Lastexception 63844932232

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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>305ac881975af9fb65d8a037</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
23 11:32:40</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>sim_info_tests.py:810</
categoryid><desyncid>305ac881975af9fb65d8a037</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StatisticSetMinOp:
commodity_Object_Brokenness minimum&gt; for loot &lt;class
'sims4.tuning.instances.loot_Statistic_Breakage_DewCollector'&gt; (AttributeError:
'NoneType' object has no attribute 'has_buff')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info_tests.py", line 810, in &lt;genexpr&gt;&#13;&#10;AttributeError:
'NoneType' object has no attribute 'has_buff'rtim=0&#13;&#10;Client Session Time:
56.77&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10
10.0.19045 GPU: Intel(R) HD Graphics 530 igdumdim64.dll 31.0.101.2125, GUID:
D7B78E66-5A52-11CF-7BEB-7702A9C2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>305ac881975af9fb65d8a037</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
23 11:32:40</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>sim_info_tests.py:810</
categoryid><desyncid>305ac881975af9fb65d8a037</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute 'has_buff')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 294, in wrapper&#13;&#10;KeyError:
(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(),
blacklist_tags=frozenset(), subject=ParticipantType.Actor, tooltip=None,
whitelist=frozenset({&lt;class
'sims4.tuning.instances.buff_muEvent_Cursed_AfterDestroy'&gt;, &lt;class
'sims4.tuning.instances.buff_Role_muEvent_Cursed'&gt;}), whitelist_tags=None),
frozenset({('test_targets', (None,))}))&#13;&#10;&#13;&#10;During handling of the
above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 219, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\alarms.py", line 293, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\periodic_loot_op.py", line 70, in
&lt;lambda&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\periodic_loot_op.py", line 90, in _apply_loots&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot.py", line 598, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 595, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 287, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 199, in test_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\event_testing\tests.py", line 551, in run_tests&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 145, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py",
line 810, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info_tests.py", line 810, in &lt;genexpr&gt;AttributeError: 'NoneType' object
has no attribute 'has_buff'rtim=0&#13;&#10;Client Session Time: 56.77&#13; &#10;Num
Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: Intel(R) HD Graphics 530 igdumdim64.dll 31.0.101.2125, GUID: D7B78E66-5A52-
11CF-7BEB-7702A9C2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>305ac881975af9fb65d8a037</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
23 13:00:08</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>sim_info_tests.py:810</
categoryid><desyncid>305ac881975af9fb65d8a037</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StatisticSetMinOp:
commodity_Object_Brokenness minimum&gt; for loot &lt;class
'sims4.tuning.instances.loot_Statistic_Breakage_DewCollector'&gt; (AttributeError:
'NoneType' object has no attribute 'has_buff')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info_tests.py", line 810, in &lt;genexpr&gt;&#13;&#10;AttributeError:
'NoneType' object has no attribute 'has_buff'rtim=0&#13;&#10;Client Session Time:
56.77&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10
10.0.19045 GPU: Intel(R) HD Graphics 530 igdumdim64.dll 31.0.101.2125, GUID:
D7B78E66-5A52-11CF-7BEB-7702A9C2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>305ac881975af9fb65d8a037</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
23 13:00:08</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>sim_info_tests.py:810</
categoryid><desyncid>305ac881975af9fb65d8a037</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute 'has_buff')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 294, in wrapper&#13;&#10;KeyError:
(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(),
blacklist_tags=frozenset(), subject=ParticipantType.Actor, tooltip=None,
whitelist=frozenset({&lt;class
'sims4.tuning.instances.buff_muEvent_Cursed_AfterDestroy'&gt;, &lt;class
'sims4.tuning.instances.buff_Role_muEvent_Cursed'&gt;}), whitelist_tags=None),
frozenset({('test_targets', (None,))}))&#13;&#10;&#13;&#10;During handling of the
above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 219, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\alarms.py", line 293, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\periodic_loot_op.py", line 70, in
&lt;lambda&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\periodic_loot_op.py", line 90, in _apply_loots&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot.py", line 598, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 595, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 287, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 199, in test_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\event_testing\tests.py", line 551, in run_tests&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 145, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py",
line 810, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info_tests.py", line 810, in &lt;genexpr&gt;AttributeError: 'NoneType' object
has no attribute 'has_buff'rtim=0&#13;&#10;Client Session Time: 56.77&#13; &#10;Num
Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: Intel(R) HD Graphics 530 igdumdim64.dll 31.0.101.2125, GUID: D7B78E66-5A52-
11CF-7BEB-7702A9C2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>305ac881975af9fb65d8a037</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
23 16:19:58</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>sim_info_tests.py:810</
categoryid><desyncid>305ac881975af9fb65d8a037</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StatisticSetMinOp:
commodity_Object_Brokenness minimum&gt; for loot &lt;class
'sims4.tuning.instances.loot_Statistic_Breakage_DewCollector'&gt; (AttributeError:
'NoneType' object has no attribute 'has_buff')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info_tests.py", line 810, in &lt;genexpr&gt;&#13;&#10;AttributeError:
'NoneType' object has no attribute 'has_buff'rtim=0&#13;&#10;Client Session Time:
56.77&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10
10.0.19045 GPU: Intel(R) HD Graphics 530 igdumdim64.dll 31.0.101.2125, GUID:
D7B78E66-5A52-11CF-7BEB-7702A9C2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>305ac881975af9fb65d8a037</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
23 16:19:58</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>sim_info_tests.py:810</
categoryid><desyncid>305ac881975af9fb65d8a037</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute 'has_buff')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 294, in wrapper&#13;&#10;KeyError:
(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(),
blacklist_tags=frozenset(), subject=ParticipantType.Actor, tooltip=None,
whitelist=frozenset({&lt;class
'sims4.tuning.instances.buff_muEvent_Cursed_AfterDestroy'&gt;, &lt;class
'sims4.tuning.instances.buff_Role_muEvent_Cursed'&gt;}), whitelist_tags=None),
frozenset({('test_targets', (None,))}))&#13;&#10;&#13;&#10;During handling of the
above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 219, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\alarms.py", line 293, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\periodic_loot_op.py", line 70, in
&lt;lambda&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\periodic_loot_op.py", line 90, in _apply_loots&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot.py", line 598, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 595, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 287, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 199, in test_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\event_testing\tests.py", line 551, in run_tests&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 145, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py",
line 810, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info_tests.py", line 810, in &lt;genexpr&gt;AttributeError: 'NoneType' object
has no attribute 'has_buff'rtim=0&#13;&#10;Client Session Time: 56.77&#13; &#10;Num
Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: Intel(R) HD Graphics 530 igdumdim64.dll 31.0.101.2125, GUID: D7B78E66-5A52-
11CF-7BEB-7702A9C2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>305ac881975af9fb65d8a037</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
23 16:32:32</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>sim_info_tests.py:810</
categoryid><desyncid>305ac881975af9fb65d8a037</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StatisticSetMinOp:
commodity_Object_Brokenness minimum&gt; for loot &lt;class
'sims4.tuning.instances.loot_Statistic_Breakage_DewCollector'&gt; (AttributeError:
'NoneType' object has no attribute 'has_buff')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info_tests.py", line 810, in &lt;genexpr&gt;&#13;&#10;AttributeError:
'NoneType' object has no attribute 'has_buff'rtim=0&#13;&#10;Client Session Time:
56.77&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10
10.0.19045 GPU: Intel(R) HD Graphics 530 igdumdim64.dll 31.0.101.2125, GUID:
D7B78E66-5A52-11CF-7BEB-7702A9C2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>305ac881975af9fb65d8a037</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
23 16:32:32</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>sim_info_tests.py:810</
categoryid><desyncid>305ac881975af9fb65d8a037</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute 'has_buff')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 294, in wrapper&#13;&#10;KeyError:
(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(),
blacklist_tags=frozenset(), subject=ParticipantType.Actor, tooltip=None,
whitelist=frozenset({&lt;class
'sims4.tuning.instances.buff_muEvent_Cursed_AfterDestroy'&gt;, &lt;class
'sims4.tuning.instances.buff_Role_muEvent_Cursed'&gt;}), whitelist_tags=None),
frozenset({('test_targets', (None,))}))&#13;&#10;&#13;&#10;During handling of the
above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 219, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\alarms.py", line 293, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\periodic_loot_op.py", line 70, in
&lt;lambda&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\periodic_loot_op.py", line 90, in _apply_loots&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot.py", line 598, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 595, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 287, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 199, in test_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\event_testing\tests.py", line 551, in run_tests&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 145, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py",
line 810, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_info_tests.py", line 810, in &lt;genexpr&gt;AttributeError: 'NoneType' object
has no attribute 'has_buff'rtim=0&#13;&#10;Client Session Time: 56.77&#13; &#10;Num
Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: Intel(R) HD Graphics 530 igdumdim64.dll 31.0.101.2125, GUID: D7B78E66-5A52-
11CF-7BEB-7702A9C2D235&#13; &#10;</desyncdata></report>
</root>

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