Frontend Engineer Full Time Remote
Frontend Engineer Full Time Remote
Frontend Engineer Full Time Remote
Company: PixCap
Levels: Senior
About PixCap
Problem: There is still no easy way to create beautiful and engaging 3D illustrations without learning advanced 3D
editing software.
PixCap: PixCap solves this as a webbased editor to easily find, create and export 3D designs for images and video. A
good analogy would be Canva for 3D.
Mission: To make 3D design a joy to work with, and become as simple as 2D
General Description:
We are looking for a frontend developer that can use UX/UI designs of 3D design web software and implement into
production ready code. The candidate will contribute styling and frontend implementation of userfacing features.
Responsibilities:
Implement GUI for browserbased 3D editor, SEO friendly searching & browsing, and other important consumer facing
features
Identify and resolve performance bottlenecks
Participate in design and code reviews
Optimize application for speed, scalability, and responsive web design
Worked on the frontend codebase of a live, exciting product for at least 1 year, and demonstrated product ownership
(>=1 year)
3+ years of work experience in frontend or fullstack engineering of web applications (from reputable productbased
companies or fastgrowing startups)
Strong eye for UI/UX design
Strong experience with JavaScript/Typescript, HTML5 and CSS, and experience in a reactive framework (React, Vue)
Knowledge of crossbrowser and crossdevice development
Proficiency in spoken and written English
Competitive salary
Equity options package
Reporting to
CEO
Interviewing Process
There will be a programming test, followed by 2 rounds of interviews (11.5 hours each)
Interviewing Process
There will be a programming test, followed by 2 rounds of interviews (11.5 hours each)
Company About
Motivation
3D animation remains beyond the scope of most internet users today. Existing software takes months to learn, offers little
to no collaboration, and priced at $1500+ a year. Open source alternatives like Blender have not fared better beyond price.
A great analogy is Canva and Graphic Design. 78 years ago (before Canva was introduced), Graphic Design was limited
to professionals who knew Photoshop. Canva now has close to 20 million monthly active users, all by making things
simple for users to create designs. We see a lot of parallels with the state of 3D animation today.
Mission
Our ultimate goal is to make 3D animation much simpler and accessible than its current state. To date, we have built the
first 3D animation software on the web browser with animation curves, inverse kinematics and 3D human pose
estimation ("AI Motion Capture"). Our goal is to leverage the cloud to allow users to work collaboratively on 3D
animation for the first time possible. Our premise is similar to Figma's the web browser will eventually be the default
platform for collaborative media and editing (just like Google Docs).
Current Team
CJ Looi Cofounder, Previously Head of Deep Learning and Computer Vision at Dorabot
Cyril Nie Cofounder, CS @ UCL
Zoe Frontend Engineer
Andrew Butt Senior Engineer, Core contributor of Babylon.js
Advisors
Michael Gryseels Strategic Advisor, President of True Digital Group and the former managing director of McKinsey
Singapore
Shaun Johnston Animation Advisor, founder of TheCGBros, 3.2+ million subscribers on Youtube
Funded by
Cocoon Capital Seed Investor, most companies in their Portfolio reach Series A and beyond Entrepreneur First Pre
seed Investor, backed by Peter Thiel, Reid Hoffman and Greylock
Company Address
Company Website
http:/www.pixcap.com