Log 20240106

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[Log][2024-01-06 21:11:15:371]V3SDKManager Init success

TFW.<>c:<InitTGS>b__6_0(Boolean, String, String)


TGS.ManagerCallback:Invoke(Boolean, String, String)
TGS.<>c__DisplayClass18_0:<Init>b__2(Boolean, String)
TGS.NamesInitCallBack:Invoke(Boolean, String)
TGS.<>c__DisplayClass33_0:<Init>b__0(Boolean, String, String)
TGS.RequestCallBack:Invoke(Boolean, String, String)
TGS.Utils.NetStats.<>c__DisplayClass4_0:<CreateStatsCallBack>g__Result|0(Boolean,
String, String)
TGS.RequestCallBack:Invoke(Boolean, String, String)
TGS.<>c__DisplayClass13_0:<CreateRequest>b__0(HTTPRequest, HTTPResponse)
TGS.OnRequestFinishedDelegate:Invoke(HTTPRequest, HTTPResponse)
TGS.Core.RequestEventHelper:HandleRequestStateChange(RequestEventInfo)
TGS.Core.RequestEventHelper:ProcessQueue()
TGS.HTTPManager:OnUpdate()
TGS.HTTPUpdateDelegator:Update()

[Log][2024-01-06 21:11:15:615]Set resource root path:


https://ac9b70d6cabf4ap2.cdn.tap4fun.com/dlcx/
TFW.ResourceMgr:set_RootPath(String)
<LoadRes>d__75:MoveNext()
GameBoot:LoadRes(String, CancellationToken)
<GetVersion>d__74:MoveNext()
GameBoot:GetVersion(CancellationToken)
<PullResources>d__73:MoveNext()
GameBoot:PullResources(CancellationToken)
<HotResourcesProcess>d__72:MoveNext()
GameBoot:HotResourcesProcess(CancellationToken)
<Boot>d__35:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:15:847]CDN Delay:


https://ac9b70d6cabf4ap2.cdn.tap4fun.com/dlcx/ -> 0.2323861
<PingBundleManifests>d__64:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
<PingBundleManifest>d__66:MoveNext()
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log][2024-01-06 21:11:16:114]CDN Delay: https://ape.akamai.tap4fun.com/dlcx/ ->


0.2636762
<PingBundleManifests>d__64:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
<PingBundleManifest>d__66:MoveNext()
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log][2024-01-06 21:11:16:115]Selected CDN:


https://ac9b70d6cabf4ap2.cdn.tap4fun.com/dlcx/, delay threshold: 3
<DetermineCDNUrl>d__63:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
<PingBundleManifests>d__64:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
<PingBundleManifest>d__66:MoveNext()
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log][2024-01-06 21:11:16:966]WwiseUnity: Wwise(R) SDK Version 2019.2.4 Build 7329.


AkWwiseInitializationSettings:InitializeSoundEngine()
UnityEngine.Object:Instantiate(T)
TFW.SDKWwiseMgr:InitWwiseGlobal()
TFW.SDKWwiseMgr:Init(Boolean)
TFW.<PrepareResources>d__54:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.YieldPromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:16:966]WwiseUnity: Setting Plugin DLL path to:


/private/var/containers/Bundle/Application/C4D745C1-9607-4233-B8A9-6F34662E759B/
AgeofApes.app/Data/Plugins/
AkCommonPlatformSettings:get_AkInitializationSettings()
AkWwiseInitializationSettings:InitializeSoundEngine()
UnityEngine.Object:Instantiate(T)
TFW.SDKWwiseMgr:InitWwiseGlobal()
TFW.SDKWwiseMgr:Init(Boolean)
TFW.<PrepareResources>d__54:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.YieldPromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:16:974]WwiseUnity: Sound engine initialized successfully.


AkWwiseInitializationSettings:InitializeSoundEngine()
UnityEngine.Object:Instantiate(T)
TFW.SDKWwiseMgr:InitWwiseGlobal()
TFW.SDKWwiseMgr:Init(Boolean)
TFW.<PrepareResources>d__54:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.YieldPromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:464]load dll GameBasicUnity


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()
[Log][2024-01-06 21:11:17:481]load dll GameBasicScript
HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:498]load dll FWMiniGame


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:514]load dll GameData


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:566]load dll GameCommon


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:581]load dll GameLogic.ActivityFrameWork


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:598]load dll GameLogic


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:617]load dll MiniGameFly


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:631]load dll DayNightSystem


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:648]load dll GameCommonRender


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:664]load dll MonkeyShoot


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:681]load dll RopeMaster


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:698]load dll Chat


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:714]load dll DungeonWarfare


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:731]load dll MonkeyTakeover


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:748]load dll FTE


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:764]load dll UnderGround


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:781]load dll MetroMiniGame


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:798]load dll FTEMiniGame.Runtime


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:814]load dll BossRush


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:831]load dll GameScriptOther


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:898]load dll MetroShoot


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:915]load dll UnionBattle


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:931]load dll Activity


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:17:948]load dll EvolvedApeGame


HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Error][2024-01-06 21:11:18:005]HotFixLogicMain:
Type.GetType(__JobReflectionRegistrationOutput__3563248820).GetMethod(EarlyInit) ==
null
System.Type:InvokeMember(String, BindingFlags, Binder, Object, Object[])
HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:18:030]HotFix Initialize cost: 995ms


TFW.GameState.<HotFixImp>d__3:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
HotFix.<Load>d__10:MoveNext()
System.Action:Invoke()
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:18:240]TCP client connecting 34.127.117.150:30021


Logic.LoginPrepare:ConnectGateway(String)
Logic.<ConnectGateway>d__1:MoveNext()
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(<Connect
Gateway>d__1&)
Logic.LoginPrepare:ConnectGateway()
Logic.<ConnectToGateway>d__0:MoveNext()
Logic.LoginPrepare:ConnectToGateway()
Logic.<Start>d__14:MoveNext()
UnityEngine.StackTraceUtility:ExtractStackTrace()
Net.Tcp.Client.TCPClient:Connect(String, Int32, String, Boolean, Byte, Int32)
TFW.NetConnector:ConnectToServer(String, Int32)
TFW.GameServer:Connect(String, Int32, Action`1)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.YieldPromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:18:979]SDKAuth login callback, code: AUTH_SUCCESS, msg:


Request success, data:
{"jwt":"eyJhbGciOiJSUzI1NiIsImtpZCI6IlJIR1VZWFRMVVYiLCJrdHkiOiJSU0EiLCJ0eXAiOiJKV1Q
ifQ.eyJhY2NvdW50X2lkIjoiMjgxNDc1MDMxNTk0ODQwIiwiYXVkIjoicGYtY3VzdG9tZXIiLCJleHAiOjE
3MDQ4MzEwNzg4MTQsImV4cGlyZV9zdHIiOiIxNzA0ODMxMDc4ODE0IiwiZ2FtZV9pZCI6InAyIiwiaXBfc2
VnbWVudCI6IjAuMC4wLjAvMCw6Oi8wIiwiaXNzIjoicGYtYXV0aDIiLCJpc3N1ZV90aW1lIjoiMTcwNDU3M
Tg3ODgxNCIsImxvY2F0aW9uIjoiRlIiLCJzY29wZXMiOiJhdXRoLHBheSxtZXNzYWdlLG1haWwsY2hhdCIs
InNlc3Npb25faWQiOiJjMGQwMmQ0MC1hY2NmLTExZWUtYmZmZC1kMjI4ODg1MmZjODkiLCJ0b2tlbl90eXB
lIjoiYWNjZXNzIiwidXNlciI6ImFub255bW91czo3MTZDNzMzQi04MjkxLTRGQ0ItQTgxQS0yRkNEN0NGRT
M0MjdAMDA3NyIsInZlcnNpb24iOiIwLjEuMSJ9.bTj2hSzhiOx0qzLJM1cl-Gdozt1aSTZf-
lwauPSos28ETrnBJf58QcglfSLhuWPMokWtWLv89lq21kewhXhnpUpw7f7iQdWh4TUj_W7sZYPogss_AoGv
Wxp5GtY_H5-sQm4HObXF2Z6lTD00T3Fa-
xTHUb92x86l6uW8h5m9ZacgN0WPLh6cp95n4fRnRLthgNYFDTPhb_6f0kXUDo777NUWw_q4hPnqlMorJoPO
NAK3EgymCrgethNMbqumxtDcUUBQZaXac6PTWnd9QzQgU4a1hd5-
mWYitJ8JEPgcc5IumEDCVLzYl5lVyq4UuuVRCus3k6y-
Zmb3b9lUSOWSmw","refresh_token":"eyJhbGciOiJSUzI1NiIsImtpZCI6IlJIR1VZWFRMVVYiLCJrdH
kiOiJSU0EiLCJ0eXAiOiJKV1QifQ.eyJhY2NvdW50X2lkIjoiMjgxNDc1MDMxNTk0ODQwIiwiYXVkIjoicG
YtY3VzdG9tZXIiLCJleHAiOjE3MDcxNjM4Nzg4MTUsImV4cGlyZV9zdHIiOiIxNzA3MTYzODc4ODE1IiwiZ
2FtZV9pZCI6InAyIiwiaXBfc2VnbWVudCI6IjAuMC4wLjAvMCw6Oi8wIiwiaXNzIjoicGYtYXV0aDIiLCJp
c3N1ZV90aW1lIjoiMTcwNDU3MTg3ODgxNSIsImxvY2F0aW9uIjoiRlIiLCJyZWZyZXNoX3Njb3BlcyI6ImF
1dGgscGF5LG1lc3NhZ2UsbWFpbCxjaGF0Iiwic2Vzc2lvbl9pZCI6ImMwZDA2NTAxLWFjY2YtMTFlZS1iZm
ZkLWQyMjg4ODUyZmM4OSIsInRva2VuX3R5cGUiOiJyZWZyZXNoIiwidXNlciI6ImFub255bW91czo3MTZDN
zMzQi04MjkxLTRGQ0ItQTgxQS0yRkNEN0NGRTM0MjdAMDA3NyIsInZlcnNpb24iOiIwLjEuMSJ9.XJbvTuW
fYVDHIA9Fr1CES6CX6utldNgqxb1MKh_vU3g-qVXKbGuZC0XkvSTjDS-
ViG9ACjrCYE37AMvIv1nH11zGxUUC7d0w_hIq8JONXTjXtk_5cEWvC8HCuEQYudg5zknDI_Mvkww_kDU-
1ly3I3ZWYvCKd2HU0A8f0ir8Cx3tjoyVAyn8fXt6KPVgvMbK4viMa5-
SeWhT5ZqP6vVyAufw2IIzrb43xjydTZOwigAZbiuUwLcmJJMMEfeD_fjj7gg_B9oXvRMnt4ijQakZxU7JUg
0lFst8w2HpB7pMfApSlPso6cE84efnXkTyfGx1bArA_THGxmpOMBhH6Z2v9w","id_token":"eyJhbGciO
iJSUzI1NiIsImtpZCI6IlJIR1VZWFRMVVYiLCJrdHkiOiJSU0EiLCJ0eXAiOiJKV1QifQ.eyJhY2NvdW50X
2lkIjoiMjgxNDc1MDMxNTk0ODQwIiwiYXVkIjoicGYtY3VzdG9tZXIiLCJleHAiOjE3MDQ4MzEwNzg4MTYs
ImV4cGlyZV9zdHIiOiIxNzA0ODMxMDc4ODE2IiwiZ2FtZV9pZCI6InAyIiwiaXBfc2VnbWVudCI6IjAuMC4
wLjAvMCw6Oi8wIiwiaXNzIjoicGYtYXV0aDIiLCJpc3N1ZV90aW1lIjoiMTcwNDU3MTg3ODgxNiIsImxvY2
F0aW9uIjoiRlIiLCJzY29wZXMiOiJpZGVudGl0eV9vbmx5Iiwic2Vzc2lvbl9pZCI6ImMwZDA5OGRlLWFjY
2YtMTFlZS1iZmZkLWQyMjg4ODUyZmM4OSIsInRva2VuX3R5cGUiOiJhY2Nlc3MiLCJ1c2VyIjoiYW5vbnlt
b3VzOjcxNkM3MzNCLTgyOTEtNEZDQi1BODFBLTJGQ0Q3Q0ZFMzQyN0AwMDc3IiwidmVyc2lvbiI6IjAuMS4
xIn0.C42ZSh-wLyK04R7R-N6mwJdhIf10n07wpqnCJkAX5AawXAlKqvlCyHhh323kGHPvqH-
kjNpdcvzxbEgTeRDe-q3K5U4SpJ0Omr5FRNe_A8rrXP-qs-68gTNzv3PEbxnV48eBXcQ1_NS18EoufdbSd-
ZFTjeNGAyokAWbGKdMhJ8-
NxJuiVmiHFxxER0zwhm9y9S4LQKEpxsTd0RxUY1_taZ7A3wM2toPdDwWAlAp2WEXTk6MPIKsoUQD3lTPEGL
iIW-EBoj8NMWBUzsBjtXYKN13WogVxdW-
xUkm1PTowESPHYFJCKOwNjUTtSYJOL67BDoKslPWpW48aZAliQCRFA","account_id_str":"281475031
594840","account_id":281475031594840,"account_name":"anonymous:716C733B-8291-4FCB-
A81A-2FCD7CFE3427@0077","allowed_scopes":
["pay","message","chat","mail","translate","auth"],"expire_at":1704831078,"acc_crea
te_at":1704571878,"is_cn_player":false,"session_id":"92129e75bc484f0b899acae7c56c5d
b5","server_time_now_unix":1704571878,"is_bind_phone_number":false,"account_email":
"","opened_services":
["translate","fileserver","auth","pay","chat","message","mail"]}

UnityEngine.StackTraceUtility:ExtractStackTrace()
TGS.AuthCallBack:Invoke(AuthV3CallbackCode, String, Object)
TGS.<>c__DisplayClass53_0:<LoginV3WithCheckAntiAddiction>b__0(AuthV3CallbackCode,
String, Object)
TGS.AuthCallBack:Invoke(AuthV3CallbackCode, String, Object)
TGS.<>c__DisplayClass68_1:<LoginV3>b__1(Boolean, String, Object)
TGS.AuthLoginCallBack:Invoke(Boolean, String, Object)
TGS.<>c__DisplayClass47_0:<PrivateAuthorize>b__0(Boolean, String, String)
TGS.RequestCallBack:Invoke(Boolean, String, String)
TGS.Utils.NetStats.<>c__DisplayClass4_0:<CreateStatsCallBack>g__Result|0(Boolean,
String, String)
TGS.RequestCallBack:Invoke(Boolean, String, String)
TGS.<>c__DisplayClass13_0:<CreateRequest>b__0(HTTPRequest, HTTPResponse)
TGS.OnRequestFinishedDelegate:Invoke(HTTPRequest, HTTPResponse)
TGS.Core.RequestEventHelper:HandleRequestStateChange(RequestEventInfo)
TGS.Core.RequestEventHelper:ProcessQueue()
TGS.HTTPManager:OnUpdate()
TGS.HTTPUpdateDelegator:Update()

[Log][2024-01-06 21:11:19:575]Set crashlytics: 716C733B-8291-4FCB-A81A-


2FCD7CFE3427@0077
TFW.GameState.<Login>d__6:MoveNext()
TFW.GameState.<ProcessLogin>d__7:MoveNext()
Logic.<Start>d__14:MoveNext()
Logic.<Login>d__49:MoveNext()
Logic.<LoginInternal>d__71:MoveNext()
Logic.<SendLoginRequest>d__77:MoveNext()
UnityEngine.StackTraceUtility:ExtractStackTrace()
TFW.FirebaseCrashlytics:SetCrashlytics()
System.Action`1:Invoke(T)
TFW.SDKManager:Trigger(Action`1)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.<RunTask>d__5:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
TFW.<Wait>d__0`1:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus
)
System.Action`1:Invoke(T)
TFW.MsgDispatcherProxy:Invoke(IMessage)
System.Action`1:Invoke(T)
TFW.MessageMgr:HandleMessage(IMessage)
System.Action`1:Invoke(T)
TFW.NetMsgMgr:InvokeRecvHook(PooledMemoryStream)
TFW.NetMsgMgr:FixedUpdate()
TFW.GameApp:Update()

[Error][2024-01-06 21:11:19:667]Switch key for ActivityPopWindow not found


Logic.LSetting:SetAllPushSetting()
Logic.LSetting:SetByStep(SetStep)
P2.GameState.GSLogin:OnLoginSucceed()
TFW.GameState.<Login>d__6:MoveNext()
TFW.GameState.<ProcessLogin>d__7:MoveNext()
Logic.<Start>d__14:MoveNext()
Logic.<Login>d__49:MoveNext()
Logic.<LoginInternal>d__71:MoveNext()
Logic.<SendLoginRequest>d__77:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.<RunTask>d__5:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
TFW.<Wait>d__0`1:MoveNext()
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus
)
System.Action`1:Invoke(T)
TFW.MsgDispatcherProxy:Invoke(IMessage)
System.Action`1:Invoke(T)
TFW.MessageMgr:HandleMessage(IMessage)
System.Action`1:Invoke(T)
TFW.NetMsgMgr:InvokeRecvHook(PooledMemoryStream)
TFW.NetMsgMgr:FixedUpdate()
TFW.GameApp:Update()

[Error][2024-01-06 21:11:19:987]Empty chat account


System.Action`1:Invoke(T)
TFW.MessageMgr:HandleMessage(IMessage)
System.Action`1:Invoke(T)
TFW.NetMsgMgr:InvokeRecvHook(PooledMemoryStream)
TFW.NetMsgMgr:FixedUpdate()
TFW.GameApp:Update()

[Error][2024-01-06 21:11:20:669]Attempting to complete future before FCM


initialized.

[Error][2024-01-06 21:11:20:672]Attempting to complete future before FCM


initialized.

[Error][2024-01-06 21:11:20:672]Attempting to complete future before FCM


initialized.

[Warning][2024-01-06 21:11:24:911]The referenced script on this Behaviour (Game


Object '<null>') is missing!

[Error][2024-01-06 21:11:24:961]Invalid camera setting camera_setting_fte


TFW.FTE.<CheckDownloadAsset>d__36:MoveNext()
UnityEngine.StackTraceUtility:ExtractStackTrace()
TFW.Map.MapCameraMgr:SetActiveCameraSetting(String)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:11:25:906][AVProVideo] Initialising AVPro Video (script v1.11.4


plugin v1.11.4) on Apple A15 GPU/Metal (MT True) on IPhonePlayer iOS 17.1.2
Render.RVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
FTE.FTEStage:Play(StageInfo)
TFW.FTE.FTEStageMgr:PlayStage(StageInfo)
TFW.FTE.FTEStageMgr:PlayFTE()
TFW.FTE.<>c:<WhenCameraInited>b__26_0()
UnityEngine.StackTraceUtility:ExtractStackTrace()
RenderHeads.Media.AVProVideo.MediaPlayer:Initialise()
RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile(FileLocation, String,
Boolean)
System.Action:Invoke()
TFW.<CallEndOfFrameImp>d__12:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Log][2024-01-06 21:11:25:907][AVProVideo] Opening


/private/var/containers/Bundle/Application/C4D745C1-9607-4233-B8A9-6F34662E759B/
AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Start.mp4 (offset 0) with API
Render.RVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
FTE.FTEStage:Play(StageInfo)
TFW.FTE.FTEStageMgr:PlayStage(StageInfo)
TFW.FTE.FTEStageMgr:PlayFTE()
TFW.FTE.<>c:<WhenCameraInited>b__26_0()
UnityEngine.StackTraceUtility:ExtractStackTrace()
RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile()
System.Action:Invoke()
TFW.<CallEndOfFrameImp>d__12:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Log][2024-01-06 21:11:25:909][AVProVideo] Opening subtitles


/private/var/containers/Bundle/Application/C4D745C1-9607-4233-B8A9-6F34662E759B/
AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Start.mp4.srt
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
Render.RVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
FTE.FTEStage:Play(StageInfo)
TFW.FTE.FTEStageMgr:PlayStage(StageInfo)
TFW.FTE.FTEStageMgr:PlayFTE()
TFW.FTE.<>c:<WhenCameraInited>b__26_0()
UnityEngine.StackTraceUtility:ExtractStackTrace()
RenderHeads.Media.AVProVideo.MediaPlayer:EnableSubtitles(FileLocation, String)
System.Action:Invoke()
TFW.<CallEndOfFrameImp>d__12:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Log][2024-01-06 21:11:26:894]进入--------后台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:11:26:894]进入--------后台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:11:26:894]进入--------后台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:11:26:894]进入--------后台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:11:47:788]进入--------前台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:11:47:789]进入--------前台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:11:47:789]进入--------前台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:11:47:789]进入--------前台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:11:48:255][AVProVideo] Using playback path: AVFoundation


([email protected])
RenderHeads.Media.AVProVideo.OSXMediaPlayer:Update()
RenderHeads.Media.AVProVideo.MediaPlayer:Update()

[Log][2024-01-06 21:11:50:013][AVProVideo] Opening


/private/var/containers/Bundle/Application/C4D745C1-9607-4233-B8A9-6F34662E759B/
AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Prologue_01.mp4 (offset 0) with API
Render.RVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
TFW.FTE.FTEAction:WhenEnded()
FTE.FTEActionPlayVideo:WhenVideoEnd(Boolean)
UI.UIVideoPlayer:StopVideo(Boolean)
UI.UIVideoPlayer:OnBtnSkipClick(GameObject, PointerEventData)
UnityEngine.StackTraceUtility:ExtractStackTrace()
RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile()
UnityEngine.Events.UnityEvent`2:Invoke(T0, T1)
TFW.<InvokeOnEndOfFrame>d__38:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Log][2024-01-06 21:11:50:015][AVProVideo] Opening subtitles


/private/var/containers/Bundle/Application/C4D745C1-9607-4233-B8A9-6F34662E759B/
AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Prologue_01.mp4.srt
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
Render.RVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
TFW.FTE.FTEAction:WhenEnded()
FTE.FTEActionPlayVideo:WhenVideoEnd(Boolean)
UI.UIVideoPlayer:StopVideo(Boolean)
UI.UIVideoPlayer:OnBtnSkipClick(GameObject, PointerEventData)
UnityEngine.StackTraceUtility:ExtractStackTrace()
RenderHeads.Media.AVProVideo.MediaPlayer:EnableSubtitles(FileLocation, String)
UnityEngine.Events.UnityEvent`2:Invoke(T0, T1)
TFW.<InvokeOnEndOfFrame>d__38:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Log][2024-01-06 21:11:50:121][AVProVideo] Using playback path: AVFoundation


([email protected])
RenderHeads.Media.AVProVideo.OSXMediaPlayer:Update()
RenderHeads.Media.AVProVideo.MediaPlayer:Update()

[Warning][2024-01-06 21:12:01:937][AVProVideo] Using DisplayUGUI with a Mask


necessitates disabling YpCbCr mode on the MediaPlayer. Memory consumption will
increase.
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
TFW.FTE.FTEAction:WhenEnded()
FTE.FTEActionWaitFteChooseNtf:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
FTE.FTEStage:Play(StageInfo)
TFW.FTE.FTEStageMgr:PlayStage(StageInfo)
TFW.FTE.FTEStageMgr:NotifyStageEnded()
FTE.FTEStage:OnStageEnded()
FTE.FTEStage:PlayNextSubStage()
TFW.FTE.FTEAction:WhenEnded()
FTE.FTEActionPlayVideo:WhenVideoEnd(Boolean)
UI.UIVideoPlayer:StopVideo(Boolean)
UI.UIVideoPlayer:OnBtnSkipClick(GameObject, PointerEventData)
UnityEngine.StackTraceUtility:ExtractStackTrace()
RenderHeads.Media.AVProVideo.DisplayUGUI:Awake()
UnityEngine.Object:Instantiate(T)
TFW.ResourceMgr:Load(Object, String)
TFW.UI.UIBase:Load()
TFW.UI.UIBase:Restart()
TFW.UI.WndMgr:CreateWnd(UICreateData)
System.Func`2:Invoke(T)
TFW.CachePool`2:Get(String, T_CREATE_DATA)
TFW.UI.WndMgr:Show(String, UIData, Boolean)
UnityEngine.Events.UnityEvent`2:Invoke(T0, T1)
TFW.<InvokeOnEndOfFrame>d__38:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Log][2024-01-06 21:12:01:951][AVProVideo] Opening


/var/mobile/Containers/Data/Application/7333B5DA-CC6C-419B-9045-AEEED1125166/
Documents/extract/Video/Other/FTEMiniGame/io.mp4 (offset 0) with API
UI.UIGameChoose:OnLoad()
FTE.FTEActionGameChoose:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
TFW.FTE.FTEAction:WhenEnded()
FTE.FTEActionWaitFteChooseNtf:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
FTE.FTEStage:Play(StageInfo)
TFW.FTE.FTEStageMgr:PlayStage(StageInfo)
TFW.FTE.FTEStageMgr:NotifyStageEnded()
FTE.FTEStage:OnStageEnded()
FTE.FTEStage:PlayNextSubStage()
TFW.FTE.FTEAction:WhenEnded()
FTE.FTEActionPlayVideo:WhenVideoEnd(Boolean)
UI.UIVideoPlayer:StopVideo(Boolean)
UI.UIVideoPlayer:OnBtnSkipClick(GameObject, PointerEventData)
UnityEngine.StackTraceUtility:ExtractStackTrace()
RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile()
TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Load()
TFW.UI.UIBase:Restart()
TFW.UI.WndMgr:CreateWnd(UICreateData)
System.Func`2:Invoke(T)
TFW.CachePool`2:Get(String, T_CREATE_DATA)
TFW.UI.WndMgr:Show(String, UIData, Boolean)
UnityEngine.Events.UnityEvent`2:Invoke(T0, T1)
TFW.<InvokeOnEndOfFrame>d__38:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Log][2024-01-06 21:12:01:973][AVProVideo] Using playback path: AVFoundation


([email protected])
RenderHeads.Media.AVProVideo.OSXMediaPlayer:Update()
RenderHeads.Media.AVProVideo.MediaPlayer:Update()

[Error][2024-01-06 21:12:10:973]不在区域内了
System.Action`1:Invoke(T)
LeanTween:update()

[Error][2024-01-06 21:13:29:454]不在区域内了
System.Action`1:Invoke(T)
LeanTween:update()

[Error][2024-01-06 21:13:34:725]不在区域内了
System.Action`1:Invoke(T)
LeanTween:update()

[Log][2024-01-06 21:13:38:500][AVProVideo] Opening


/private/var/containers/Bundle/Application/C4D745C1-9607-4233-B8A9-6F34662E759B/
AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Prologue_02.mp4 (offset 0) with API
Render.RVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
FTE.FTEStage:Play(StageInfo)
TFW.FTE.FTEStageMgr:PlayStage(StageInfo)
TFW.FTE.FTEStageMgr:NotifyStageEnded()
FTE.FTEStage:OnStageEnded()
FTE.FTEStage:PlayNextSubStage()
TFW.FTE.FTEAction:WhenEnded()
P2.GameState.<Exit>d__8:MoveNext()
UnityEngine.StackTraceUtility:ExtractStackTrace()
RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile()
Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext()
Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:13:38:504][AVProVideo] Subtitle file not found:


/private/var/containers/Bundle/Application/C4D745C1-9607-4233-B8A9-6F34662E759B/
AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Prologue_02.mp4.srt
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
Render.RVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEAction:Start(ActionConfigData, Action, Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage()
FTE.FTEStage:Play(StageInfo)
TFW.FTE.FTEStageMgr:PlayStage(StageInfo)
TFW.FTE.FTEStageMgr:NotifyStageEnded()
FTE.FTEStage:OnStageEnded()
FTE.FTEStage:PlayNextSubStage()
TFW.FTE.FTEAction:WhenEnded()
P2.GameState.<Exit>d__8:MoveNext()
UnityEngine.StackTraceUtility:ExtractStackTrace()
RenderHeads.Media.AVProVideo.MediaPlayer:EnableSubtitles(FileLocation, String)
Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext()
Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext()
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
UnityEngine.LowLevel.UpdateFunction:Invoke()

[Log][2024-01-06 21:13:38:554][AVProVideo] Using playback path: AVFoundation


([email protected])
RenderHeads.Media.AVProVideo.OSXMediaPlayer:Update()
RenderHeads.Media.AVProVideo.MediaPlayer:Update()

[Error][2024-01-06 21:15:11:784]"SetDestination" can only be called on an active


agent that has been placed on a NavMesh.
UnityEngine.AI.NavMeshAgent:SetDestination(Vector3)
BehaviorDesigner.Runtime.BehaviorManager:PushTask(BehaviorTree, Int32, Int32)
BehaviorDesigner.Runtime.BehaviorManager:RunTask(BehaviorTree, Int32, Int32,
TaskStatus)
BehaviorDesigner.Runtime.BehaviorManager:RunParentTask(BehaviorTree, Int32, Int32&,
TaskStatus)
BehaviorDesigner.Runtime.BehaviorManager:RunTask(BehaviorTree, Int32, Int32,
TaskStatus)
BehaviorDesigner.Runtime.BehaviorManager:Tick(BehaviorTree)
BehaviorDesigner.Runtime.BehaviorManager:Tick()
BehaviorDesigner.Runtime.<CoroutineUpdate>c__Iterator1:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Log][2024-01-06 21:15:18:595]进入--------后台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:15:18:596]进入--------后台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)
[Log][2024-01-06 21:15:18:596]进入--------后台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:15:18:596]进入--------后台
sdktgs.Runtime.Native.ForegroundChangeTool:OnForegroundChanged(Boolean)

[Log][2024-01-06 21:15:18:604][AVProVideo] Shutdown


RenderHeads.Media.AVProVideo.MediaPlayer:OnApplicationQuit()

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