Output Log

Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 7

Initialize engine version: 5.5.

2f1 (3829d7f588f3)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) UHD Graphics 600 (ID=0x3185)
Vendor: Intel
VRAM: 512 MB
Driver: 31.0.101.2125
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\TinyJSON.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\TinyJSON.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-MAN256_Data\
Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Completed reload, in 2.684 seconds
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on UILogoController
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 382)


OnLevelWasLoaded was found on InControlManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 382)

<RI> Initializing input.


<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 3.234000 ms
Fallback handler could not load library C:/Users/Ian Almada/Desktop/PAC-MAN 256 -
SteamGG.net/PAC-MAN256_Data/Mono/XInputInterface64
Fallback handler could not load library C:/Users/Ian Almada/Desktop/PAC-MAN 256 -
SteamGG.net/PAC-MAN256_Data/Mono/.\XInputInterface64
Fallback handler could not load library C:/Users/Ian Almada/Desktop/PAC-MAN 256 -
SteamGG.net/PAC-MAN256_Data/Mono/XInputInterface64
Fallback handler could not load library C:/Users/Ian Almada/Desktop/PAC-MAN 256 -
SteamGG.net/PAC-MAN256_Data/Mono/libXInputInterface64
Fallback handler could not load library C:/Users/Ian Almada/Desktop/PAC-MAN 256 -
SteamGG.net/PAC-MAN256_Data/Mono/.\libXInputInterface64
Fallback handler could not load library C:/Users/Ian Almada/Desktop/PAC-MAN 256 -
SteamGG.net/PAC-MAN256_Data/Mono/libXInputInterface64
Spawning GM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

STEAM INITIALISED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

HighestScore2 Found!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Got friend/global rank for me of 1 score 10170

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

STEAM GLOBAL HIGH SCORE LEADERBOARDS 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Got global rank for me of 1 score 10170

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Adding 0 Steam Global scores from Leaderboard

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

256 Leaderboard Found!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GM AWAKE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Device is? GW1-W116 (INSYS) TV? False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Resolutions: 5

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting res to 4 1366 x 768 @ 60Hz

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding new input

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

0 isNull: True isAttached: FALSE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Assigning new input to slot 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 19.510399 ms
Platform assembly: C:\Users\Ian Almada\Desktop\PAC-MAN 256 - SteamGG.net\PAC-
MAN256_Data\Managed\System.Xml.dll (this message is harmless)
Could not switch from language EN to -1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 151655.
Total: 225.752701 ms (FindLiveObjects: 41.404400 ms CreateObjectMapping: 25.216900
ms MarkObjects: 127.116692 ms DeleteObjects: 32.012703 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 151656.
Total: 178.022797 ms (FindLiveObjects: 35.346600 ms CreateObjectMapping: 18.689600
ms MarkObjects: 123.674301 ms DeleteObjects: 0.311300 ms)

Keyboard locale: QWERTY

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Show pregame: 6

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting middle target: Button_SInglePlayer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Created new PacMan for slot: 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Assigning input Keyboard to player 0. Keys: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[1106 - LeaderboardScoreUploaded_t] - 1 -- 1 -- Fail? False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

HighestScore2 Found!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Got friend/global rank for me of 1 score 10170

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

STEAM GLOBAL HIGH SCORE LEADERBOARDS 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Got global rank for me of 1 score 10170

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding 0 Steam Global scores from Leaderboard

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

256 Leaderboard Found!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2978 unused Assets to reduce memory usage. Loaded Objects now: 152345.
Total: 233.544098 ms (FindLiveObjects: 48.901901 ms CreateObjectMapping: 19.181000
ms MarkObjects: 162.804092 ms DeleteObjects: 2.655700 ms)

Show pregame: 6

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting middle target: Button_SInglePlayer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Player count is: 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding new input

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
0 isNull: False isAttached: TRUE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

1 isNull: True isAttached: FALSE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Assigning new input to slot 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Player count is: 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Start the game

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Created new PacMan for slot: 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Assigning input Keyboard to player 0. Keys: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Created new PacMan for slot: 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Assigning input AltKeyboard to player 1. Keys: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[1106 - LeaderboardScoreUploaded_t] - 1 -- 1 -- Fail? False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

HighestScore2 Found!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Got friend/global rank for me of 1 score 10170

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

STEAM GLOBAL HIGH SCORE LEADERBOARDS 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Got global rank for me of 1 score 10170

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding 0 Steam Global scores from Leaderboard

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

256 Leaderboard Found!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting up 1 worker threads for Enlighten.


Thread -> id: 8c0 -> priority: 1

You might also like