Cross-Media Convergence, A Concept Emphasizing How Companies Cooperate and Work For Each Other, Intertwines With Henry Jenkins's Theory of Transmedia Storytelling
Cross-Media Convergence, A Concept Emphasizing How Companies Cooperate and Work For Each Other, Intertwines With Henry Jenkins's Theory of Transmedia Storytelling
Cross-Media Convergence, A Concept Emphasizing How Companies Cooperate and Work For Each Other, Intertwines With Henry Jenkins's Theory of Transmedia Storytelling
and work for each other, intertwines with Henry Jenkins's theory of transmedia
storytelling. This approach involves the creation of a narrative that appears
across multiple media forms, encouraging the audience to follow it. A great
example of it would be LEGO’s collaborations with Disney, Sony, or other firms.
Or, Sony, Disney and LEGO making LEGO Marvel, Star Wars, or other computer
games. Modern production technologies help transmedia storytelling to become
more common, as content transfers from old television to books, toys, video
games, comics, providing a wider experience with the media.
The production technologies employed for targeting national and local audiences
play a pivotal role in tailoring content to specific cultural contexts. Understanding
the diverse preferences and interests of audiences requires sophisticated tools
and strategies. Technologies such as geotargeting, data analytics, and market
research contribute to the creation of content that resonates with distinct national
and local demographics, fostering a deeper connection between media and its
audience.
Guy Debord's Society of the Spectacle theory, which posits that modern society
is dominated by images and representations, aligns with the visual-centric nature
of media production technologies. Advanced filming techniques, editing tools,
and special effects contribute to the creation of compelling spectacles, shaping
societal perceptions and influencing cultural norms.