3DS Max R3
3DS Max R3
3DS Max R3
Studio 2.2
Next Generation
PlayStation Pipeline
Jeff Yates
Presentation Overview
! Brief Perspective
! Next Generation
PlayStation Plans
! Technology
Demonstration
! Contact Information
Mine Shaft
Who is Discreet? .
! Autodesk Discreet =
Kinetix +
Discreet Logic
! Products
3DS MAX
Character Studio
Lightscape
Edit, Paint/Effect,
Inferno, Flame
MAX Release Review .
! Spring 1996
MAX R1, CS R1
! Fall 1997
MAX R2, CS 1.15
! Spring 1998
MAX 2.5
! Fall 1998
CS R2
! July 1999
MAX R3, CS R2.2
! Component Strategy
! Soft-body dynamics
FLEX Modifier
! Facial Animation
Morph Modifier
MAX/CS -> PS2 Pipeline Options
Custom
Custom Export
File
CS MAXR3
(System)
PS2 Export
PC Level Editing PS2
Component
Component Reader
Component Reader
Component
PS2 Game
Engine
System System
MAX Modifiers as Run-time Components
Flex Patches
PS2
Skin
On the Developer Network...
! Game-Ready Versions
Patches, Skin, and Flex
! No MAX-specific references
! No graphical UI code
! Generic C++
! ADN Members Only
Demo: Bezier Patches with Dynamics
Reader
Nemo
Flex Patches
PS2
Skin
About Nemo’s “NeMo”
Www.nemo
Www.nemo.com/
nemo.com/
Real-
Real-time Game Development
Environment
•Full
Full SDK
•Plug
Plug-
Plug-in Behaviors
•Plug
Plug-
Plug-in 3D Engines
•Access
Access run-
run-time loop, events, database
•Open
Open Import / Export
Developer Program
Autodesk Developer Network
$500/year for one game programmer
http://support.ktx
http://support.ktx.com/~200
ktx.com/~200
Anyone can access this site!