Alien vs. Predator (US) - Text
Alien vs. Predator (US) - Text
Alien vs. Predator (US) - Text
INSTRUCTION BOOKLET
ACTIVISION.
WARNING: PLEASE READ THE ENCLOSED CONSUMER
INFORMATION AND PRECAUTIONS BOOKLET CAREFULLY BEFORE
USING YOUR NINTENDO” HARDWARE SYSTEM OR GAME PAK.
ACTIVISION.
UCENSED BY
Preparation......
1
their sole purpose in life is to live
and multiply at the expense of
other creatures.
MUSIC - lets you listen to all the different tunes in the game.
4
When you have finished choosing your options, press the
START button to exit CONFIG MODE. You will go back to
the title screen, and START GAME will be displayed; press
the START button to begin playing.
There are ten areas in the game; five on the human colony
world Vega 4, three in outer space, and two on the Aliens’
home planet. Some of the areas can only be completed after
you defeat the Alien guarding that area. Guardian Aliens are
harder to beat than regular Aliens, either because they're
bigger and stronger, or because there are many of them.
The chart on the next page gives details about the areas, and
shows which areas have Guardian Aliens (the ones marked
with a “\”).
SCENE GUARDIAN
City; surface
City; underground tunnel
Countryside; waterfall
Countryside; underground cave
Spaceport 2222
Space transport interior 1
Space transport interior 2
Space transport interior 3
Alien world; surface
Alien world; underground cave
Hi Score
ri
(LIVES): You have three lives, after which the game is over.
When LIVES = 1 and your power gauge drains to the bottom,
the game ends. You will normally be given two additional
chances to CONTINUE playing if you so desire.
(LASER PWR): The laser gauge will appear the first time you
use your laser. As you hold down the X button, the gauge will
show the charge building up. The gauge will empty when you
let up on the button or fire the laser, or when an Alien touches
you.
Fighting maneuvers
When an Alien gets in close, sometimes it’s necessary to
forget about weapons and use claw-to-claw combat tech-
niques.
10
Grapple - this happens automatically
when you come into close contact with
an Alien — for a short time, the Alien
won't be able to hurt you.
11
Slide-kick - press the L ог R button. This
maneuver doesn’t remove much from
the Alien’s power, but at least it'll
knock him down so you can take a
breath for a second.
Special items
In addition to special weapons, there are other special items
which can be found at key points in the game and when you
defeat an Alien. Stand on the item and press the Y button to
pick it up. The item will be used immediately when you
take it.
Ptera meat — When you pick up the ptera meat, your power
gauge is completely replenished.
12
Alien skull — A vanquished Alien sometimes leaves its skull
for you to take. Stand over the skull and press the
РЧ Y button to take it. Picking ир the skull causes the
< score to increase by 500 points. Predators measure
their honor by the points earned in hunts such as this one.
13
Facehuggers — these annoying creatures
are surprisingly agile! Use the slide-kick Gea
maneuver on them while they’re in the egg,
or while they're on the ground.
14
In the end
If you are successful, you will clear both planets of all Alien
creatures, including the Queen herself. If you picked up many
skulls, you will have amassed honor for yourself in the eyes of
your Predator clan.
But don’t mourn for the Aliens — with their vile method of
keeping their species alive, there may yet be more of them
somewhere in the Galaxy. When they are found, there will be
more opportunities to hunt this lethal creature.
15
Words of wisdom
(strategy hints)
16
The slide-kick maneuver
facehuggers and chestburs
Guardian Aliens and the Que
cause much damage to the r
knocks them down, giving |
tage.
Kick Alien eggs as soon a
facehuggers from emergi
Alien and Predator ™ & © 1993 Twentieth Century Fox Film Corporation.
Limited Warranty
This software product and the attached instructional materials are sold “AS 15,"
without warranty as to their performance. The entire risk as to the quality and
performance of the computer software program is assumed by the user. However, to
the original purchaser of a game prepared by Activision, Activision warrants the
medium on which the program is recorded to be free from defects in materials and
faulty workmanship under normal use and service for a period of ninety (90) days from
the date of purchase. If during this period a defect on the medium should occur, the
medium may be returned to Activision, Inc. or to an authorized Activision dealer, and
Activison will replace the medium without charge to you. Your sole and exclusive
remedy in the event of a defect is expressly limited to replacement of the medium as
provided above. This warranty gives you specific legal rights and you may also have
other rights which vary from state to state.
After the warranty period, a defective Activision cartridge may be returned to Activision
with a check or money order for $25 U.S. currency per cartridge for replacement (must
be within one year of purchase).
ACTIVISION.
P.O. Box 67001
Los Angeles, CA 90067
(310) 207-4500
ACTIVISION.
Activision, Inc.
P.O. Box 67001
Los Angeles, CA 90067
PRINTED IN JAPAN