Output Log
Output Log
Output Log
2f1 (3829d7f588f3)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) UHD Graphics 600 (ID=0x3185)
Vendor: Intel
VRAM: 512 MB
Driver: 31.0.101.2125
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\TinyJSON.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\TinyJSON.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Completed reload, in 2.684 seconds
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on UILogoController
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
STEAM INITIALISED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
HighestScore2 Found!!!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Adding 0 Steam Global scores from Leaderboard
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GM AWAKE
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Resolutions: 5
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 151655.
Total: 225.752701 ms (FindLiveObjects: 41.404400 ms CreateObjectMapping: 25.216900
ms MarkObjects: 127.116692 ms DeleteObjects: 32.012703 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 151656.
Total: 178.022797 ms (FindLiveObjects: 35.346600 ms CreateObjectMapping: 18.689600
ms MarkObjects: 123.674301 ms DeleteObjects: 0.311300 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Show pregame: 6
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
HighestScore2 Found!!!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Got friend/global rank for me of 1 score 10170
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 2978 unused Assets to reduce memory usage. Loaded Objects now: 152345.
Total: 233.544098 ms (FindLiveObjects: 48.901901 ms CreateObjectMapping: 19.181000
ms MarkObjects: 162.804092 ms DeleteObjects: 2.655700 ms)
Show pregame: 6
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
0 isNull: False isAttached: TRUE
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
HighestScore2 Found!!!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)