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PCSX2 1.6.

0-20200506140834- compiled on May 6 2020


Savestate version: 0x9a0e0000

Host Machine Init:


Operating System = Microsoft Windows 10 Home (build 22000), 64-bit
Physical RAM = 10187 MB
CPU name = AMD Ryzen 7 3700U with Radeon Vega Mobile Gfx
Vendor/Model = AuthenticAMD (stepping 01)
CPU speed = 2.295 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 7ed8320b
x86EFlags = 2fd3fbff

x86 Features Detected:


SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...


Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2)
1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 203ms)
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\xenoj\OneDrive\Desktop\PS3\EXPORT\PS2SD\NPUD21621\p3.ps2
McdSlot 1 [File]: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20


CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.


(IsoFS) Invalid partition descriptor encountered at block 0x10: ''
(IsoFS) Invalid partition descriptor encountered at block 0x10: ''

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..


ROM directory not found

PlayStation 2 ======== Update reboot complete


cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
(CdvdSource) HotSwapping CDVD source types from NoDisc to ISO.
Patches: No CRC found, using 00000000 instead.
Closing CDVD
Opening plugins...
Opening CDVD
isoFile open ok: C:\Users\xenoj\OneDrive\Desktop\Emulators & Shortcuts\Shin Megami
Tensei - Persona 3 FES (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2243312 sectors)
Plugins opened successfully.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.21;1) Game CRC = 0x94A82AAA, EntryPoint = 0x00100008
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.21;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_216.21;1
0 00100000
008acc80 ..........................................................................
.................................................................
Loaded, cdrom0:¥SLUS_216.21;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_216.21;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_216.21;1
0 00100000
008acc80 ..........................................................................
.................................................................
Loaded, cdrom0:¥SLUS_216.21;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(GameDB) Enabled Gamefix: VuClipFlagHack
Get Reboot Request From EE
GSdx Lookup CRC:94A82AAA
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥LIB31¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥LIB31¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥LIB31¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥LIB31¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥LIB31¥MC2_S1.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥LIB31¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥LIB31¥CRI_ADXI.IRX;1 args 20 arg sdinit=0 spucore=1
CRI ADX Driver Ver.9.44(Feb 28 2005 19:25:04)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIB31¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥LIB31¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥LIB31¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥LIB31¥MODSESQ.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥LIB31¥SKSOUND.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 37, ret 0
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 38, ret 1
loadmodule: fname cdrom0:¥LIB31¥SKSESQ.IRX;1 args 24 arg maxtrack=16
loadmodule: id 39, ret 0
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
SDR callback thread created
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000bdd00
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000fee00
PS2RNA: sceSifAllocIopHeap(16448) ret=0x000ff700
DVCI: File cache was not hit. "¥DATA.CVM;1"
DVCI: File cache was not hit. "¥BGM.CVM;1"
DVCI: File cache was not hit. "¥BTL.CVM;1"
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...

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