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Java Interview Questions

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Java Interview Questions

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Java Interview Questions ii

Contents

1 Object Oriented Programming (OOP) 1


1.1 Encapsulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.2 Polymorphism . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.3 Inheritance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.4 Abstraction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
1.5 Differences between Abstraction and Encapsulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

2 General Questions about Java 3


2.1 What is JVM ? Why is Java called the Platform Independent Programming Language? . . . . . . . . . . . . . . 3
2.2 What is the Difference between JDK and JRE ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.3 What does the “static” keyword mean ? Can you override private or static method in Java ? . . . . . . . . . . . . 3
2.4 Can you access non static variable in static context ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.5 What are the Data Types supported by Java ? What is Autoboxing and Unboxing ? . . . . . . . . . . . . . . . . 4
2.6 What is Function Overriding and Overloading in Java ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2.7 What is a Constructor, Constructor Overloading in Java and Copy-Constructor . . . . . . . . . . . . . . . . . . . 4
2.8 Does Java support multiple inheritance ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2.9 What is the difference between an Interface and an Abstract class ? . . . . . . . . . . . . . . . . . . . . . . . . . 4
2.10 What are pass by reference and pass by value ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

3 Java Threads 6
3.1 What is the difference between processes and threads ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
3.2 Explain different ways of creating a thread. Which one would you prefer and why ? . . . . . . . . . . . . . . . . 6
3.3 Explain the available thread states in a high-level. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
3.4 What is the difference between a synchronized method and a synchronized block ? . . . . . . . . . . . . . . . . 7
3.5 How does thread synchronization occurs inside a monitor ? What levels of synchronization can you apply ? . . . 7
3.6 What’s a deadlock ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
3.7 How do you ensure that N threads can access N resources without deadlock ? . . . . . . . . . . . . . . . . . . . 7
Java Interview Questions iii

4 Java Collections 8
4.1 What are the basic interfaces of Java Collections Framework ? . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
4.2 Why Collection doesn’t extend Cloneable and Serializable interfaces ? . . . . . . . . . . . . . . . . . . . . . . . 8
4.3 What is an Iterator ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
4.4 What differences exist between Iterator and ListIterator ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
4.5 What is difference between fail-fast and fail-safe ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
4.6 How HashMap works in Java ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
4.7 What is the importance of hashCode() and equals() methods ? . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
4.8 What differences exist between HashMap and Hashtable ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
4.9 What is difference between Array and ArrayList ? When will you use Array over ArrayList ? . . . . . . . . . . . 9
4.10 What is difference between ArrayList and LinkedList ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
4.11 What is Comparable and Comparator interface ? List their differences. . . . . . . . . . . . . . . . . . . . . . . . 10
4.12 What is Java Priority Queue ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
4.13 What do you know about the big-O notation and can you give some examples with respect to different data
structures ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
4.14 What is the tradeoff between using an unordered array versus an ordered array ? . . . . . . . . . . . . . . . . . . 10
4.15 What are some of the best practices relating to the Java Collection framework ? . . . . . . . . . . . . . . . . . . 11
4.16 What’s the difference between Enumeration and Iterator interfaces ? . . . . . . . . . . . . . . . . . . . . . . . . 11
4.17 What is the difference between HashSet and TreeSet ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

5 Garbage Collectors 12
5.1 What is the purpose of garbage collection in Java, and when is it used ? . . . . . . . . . . . . . . . . . . . . . . 12
5.2 What does System.gc() and Runtime.gc() methods do ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
5.3 When is the finalize() called ? What is the purpose of finalization ? . . . . . . . . . . . . . . . . . . . . . . . . . 12
5.4 If an object reference is set to null, will the Garbage Collector immediately free the memory held by that object ? 12
5.5 What is structure of Java Heap ? What is Perm Gen space in Heap ? . . . . . . . . . . . . . . . . . . . . . . . . 12
5.6 What is the difference between Serial and Throughput Garbage collector ? . . . . . . . . . . . . . . . . . . . . . 13
5.7 When does an Object becomes eligible for Garbage collection in Java ? . . . . . . . . . . . . . . . . . . . . . . 13
5.8 Does Garbage collection occur in permanent generation space in JVM ? . . . . . . . . . . . . . . . . . . . . . . 13

6 Exception Handling 14
6.1 What are the two types of Exceptions in Java ? Which are the differences between them ? . . . . . . . . . . . . . 14
6.2 What is the difference between Exception and Error in java ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
6.3 What is the difference between throw and throws ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
6.4 What is the importance of finally block in exception handling ? . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
6.5 What will happen to the Exception object after exception handling ? . . . . . . . . . . . . . . . . . . . . . . . . 14
6.6 How does finally block differ from finalize() method ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Java Interview Questions 1 / 30

Chapter 1

Object Oriented Programming (OOP)

Java is a computer programming language that is concurrent, class-based and object-oriented. The advantages of object oriented
software development are shown below:

• Modular development of code, which leads to easy maintenance and modification.


• Reusability of code.
• Improved reliability and flexibility of code.
• Increased understanding of code.

Object-oriented programming contains many significant features, such as encapsulation, inheritance, polymorphism and ab-
straction. We analyze each feature separately in the following sections.

1.1 Encapsulation

Encapsulation provides objects with the ability to hide their internal characteristics and behavior. Each object provides a number
of methods, which can be accessed by other objects and change its internal data. In Java, there are three access modifiers: public,
private and protected. Each modifier imposes different access rights to other classes, either in the same or in external packages.
Some of the advantages of using encapsulation are listed below:

• The internal state of every objected is protected by hiding its attributes.


• It increases usability and maintenance of code, because the behavior of an object can be independently changed or extended.
• It improves modularity by preventing objects to interact with each other, in an undesired way.

You can refer to our tutorial here for more details and examples on encapsulation.

1.2 Polymorphism

Polymorphism is the ability of programming languages to present the same interface for differing underlying data types. A
polymorphic type is a type whose operations can also be applied to values of some other type.

1.3 Inheritance

Inheritance provides an object with the ability to acquire the fields and methods of another class, called base class. Inheritance
provides re-usability of code and can be used to add additional features to an existing class, without modifying it.
Java Interview Questions 2 / 30

1.4 Abstraction

Abstraction is the process of separating ideas from specific instances and thus, develop classes in terms of their own functionality,
instead of their implementation details. Java supports the creation and existence of abstract classes that expose interfaces, without
including the actual implementation of all methods. The abstraction technique aims to separate the implementation details of a
class from its behavior.

1.5 Differences between Abstraction and Encapsulation

Abstraction and encapsulation are complementary concepts. On the one hand, abstraction focuses on the behavior of an object.
On the other hand, encapsulation focuses on the implementation of an object’s behavior. Encapsulation is usually achieved by
hiding information about the internal state of an object and thus, can be seen as a strategy used in order to provide abstraction.
Java Interview Questions 3 / 30

Chapter 2

General Questions about Java

2.1 What is JVM ? Why is Java called the Platform Independent Programming Lan-
guage?

A Java virtual machine (JVM) is a process virtual machine that can execute Java bytecode. Each Java source file is compiled
into a bytecode file, which is executed by the JVM. Java was designed to allow application programs to be built that could be
run on any platform, without having to be rewritten or recompiled by the programmer for each separate platform. A Java virtual
machine makes this possible, because it is aware of the specific instruction lengths and other particularities of the underlying
hardware platform.

2.2 What is the Difference between JDK and JRE ?

The Java Runtime Environment (JRE) is basically the Java Virtual Machine (JVM) where your Java programs are being executed.
It also includes browser plugins for applet execution. The Java Development Kit (JDK) is the full featured Software Development
Kit for Java, including the JRE, the compilers and tools (like JavaDoc, and Java Debugger), in order for a user to develop, compile
and execute Java applications.

2.3 What does the “static” keyword mean ? Can you override private or static
method in Java ?

The static keyword denotes that a member variable or method can be accessed, without requiring an instantiation of the class to
which it belongs. A user cannot override static methods in Java, because method overriding is based upon dynamic binding at
runtime and static methods are statically binded at compile time. A static method is not associated with any instance of a class
so the concept is not applicable.

2.4 Can you access non static variable in static context ?

A static variable in Java belongs to its class and its value remains the same for all its instances. A static variable is initialized
when the class is loaded by the JVM. If your code tries to access a non-static variable, without any instance, the compiler will
complain, because those variables are not created yet and they are not associated with any instance.
Java Interview Questions 4 / 30

2.5 What are the Data Types supported by Java ? What is Autoboxing and Unbox-
ing ?

The eight primitive data types supported by the Java programming language are:

• byte
• short
• int
• long
• float
• double
• boolean
• char

Autoboxing is the automatic conversion made by the Java compiler between the primitive types and their corresponding object
wrapper classes. For example, the compiler converts an int to an Integer, a double to a Double, and so on. If the conversion goes
the other way, this operation is called unboxing.

2.6 What is Function Overriding and Overloading in Java ?

Method overloading in Java occurs when two or more methods in the same class have the exact same name, but different
parameters. On the other hand, method overriding is defined as the case when a child class redefines the same method as a parent
class. Overridden methods must have the same name, argument list, and return type. The overriding method may not limit the
access of the method it overrides.

2.7 What is a Constructor, Constructor Overloading in Java and Copy-Constructor

A constructor gets invoked when a new object is created. Every class has a constructor. In case the programmer does not provide
a constructor for a class, the Java compiler (Javac) creates a default constructor for that class. The constructor overloading is
similar to method overloading in Java. Different constructors can be created for a single class. Each constructor must have its
own unique parameter list. Finally, Java does support copy constructors like C++, but the difference lies in the fact that Java
doesn’t create a default copy constructor if you don’t write your own.

2.8 Does Java support multiple inheritance ?

No, Java does not support multiple inheritance. Each class is able to extend only on one class, but is able to implement more than
one interfaces.

2.9 What is the difference between an Interface and an Abstract class ?

Java provides and supports the creation both of abstract classes and interfaces. Both implementations share some common
characteristics, but they differ in the following features:

• All methods in an interface are implicitly abstract. On the other hand, an abstract class may contain both abstract and non-
abstract methods.
Java Interview Questions 5 / 30

• A class may implement a number of Interfaces, but can extend only one abstract class.
• In order for a class to implement an interface, it must implement all its declared methods. However, a class may not implement
all declared methods of an abstract class. Though, in this case, the sub-class must also be declared as abstract.

• Abstract classes can implement interfaces without even providing the implementation of interface methods.
• Variables declared in a Java interface is by default final. An abstract class may contain non-final variables.
• Members of a Java interface are public by default. A member of an abstract class can either be private, protected or public.
• An interface is absolutely abstract and cannot be instantiated. An abstract class also cannot be instantiated, but can be invoked
if it contains a main method.

Also check out the Abstract class and Interface differences for JDK 8.

2.10 What are pass by reference and pass by value ?

When an object is passed by value, this means that a copy of the object is passed. Thus, even if changes are made to that object,
it doesn’t affect the original value. When an object is passed by reference, this means that the actual object is not passed, rather
a reference of the object is passed. Thus, any changes made by the external method, are also reflected in all places.
Java Interview Questions 6 / 30

Chapter 3

Java Threads

3.1 What is the difference between processes and threads ?

A process is an execution of a program, while a Thread is a single execution sequence within a process. A process can contain
multiple threads. A Thread is sometimes called a lightweight process.

3.2 Explain different ways of creating a thread. Which one would you prefer and
why ?

There are three ways that can be used in order for a Thread to be created:

• A class may extend the Thread class.


• A class may implement the Runnable interface.
• An application can use the Executor framework, in order to create a thread pool.

The Runnable interface is preferred, as it does not require an object to inherit the Thread class. In case your application design
requires multiple inheritance, only interfaces can help you. Also, the thread pool is very efficient and can be implemented and
used very easily.

3.3 Explain the available thread states in a high-level.

During its execution, a thread can reside in one of the following states:

• Runnable: A thread becomes ready to run, but does not necessarily start running immediately.
• Running: The processor is actively executing the thread code.

• Waiting: A thread is in a blocked state waiting for some external processing to finish.
• Sleeping: The thread is forced to sleep.
• Blocked on I/O: Waiting for an I/O operation to complete.
• Blocked on Synchronization: Waiting to acquire a lock.

• Dead: The thread has finished its execution.


Java Interview Questions 7 / 30

3.4 What is the difference between a synchronized method and a synchronized


block ?

In Java programming, each object has a lock. A thread can acquire the lock for an object by using the synchronized keyword.
The synchronized keyword can be applied in a method level (coarse grained lock) or block level of code (fine grained lock).

3.5 How does thread synchronization occurs inside a monitor ? What levels of
synchronization can you apply ?

The JVM uses locks in conjunction with monitors. A monitor is basically a guardian that watches over a sequence of synchronized
code and ensuring that only one thread at a time executes a synchronized piece of code. Each monitor is associated with an object
reference. The thread is not allowed to execute the code until it obtains the lock.

3.6 What’s a deadlock ?

A condition that occurs when two processes are waiting for each other to complete, before proceeding. The result is that both
processes wait endlessly.

3.7 How do you ensure that N threads can access N resources without deadlock ?

A very simple way to avoid deadlock while using N threads is to impose an ordering on the locks and force each thread to follow
that ordering. Thus, if all threads lock and unlock the mutexes in the same order, no deadlocks can arise.
Java Interview Questions 8 / 30

Chapter 4

Java Collections

4.1 What are the basic interfaces of Java Collections Framework ?

Java Collections Framework provides a well designed set of interfaces and classes that support operations on a collections of
objects. The most basic interfaces that reside in the Java Collections Framework are:

• Collection, which represents a group of objects known as its elements.


• Set, which is a collection that cannot contain duplicate elements.
• List, which is an ordered collection and can contain duplicate elements.
• Map, which is an object that maps keys to values and cannot contain duplicate keys.

4.2 Why Collection doesn’t extend Cloneable and Serializable interfaces ?

The Collection interface specifies groups of objects known as elements. Each concrete implementation of a Collection can choose
its own way of how to maintain and order its elements. Some collections allow duplicate keys, while some other collections don’t.
The semantics and the implications of either cloning or serialization come into play when dealing with actual implementations.
Thus, the concrete implementations of collections should decide how they can be cloned or serialized.

4.3 What is an Iterator ?

The Iterator interface provides a number of methods that are able to iterate over any Collection. Each Java Collection contains
the iterator method that returns an Iterator instance. Iterators are capable of removing elements from the underlying collection
during the iteration.

4.4 What differences exist between Iterator and ListIterator ?

The differences of these elements are listed below:

• An Iterator can be used to traverse the Set and List collections, while the ListIterator can be used to iterate only over Lists.
• The Iterator can traverse a collection only in forward direction, while the ListIterator can traverse a List in both directions.
• The ListIterator implements the Iterator interface and contains extra functionality, such as adding an element, replacing an
element, getting the index position for previous and next elements, etc.
Java Interview Questions 9 / 30

4.5 What is difference between fail-fast and fail-safe ?

The Iterator’s fail-safe property works with the clone of the underlying collection and thus, it is not affected by any modification
in the collection. All the collection classes in java.util package are fail-fast, while the collection classes in java.util.concurrent
are fail-safe. Fail-fast iterators throw a ConcurrentModificationException, while fail-safe iterator never throws such
an exception.

4.6 How HashMap works in Java ?

A HashMap in Java stores key-value pairs. The HashMap requires a hash function and uses hashCode and equals methods,
in order to put and retrieve elements to and from the collection respectively. When the put method is invoked, the HashMap
calculates the hash value of the key and stores the pair in the appropriate index inside the collection. If the key exists, its value
is updated with the new value. Some important characteristics of a HashMap are its capacity, its load factor and the threshold
resizing.

4.7 What is the importance of hashCode() and equals() methods ?

In Java, a HashMap uses the hashCode and equals methods to determine the index of the key-value pair and to detect duplicates.
More specifically, the hashCode method is used in order to determine where the specified key will be stored. Since different keys
may produce the same hash value, the equals method is used, in order to determine whether the specified key actually exists in
the collection or not. Therefore, the implementation of both methods is crucial to the accuracy and efficiency of the HashMap.

4.8 What differences exist between HashMap and Hashtable ?

Both the HashMap and Hashtable classes implement the Map interface and thus, have very similar characteristics. However, they
differ in the following features:

• A HashMap allows the existence of null keys and values, while a Hashtable doesn’t allow neither null keys, nor null values.
• A Hashtable is synchronized, while a HashMap is not. Thus, HashMap is preferred in single-threaded environments, while a
Hashtable is suitable for multi-threaded environments.

• A HashMap provides its set of keys and a Java application can iterate over them. Thus, a HashMap is fail-fast. On the other
hand, a Hashtable provides an Enumeration of its keys.
• The Hashtable class is considered to be a legacy class.

4.9 What is difference between Array and ArrayList ? When will you use Array over
ArrayList ?

The Array and ArrayList classes differ on the following features:

• Arrays can contain primitive or objects, while an ArrayList can contain only objects.

• Arrays have fixed size, while an ArrayList is dynamic.


• An ArrayList provides more methods and features, such as addAll, removeAll, iterator, etc.
• For a list of primitive data types, the collections use autoboxing to reduce the coding effort. However, this approach makes
them slower when working on fixed size primitive data types.
Java Interview Questions 10 / 30

4.10 What is difference between ArrayList and LinkedList ?

Both the ArrayList and LinkedList classes implement the List interface, but they differ on the following features:

• An ArrayList is an index based data structure backed by an Array. It provides random access to its elements with a performance
equal to O(1). On the other hand, a LinkedList stores its data as list of elements and every element is linked to its previous and
next element. In this case, the search operation for an element has execution time equal to O(n).
• The Insertion, addition and removal operations of an element are faster in a LinkedList compared to an ArrayList, because
there is no need of resizing an array or updating the index when an element is added in some arbitrary position inside the
collection.
• A LinkedList consumes more memory than an ArrayList, because every node in a LinkedList stores two references, one for its
previous element and one for its next element.

Check also our article ArrayList vs. LinkedList.

4.11 What is Comparable and Comparator interface ? List their differences.

Java provides the Comparable interface, which contains only one method, called compareTo. This method compares two objects,
in order to impose an order between them. Specifically, it returns a negative integer, zero, or a positive integer to indicate that the
input object is less than, equal or greater than the existing object. Java provides the Comparator interface, which contains two
methods, called compare and equals. The first method compares its two input arguments and imposes an order between them.
It returns a negative integer, zero, or a positive integer to indicate that the first argument is less than, equal to, or greater than
the second. The second method requires an object as a parameter and aims to decide whether the input object is equal to the
comparator. The method returns true, only if the specified object is also a comparator and it imposes the same ordering as the
comparator.

4.12 What is Java Priority Queue ?

The PriorityQueue is an unbounded queue, based on a priority heap and its elements are ordered in their natural order. At the time
of its creation, we can provide a Comparator that is responsible for ordering the elements of the PriorityQueue. A PriorityQueue
doesn’t allow null values, those objects that doesn’t provide natural ordering, or those objects that don’t have any comparator
associated with them. Finally, the Java PriorityQueue is not thread-safe and it requires O(log(n)) time for its enqueing and
dequeing operations.

4.13 What do you know about the big-O notation and can you give some examples
with respect to different data structures ?

The Big-O notation simply describes how well an algorithm scales or performs in the worst case scenario as the number of ele-
ments in a data structure increases. The Big-O notation can also be used to describe other behavior such as memory consumption.
Since the collection classes are actually data structures, we usually use the Big-O notation to chose the best implementation to
use, based on time, memory and performance. Big-O notation can give a good indication about performance for large amounts
of data.

4.14 What is the tradeoff between using an unordered array versus an ordered
array ?

The major advantage of an ordered array is that the search times have time complexity of O(log n), compared to that of an
unordered array, which is O (n). The disadvantage of an ordered array is that the insertion operation has a time complexity of
O(n), because the elements with higher values must be moved to make room for the new element. Instead, the insertion operation
for an unordered array takes constant time of O(1).
Java Interview Questions 11 / 30

4.15 What are some of the best practices relating to the Java Collection framework
?

• Choosing the right type of the collection to use, based on the application’s needs, is very crucial for its performance. For
example if the size of the elements is fixed and know a priori, we shall use an Array, instead of an ArrayList.
• Some collection classes allow us to specify their initial capacity. Thus, if we have an estimation on the number of elements
that will be stored, we can use it to avoid rehashing or resizing.
• Always use Generics for type-safety, readability, and robustness. Also, by using Generics you avoid the ClassCastException
during runtime.
• Use immutable classes provided by the Java Development Kit (JDK) as a key in a Map, in order to avoid the implementation
of the hashCode and equals methods for our custom class.
• Program in terms of interface not implementation.

• Return zero-length collections or arrays as opposed to returning a null in case the underlying collection is actually empty.

4.16 What’s the difference between Enumeration and Iterator interfaces ?

Enumeration is twice as fast as compared to an Iterator and uses very less memory. However, the Iterator is much safer compared
to Enumeration, because other threads are not able to modify the collection object that is currently traversed by the iterator. Also,
Iteratorsallow the caller to remove elements from the underlying collection, something which is not possible with Enumerations.

4.17 What is the difference between HashSet and TreeSet ?

The HashSet is Implemented using a hash table and thus, its elements are not ordered. The add, remove, and contains methods of
a HashSet have constant time complexity O(1). On the other hand, a TreeSet is implemented using a tree structure. The elements
in a TreeSet are sorted, and thus, the add, remove, and contains methods have time complexity of O(logn).
Java Interview Questions 12 / 30

Chapter 5

Garbage Collectors

5.1 What is the purpose of garbage collection in Java, and when is it used ?

The purpose of garbage collection is to identify and discard those objects that are no longer needed by the application, in order
for the resources to be reclaimed and reused.

5.2 What does System.gc() and Runtime.gc() methods do ?

These methods can be used as a hint to the JVM, in order to start a garbage collection. However, this it is up to the Java Virtual
Machine (JVM) to start the garbage collection immediately or later in time.

5.3 When is the finalize() called ? What is the purpose of finalization ?

The finalize method is called by the garbage collector, just before releasing the object’s memory. It is normally advised to release
resources held by the object inside the finalize method.

5.4 If an object reference is set to null, will the Garbage Collector immediately free
the memory held by that object ?

No, the object will be available for garbage collection in the next cycle of the garbage collector.

5.5 What is structure of Java Heap ? What is Perm Gen space in Heap ?

The JVM has a heap that is the runtime data area from which memory for all class instances and arrays is allocated. It is created
at the JVM start-up. Heap memory for objects is reclaimed by an automatic memory management system which is known as a
garbage collector. Heap memory consists of live and dead objects. Live objects are accessible by the application and will not
be a subject of garbage collection. Dead objects are those which will never be accessible by the application, but have not been
collected by the garbage collector yet. Such objects occupy the heap memory space until they are eventually collected by the
garbage collector.
Java Interview Questions 13 / 30

5.6 What is the difference between Serial and Throughput Garbage collector ?

The throughput garbage collector uses a parallel version of the young generation collector and is meant to be used with applica-
tions that have medium to large data sets. On the other hand, the serial collector is usually adequate for most small applications
(those requiring heaps of up to approximately 100MB on modern processors).

5.7 When does an Object becomes eligible for Garbage collection in Java ?

A Java object is subject to garbage collection when it becomes unreachable to the program in which it is currently used.

5.8 Does Garbage collection occur in permanent generation space in JVM ?

Garbage Collection does occur in PermGen space and if PermGen space is full or cross a threshold, it can trigger a full garbage
collection. If you look carefully at the output of the garbage collector, you will find that PermGen space is also garbage collected.
This is the reason why correct sizing of PermGen space is important to avoid frequent full garbage collections. Also check our
article Java 8: PermGen to Metaspace.
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Chapter 6

Exception Handling

6.1 What are the two types of Exceptions in Java ? Which are the differences
between them ?

Java has two types of exceptions: checked exceptions and unchecked exceptions. Unchecked exceptions do not need to be
declared in a method or a constructor’s throws clause, if they can be thrown by the execution of the method or the constructor,
and propagate outside the method or constructor boundary. On the other hand, checked exceptions must be declared in a method
or a constructor’s throws clause. See here for tips on Java exception handling.

6.2 What is the difference between Exception and Error in java ?

Exception and Error classes are both subclasses of the Throwable class. The Exception class is used for exceptional conditions
that a user’s program should catch. The Error class defines exceptions that are not excepted to be caught by the user program.

6.3 What is the difference between throw and throws ?

The throw keyword is used to explicitly raise a exception within the program. On the contrary, the throws clause is used to
indicate those exceptions that are not handled by a method. Each method must explicitly specify which exceptions does not
handle, so the callers of that method can guard against possible exceptions. Finally, multiple exceptions are separated by a
comma.

6.4 What is the importance of finally block in exception handling ?

A finally block will always be executed, whether or not an exception is actually thrown. Even in the case where the catch
statement is missing and an exception is thrown, the finally block will still be executed. Last thing to mention is that the finally
block is used to release resources like I/O buffers, database connections, etc.

6.5 What will happen to the Exception object after exception handling ?

The Exception object will be garbage collected in the next garbage collection.
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6.6 How does finally block differ from finalize() method ?

A finally block will be executed whether or not an exception is thrown and is used to release those resources held by the
application. Finalize is a protected method of the Object class, which is called by the Java Virtual Machine (JVM) just before an
object is garbage collected.
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Chapter 9

JDBC

9.1 What is JDBC ?

JDBC is an abstraction layer that allows users to choose between databases. JDBC enables developers to write database applica-
tions in Java, without having to concern themselves with the underlying details of a particular database.

9.2 Explain the role of Driver in JDBC.

The JDBC Driver provides vendor-specific implementations of the abstract classes provided by the JDBC API. Each driver
must provide implementations for the following classes of the java.sql package:Connection, Statement, PreparedStatement,
CallableStatement, ResultSet and Driver.

9.3 What is the purpose Class.forName method ?

This method is used to method is used to load the driver that will establish a connection to the database.

9.4 What is the advantage of PreparedStatement over Statement ?

PreparedStatements are precompiled and thus, their performance is much better. Also, PreparedStatement objects can be reused
with different input values to their queries.

9.5 What is the use of CallableStatement ? Name the method, which is used to
prepare a CallableStatement.

A CallableStatement is used to execute stored procedures. Stored procedures are stored and offered by a database. Stored
procedures may take input values from the user and may return a result. The usage of stored procedures is highly encouraged,
because it offers security and modularity.The method that prepares a CallableStatement is the following: CallableStament.
prepareCall();
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9.6 What does Connection pooling mean ?

The interaction with a database can be costly, regarding the opening and closing of database connections. Especially, when the
number of database clients increases, this cost is very high and a large number of resources is consumed.A pool of database
connections is obtained at start up by the application server and is maintained in a pool. A request for a connection is served by a
connection residing in the pool. In the end of the connection, the request is returned to the pool and can be used to satisfy future
requests.

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