Volleball Lesson 4
Volleball Lesson 4
Volleball Lesson 4
LESSON 4
RULES AND REGULATIONS
Objective:
Sports rules are the regulations that govern competitive games and are agreed
upon by teams in order to set the structure of a sport. Through a competitive set of
rules, sports regulations are designed to ensure the safety of both the athletes and
the equipment involved in the sport without prohibitively impacting the intentions
of the gameplay. Sports regulations are found in every sport and primarily define
the systems of scoring while controlling which sporting equipment can accompany
each game type.
Playing Actions
A. Ball In Play
The ball is in play from the moment of the hit of the service authorized by
the 1st referee
C. Ball “In”
The ball is “in” if at any moment of its contact with the floor, some part of
the ball touches the court, including the boundary lines.
D. Ball “Out”
1. All parts of the ball which contact the floor are completely outside the
boundary lines;
2. It touches an object outside the court, the ceiling or a person out of play;
3. It touches the antennae, ropes, posts or the net itself outside the side
bands;
4. It crosses the vertical plane of the net either partially or totally outside
the crossing space, except in the case of rule 10.1.2;
5. It crosses completely the lower space under the net.
B. The Referees judge the faults and determine the penalties according to the
rules.
C. Consequences of a Fault
1. The consequence of a fault is a loss of rally. The opponent of the team
committing the fault wins the rally and scores a point.
2. If two or more faults are committed successively, only the first one is
penalized.
3. If two or more faults are committed by two opponents simultaneously, a
double fault is committed, and the rally is replayed.
A. Each team must play within its own playing area and space.
Team Hits
A. CONSECUTIVE CONTACTS
PHED 104 – Team Sports Module II
A player may not hit the ball two times consecutively.
B. SIMULTANEOUS CONTACTS
Two or three players may touch the ball at the same moment.
a. When two (or three) team-mates touch the ball simultaneously, it is
counted as two (or three) hits (with the exception of blocking). If they
reach for the ball, but only one of them touches it, one hit is counted. A
collision of players does not constitute a fault.
b. When two opponents touch the ball simultaneously over the net and the
ball remains in play, the team receiving the ball is entitled to another
three hits. If such a ball goes “out”, it is the fault of the team on the
opposite side.
c. If simultaneous hits by two opponents over the net lead to an extended
contact with the ball, play continues.
C. ASSISTED HIT
Within the playing area, a player is not permitted to take support from a
team-mate or any structure/object in order to hit the ball.
Net Play
B. The ball that has crossed the net plane to the opponent's free zone
totally or partly through the external space, may be played back within the
team hits, provided that the opponent's court is not touched by the player;
the ball, when played back, crosses the net plane again totally or partly; The
ball that is heading towards the opponent’s court through the lower space is
in play until the moment it has completely crossed the vertical plane of the
net.
through the external space on the same side of the court.
b. To touch the opponent’s court with any part of the body above the
feet is permitted provided that it does not interfere with the
opponent’s play.
1. Contact with the net by a player between the antennae, during the action
of playing the ball, is a fault.
The action of playing the ball includes (among others) take-off, hit (or
attempt) and landing safely, ready for a new action.
2. Players may touch the post, ropes, or any other object outside the
antennae, including the net itself, provided that it does not interfere with
the play.
3. When the ball is driven into the net, causing it to touch an opponent, no
fault is committed.
Service
A. The service is the act of putting the
ball into play by the right back-row
player (player position 1), placed in
the service zone, who hits the ball
with one hand or arm.
C. Service Order
1. The players must follow the service order recorded on the game
sheet.
2. After the first service in a game, the player to serve is determined
as follows:
a. When the serving team wins the rally, the player who served before,
serves again.
b. When the receiving team wins the rally, it gains the right to serve
and rotates. The player who moves from the right front-row position
(player position 2) to the right back-row position (player position 1)
will serve.
D. The first Referee authorizes the service after having checked that the
server is in possession of the ball and that the teams are ready to play.
E. Execution of the Service
1. The server may move freely within the service zone. At the moment of
the service hit or takeoff for a jump service, the server must be
PHED 104 – Team Sports Module II
completely in the service zone and no touch the court (end line
included) nor the playing surface outside the zone. After the service,
the player may step or land outside the zone including the court.
2. The server must contact the ball within eight (8) seconds after the first
Referee whistles for service.
4. After clearly being tossed or released, the ball shall be contacted with
one hand or any part of one arm before it touches the playing surface.
F. The server will only have one (1) toss of the ball to execute the service.
Allowing the ball to fall to the floor after tossing it whether it was touched
by the server or not will result in an illegal service and loss of the rally.
H. Illegal Service
The following faults lead to change or service even if the opponent has a
position fault:
1. The server
a) violates the service order,
b) does not execute the service properly, or
c) violates the rule of service tossing error.
Attack-Hit
1. A player hits the ball within the playing space of the opposing team.
2. A player hits the ball “out”.
3. Back-row player completes an attack hit from the front zone, if at the
moment of the hit the ball is entirely higher than the top of the net.
4. A player completes an attack hit on the opponent's service, when the
ball is in the front zone and entirely higher than the top of the net.
5. A Libero completes an attack hit if at the moment of the hit the ball is entirely
higher than the top of the net.
6. A player completes an attack hit from higher than the top of the net
7. when the ball is coming from an overhand finger pass by a Libero in his/ her
front zone.
Team Hits
1. A block contact is not counted as a team hit. Consequently, after a
block contact, a team is entitled to three hits to return the ball.
2. The first hit after the block may be executed by any player, including
the one who has touched the ball during the block.
G. Blocking Contact
Consecutive (quick and continuous) contacts with the ball may occur by
one or more blockers, provided that the contacts are made during one action.
Blocking Faults
Reference: FIVB-Volleyball_Rules_2017-2020-EN-v06