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Product and service design involves or affects -R&D efforts may involve basic research, applied
nearly every functional area of an organization. research, or development.
However, marketing and operations have major Basic research has the objective of advancing the state involvement. of knowledge about a subject, without any near-term expectation of commercial applications. 1. Is there demand for it? What is the potential size of the market, and what is the expected demand Applied research has the objective of achieving profile (will demand be long term or short term, will commercial applications. it grow slowly or quickly)? Development converts the results of applied research 2. Can we do it? Do we have the necessary into useful commercial applications. knowledge, skills, equipment, capacity, and supply chain capability? For products, this is known as Product liability The responsibility of a manufacturer manufacturability ; for services, this is known as for any injuries or damages caused by a faulty product. serviceability . Also, is outsourcing some or all of Uniform Commercial Code A product must be the work an option? suitable for its intended purpose. 3. What level of quality is appropriate? What do customers expect? What level of quality do Design considerations -Legal consideration competitors provide for similar items? How would -Ethical consideration it fit with our current offerings? -human factors 4. Does it make sense from an economic -cultural factors standpoint? What are the potential liability issues, -Global products and service design ethical considerations, sustainability issues, costs, -Environmental factors: sustainability and profits? For nonprofits, is the cost within budget? Human factor issues often arise in the design of consumer products. Manufacturability The capability of an organization to produce an item at an acceptable CULTURAL FACTORS Product designers in profit. Serviceability The capability of an companies that operate globally also must take into organization to provide a service at an acceptable account any cultural differences of different countries or regions related to the product. cost or profit. Reasons for Product and Service Design or Redesign ENVIRONMENTAL FACTORS: SUSTAINABILITY Product and service design has typically had strategic Product and service design is a focal point in the quest implications for the success and prosperity of an for sustainability organization • Economic Key aspects include • Social and demographic • Political, liability, or legal Cradle-to-grave assessment The assessment of the • Competitive environmental impact of a product or service throughout • Cost or availability its useful life. • TechnologicaL End-of-life (EOL) programs deal with products that have reached the end of their useful lives. Reverse engineering Dismantling and inspecting a The Three Rs: Reduce, Reuse, and Recycle Designers competitor’s product to discover product improvements. often reflect on three particular aspects of potential cost saving and reducing environmental impact: Research and development (R&D) Organized efforts Reduce: Value Analysis Value analysis refers to an to increase scientific knowledge or product innovation. examination of the function of parts and materials in an effort to reduce the cost and/or improve the performance The Kano model is a theory of product and service of a product. design developed by Dr. Noriaki Kano, a Japanese Reuse: Remanufacturing professor, who offered a perspective on customer Refurbishing used products by replacing worn-out or perceptions of quality different from the traditional view defective components that “more is better.” Recycle: Recycling Recovering materials for future use. PHASES IN PRODUCT DESIGN AND DEVELOPMENT OTHER DESIGN CONSIDERATIONS -Feasibility analysis. Feasibility analysis entails market - product or service life cycles analysis (demand), economic analysis (development cost -degree of standardization and production cost, profit potential), and technical -designing for mass customization analysis -product or service reliability -Product specifications. This involves detailed -robust design descriptions of what is needed to meet (or exceed) -degree of newness customer wants, and requires collaboration between -Quality function deployment legal, marketing, and operations. -The kano model -Process specifications. Once product specifications have been set, attention turns to specifications for the Standardization Extent to which a product, service, or process that will be needed to produce the product. process lacks variety -Prototype development. With product and process specifications complete, one (or a few) units are made to Mass customization A strategy of producing basically see if there are any problems with the product or process standardized goods, but incorporating some degree of specifications. customization. -Design review. At this stage, any necessary changes are made or the project is abandoned. Marketing, finance, -Delayed differentiation The process of producing, but engineering, design, and operations collaborate to not quite completing, a product or service until customer determine whether to proceed or abandon. preferences are known. -Market test. A market test is used to determine the extent of consumer acceptance. If unsuccessful, the -Modular design A form of standardization in which product returns to the design review phase. This phase is component parts are grouped into modules that are easily handled by marketing. replaced or interchanged. Product introduction. The new product is promoted. This phase is handled by marketing. Reliability The ability of a product, part, or system to Follow-up evaluation. Based on user feedback, changes perform its intended function under a prescribed set of may be made or forecasts refined. This phase is handled conditions. by marketing.
Failure Situation in which a product, part, or system DESIGNING FOR PRODUCTION
does not perform as intended. Concurrent engineering Bringing engineering design Normal operating conditions The set of conditions and manufacturing personnel together early in the design under which an item’s reliability is specified. phase. Computer-aided design (CAD) Product design using Robust design Design that results in products or computer graphics. services that can function over a broad range of Production Requirements As noted earlier in the conditions. chapter, designers must take into account production capabilities. Design needs to clearly understand the Quality function deployment (QFD) An approach that capabilities of production (e.g., equipment, skills, types integrates the “voice of the customer” into both product of materials, schedules, technologies, special abilities). and service development. This helps in choosing designs that match capabilities. Component Commonality Companies often have multiple products or services to offer customers. Often, 1. Being consistent with the organization’s mission. these products or services have a high degree of 2. Being user-friendly. similarity of features and components. This is 3. Being robust if variability is a factor. particularly true of product families, but it is also true of 4. Being easy to sustain. many services 5. Being cost-effective. 6. Having value that is obvious to customers. SERVICE DESIGN 7. Having effective linkages between back-of-the-house operations (i.e., no contact with the customer) and front- Service Something that is done to or for a customer. of-the-house operations (i.e., direct contact with Service delivery system The facilities, processes, and customers). Front operations should focus on customer skills needed to provide a service. service, while back operations should focus on speed Product bundle The combination of goods and services and efficiency. provided to a customer. 8. Having a single, unifying theme, such as convenience Service package The physical resources needed to or speed. perform the service, the accompanying goods, and the 9. Having design features and checks that will ensure explicit and implicit services included. service that is reliable and of high quality.
Differences between Service Design and Product Design
1. Products are generally tangible; services are generally
intangible. Consequently, service design often focuses more on intangible factors (e.g., peace of mind, ambiance) than does product design. 2. In many instances services are created and delivered at the same time (e.g., a haircut, a car wash). In such instances there is less latitude in finding and correcting errors before the customer has a chance to discover them. Consequently, training, process design, and customer relations are particularly important. 3. Services cannot be inventoried. This poses restrictions on flexibility and makes capacity issues very important. 4. Services are highly visible to consumers and must be designed with that in mind; this adds an extra dimension to process design, one that usually is not present in product design. 5. Some services have low barriers to entry and exit. This places additional pressures on service design to be innovative and cost-effective. 6. Location is often important to service design, with convenience as a major factor. Hence, design of services and choice of location are often closely linked. 7. Service systems range from those with little or no customer contact to those that have a very high degree of customer contact. 8. Demand variability alternately creates waiting lines or idle service resources.
Service blueprint A method used in service design to