.
Types of Views
So let’s take a closer look at the different types of views that are often present in a
manufacturing drawing. Each serves a certain purpose. Bear in mind that adding views
should follow the same logic as dimensioning – include as little as possible and as much
as necessary.
A tip for good engineering practice – only include a view if it contributes to the overall
understanding of the design.
Isometric View
Isometric drawings show parts as three-dimensional. All the vertical lines stay vertical
(compared to front view) and otherwise parallel lines are shown on a 30-degree angle.
The lines that are vertical and parallel are in their true length. Which means you can use
a ruler and the scaling of the drawing to easily measure the length straight from a paper
drawing, for example. The same does not apply to angled lines.
Orthographic View
The most common way to communicate all the information is by using three different
views in a multiview drawing:
• Front view
• Top view
• Side view
It may be possible that some additional views are necessary to show all the info. But
again, less is more.
The positioning of the views differs a bit regionally. For example, look at the image below
to compare the US and ISO layouts.
The one on the left is called first-angle projection. Here, the top view is under the front
view, the right view is at the left of the front view, etc. The ISO standard is primarily used
in Europe.
On the right, you can see a third-angle projection. The right view is on the right, top view
on the top of the front view, etc. This system is especially popular in the US and Canada.
Flat Pattern
If you are making a folded sheet metal part, do not forget to add a flat pattern view. The
cutting job comes before bending. When it comes to our customers, the easiest way is
just to upload a STEP file without any accompanying drawings.
Creating a flat pattern view is usually pretty simple. Just be aware that you are using the
sheet metal environment when making sheet metal parts in CAD. There you have the
option to “generate a flat pattern” which you can easily add to the main drawing.
If you are using the standard part environment, the same option is not available. Still,
many CAD programs have the possibility to convert a standard part into sheet metal if
the part properties correspond to sheet metal (e.g. uniform thickness, inside radius, etc.).
Section View
A section view can easily display some of the part features that are not evident when
looking just from the outset. Cross section is the preferred option compared to hidden
lines as it brings more clarity. The cross hatching feature is and indicator for cross
sectional views.
Cutout View
This is the same image we used for illustrating the section view. With one slight
difference – the side view includes cutouts. Cutouts can reduce the number of different
views on a single drawing.
Thus, we could easily delete the section view and add all the necessary dimensions to
cutouts.
Detail View
The detail view gives us a close-up of a selected section of a larger view. This can be
especially useful if an otherwise large part includes many important dimension in a small
area. Using the detail view improves the readability of these measurements.
Auxiliary View
An orthographic view to represent planes that are not horizontal or vertical. It helps to
show inclined surfaces without any distortion.
Dimensions
As said before, new CNC machines are actually able to read the dimensions straight
from the lines. But a traditional manufacturing drawing shows all the necessary
dimensions for producing the parts.
The keyword here is necessary. Avoid using the auto-dimensioning feature that a lot
of CAD programs offer because they tend to show everything they can find. For a
beginner, it may seem like adding it all ensures that no mistakes can be made.
Actually, it can result in a confusing web of measurements that is left for the
manufacturing engineer to untangle. Also, adding all dimensions you can find makes it
hard to pinpoint which ones are the most important.
The image above shows a shaft with all the measurements. In reality, it creates a closed
system whereby the manufacturer cannot guarantee all these dimensions 100%.
Therefore, you have to determine the most important ones. In our case, we chose the
end steps to be more important than the length of the central part. Thus, we should
delete the 120 mm dimension.
One crucial bit of information that is missing from CAD models is geometric dimensioning
and tolerancing (GD & T). For example, when looking to produce a shaft for a bearing
system, limits and fits are of high importance. The right dimensions can guarantee a
longer lifetime with less maintenance.
While you can fetch all the dimensions automatically by clicking the measure button,
adding engineering tolerances needs manual action.
Therefore, adding dimensions with lower and upper limits or fit classes is still important.
Regarding Fractory’s service, we would ask you to enclose a separate drawing with
these parameters. Note that you do not have to provide the whole dimensioning – only
include the tolerances of a single hole on your engineering drawings if necessary.
Information Blocks
The little boxes in the bottom right corner show additional information. The title
block includes the author’s name, part name, part number, quantity, coating, scale, etc.
There can be much more info on there but the title blocks vary widely between different
companies.
Information blocks also include a bill of materials, or BOM for short. These blocks list all
the components used in the assembly, along with additional information like quantities,
part names, etc.
Assembly Drawings
Many engineers’ drawings make the mistake of trying to include all the information about
each individual part in an assembly drawing. To avoid this, remember the purpose of
these engineering drawings during the creation process – they must make the
assembling easy.
Exploded views, section views, numbered parts, general dimensions, cutouts, detail
views (or close-ups) are all tools you can use to achieve this goal.
It should be clear where each part goes and how it is attached – whether it needs
welding, bolted connections, riveting or something else. The bill of materials is there to
help you, so make sure the information available there is correct regarding part numbers,
names and quantities.
Keeping everything above in mind will help you create assembly drawings that make life
easier on the shop floor. A piece of great advice I once received goes like this – keep the
thinking in the drawing-room. Avoiding multiple interpretation possibilities at later steps
will significantly decrease the number of errors.
What Does the Future Hold?
Engineering drawings are still a big part of an engineer’s job. All in all, making them
contributes to about 20% of a design engineer’s work time.
We at Fractory are trying to save this time by automating the reading of 3D models for
production. This leaves engineers with the task of producing assembly and GD&T
drawings only. The purpose is to keep the focus on engineering better products.
The engineering community is seeing this movement as a new trend. But as we all know,
taking the whole industry up to a new standard takes a lot of time. Thus, if you still
outsource your production to manufacturing companies who need drawings, you must
know the basics at the very least.
Leaving room for interpretation creates a situation where your idea may not be executed
as planned. And there is nobody else to blame but the author.
So consider this stage of the product development process as an integral part that
requires thinking along. Keep the thinking in the drawing-room.
Cabinet Pictorial
Oblique pictorial where depth is
represented as half scale compared to
Multi-View Drawing the height and width scale.
A drawing which contains views of an
object projected onto two or more
orthographic planes.
Vanishing Point
A vanishing point is a point in space,
usually located on the horizon, where
parallel edges of an object appear to
converge.
Cavalier Pictorial
Oblique pictorial where height, width,
and depth are represented at full scale.
Perspective Sketch
A form of pictorial sketch in which
vanishing points are used to provide
the depth and distortion that is seen
with the human eye.
Broken-Out Section
A section of an object broken away to
reveal an interior feature for a
sectional drawing.
Projection Plane
An imaginary surface between the
object and the observer on which the
view of the object is projected and
drawn.
Detail View
A view that is used to show a
magnified view of features that are too
small to adequately specify in another
view.
Decision Matrix
Full Section A tool used to compare design
A sectional drawing based on a cutting solutions against one another, using
plane line that extends completely specific criteria.
through an object.
Half Section
A sectional drawing based on a cutting
plane line that cuts through one-
quarter of an object. A half section
reveals half of the interior and half of
the exterior.
Working Drawing
Final 'constructed' drawing(s),
produced as part of the design process.
It usually consists of a front, side and
plan view of the solution. These plans
convey all of the information needed to
manufacture and assemble a design.
Section View
A view that is used to show details not
apparent on the exterior of the part.
ORTHOGRAPHIC PROJECTION
This is such a type of drawing in which Parallel Projection is used for the preparation
of the drawing of an object.
These lines are perpendicular to the plane.
Generally, three views of an object are prepared. These are Top View, Front View,
and Side View.
If the plane is kept in a vertical position, then it is called the vertical plane.
If the plane is kept in a horizontal position, then it is called the horizontal plane.
The plane, horizontal or vertical, which are kept perpendicular to each other are
called Principal Planes.
These include the Frontal Plane, Profile Plane, and Horizontal Plane: In addition to
this, if a plane is placed at any other place, then it is called Auxiliary Plane.
These are used to draw inclined surfaces of an object. If these are placed in such a
way that they form four Quadrants, then this figure is called Dihedral angle.
If these are placed in such a way that they form eight quadrants, then this figure is
called Trihedral angle.
If the first Quadrant is used to draw the projections, then this system is called First
Angle System.
If the third quadrant is used, then this system is called the Third Angle System.
In the First Angle System, the top view is placed below while the front view is upward
and the side view is by the side of the front view.
In the Third Angle System, the top view is upward while the front view is downward
and the side view is towards, aside from the front view.
1. Front View.
2. Top View.
3. Back View.
4. Bottom View.
5. Right Side View.
6. Left Side View.
Generally, the Following Three views are prepared in the orthographic drawing.
1. Front View:
This view is prepared by placing the object in front. The length and height of an
object are shown in this view.
2. Top View:
This view is prepared by looking to the object from the upper side. The length and
breadth of the object are shown in it.
3. Side View:
This view is prepared by looking to the object from the right side or left side. The
breadth and height of the object are shown in it.
Principal Plane.
A plane is an imaginary and invisible clear surface. The drawing constructed on this
imaginary curtain is transferred on the drawing sheet.
For example, if we look at some object through glass or plastic piece, then the
picture of the object will be seen there.
This piece will work as a plane.
However, the plane placed in the following positions is called the Principal Plane.
Besides such positions, the plane will be called Auxiliary Plane.
1. Frontal Plane.
2. Profile Plane.
3. Horizontal Plane.
1. Frontal Plane.
Such a plane which is placed in front of an object, while projections are drawn, is
called the Frontal plane.
2. Profile Plane.
Such a plane which is placed to the right or left of an object. Side view of the object
is drawn on this plane.
3. Horizontal Plane.
This is a plane which is placed upward or downward in the horizontal position of an
object. Top view of the object is constructed on this plane.
For drawing Orthographic Projection, different planes are placed in a particular order.
1. Dihedral Angle.
2. Trihedral Angle.
1. Dihedral Angle.
In this method, two principal planes are kept perpendicular to each other. One of
these planes is Frontal, while other is horizontal.
Four right angles are obtained in this way which is called Dihedral Angle.
Each right angle is called a quadrant. The object is placed in any of these right
angles to take orthographic projection.
The front view is taken on the frontal plane, and the top view is taken on the
horizontal plane.
This plane is held perpendicular at the ends of the other two planes.
2. Trihedral Angle.
In this method, all the three Principal planes are taken perpendicular to one another,
and eight right angles are formed.
The front view is taken on the frontal plane, and the top view is taken on the
horizontal plane. Profile plane is used to take side views.
In this way, the front view comes over the top view; side view comes beside the front
view.
After making the views, the planes are set straight by rotation.
In this way, the top view comes over the front view, while side view forms by the side
of front view.
1. Front view and top view always form over/under each other.
2. The front view shows the length and height of an object.
3. The side view shows the breadth and height of an object.
4. The top view shows the length and breadth of an object.
5. Side view always forms beside the front view.
6. Projection line always forms by the meeting of two surfaces.
7. The hidden detail of an object is always shown by dotted line.
Selection of View.
Isometric Projection
In an isometric projection, the plane is placed in such a way that all the, three visible
sides of the object make same angle with one another.
In this way, all the three sides meet at a point making an angle of 120° with one
another.
Isometric Scale:
Since, in isometric projection, the isometric line makes an angle of 30° with the
horizontal lines, therefore, their length is not equal to the actual length, but it is only
82% of the actual length.
The isometric scale is prepared to form an isometric projection. With the help of this
scale, the actual dimensions are transformed into isometric dimensions.
After drawing a horizontal line, draw two lines at 45° and 30° angle with it.
Now draw perpendicular offsets from 45° line up to 30° line which will represent the
isometric scale.
To get isometric dimension from the actual dimension, it is to be multiplied with 82/
100.
The represented length is not equal to the actual length, but it is 82% of it.
In the same way, isometric circles are also not the actual circles, but they are elliptic
ones:
For drawing such circles, first of all, the isometric square is constructed. Then the
four centers of an ellipse are shown.
These are in fact, the points of intersection of the corner of the bigger angle of the
isometric square and the bisector of the sides confronting it.
The circle is completed by drawing arcs from these points. If some other arc is to be
constructed, then the same method is to be adopted.
1. Box Method.
2. Off-set Method.
1. Box Method:
This method of drawing isometric drawing is easy and intelligible. However, it takes
much time for the drawing.
In this method, the maximum length, breadth, and height of an object are noted.
These make angles of degrees 30, 30 and 90 with the horizontal line.
For this purpose, isometric lines are drawn parallel to the isometric axis. After this,
non-isometric lines, circles, and other curves are drawn.
Triangle. Draws perfect 90, 60, 45, French Curve. It is used as a guide in
and 30 degree angles. drawing irregular curved lines.
3. 6B
B Pencils
These pencils contain darker lines
compared to ‘H’ and ‘F’ however; they
are easily erasable without any effort
being put in. While some people may
use them for note-taking purposes,
they are excellent for doodling and
This pencil is best for those who like to
sketching, as well.
draw, and it is particularly meant for
The darkness of ‘B’ pencils comes
adding dark values to your drawing
from the fact that they are softer,
pieces. This is also a great option for
hence, they leave more graphite on
creating portraits where you would
paper.
want to achieve realistic textures like
skin, fur or fabric.
4. 5B
1. 8B
8. HB
great option for those who just begun This type of pencil helps create the
to draw and wish to add very light darkest and the thinnest of lines, given
shades to their drawing. its hardness levels. This happens
11. 3H because it falls towards the end of the
“H” or hardness scale, hence, giving a
hard touch. It is a great option
particularly for those who are into
3H is an extremely light shade of gray
drawing and sketching and wish to
that leaves a very light imprint on
draw dark and think lines.
paper. It can be a great choice for
14. 6H
sketches where you need to add light
shades or slightly fill in the empty
spaces with a pencil.
12. 4H
REFERENCES