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You are on page 1/ 69

RGB to YCrCb

Color-Space
Converter v7.1
LogiCORE IP Product Guide

Vivado Design Suite


PG013 November 18, 2015
Table of Contents
IP Facts

Chapter 1: Overview
Feature Summary. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Applications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Licensing and Ordering Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Chapter 2: Product Specification


Standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Performance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Resource Utilization. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Core Interfaces and Register Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

Chapter 3: Designing with the Core


General Design Guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Color‐Space Conversion Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Clock, Enable, and Reset Considerations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
System Considerations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36

Chapter 4: Design Flow Steps


Customizing and Generating the Core . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Constraining the Core . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Simulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Synthesis and Implementation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44

Chapter 5: C‐Model Reference


Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Using the C‐Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
C‐Model Example Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51

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Chapter 6: Detailed Example Design

Chapter 7: Test Bench


Demonstration Test Bench . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55

Appendix A: Verification, Compliance, and Interoperability


Simulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Hardware Testing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Interoperability . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58

Appendix B: Migrating and Upgrading


Migrating to the Vivado Design Suite. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Upgrading in Vivado Design Suite. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59

Appendix C: Debugging
Finding Help on Xilinx.com . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Debug Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Hardware Debug . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Interface Debug . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64

Appendix D: Additional Resources and Legal Notices


Xilinx Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Revision History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Please Read: Important Legal Notices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69

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PG013 November 18, 2015
IP Facts

Introduction LogiCORE IP Facts Table


Core Specifics
The Xilinx LogiCORE™ IP RGB to YCrCb
Supported UltraScale+™ Families,
Color-Space Converter core is a simplified 3x3 Device Family (1) UltraScale™ Architecture, Zynq®-7000,
matrix multiplier converting three input color 7 Series
samples to three output samples in a single Supported User
AXI4-Lite, AXI4-Stream(2)
clock cycle. The optimized structure uses only Interfaces
four XtremeDSP™ slices by taking advantage of Resources See Table 2-1 through Table 2-3.
the dependencies between coefficients in the Provided with Core
conversion matrix of most RGB to YCrCb 4:4:4
Documentation Product Guide
or RGB to YUV 4:4:4 standards.
Design Files Encrypted RTL

Example Design Not Provided

Features Test Bench

Constraints File
Verilog

XDC

• Built-in support for: Simulation Encrypted RTL, VHDL or Verilog Structural,


Models C-Model
° SD (ITU 601) Supported
Software Standalone
° HD (ITU 709) PAL Drivers (3)

° HD (ITU 709) NTSC Tested Design Flows (4)


Design Entry
° YUV Tools
Vivado® Design Suite

• Support for user-defined conversion Simulation For supported simulators, see the Xilinx Design
Tools: Release Notes Guide.
matrices
Synthesis Tools Vivado Synthesis
• AXI4-Stream data interfaces
Support
• Optional AXI4-Lite control interface Provided by Xilinx, Inc.

• Supports 8, 10, 12 and 16-bit per color 1. For a complete listing of supported devices, see the Vivado IP
Catalog.
component input and output 2. Video protocol as defined in the Video IP: AXI Feature
Adoption section of UG1037 AXI Reference Guide [Ref 1].
• Built-in, optional bypass and test-pattern 3. Standalone driver details can be found in the SDK directory
generator mode (<install_directory>/doc/usenglish/xilinx_drivers.htm). Linux
OS and driver support information is available from
• Built-in, optional throughput monitors the Xilinx Wiki page.
4. For the supported versions of the tools, see the Xilinx Design
• Supports spatial resolutions from 32x32 up Tools: Release Notes Guide.
to 7680x7680

° Supports 1080P60 in all supported


device families (1)

° Supports 4kx2k at the 24 Hz in


supported high performance devices
1. Performance on low power devices may be lower.

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PG013 November 18, 2015 Product Specification
Chapter 1

Overview
A color space is a mathematical representation of a set of colors. The most popular color
models are:

• RGB or R'G'B', gamma corrected RGB, used in computer graphics


• YIQ, YUV and YCrCb used in video systems

These color spaces are directly related to the intuitive notions of hue, saturation and
brightness.

All color spaces can be derived from the RGB information supplied by devices such as
cameras and scanners. Different color spaces have historically evolved for different
applications. In each case, a color space was chosen for application-specific reasons.

The convergence of computers, the Internet and a wide variety of video devices, all using
different color representations, is forcing the digital designer today to convert between
them. The objective is to have all inputs converted to a common color space before
algorithms and processes are executed. Converters are useful for a number of markets,
including image and video processing.

Feature Summary
The RGB to YCrCb Color-Space Converter core transforms RGB video data into YCrCb 4:4:4
or YUV 4:4:4 video data. The core supports four common format conversions as well as a
custom mode that allows for a user-defined transform. The core is capable of a maximum
resolution of 7680 columns by 7680 rows with 8, 10, 12, or 16 bits per pixel and supports the
bandwidth necessary for High-definition (1080p60) resolutions in all Xilinx FPGA device
families. Higher resolutions can be supported in Xilinx high-performance device families.

You can configure and instantiate the core from Vivado design tools. Core functionality may
be controlled dynamically with an optional AXI4-Lite interface.

Applications
• Post-processing core for image data

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PG013 November 18, 2015
Chapter 1: Overview

• Video surveillance
• Video conferencing
• Machine vision
• Other imaging applications

Licensing and Ordering Information


This Xilinx LogiCORE IP module is provided at no cost under the terms of the Xilinx Core
License Agreement. The module is shipped as part of the Vivado Design Suite. For full
access to all core functionalities in simulation and in hardware, you must purchase a license
for the core. Contact your local Xilinx sales representative for information about pricing and
availability.

For more information, visit the RGB to YCrCb Color-Space Converter product web page.

Information about other Xilinx LogiCORE IP modules is available at the Xilinx Intellectual
Property page. For information on pricing and availability of other Xilinx LogiCORE IP
modules and tools, contact your local Xilinx sales representative.

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Chapter 2

Product Specification

Standards
The RGB to YCrCb Color-Space Converter core is compliant with the AXI4-Stream Video
Protocol and AXI4-Lite interconnect standards. Refer to the Video IP: AXI Feature Adoption
section of the (UG1037) AXI Reference Guide [Ref 1] for additional information.

Performance
The following sections detail the performance characteristics of the RGB to YCrCb
Color-Space Converter core.

Maximum Frequencies
This section contains typical clock frequencies for the target devices. The maximum
achievable clock frequency can vary. The maximum achievable clock frequency and all
resource counts can be affected by other tool options, additional logic in the device, using
a different version of Xilinx tools and other factors. See Table 2-1 through Table 2-4 for
device-specific information.

Latency
The processing latency of the core is shown in the following equation:

Latency = 9 + 1(if has clipping) + 1(if has clamping)

This code evaluates to 11 clock cycles for typical cases (unless in “custom” mode the
clipping and/or clamping circuits are not used).

Throughput
The Color Space Converter core outputs one YCbCr 4:4:4 sample per clock cycle.

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Chapter 2: Product Specification

Resource Utilization
Table 2-1 through Table 2-3 were generated using Vivado Design Suite with the AXI4-Lite
interface, INTC_IF, and the Debug Features disabled. UltraScale™ results are expected to
be similar to 7 series results.

Table 2‐1: Kintex‐7 FPGA and Zynq‐7000 Devices with Kintex Based Programmable Logic
Clock
Data Width Slice FFs Slice LUTs LUT6‐FF pairs DSPs Frequency
(MHz)
8 293 290 326 4 226

10 343 325 371 4 234

12 393 351 395 4 234

16 493 440 505 4 234

Table 2‐2: Artix‐7 FPGA and Zynq‐7000 Devices with Artix Based Programmable Logic
Clock
Data Width Slice FFs Slice LUTs LUT6‐FF pairs DSPs Frequency
(MHz)
8 293 290 328 7 188

10 343 324 362 7 196

12 393 353 402 7 180

16 493 435 489 7 188

Table 2‐3: Virtex‐7 FPGA Performance


Clock
Data Width Slice FFs Slice LUTs LUT6‐FF pairs DSPs Frequency
(MHz)
8 293 290 322 7 226

10 343 325 369 7 226

12 393 351 397 7 234

16 493 439 500 7 234

Table 2‐4: Zynq‐7000 Device Performance


Clock
Data Width Slice FFs Slice LUTs LUT6‐FF pairs DSPs Frequency
(MHz)
8 293 289 293 7 226

10 343 325 369 7 234

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Chapter 2: Product Specification

Table 2‐4: Zynq‐7000 Device Performance (Cont’d)


Clock
Data Width Slice FFs Slice LUTs LUT6‐FF pairs DSPs Frequency
(MHz)
12 393 351 393 7 234

16 493 440 496 7 234

Core Interfaces and Register Space


Port Descriptions
The RGB to YCrCb Color-Space Converter core uses industry standard control and data
interfaces to connect to other system components. The following sections describe the
various interfaces available with the core. Figure 2-1 illustrates an I/O diagram of the
RGB2YCrCb core. Some signals are optional and not present for all configurations of the
core. The AXI4-Lite interface and the IRQ pin are present only when the core is configured
via the GUI with an AXI4-Lite control interface. The INTC_IF interface is present only when
the core is configured via the GUI with the INTC interface enabled.

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Chapter 2: Product Specification

X-Ref Target - Figure 2-1

2'" TO 9#R#B #OLOR 3PACE #ONVERTER

S?AXIS?VIDEO?TDATA M?AXIS?VIDEO?TDATA
!8) 3TREAM S?AXIS?VIDEO?TVALID M?AXIS?VIDEO?TVALID !8) 3TREAM
3LAVE INPUT S?AXIS?VIDEO?TREADY M?AXIS?VIDEO?TREADY -ASTER OUTPUT
)NTERFACE S?AXIS?VIDEO?TLAST M?AXIS?VIDEO?TLAST )NTERFACE
S?AXIS?VIDEO?TUSER M?AXIS?VIDEO?TUSER

S?AXI?AWADDR;=
S?AXI?AWVALID
S?AXI?ACLK
S?AXI?ACLKEN
S?AXI?ARESETN
S?AXI?AWREADY IRQ
S?AXI?WDATA;=
S?AXI?WSTRB;= ).4#?IF
S?AXI?WVALID
S?AXI?WREADY
/PTIONAL S?AXI?BRESP;=
!8) ,ITE
S?AXI?BVALID
#ONTROL
)NTERFACE S?AXI?BREADY
S?AXI?ARADDR;=
S?AXI?ARVALID
S?AXI?ARREADY
S?AXI?RDATA;=
S?AXI?RRESP;=
S?AXI?RVALID
S?AXI?RREADY

ACLK
ACLKEN
ARESETN
8

Figure 2‐1: RGB2YCrCb Core Top‐Level Signaling Interface

Common Interface Signals


Table 2-5 summarizes the signals which are either shared by, or not part of the dedicated
AXI4-Stream data or AXI4-Lite control interfaces.

Table 2‐5: Common Interface Signals


Signal Name Direction Width Description
ACLK In 1 Video Core Clock
ACLKEN In 1 Video Core Active High Clock Enable
ARESETn In 1 Video Core Active Low Synchronous Reset
INTC_IF Optional External Interrupt Controller Interface. Available only
Out 6
when INTC_IF is selected on GUI.
IRQ Optional Interrupt Request Pin. Available only when AXI4-Liter
Out 1
interface is selected on GUI.

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Chapter 2: Product Specification

The ACLK, ACLKEN and ARESETn signals are shared between the core and the AXI4-Stream
data interfaces. The AXI4-Lite control interface has its own set of clock, clock enable and
reset pins: S_AXI_ACLK, S_AXI_ACLKEN and S_AXI_ARESETn. Refer to The Interrupt
Subsystem for a detailed description of the INTC_IF and IRQ pins.

ACLK
The AXI4-Stream interface must be synchronous to the core clock signal ACLK. All
AXI4-Stream interface input signals are sampled on the rising edge of ACLK. All
AXI4-Stream output signal changes occur after the rising edge of ACLK. The AXI4-Lite
interface is unaffected by the ACLK signal.

ACLKEN
The ACLKEN pin is an active-high, synchronous clock-enable input pertaining to
AXI4-Stream interfaces. Setting ACLKEN low (de-asserted) halts the operation of the core
despite rising edges on the ACLK pin. Internal states are maintained, and output signal
levels are held until ACLKEN is asserted again. When ACLKEN is de-asserted, core inputs are
not sampled, except ARESETn, which supersedes ACLKEN. The AXI4-Lite interface is
unaffected by the ACLKEN signal.

ARESETn
The ARESETn pin is an active-low, synchronous reset input pertaining to only AXI4-Stream
interfaces. ARESETn supersedes ACLKEN, and when set to 0, the core resets at the next
rising edge of ACLK even if ACLKEN is de-asserted. The ARESETn signal must be
synchronous to the ACLK and must be held low for a minimum of 32 clock cycles of the
slowest clock. The AXI4-Lite interface is unaffected by the ARESETn signal.

Data Interface
The RGB2YCrCb core receives and transmits data using AXI4-Stream interfaces that
implement a video protocol as defined in the Video IP: AXI Feature Adoption section of the
(UG1037) AXI Reference Guide [Ref 1].

AXI4‐Stream Signal Names and Descriptions


Table 2-6 describes the AXI4-Stream signal names and descriptions.

Table 2‐6: AXI4‐Stream Data Interface Signal Descriptions


Signal Name Direction Width Description
s_axis_video_tdata In 24,32,40,48 Input Video Data
s_axis_video_tvalid In 1 Input Video Valid Signal
s_axis_video_tready Out 1 Input Ready

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Table 2‐6: AXI4‐Stream Data Interface Signal Descriptions (Cont’d)


Signal Name Direction Width Description
s_axis_video_tuser In 1 Input Video Start Of Frame
s_axis_video_tlast In 1 Input Video End Of Line
m_axis_video_tdata Out 24,32,40,48 Output Video Data
m_axis_video_tvalid Out 1 Output Valid
m_axis_video_tready In 1 Output Ready
m_axis_video_tuser Out 1 Output Video Start Of Frame
m_axis_video_tlast Out 1 Output Video End Of Line

Video Data
The AXI4-Stream interface specification restricts TDATA widths to integer multiples of
8 bits. Therefore, 10 and 12 bit data must be padded with zeros on the MSB to form Nx8 bit
wide vector before connecting to s_axis_video_tdata. Padding does not affect the size
of the core.

For example, RGB data on the RGB2YCrCb input s_axis_video_tdata is packed and
padded to multiples of 8 bits as necessary, as seen in Figure 2-2. Zero padding the most
significant bits is only necessary for 10 and 12 bit wide data.
X-Ref Target - Figure 2-2

 PAD #OMPONENT 2 #OMPONENT " #OMPONENT '

     BIT 

8

Figure 2‐2: RGB Data Encoding on s_axis_video_tdata

Similarly, YCC data on the YCrCb2RGB output m_axis_video_tdata is packed and


padded to multiples of 8 bits as necessary, as seen in Figure 2-3. Zero padding the most
significant bits only necessary for 10 and 12 bits wide data.
X-Ref Target - Figure 2-3

 PAD #OMPONENT #R #OMPONENT #B #OMPONENT 9

     BIT 

8

Figure 2‐3: YCrCb Data Encoding on m_axis_video_tdata

READY/VALID Handshake
A valid transfer occurs whenever READY, VALID, ACLKEN, and ARESETn are high at the
rising edge of ACLK, as seen in Figure 2-4. During valid transfers, DATA only carries active

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Chapter 2: Product Specification

video data. Blank periods and ancillary data packets are not transferred via the AXI4-Stream
video protocol.

Guidelines on Driving s_axis_video_tvalid


Once s_axis_video_tvalid is asserted, no interface signals (except the RGB2YCrCb
core driving s_axis_video_tready) may change value until the transaction completes
(s_axis_video_tready, and s_axis_video_tvalid ACLKEN are high on the rising
edge of ACLK). Once asserted, s_axis_video_tvalid may only be de-asserted after a
transaction has completed. Transactions may not be retracted or aborted. In any cycle
following a transaction, s_axis_video_tvalid can either be de-asserted or remain
asserted to initiate a new transfer.
X-Ref Target - Figure 2-4

Figure 2‐4: Example of READY/VALID Handshake, Start of a New Frame

Guidelines on Driving m_axis_video_tready


The m_axis_video_tready signal may be asserted before, during or after the cycle in
which the RGB2YCrCb core asserted m_axis_video_tvalid. The assertion of
m_axis_video_tready may be dependent on the value of m_axis_video_tvalid. A slave
that can immediately accept data qualified by m_axis_video_tvalid, should pre-assert
its m_axis_video_tready signal until data is received. Alternatively,
m_axis_video_tready can be registered and driven the cycle following VALID
assertion.

RECOMMENDED: The AXI4-Stream slave should drive READY independently, or pre-assert READY to
minimize latency.

Start of Frame Signals ‐ m_axis_video_tuser0, s_axis_video_tuser0


The Start-Of-Frame (SOF) signal, physically transmitted over the AXI4-Stream TUSER0
signal, marks the first pixel of a video frame. The SOF pulse is 1 valid transaction wide, and
must coincide with the first pixel of the frame, as seen in Figure 2-4. SOF serves as a frame
synchronization signal, which allows downstream cores to re-initialize, and detect the first

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Chapter 2: Product Specification

pixel of a frame. The SOF signal may be asserted an arbitrary number of ACLK cycles before
the first pixel value is presented on DATA, as long as a VALID is not asserted.

End of Line Signals ‐ m_axis_video_tlast, s_axis_video_tlast


The End-Of-Line signal, physically transmitted over the AXI4-Stream TLAST signal, marks
the last pixel of a line. The EOL pulse is 1 valid transaction wide, and must coincide with the
last pixel of a scan-line, as seen in Figure 2-5.
X-Ref Target - Figure 2-5

Figure 2‐5: Use of EOL and SOF Signals

Control Interface
When configuring the core, you can add an AXI4-Lite register interface to dynamically
control the behavior of the core. The AXI4-Lite slave interface facilitates integrating the core
into a processor system, or along with other video or AXI4-Lite compliant IP, connected via
AXI4-Lite interface to an AXI4-Lite master. In a static configuration with a fixed set of
parameters (constant configuration), the core can be instantiated without the AXI4-Lite
control interface, which reduces the core Slice footprint.

Constant Configuration
The constant configuration caters to designs that use the core in one setup that will not
need to change over time. In constant configuration the image resolution (number of active
pixels per scan line and the number of active scan lines per frame), and the other core
parameters are hard coded into the core. Since there is no AXI4-Lite interface, the core is
not programmable, but can be reset, enabled, or disabled using the ARESETn and ACLKEN
ports.

AXI4‐Lite Interface
The AXI4-Lite interface allows you to dynamically control parameters within the core. Core
configuration can be accomplished using an AXI4-Stream master state machine, or an
embedded ARM or soft system processor such as MicroBlaze.

The RGB2YCrCb core can be controlled via the AXI4-Lite interface using read and write
transactions to the RGB2YCrCb register space.

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Chapter 2: Product Specification

Table 2‐7: AXI4‐Lite Interface Signals


Signal Name Direction Width Description
s_axi_aclk In 1 AXI4-Lite clock
s_axi_aclken In 1 AXI4-Lite clock enable
s_axi_aresetn In 1 AXI4-Lite synchronous Active Low reset
s_axi_awvalid In 1 AXI4-Lite Write Address Channel Write Address Valid.
s_axi_awread AXI4-Lite Write Address Channel Write Address
Out 1 Ready. Indicates DMA ready to accept the write
address.
s_axi_awaddr In 32 AXI4-Lite Write Address Bus
s_axi_wvalid In 1 AXI4-Lite Write Data Channel Write Data Valid.
s_axi_wready AXI4-Lite Write Data Channel Write Data Ready.
Out 1
Indicates DMA is ready to accept the write data.
s_axi_wdata In 32 AXI4-Lite Write Data Bus
s_axi_bresp AXI4-Lite Write Response Channel. Indicates results of
Out 2
the write transfer.
s_axi_bvalid AXI4-Lite Write Response Channel Response Valid.
Out 1
Indicates response is valid.
s_axi_bready AXI4-Lite Write Response Channel Ready. Indicates
In 1
target is ready to receive response.
s_axi_arvalid In 1 AXI4-Lite Read Address Channel Read Address Valid
s_axi_arready Ready. Indicates DMA is ready to accept the read
Out 1
address.
s_axi_araddr In 32 AXI4-Lite Read Address Bus
s_axi_rvalid Out 1 AXI4-Lite Read Data Channel Read Data Valid
s_axi_rready AXI4-Lite Read Data Channel Read Data Ready.
In 1
Indicates target is ready to accept the read data.
s_axi_rdata Out 32 AXI4-Lite Read Data Bus
s_axi_rresp AXI4-Lite Read Response Channel Response. Indicates
Out 2
results of the read transfer.

S_AXI_ACLK
The AXI4-Lite interface must be synchronous to the S_AXI_ACLK clock signal. The
AXI4-Lite interface input signals are sampled on the rising edge of ACLK. The AXI4-Lite
output signal changes occur after the rising edge of ACLK. The AXI4-Stream interfaces
signals are not affected by the S_AXI_ACLK.

S_AXI_ACLKEN
The S_AXI_ACLKEN pin is an active-high, synchronous clock-enable input for the AXI4-Lite
interface. Setting S_AXI_ACLKEN low (de-asserted) halts the operation of the AXI4-Lite

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interface despite rising edges on the S_AXI_ACLK pin. AXI4-Lite interface states are
maintained, and AXI4-Lite interface output signal levels are held until S_AXI_ACLKEN is
asserted again. When S_AXI_ACLKEN is de-asserted, AXI4-Lite interface inputs are not
sampled, except S_AXI_ARESETn, which supersedes S_AXI_ACLKEN. The AXI4-Stream
interfaces signals are not affected by the S_AXI_ACLKEN.

S_AXI_ARESETn
The S_AXI_ARESETn pin is an active-low, synchronous reset input for the AXI4-Lite
interface. S_AXI_ARESETn supersedes S_AXI_ACLKEN, and when set to 0, the core resets
at the next rising edge of S_AXI_ACLK even if S_AXI_ACLKEN is de-asserted. The
S_AXI_ARESETn signal must be synchronous to the S_AXI_ACLK and must be held low
for a minimum of 32 clock cycles of the slowest clock. The S_AXI_ARESETn input is
resynchronized to the ACLK clock domain. The AXI4-Stream interfaces and core signals are
also reset by S_AXI_ARESETn.

Register Space
The standardized Xilinx Video IP register space is partitioned to control-, timing-, and
core-specific registers. The RGB2YCrCb core uses only one timing related register,
ACTIVE_SIZE (0x0020), which allows specifying the input frame dimensions. The core has
thirteen core specific registers which allow you to dynamically control core operation.

Table 2‐8: Register Names and Descriptions


Address
(hex) Access Double
BASEADDR Register Name Type Buffered Default Value Register Description
+
Bit 0: SW_ENABLE
Bit 1: REG_UPDATE
Power-on-Reset Bit 4: BYPASS(1)
0x0000 CONTROL R/W N
: 0x0 Bit 5: TEST_PATTERN(1)
Bit 30: FRAME_SYNC_RESET (1: reset)
Bit 31: SW_RESET (1: reset)
Bit 0: PROC_STARTED
0x0004 STATUS R/W No 0 Bit 1: EOF
Bit 16: SLAVE_ERROR
Bit 0: SLAVE_EOL_EARLY
Bit 1: SLAVE_EOL_LATE
0x0008 ERROR R/W No 0
Bit 2: SLAVE_SOF_EARLY
Bit 3: SLAVE_SOF_LATE
16-0: Interrupt enable bits
0x000C IRQ_ENABLE R/W No 0
corresponding to STATUS bits

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Table 2‐8: Register Names and Descriptions (Cont’d)


Address
(hex) Access Double
BASEADDR Register Name Type Buffered Default Value Register Description
+
7-0: REVISION_NUMBER
11-8: PATCH_ID
0x0010 VERSION R N/A 0x07010000 15-12: VERSION_REVISION
23-16: VERSION_MINOR
31-24: VERSION_MAJOR
0x0014 SYSDEBUG0 R N/A 0 0-31: Frame Throughput monitor (1)
0x0018 SYSDEBUG1 R N/A 0 0-31: Line Throughput monitor(1)
0x001C SYSDEBUG2 R N/A 0 0-31: Pixel Throughput monitor(1)
12-0: Number of Active Pixels per
Specified via Scanline
0x0020 ACTIVE_SIZE R/W Yes
GUI 28-16: Number of Active Lines per
Frame
0x0100 YMAX R/W Yes Specified via GUI 15:0: Luma clipping value
0x0104 YMIN R/W Yes Specified via GUI 15:0: Luma clamping value
0x0108 CbMAX R/W Yes Specified via GUI 15:0: Chroma Cb clippling value
0x010C CbMIN R/W Yes Specified via GUI 15:0: Chroma Cb clamping value
0x0110 CrMAX R/W Yes Specified via GUI 15:0: Chroma Cr clippling value
0x0114 CrMIN R/W Yes Specified via GUI 15:0: Chroma Cr clamping value
0x0118 YOFFSET R/W Yes Specified via GUI 16:0: Luma offset compensation
0x011C CbOFFSET R/W Yes Specified via GUI 16:0: Chroma (Cb) offset compensation
0x0120 CrOFFSET R/W Yes Specified via GUI 16:0: Chroma (Cr) offset compensation
0x0124 ACOEF R/W Yes Specified via GUI 17:0: ACOEF, BCOEF, CCOEF, DCOEF are
derived from CA, CB, CC and CD, by
0x0128 BCOEF R/W Yes Specified via GUI
representing the floating point
0x012C CCOEF R/W Yes Specified via GUI coefficients in 17-bit wide signed integer
format.
0x0130 DCOEF R/W Yes Specified via GUI

1. Only available when the debugging features option is enabled in the GUI at the time the core is instantiated.

CONTROL (0x0000) Register


Bit 0 of the CONTROL register, SW_ENABLE, facilitates enabling and disabling the core from
software. Writing '0' to this bit effectively disables the core halting further operations,
which blocks the propagation of all video signals. After Power up or Global Reset, the
SW_ENABLE defaults to 0 for the AXI4-Lite interface. Similar to the ACLKEN pin, the
SW_ENABLE flag is not synchronized with the AXI4-Stream interfaces; Enabling or Disabling
the core takes effect immediately, irrespective of the core processing status. However,
disabling the core for extended periods may lead to image tearing.

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Bit 1 of the CONTROL register, REG_UPDATE is a write done semaphore for the host
processor, which facilitates committing all user and timing register updates simultaneously.
The RGB2YCrCb core ACTIVE_SIZE and core specific registers are double buffered. One
set of registers (the processor registers) is directly accessed by the processor interface,
while the other set (the active set) is actively used by the core. New values written to the
processor registers will get copied over to the active set at the end of the AXI4-Stream
frame, if and only if REG_UPDATE is set. Setting REG_UPDATE to 0 before updating multiple
register values, then setting REG_UPDATE to 1 when updates are completed ensures all
registers are updated simultaneously at the frame boundary without causing image tearing.

Bit 4 of the CONTROL register, BYPASS, switches the core to bypass mode if debug features
are enabled. In bypass mode the RGB2YCrCb core processing function is bypassed, and the
core repeats AXI4-Stream input samples on its output. Refer to Debug Tools in Appendix C
for more information. If debug features were not included at instantiation, this flag has no
effect on the operation of the core. Switching bypass mode on or off is not synchronized to
frame processing, therefore can lead to image tearing.

Bit 5 of the CONTROL register, TEST_PATTERN, switches the core to test-pattern generator
mode if debug features are enabled. Refer to Debug Tools in Appendix C for more
information. If debug features were not included at instantiation, this flag has no effect on
the operation of the core. Switching test-pattern generator mode on or off is not
synchronized to frame processing, therefore can lead to image tearing.

Bits 30 and 31 of the CONTROL register, FRAME_SYNC_RESET and SW_RESET facilitate


software reset. Setting SW_RESET reinitializes the core to GUI default values, all internal
registers and outputs are cleared and held at initial values until SW_RESET is set to 0. The
SW_RESET flag is not synchronized with the AXI4-Stream interfaces. Resetting the core
while frame processing is in progress will cause image tearing. For applications where the
soft-ware reset functionality is desirable, but image tearing has to be avoided a frame
synchronized software reset (FRAME_SYNC_RESET) is available. Setting
FRAME_SYNC_RESET to 1 will reset the core at the end of the frame being processed, or
immediately if the core is between frames when the FRAME_SYNC_RESET was asserted.
After reset, the FRAME_SYNC_RESET bit is automatically cleared, so the core can get ready
to process the next frame of video as soon as possible. The default value of both RESET bits
is 0. Core instances with no AXI4-Lite control interface can only be reset via the ARESETn
pin.

STATUS (0x0004) Register


All bits of the STATUS register can be used to request an interrupt from the host processor.
To facilitate identification of the interrupt source, bits of the STATUS register remain set
after an event associated with the particular STATUS register bit, even if the event condition
is not present at the time the interrupt is serviced.

Bits of the STATUS register can be cleared individually by writing '1' to the bit position.

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Bit 0 of the STATUS register, PROC_STARTED, indicates that processing of a frame has
commenced via the AXI4-Stream interface.

Bit 1 of the STATUS register, End-of-frame (EOF), indicates that the processing of a frame
has completed.

Bit 16 of the STATUS register, SLAVE_ERROR, indicates that one of the conditions
monitored by the ERROR register has occurred.

ERROR (0x0008) Register


Bit 16 of the STATUS register, SLAVE_ERROR, indicates that one of the conditions
monitored by the ERROR register has occurred. This bit can be used to request an interrupt
from the host processor. To facilitate identification of the interrupt source, bits of the
STATUS and ERROR registers remain set after an event associated with the particular ERROR
register bit, even if the event condition is not present at the time the interrupt is serviced.

Bits of the ERROR register can be cleared individually by writing '1' to the bit position to be
cleared.

Bit 0 of the ERROR register, EOL_EARLY, indicates an error during processing a video frame
via the AXI4-Stream slave port. The number of pixels received between the latest and the
preceding End-Of-Line (EOL) signal was less than the value programmed into the
ACTIVE_SIZE register.

Bit 1 of the ERROR register, EOL_LATE, indicates an error during processing a video frame
via the AXI4-Stream slave port. The number of pixels received between the last EOL signal
surpassed the value programmed into the ACTIVE_SIZE register.

Bit 2 of the ERROR register, SOF_EARLY, indicates an error during processing a video frame
via the AXI4-Stream slave port. The number of pixels received between the latest and the
preceding Start-Of-Frame (SOF) signal was less than the value programmed into the
ACTIVE_SIZE register.

Bit 3 of the ERROR register, SOF_LATE, indicates an error during processing a video frame
via the AXI4-Stream slave port. The number of pixels received between the last SOF signal
surpassed the value programmed into the ACTIVE_SIZE register.

IRQ_ENABLE (0x000C) Register


Any bits of the STATUS register can generate a host-processor interrupt request via the IRQ
pin. The Interrupt Enable register facilitates selecting which bits of STATUS register will
assert IRQ. Bits of the STATUS registers are masked by (AND) corresponding bits of the
IRQ_ENABLE register and the resulting terms are combined (OR) together to generate IRQ.

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Version (0x0010) Register


Bit fields of the Version Register facilitate software identification of the exact version of the
hardware peripheral incorporated into a system. The core driver can take advantage of this
Read-Only value to verify that the software is matched to the correct version of the
hardware. See Table 2-8 for details.

SYSDEBUG0 (0x0014) Register


The SYSDEBUG0, or Frame Throughput Monitor, register indicates the number of frames
processed since power-up or the last time the core was reset. The SYSDEBUG registers can
be useful to identify external memory / Frame buffer / or throughput bottlenecks in a video
system. Refer to Debug Tools in Appendix C for more information.

SYSDEBUG1 (0x0018) Register


The SYSDEBUG1, or Line Throughput Monitor, register indicates the number of lines
processed since power-up or the last time the core was reset. The SYSDEBUG registers can
be useful to identify external memory / Frame buffer / or throughput bottlenecks in a video
system. Refer to Debug Tools in Appendix C for more information.

SYSDEBUG2 (0x001C) Register


The SYSDEBUG2, or Pixel Throughput Monitor, register indicates the number of pixels
processed since power-up or the last time the core was reset. The SYSDEBUG registers can
be useful to identify external memory / Frame buffer / or throughput bottlenecks in a video
system. Refer to Debug Tools in Appendix C for more information.

ACTIVE_SIZE (0x0020) Register


The ACTIVE_SIZE register encodes the number of active pixels per scan line and the
number of active scan lines per frame. The lower half-word (bits 12:0) encodes the number
of active pixels per scan line. Supported values are between 32 and the value provided in
the Maximum number of pixels per scan line field. The upper half-word (bits 28:16)
encodes the number of active scan lines per frame. Supported values are 32 to 7680. To
avoid processing errors, the user should restrict values written to ACTIVE_SIZE to the
range supported by the core instance.

YMAX (0x0100) Register


The YMAX register holds the maximum value allowed on the Luma (Y) channel of the
output. If the output data is greater than this value, then this value replaces it on the output.
This register is only valid if Outputs Clipped is selected in the core parameterization GUI.

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YMIN (0x0104) Register


The YMin register holds the minimum value allowed on the Luma (Y) channel of the output.
If the output data is less than this value, then this value replaces it on the output. This
register is only valid if Output Clamped is selected in the core parameterization GUI.

CbMax (0x0108) Register


The CbMAX register holds the maximum value allowed on the Cb Chroma channel of the
output. If the output data is greater than this value, then this value replaces it on the output.
This register is only valid if Outputs Clipped is selected in the core parameterization GUI.

CbMin (0x010C) Register


The CbMin register holds the minimum value allowed on the Cb Chroma channel of the
output. If the output data is less than this value, then this value replaces it on the output.
This register is only valid if Output Clamped is selected in the core parameterization GUI.

CrMax (0x0110) Register


The CrMAX register holds the maximum value allowed on the Cr Chroma channel of the
output. If the output data is greater than this value, then this value replaces it on the output.
This register is only valid if Outputs Clipped is selected in the core parameterization GUI.

CrMin (0x0114) Register

The CrMin register holds the minimum value allowed on the Cr Chroma channel of the
output. If the output data is less than this value, then this value replaces it on the output.
This register is only valid if Output Clamped is selected in the core parameterization GUI.

YOFFSET (0x0118) Register


The YOFFSET register holds the offset compensation value for the Luma (Y) channel. The
value should be limited by the size of the output. If the output is selected to be 10-bits then
the Y offset should be in the range of 0 to 1023.

CbOffset (0x011C) Register


The CbOFFSET register holds the offset compensation value for the Cb Chroma channel. The
value should be limited by the size of the output. If the output is selected to be 10-bits then
the Cb offset should be in the range of 0 to 1023.

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CrOffset (0x0120) Register


The CrOFFSET register holds the offset compensation value for the Cr Chroma channel. The
value should be limited by the size of the output. If the output is selected to be 10-bits then
the Cr offset should be in the range of 0 to 1023.

ACOEF (0x0124) Register


The ACOEF register holds the CA coefficient expressed as an 18.16 floating point number.
Multiply the CA floating point value by 65537 and round to the nearest integer.

BCOEF (0x0128) Register


The BCOEF register holds the CB coefficient expressed as an 18.16 floating point number.
Multiply the CB floating point value by 65537 and round to the nearest integer.

CCOEF (0x012C) Register


The CCOEF register holds the CC coefficient expressed as an 18.16 floating point number.
Multiply the CC floating point value by 65537 and round to the nearest integer.

DCOEF (0x0130) Register


The DCOEF register holds the CD coefficient expressed as an 18.16 floating point number.
Multiply the CD floating point value by 65537 and round to the nearest integer.

The Interrupt Subsystem


STATUS register bits can trigger interrupts so embedded application developers can
quickly identify faulty interfaces or incorrectly parameterized cores in a video system.
Irrespective of whether the AXI4-Lite control interface is present or not, the RGB2YCrCb
core detects AXI4-Stream framing errors, as well as the beginning and the end of frame
processing.

When the core is instantiated with an AXI4-Lite Control interface, the optional interrupt
request pin (IRQ) is present. Events associated with bits of the STATUS register can
generate a (level triggered) interrupt, if the corresponding bits of the interrupt enable
register (IRQ_ENABLE) are set. Once set by the corresponding event, bits of the STATUS
register stay set until the user application clears them by writing '1' to the desired bit
positions. Using this mechanism the system processor can identify and clear the interrupt
source.

Without the AXI4-Lite interface the user can still benefit from the core signaling error and
status events. By selecting the Enable INTC Port check-box on the GUI, the core generates
the optional INTC_IF port. This vector of signals gives parallel access to the individual
interrupt sources, as seen in Table 2-9.

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Unlike STATUS and ERROR flags, INTC_IF signals are not held, rather stay asserted only
while the corresponding event persists.

Table 2‐9: INTC_IF Signal Functions


INTC_IF signal Function
0 Frame processing start
1 Frame processing complete
2 Reserved
3 Reserved
4 Video over AXI4-Stream Error
5 EOL Early
6 EOL Late
7 SOF Early
8 SOF Late

In a system integration tool, the interrupt controller INTC IP can be used to register the
selected INTC_IF signals as edge triggered interrupt sources. The INTC IP provides
functionality to mask (enable or disable), as well as identify individual interrupt sources
from software. Alternatively, for an external processor or MCU you can custom build a
priority interrupt controller to aggregate interrupt requests and identify interrupt sources.

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Chapter 3

Designing with the Core

General Design Guidelines


The RGB to YCrCb core converts RGB video into YCrCb 4:4:4 or YUV 4:4:4 video. The core
processes samples provided via an AXI4-Stream Video protocol slave interface, outputs
pixels via an AXI4-Stream Video protocol master interface, and can be controlled via an
optional AXI4-Lite interface. The RGB2YCrCb block cannot change the input/output image
sizes, the input and output pixel clock rates, or the frame rate. It is recommended that the
RGB2YCrCb core is used in conjunction with the Video In to AXI4-Stream and Video Timing
Controller cores. The Video Timing Controller core measures the timing parameters, such as
number of active scan lines, number of active pixels per scan line of the image sensor. The
Video In to AXI4-Stream core converts a standard parallel clocked video interface with syncs
and or blanks to AXI4-Stream Video protocol as defined in the Video IP: AXI Feature
Adoption section of the (UG1037) AXI Reference Guide [Ref 1].

Typically, the RGB2YCrCb core is part of larger video system such as an Image Sensor
Pipeline (ISP) System shown in Figure 3-1.
X-Ref Target - Figure 3-1

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Figure 3‐1: Image Sensor Pipeline System with RGB2YCrCb Core

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Color‐Space Conversion Background


The RGB Color Space
The red, green and blue (RGB) color space is widely used throughout computer graphics.
Red, green and blue are three primary additive colors: individual components are added
together to form a desired color, and are represented by a three dimensional, Cartesian
coordinate system, as shown in Figure 3-2.

Table 3-1 presents the RGB values for 100% saturated color bars, a common video test
signal.

Table 3‐1: 100% RGB Color Bars


Normal White Yellow Cyan Green Magenta Red Blue Black
Range
R 0 to 255 255 255 0 0 255 255 0 0

G 0 to 255 255 255 255 255 0 0 0 0

B 0 to 255 255 0 255 0 255 0 255 0

The RGB color space is the most prevalent choice for computer graphics because color
displays use red, green and blue to create the desired color. Also, a system that is designed
using the RGB color space can take advantage of a large number of existing software
algorithms.

However, RGB is not very efficient when dealing with real-world images. All three
components need equal bandwidth to generate arbitrary colors within the RGB color cube.
Also, processing an image in the RGB color space is usually not the most efficient method.
For example, to modify the intensity or color of a given pixel, all three RGB values must be
read, modified and written back to the frame buffer. If the system had access to the image
stored in the intensity and color format, the process would be faster.

R'G'B' Color Space


While the RGB color space is ideal to represent computer graphics, 8-bit linear-light coding
performs poorly for images to be viewed. It is necessary to have 12 or 14 bits per
component to achieve excellent quality. The best perceptual use of a limited number of bits
is made by using nonlinear coding that mimics the nonlinear response of human vision. In
video, JPEG, MPEG, computing, digital photography, and many other domains, a nonlinear
transfer function is applied to the RGB signals to give nonlinearly coded gamma-corrected
components, denoted with symbols R'G'B'. Excellent image quality can be obtained with
10-bit nonlinear coding with a transfer function similar to that of Rec. 709 or RGB.

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YUV Color Space


The YUV color space is used by the analog PAL, NTSC and SECAM color video/TV standards.
In the past, black and white systems used only the luminance (Y) information. Chrominance
information (U and V) was added in such a way that a black and white receiver can still
display a normal black and white picture.

YCrCb (or YCbCr) Color Space


The YCrCb or YCbCr color space was developed as part of the ITU-R BT.601 during the
development of a world-wide digital component video standard. YCbCr is a scaled, offset
version of the YUV color space. Y has a nominal range of 16-235; Cb and Cr have a nominal
range of 16-240. There are several YCbCr sampling formats, such as 4:4:4, 4:2:2 and 4:2:0.
X-Ref Target - Figure 3-2

DS657_01_032408

Figure 3‐2: RGB and YCrCb Color Representations

Conversion Equations
Derivation of Conversion Equations
To generate the luminance (Y, or gray value) component, biometric experiments were
employed to measure how the human eye perceives the intensities of the red, green and
blue colors. Based on these experiments, optimal values for coefficients CA and CB were
determined, such that:

Y = CA R +  1 – CA – CB  G + CB B Equation 3‐1

Actual values for CA and CB differ slightly in different standards.

Conversion from the RGB color space to luminance and chrominance (differential color
components) could be described with Equation 3-2.

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Y CA 1 – CA – CB CB R Equation 3‐2
R – Y = 1 – CA CA + CB – 1 – CB G
B–Y – CA CA + CB – 1 1 – CB B

Coefficients CA and CB are chosen between 0 and 1, which guarantees that the range of Y
is constrained between the maximum and minimum RGB values permitted, RGB max and
RGBmin respectively.

The minimum and maximum values of R-Y are:

min R-Y= RGBmin – (CA*RGB min + (1- CA- CB)*RGBmax + CB*RGBmax ) = (CA-1) * (RGBmax -RGBmin )

max R-Y= RGBmax – (CA*RGBmax + (1- CA- CB)*RGBmin + CB*RGBmin ) = (1-CA) * (RGBmax -RGBmin )

Thus, the range of R-Y is:

2  CA – 1   RGB max – RGB min  Equation 3‐3

Similarly, the minimum and maximum values of B-Y are:

min B-Y=RGB min-(CA*RGBmax+(1-CA-CB)RGBmax+CB*RGBmin)=(CB-1)(RGBmax-RGBmin)

maxB-Y=RGBmax-(CA*RGBmin+(1-CA-CB)RGBmin+CB*RGBmax)=(1-CB)(RGBmax-RGBmin)

Thus, the range of B-Y is:

2  CB – 1   RGB max – RGB min  Equation 3‐4

In most practical implementations, the range of the luminance and chrominance


components should be equal. There are two ways to accomplish this: chrominance
components (B-Y and R-Y) can be normalized (compressed and offset compensated), or
values above and below the luminance range can be clipped.

Both clipping and dynamic range compression result in loss of information; however, the
introduced artifacts are different. To leverage differences in the input (RGB) range, different
standards choose different trade-offs between clipping and normalization.

The RGB to YCrCb color space conversion core facilitates both range compression and
optional clipping and clamping. Range, offset, clipping and clamping levels are
parameterizable. The core supports conversions that fit the following general form:

Y CA 1 – CA – CB CB R OY
C R = CC  1 – CA  CC  CA + CB – 1  CC  – CB  G + O Cr Equation 3‐5
CB CD  – CA  CD  CA + CB – 1  CD  1 – CB  B O Cb

CC and CD allow dynamic range compression for R-Y and B-Y, and constants OY, OCr and
O Cb facilitate offset compensation for the resulting Y, C B and C R components.

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Based on Equation 3-3 and Equation 3-4, to constrain the resulting chrominance
components (C B and C R) into the [0,1] range, the chrominance offset (O Cr and O Cb) and the
chrominance range compression constants (CC, CD) should be selected as follows (OCr/Cb =
0.5):
1
CC = ------------------------------------------------------------------------------- Equation 3‐6
2  1 – CA   RGB max – RGB min 

1
CD = ------------------------------------------------------------------------------- Equation 3‐7
2  1 – CB   RGB max – RGB min 

When RGB values are also in the [0,1] range, using the following equations avoids
arithmetic under- and overflows (O Cr/Cb = 0.5).

1 1
CC = ------------------------- CD = ------------------------- Equation 3‐8
2  1 – CA  2  1 – CB 

ITU 601 (SD) and 709 ‐ 1125/60 (NTSC) Standard Conversion Coefficients

Table 3‐2: Parameterization Values for the SD (ITU 601) and NTSC HD (ITU 709) Standards

Coefficient/ Range
Parameter 16‐240 16‐235 0‐255
CA 0.299 0.2568
CB 0.114 0.0979
CC 0.713 0.7295 0.5910
CD 0.564 0.5772
YOFFSET 2 Data_Width-4
Cb/CrOFFSET 2 Data_width-1
YMAX 240*2 Data_Width-8 235*2 Data_Width-8 2 OWIDTH-1
Cb/CrMAX 240*2 Data_Width-8 235*2 Data_Width-8 2 OWIDTH-1
YMIN 16*2 Data_Width-8 0
Cb/CrMIN 16*2 Data_Width-8 0

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Standard ITU 709 (HD) 1250/50 (PAL)

Table 3‐3: Parameterization Values for the PAL HD (ITU 709) Standard

Coefficient/ Range
Parameter 16‐240 16‐235 0‐255
CA 0.2126 0.1819
CB 0.0722 0.0618
CC 0.6350 0.6495 0.6495
CD 0.5389 0.5512
Data_Width-4
YOFFSET 2
Cb/CrOFFSET 2 Data_Width-1
YMAX 240*2 Data_Width-8 235*2 Data_Width-8 2 Data_Width-1
Cb/CrMAX 240*2 Data_Width-8 235*2 Data_Width-8 2 Data_Width-1
YMIN 16*2 Data_Width-8 0
Data_Width-8
Cb/CrMIN 16*2 0

YUV Standard

Table 3‐4: Parameterization Values for the YUV Standard

Coefficient/ Value
Parameter 16‐240 16‐235 0‐255
CA 0.299
CB 0.114
CC 0.877283
CD 0.492111
Data_Width-4
YOFFSET 2
Cb/CrOFFSET 2 Data_Width-1
YMAX 240*2 Data_Width-8 235*2 Data_Width-8 2 Data_Width-1
Cb/CrMAX 240*2 Data_Width-8 235*2 Data_Width-8 2 Data_Width-1
YMIN 16*2 Data_Width-8 0
Data_Width-8
Cb/CrMIN 16*2 0

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Hardware Implementation
The RGB to YCrCb color space transformation equations (Equation 3-5) can be expressed as:

Y’ = CA*(R – G) + G + CB*(B – G) Equation 3‐9

Y = Y’ + YOFFSET Equation 3‐10

Cr = CC*(R – Y’) + CrOFFSET Equation 3‐11

Cb = CD*(B – Y’) + CbOFFSET Equation 3‐12

These equations can be directly mapped to the architecture shown in Figure 3-3. The blue
boxes in Figure 3-3 represent logic blocks, which are always implemented using XtremeDSP
slices.

X-Ref Target - Figure 3-3

Rounding Clipping Clamping


MWIDTH-1
G Y
MWIDTH-2

AC
YOFFSET YMAX YMIN
-
R
MWIDTH
Cr
-
B CCOEF CROFFSET CRMAX CRMIN

Cb
BC
DCOEF CBOFFSET CBMAX CBMIN
DS657_02_032408

Figure 3‐3: Application Schematic

Error Analysis
The following analysis, based on DSP fundamentals, presents mean-square-error (MSE)
calculations for RGB to YCrCb, assuming IWIDTH bit RGB input data, OWIDTH bit wide
YCrCb output data, and 17 bits for coefficient precision.

Taking rounding/quantization into account, the structure illustrated on Figure 3-3


implements the following equations:

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Y RAW =  ACOEF   R – G  + BCOEF   B – G   MWIDTH – 2 + G Equation 3‐13

Y =  Y RAW  OWIDTH + YOFFSET Equation 3‐14

Cb =  CCOE   B – Y RAW   OWIDTH + CbOFFSET Equation 3‐15

Cr =  DCOEF   R – Y RAW   OWIDTH + CrOFFSET Equation 3‐16

where [ ]k denotes rounding to k bits. The architecture contains three possible operators
that might introduce noise. Quantization noise is inserted when data is rounded.

1. Data is rounded to MWIDTH-2 bits after calculating Yraw,


2. Data is rounded to OWIDTH bits at the output.
3. If CCOEF and DCOEF are chosen such that Cb and Cr may over- or underflow, clipping
noise gets inserted to the signal flow.

Before analyzing the effects of these noise sources, first look at the input Signal to
Quantization Noise Ratio (SQNR). Assuming uniformly distributed quantization error,

RGBMAX 2
Px RGBMIN  X dx
SQNR RGB = 10 log -------- = 10 log ------------------------------------------- Equation 3‐17
PN 1 2 2
---
 –  2  e dx

Substituting LSB =2-INBITS, where INBITS is the input (RGB) precision, SQNRRGB becomes a
function of the input dynamic range. In the next three calculations, when calculating
SQNRRGB for the typical dynamic ranges, INBITS = 8 for all three cases.

When RGB values are in the (0, 255) range:

1 255 2 1 3
---------
255 0  x dx -----------------  255 
3  255
SQNR RGB = 10 log ------------------------------------- = 10 log ------------------------------------ = 54.15dB Equation 3‐18
12 2 1
–1  2  x dx ------
12

when RGB values are in the (16, 240) range:

1 240 2
---------
224 16  x dx
SQNR RGB = 10 log ------------------------------------- = 53.92dB Equation 3‐19
12 2
–1  2  x dx

and when RGB values are in the (16, 235) range:

1 235 2
---------
219 16  x dx
SQNR RGB = 10 log ------------------------------------- = 53.74dB Equation 3‐20
12 2
 –1   2  x dx

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The first rounding noise source can be practically eliminated by the careful choice of
MWIDTH. Approximating SQNR by 6.02 MWIDTH [dB], intuitively the rounding noise can be
reduced by increasing MWIDTH. However, MWIDTH affects the resource usage and carry
chain length in the design (thereby affecting maximum speed). Choosing MWIDTH >18
would significantly increase the dedicated multiplier count of the design.

Therefore, optimal MWIDTH values, in the IWIDTH+4 to 18 range, do not significantly


increase resource counts but assure that quantization noise inserted is negligible (at least
20 dB less than the input noise).

Output Quantization Noise


Coefficients CC and CD in Equation 3-1 allow standard designers to trade off output
quantization and clipping noise. Actual noise inserted depends on the probability statistics
of the Cb and Cr variables, but in general if CC and CD are larger than the maximum values
calculated in Equation 3-4 and Equation 3-5, output values may clip, introducing clipping
noise. However, the lower CC and CD values are chosen, the worse Cb and Cr values will use
the available dynamic range, thus introducing more quantization noise. Therefore, the
designer's task is to equalize output quantization and clipping noise insertion by carefully
choosing CC and CD values knowing the statistics of Cb and Cr values. For instance, when
probabilities of extreme chrominance values are very small, it can be beneficial to increase
CC and CD values, as the extra noise inserted by occasional clipping is less than the gain in
average signal power (and thus SQNR).

Though a quantitative noise analysis of the signal flow graph based on Figure 3-3 is
possible by replacing quantizers with appropriate AWGN sources, the complexity of the
derivation of a final noise formula which addresses clipping noise as well is beyond the
scope of this document. Instead, Table 3-5 illustrates noise figures for some typical (see
Table 3-2) parameter combinations.

Table 3‐5: Input and Output SNR Measurement Results [dB] for ITU‐REC 601 (SD)
SNR IWIDTH = OWIDTH = 8 Bits IWIDTH = OWIDTH = 10 Bits Input Range
SNRRGB (input) 54.1 66.2 [0..255] (8bit)
SNRY 51.9 64.0 Or
SNRCr 47.0 58.9 [0..1023] (10 bit)
SNRCb 47.0 58.9
SNRRGB (input) 54.0 65.9 [16..240] (8bit)
SNRY 51.8 63.9 Or
SNRCr 46.9 58.8 [64..960] (10 bit)
SNRCb 46.9 58.8
SNRRGB (input) 53.8 65.8 [16..235] (8bit)
SNRY 51.5 63.6 Or
SNRCr 46.9 58.8 [64..920] (10 bit)
SNRCb 46.9 58.8

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Output Clipping Noise


If coefficients CC and CD in Equation 3-3 are larger than the maximum values calculated in
Equation 3-4 and Equation 3-5, Cr and Cb output values may get larger (overflow) than the
maximum or smaller (underflow) than minimum value the output representation can carry.
If overflow occurs and the design does not have clipping logic (HAS_CLIPPING=0), binary
values wrap around and insert substantial noise to the output. If HAS_CLIPPING=1, output
values saturate, introducing less noise (Figure 3-4).
X-Ref Target - Figure 3-4

255
240

0 16
DS657_08_032408

Figure 3‐4: Wrap‐Around and Saturation

Similarly, clamping logic is included in the design if HAS_CLAMPING=1. Use of clipping and
clamping increases slice count of the design by approximately 6*OWIDTH slices.

If a targeted standard limits output of values to a predefined range other than those of
binary representation, such as ITU-R BT.601-5, use of clipping and clamping logic facilitates
constraining output values. These values are constrained to the predefined range by setting
YMAX and YMIN values (constraining luminance), as well as CMAX and CMIN values
(constraining chrominance) according to the standard specifications.

Clock, Enable, and Reset Considerations


ACLK
The master and slave AXI4-Stream video interfaces use the ACLK clock signal as their shared
clock reference, as shown in Figure 3-5.

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X-Ref Target - Figure 3-5

6IDEO )0 h3OURCEv 6IDEO )0 #ORE 6IDEO )0 h3INKv

S?AXIS?VIDEO?TDATA M?AXIS?VIDEO?TDATA S?AXIS?VIDEO?TDATA M?AXIS?VIDEO?TDATA S?AXIS?VIDEO?TDATA M?AXIS?VIDEO?TDATA


S?AXIS?VIDEO?TVALID M?AXIS?VIDEO?TVALID S?AXIS?VIDEO?TVALID M?AXIS?VIDEO?TVALID S?AXIS?VIDEO?TVALID M?AXIS?VIDEO?TVALID
S?AXIS?VIDEO?TREADY M?AXIS?VIDEO?TREADY S?AXIS?VIDEO?TREADY M?AXIS?VIDEO?TREADY S?AXIS?VIDEO?TREADY M?AXIS?VIDEO?TREADY
S?AXIS?VIDEO?TLAST M?AXIS?VIDEO?TLAST S?AXIS?VIDEO?TLAST M?AXIS?VIDEO?TLAST S?AXIS?VIDEO?TLAST M?AXIS?VIDEO?TLAST
S?AXIS?VIDEO?TUSER M?AXIS?VIDEO?TUSER S?AXIS?VIDEO?TUSER M?AXIS?VIDEO?TUSER S?AXIS?VIDEO?TUSER M?AXIS?VIDEO?TUSER

ACLK ACLK ACLK


ACLKEN ACLKEN ACLKEN
ARESETN ARESETN ARESETN

ACLK
ACLKEN
ARESETN 8

Figure 3‐5: Example of ACLK Routing in an ISP Processing Pipeline

S_AXI_ACLK
The AXI4-Lite interface uses the S_AXI_ACLK pin as its clock source. The ACLK pin is not
shared between the AXI4-Lite and AXI4-Stream interfaces. The Color Filter Array
Interpolation core contains clock-domain crossing logic between the ACLK (AXI4-Stream
and Video Processing) and S_AXI_ACLK (AXI4-Lite) clock domains. The core automatically
ensures that the AXI4-Lite transactions completes even if the video processing is stalled
with ARESETn, ACLKEN or with the video clock not running.

ACLKEN
The Color Filter Array Interpolation core has two enable options: the ACLKEN pin (hardware
clock enable), and the software reset option provided through the AXI4-Lite control
interface (when present).

ACLKEN may not be synchronized internally to AXI4-Stream frame processing therefore


de-asserting ACLKEN for extended periods of time may lead to image tearing.

The ACLKEN pin facilitates:

• Multi-cycle path designs (high speed clock division without clock gating)
• Standby operation of subsystems to save on power
• Hardware controlled bring-up of system components

IMPORTANT: When ACLKEN (clock enable) pins are used (toggled) in conjunction with a common clock
source driving the master and slave sides of an AXI4-Stream interface, to prevent transaction errors the
ACLKEN pins associated with the master and slave component interfaces must also be driven by the
same signal (Figure 2-2).

IMPORTANT: When two cores connected through AXI4-Stream interfaces, where only the master or the
slave interface has an ACLKEN port, which is not permanently tied high, the two interfaces should be

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connected through the AXI4-Stream Interconnect or AXI-FIFO cores to avoid data corruption
(Figure 2-3).

S_AXI_ACLKEN
The S_AXI_ACLKEN is the clock enable signal for the AXI4-Lite interface only. Driving this
signal Low only affects the AXI4-Lite interface and does not halt the video processing in the
ACLK clock domain.

ARESETn
The Color Filter Array Interpolation core has two reset source: the ARESETn pin (hardware
reset), and the software reset option provided through the AXI4-Lite control interface
(when present).

IMPORTANT: ARESETn is not synchronized internally to AXI4-Stream frame processing. Deasserting


ARESETn while a frame is being process leads to image tearing.

The external reset pulse needs to be held for 32 ACLK cycles to reset the core. The ARESETn
signal only resets the AXI4-Stream interfaces. The AXI4-Lite interface is unaffected by the
ARESETn signal to allow the video processing core to be reset without halting the AXI4-Lite
interface.

IMPORTANT: When a system with multiple-clocks and corresponding reset signals are being reset, the
reset generator has to ensure all signals are asserted/de-asserted long enough so that all interfaces
and clock-domains are correctly reinitialized.

S_AXI_ARESETn
The S_AXI_ARESETn signal is synchronous to the S_AXI_ACLK clock domain, but is
internally synchronized to the ACLK clock domain. The S_AXI_ARESETn signal resets the
entire core including the AXI4-Lite and AXI4-Stream interfaces.

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System Considerations
When using the RGB2YCrCb, it needs to be configured for the actual video frame size, to
operate properly. To gather the frame size information from the video, it can be connected
to the Video In to AXI4-Stream input and the Video Timing Controller. The timing detector
logic in the Video Timing Controller will gather the video timing signals. The AXI4-Lite
control interface on the Video Timing Controller allows the system processor to read out
the measured frame dimensions, and program all downstream cores, such as the
RGB2YCrCb, with the appropriate image dimensions.

If the target system uses only one configuration of the RGB2YCRCB core (for example, does
not need to be reprogrammed ever), you may choose to create a constant configuration by
removing the AXI4-Lite interface. This reduces the core Slice footprint.

Clock Domain Interaction


The ARESETn and ACLKEN input signals will not reset or halt the AXI4-Lite interface. This
allows the video processing to be reset or halted separately from the AXI4-Lite interface
without disrupting AXI4-Lite transactions.

The AXI4-Lite interface will respond with an error if the core registers cannot be read or
written within 128 S_AXI_ACLK clock cycles. The core registers cannot be read or written
if the ARESETn signal is held low, if the ACLKEN signal is held low or if the ACLK signal is
not connected or not running. If core register read does not complete, the AXI4-Lite read
transaction will respond with 10 on the S_AXI_RRESP bus. Similarly, if a core register write
does not complete, the AXI4-Lite write transaction will respond with 10 on the
S_AXI_BRESP bus. The S_AXI_ARESETn input signal resets the entire core.

Programming Sequence
If processing parameters such as the image size needs to be changed on the fly, or the
system needs to be reinitialized, it is recommended that pipelined Xilinx IP video cores are
disabled/reset from system output towards the system input, and programmed/enabled
from system input to system output. STATUS register bits allow system processors to
identify the processing states of individual constituent cores, and successively disable a
pipeline as one core after another is finished processing the last frame of data.

Error Propagation and Recovery


Parameterization and/or configuration registers define the dimensions of video frames
video IP should process. Starting from a known state, based on these configuration settings
the IP can predict when the beginning of the next frame is expected. Similarly, the IP can
predict when the last pixel of each scan line is expected. SOF detected before it was
expected (early), or SOF not present when it is expected (late), EOL detected before

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expected (early), or EOL not present when expected (late), signals error conditions
indicative of either upstream communication errors or incorrect core configuration.

When SOF is detected early, the output SOF signal is generated early, terminating the
previous frame immediately. When SOF is detected late, the output SOF signal is generated
according to the programmed values. Extra lines / pixels from the previous frame are
dropped until the input SOF is captured.

Similarly, when EOL is detected early, the output EOL signal is generated early, terminating
the previous line immediately. When EOL is detected late, the output EOL signal is
generated according to the programmed values. Extra pixels from the previous line are
dropped until the input EOL is captured.

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Chapter 4

Design Flow Steps


This chapter describes customizing and generating the core, constraining the core, and the
simulation, synthesis and implementation steps that are specific to this IP core. More
detailed information about the standard Vivado® design flows and the IP integrator can be
found in the following Vivado Design Suite user guides:

• Vivado Design Suite User Guide: Designing IP Subsystems using IP Integrator (UG994)
[Ref 7]
• Vivado Design Suite User Guide: Designing with IP (UG896) [Ref 3]
• Vivado Design Suite User Guide: Getting Started (UG910) [Ref 5]
• Vivado Design Suite User Guide: Logic Simulation (UG900) [Ref 6]

Customizing and Generating the Core


Vivado Integrated Design Environment (IDE)
You can customize the IP for use in your design by specifying values for the various
parameters associated with the IP core using the following steps:

1. Select the IP from the IP catalog.


2. Double-click on the selected IP or select the Customize IP command from the toolbar or
popup menu.

For details, see the sections, “Working with IP” and “Customizing IP for the Design” in the
Vivado Design Suite User Guide: Designing with IP (UG896) [Ref 3] and the “Working with the
Vivado IDE” section in the Vivado Design Suite User Guide: Getting Started (UG910) [Ref 5].

If you are customizing and generating the core in the Vivado IP Integrator, see the Vivado
Design Suite User Guide: Designing IP Subsystems Using IP Integrator (UG994) [Ref 7] for
detailed information. IP Integrator might auto-compute certain configuration values when
validating or generating the design. To check whether the values do change, see the
description of the parameter in this chapter. To view the parameter value you can run the
validate_bd_design command in the Tcl console.

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Note: Figures in this chapter are illustrations of the Vivado IDE. This layout might vary from the
current version.

Interface
The main screen of the Graphical User Interface (GUI) of Vivado (shown in Figure 4-1) allows
quick implementation of standard RGB to YCrCb 4:4:4 or RGB to YUV 4:4:4 converter without
having to manually enter values from Table 3-2 though Table 3-4. The Color-Space
Converter core also supports proprietary (non-standard) converter implementations. This is
done by selecting “custom” from the Standard Selection drop-down menu, as long as the
custom conversion matrix can be transformed to the form of Equation 3-5.

The main screen is shown in Figure 4-1. Descriptions of the options provided in the GUI
screens are included in this section.

X-Ref Target - Figure 4-1

Figure 4‐1: Color‐Space Converter Main Screen

The first page of the GUI displays the following options:

• Component Name: The component name is used as the base name of output files
generated for the module. Names must begin with a letter and must be composed

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from characters a to z, 0 to 9 and “_”. The component name v_rgb2ycrcb_v7_1 is not a


valid component name and should not be used.
• Video Component Width: Specifies the bit width of input samples. Permitted values
are 8, 10, 12 and 16 bits. When using IP Integrator, this parameter is automatically
computed based on the Video Component Width of the video IP core connected to the
slave AXI-Stream video interface.
• Pixel per Scanline (Default): When the AXI4-Lite control interface is enabled, the
generated core will use the value specified in the GUI as the default value for the lower
half-word of the ACTIVE_SIZE register. When an AXI4-Lite interface is not present, the
GUI selection permanently defines the horizontal size of the frames the generated core
instance is to process.
• Scanlines per Frame (Default): When the AXI4-Lite control interface is enabled, the
generated core will use the value specified in the GUI as the default value for the upper
half-word of the ACTIVE_SIZE register. When an AXI4-Lite interface is not present, the
GUI selection permanently defines the vertical size (number of lines) of the frames the
generated core instance is to process.
• Optional Features:

° AXI4-Lite Register Interface: When selected, the core will be generated with an
AXI4-Lite interface, which gives access to dynamically program and change
processing parameters. For more information, refer to Control Interface in Chapter
2.

° Include Debug Features: When selected, the core will be generated with
debugging features, which simplify system design, testing and debugging. For more
information, refer to Debugging Features in Appendix C.

IMPORTANT: Debugging features are only available when the AXI4-Lite Register Interface is selected.

° Enable INTC Port: When selected, the core will generate the optional INTC_IF port,
which gives parallel access to signals indicating frame processing status and error
conditions. For more information, refer to The Interrupt Subsystem in Chapter 2.
• Converter Type

° Standard Selection: Select the standard to be implemented. The offered standards


are:
- YCrCb ITU 601 (SD)
- YCrCb ITU 709 (HD) 1125/60 (PAL)
- YCrCb ITU 709 (HD) 1250/50 (NTSC)
- YUV
- custom

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Selecting “custom” enables the controls on page 2 of the GUI, so conversion settings
can be customized. Otherwise, page 2 only displays the parameters to be used to
implement the selected standard.

° Output Range Selection: This selection governs the range of outputs Y, Cr and Cb
by affecting the conversion coefficients as well as the clipping and clamping values.
The core supports the following typical output ranges:
- 16 to 235, typical for studio equipment
- 16 to 240, typical for broadcast or television
- 0 to 255, typical for computer graphics

Output clipping and clamping values are the same for luminance and chrominance
channels. To set an asymmetric value, such as 16 to 235 for Cr and Cb and 16 to 240
for Y, select “custom” for the standard, then manually modify the clipping and
clamping values on page 3.

The previously-mentioned ranges are characteristic for 8-bit outputs. If 10- or 12-bit
outputs are used, the ranges are extended proportionally. For example, 16 to 240
mode for 10-bit outputs will result in output values ranging from 64 to 960.

The Conversion Matrix, Offset Compensation, Output Clipped and Output Clamped screen
(Figure 4-2) displays and enables editing of conversion coefficients, similar to Equation 3-9,
Equation 3-10, Equation 3-11, and Equation 3-12. Contents are editable only when
“custom” is selected as the standard on page 1.

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X-Ref Target - Figure 4-2

Figure 4‐2: Conversion Matrix, Offset Compensation, Clipping and Clamping Screen

• Conversion Matrix: Enter floating-point conversion constants, ranging from 0 to 1,


into the four fields representing CA, CB, CC and CD.
• Offset Compensation: Enter the offset compensation constants (YOFFSET, CbOffset,
and CrOffset in Equation 3-9, Equation 3-10, Equation 3-11, and Equation 3-12). These
constants are scaled to the output representation. If OY and OC are in the 0.0 – 1.0
range, and the output is represented as 10-bit unsigned integers, then luminance and
chrominance offsets should be entered as integers in the 0-1023 range.
• Outputs Clipped/Outputs Clamped: These check boxes control whether clipping/
clamping logic will be instantiated in the generated netlist. The clipping/clamping logic
ensures no arithmetic wrap-arounds happen at the expense of extra slice-based logic
resources.
• Minimum and Maximum Values: Similar to offset values, the edit-boxes take unsigned
integer values in the range permitted by the current output representation.

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Output Generation
For details, see “Generating IP Output Products” in the Vivado Design Suite User Guide:
Designing with IP (UG896) [Ref 3].

Constraining the Core


This section contains information about constraining the core in the Vivado Design Suite.

Required Constraints
The only constraints required are clock frequency constraints for the video clock, clk, and
the AXI4-Lite clock, s_axi_aclk. Paths between the two clock domains should be
constrained with a max_delay constraint and use the datapathonly flag, causing setup
and hold checks to be ignored for signals that cross clock domains. These constraints are
provided in the XDC constraints file included with the core.

Device, Package, and Speed Grade Selections


This section is not applicable for this IP core.

Clock Frequencies
This section is not applicable for this IP core.

Clock Management
This section is not applicable for this IP core.

Clock Placement
This section is not applicable for this IP core.

Banking
This section is not applicable for this IP core.

Transceiver Placement
This section is not applicable for this IP core.

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I/O Standard and Placement


This section is not applicable for this IP core.

Simulation
For comprehensive information about Vivado simulation components, as well as
information about using supported third party tools, see the Vivado Design Suite User
Guide: Logic Simulation (UG900) [Ref 6].

Synthesis and Implementation


For details about synthesis and implementation, see “Synthesizing IP” and “Implementing
IP” in the Vivado Design Suite User Guide: Designing with IP (UG896) [Ref 3].

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Chapter 5

C‐Model Reference
The RGB to YCrCb Color-Space Converter core has a bit accurate C model designed for
system modeling.

Features
• Bit-accurate with the Image RGB to YCrCb Color Space v7.1 core
• Statically linked library (.lib for Windows)
• Dynamically linked library (.so for Linux)
• Available for 32-bit and 64-bit Windows platforms and 32-bit and 64-bit Linux
platforms
• Supports all features of the Image Enhancement core that affect numerical results
• Designed for rapid integration into a larger system model
• Example C code showing how to use the function is provided

Overview
The RGB to YCrCb Color-Space Converter core has a bit-accurate C model for 32-bit and
64-bit Windows platforms and 32-bit and 64-bit Linux platforms. the model's interface
consists of a set of C functions residing in a statically linked library (shared library).

See Using the C-Model for full details of the interface. A C code example of how to call the
model is provided in C-Model Example Code.

The model is bit accurate, as it produces exactly the same output data as the core on a
frame-by-frame basis. However, the model is not cycle accurate, and it does not model the
core's latency or its interface signals.

Unpacking the Model Contents


Unzip the v_rgb2ycrcb_v7_1_bitacc_model.zip file creates the following directory
structures and files which are described in Table 5-1.

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Table 5‐1: C‐Model Files


File Description
/lin Pre-compiled bit accurate ANSI C reference model for
simulation on 32-bit Linux Platforms
libIp_v_rgb2ycrcb_v7_1_bitacc_cmodel.so Model shared object library
run_bitacc_cmodel Pre-compiled bit accurate executable for simulation on 32-bit
Linux Platforms
/lin64 Pre-compiled bit accurate ANSI C reference model for
simulation on 64-bit Linux Platforms
libIp_v_rgb2ycrcb_v7_1_bitacc_cmodel.so Model shared object library
run_bitacc_cmodel Pre-compiled bit accurate executable for simulation on 32-bit
Linux Platforms
/nt Pre-compiled bit accurate ANSI C reference model for
simulation on 32-bit Windows Platforms
libIp_v_rgb2ycrcb_v7_1_bitacc_cmodel.lib Pre-compiled library file for win32 compilation
run_bitacc_cmodel.exe Pre-compiled bit accurate executable for simulation on 32-bit
Windows Platforms
/nt64 Pre-compiled bit accurate ANSI C reference model for
simulation on 64-bit Windows Platforms
libIp_v_rgb2ycrcb_v7_1_bitacc_cmodel.lib Pre-compiled library file for win32 compilation
run_bitacc_cmodel.exe Pre-compiled bit accurate executable for simulation on 64-bit
Windows Platforms
v_rgb2ycrcb_v7_1_bitacc_cmodel.h Model header file
rgb_utils.h Header file declaring the RGB image / video container type and
support functions
bmp_utils.h Header file declaring the bitmap (.bmp) image file I/O functions
video_utils.h Header file declaring the generalized image / video container
type, I/O and support functions.
Test_stimuli.bmp 32x32 sample test image
run_bittacc_cmodel.c Example code calling the C-model

Software Requirements
The RGB to YCrCb Color-Space Converter v7.0 C-models were compiled and tested with the
software listed in Table 5-2.

Table 5‐2: Compilation Tools for the Bit Accurate C‐Models


Platform C‐Compiler
Linux 32-bit and 64-bit GCC 4.1.1
Windows 32-bit and 64-bit Microsoft Visual Studio 2008

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Installation
For Linux, ensure that the file is in the same directory that in your $LD_LIBRARY_PATH
environment variable is in:

• libIP_v_rgb2ycrcb_v7_1_bitacc_cmodel.so

Using the C‐Model


The bit accurate C-model is accessed through a set of functions and data structures that are
declared in the v_rgb2ycrcb_v7_1_bitacc_cmodel.h file. Before using the model, the
structures holding the inputs, generics and output of the RGB to YCrCb Color-Space
Converter instance must be defined:

struct xilinx_ip_v_rgb2ycrcb_v7_1_generics generics;


struct xilinx_ip_v_rgb2ycrcb_v7_1_inputs inputs;
struct xilinx_ip_v_rgb2ycrcb_v7_1_outputs outputs;

The declaration of these structures is in the v_rgb2ycrcb_v7_1_bitacc_cmodel.h file.


Table 5-3 lists the generic parameters taken by the RGB to YCrCb Color-Space Converter
v7.0 IP core bit accurate model, as well as the default values.

Table 5‐3: Core Generic Parameters and Default Values


Generic Type Default Range Description
Variable Value
IWIDTH int 8 8,10,12,16 Input data width
OWIDTH int 8 8,10,12,16 Output width
The OWIDTH must equal the IWIDTH.

ACOEF double 0.299 0.0 - 1.0 A Coefficient 1 0.0 < ACOEFF + BCOEFF < 1.0
BCOEF double 0.114 0.0 - 1.0 B Coefficient1 0.0 < ACOEFF + BCOEFF < 1.0
CCOEF double 0.713 0.0 - 0.9 C Coefficient 1
DCOEF double 0.564 0.0 - 0.9 D Coefficient1
YOFFSET int 16 0 –2 OWIDTH-1 Offset for the Luminance Channel
CBOFFSET int 128 0 - 2OWIDTH-1 Offset for the Cb Chrominance Channel
CROFFSET int 128 0 - 2OWIDTH-1 Offset for the Cr Chrominance Channel
YMIN int 16 0 - 2OWIDTH-1 Clamping value for the Luminance Channel
CBMIN int 16 0 - 2OWIDTH-1 Clamping value for the Cb Chrominance
Channel
CRMIN int 16 0 - 2OWIDTH-1 Clamping value for the Cr Chrominance Channel
YMAX int 240 0 - 2OWIDTH-1 Clipping value for the Luminance Channel
CBMAX int 240 0 - 2OWIDTH-1 Clipping value for the Cb Chrominance Channel
CRMAX int 240 0 - 2OWIDTH-1 Clipping value for the Cr Chrominance Channel

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Table 5‐3: Core Generic Parameters and Default Values (Cont’d)


HAS_CLIP int 1 0,1 Determines if Clipping is performed on the
output data
HAS_CLAM int 1 0,1 Determines if Clamping is performed on the
P output data

Calling xilinx_ip_v_rgb2ycrcb_v7_1_get_default_generics(&generics)
initializes the generics structure with the default value.

The inputs structure defines the actual input image. For the description of the input video
structure, see Input and Output Video Structures.

Calling xilinx_ip_v_rgb2ycrcb_v7_1_get_default_inputs(&generics,
&inputs) initializes the input video structure before it can be assigned an image or video
sequence using the memory allocation or file I/O functions provided in the BMP, RGB or
video utility functions.

IMPORTANT: The video_in variable is not initialized because the initialization depends on the actual
test image to be simulated. C-Model Example Code describes the initialization of the video_in
structure.

After the inputs are defined, the model can be simulated by calling this function:

int xilinx_ip_v_rgb2ycrcb_v7_1_bitacc_simulate(
struct xilinx_ip_v_rgb2ycrcb_v7_1_generics* generics,
struct xilinx_ip_v_rgb2ycrcb_v7_1_inputs* inputs,
struct xilinx_ip_v_rgb2ycrcb_v7_1_outputs* outputs).

Results are included in the outputs structure, which contains only one member, type
video_struct. After the outputs are evaluated and saved, dynamically allocated memory
for input and output video structures must be released by calling this function:

void xilinx_ip_v_rgb2ycrcb_v7_1_destroy(
struct xilinx_ip_v_rgb2ycrcb_v7_1_inputs *input,
struct xilinx_ip_v_rgb2ycrcb_v7_1_outputs *output).

Successful execution of all provided functions, except for the destroy function, return value
0. A non-zero error code indicates that problems occurred during function calls.

Input and Output Video Structures


Input images or video streams can be provided to the RGB to YCrCb Color-Space Converter
v7.0 reference model using the video_struct structure, defined in video_utils.h:

struct video_struct{
int frames, rows, cols, bits_per_component, mode;
uint16*** data[5]; };

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Table 5‐4: Member Variables of the Video Structure


Member Variable Designation
frames Number of video/image frames in the data structure.
rows Number of rows per frame. Pertaining to the image plane with the most rows
and columns, such as the luminance channel for YUV data. Frame dimensions
are assumed constant through all frames of the video stream. However
different planes, such as y, u and v can have different dimensions.
cols Number of columns per frame. Pertaining to the image plane with the most
rows and columns, such as the luminance channel for YUV data. Frame
dimensions are assumed constant through all frames of the video stream.
However different planes, such as y, u and v can have different dimensions.
bits_per_component Number of bits per color channel/component.All image planes are assumed
to have the same color/component representation. Maximum number of bits
per component is 16.
mode Contains information about the designation of data planes. Named
constants to be assigned to mode are listed in Table 5-5.
data Set of five pointers to three dimensional arrays containing data for image
planes. Data is in 16-bit unsigned integer format accessed as
data[plane][frame][row][col].

Table 5‐5: Named Video Modes with Corresponding Planes and Representations 1
Mode Planes Video Representation
FORMAT_MONO 1 Monochrome – Luminance only
FORMAT_RGB 3 RGB image/video data
FORMAT_C444 3 444 YUV, or YCrCb image/video data
FORMAT_C422 3 422 format YUV video, (u, v chrominance channels horizontally
sub-sampled)
FORMAT_C420 3 420 format YUV video, ( u, v sub-sampled both horizontally and vertically
)
FORMAT_MONO_M 3 Monochrome (Luminance) video with Motion
FORMAT_RGBA 4 RGB image/video data with alpha (transparency) channel
FORMAT_C420_M 5 420 YUV video with Motion
FORMAT_C422_M 5 422 YUV video with Motion
FORMAT_C444_M 5 444 YUV video with Motion
FORMAT_RGBM 5 RGB video with Motion
1
The Color Space Converter C-model supports FORMAT_RGB mode for the input and FORMAT_C444 for the output.

Initializing the Input Video Structure


The easiest way to assign stimuli values to the input video structure is to initialize it with an
image or video. The yuv_utils.h, bmp_util.h and video_util.h header files
packaged with the bit accurate C-models contain functions to facilitate file I/O.

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Bitmap Image Files


The header bmp_utils.h declares functions that help access files in Windows Bitmap
format (http://en.wikipedia.org/wiki/BMP_file_format). However, this format limits color
depth to a maximum of 8-bits per pixel, and operates on images with three planes (R,G,B).
Consequently, the following functions operate on arguments type rgb8_video_struct,
which is defined in rgb_utils.h. Also, both functions support only true-color,
non-indexed formats with 24-bits per pixel.

int write_bmp(FILE *outfile, struct rgb8_video_struct *rgb8_video);


int read_bmp(FILE *infile, struct rgb8_video_struct *rgb8_video);

Exchanging data between rgb8_video_struct and general video_struct type


frames/videos is facilitated by these functions:

int copy_rgb8_to_video(struct rgb8_video_struct* rgb8_in,


struct video_struct* video_out );
int copy_video_to_rgb8(struct video_struct* video_in,
struct rgb8_video_struct* rgb8_out );

Note: All image/video manipulation utility functions expect both input and output structures
initialized; for example, pointing to a structure that has been allocated in memory, either as static or
dynamic variables. Moreover, the input structure must have the dynamically allocated container
(data or r, g, b) structures already allocated and initialized with the input frame(s). If the output
container structure is pre-allocated at the time of the function call, the utility functions verify and
issue an error if the output container size does not match the size of the expected output. If the
output container structure is not pre-allocated, the utility functions create the appropriate container
to hold results.

Binary Image/Video Files


The video_utils.h header file declares functions that help load and save generalized
video files in raw, uncompressed format.

int read_video( FILE* infile, struct video_struct* in_video);


int write_video(FILE* outfile, struct video_struct* out_video);

These functions serialize the video_struct structure. The corresponding file contains a
small, plain text header defining, "Mode", "Frames", "Rows", "Columns", and "Bits per Pixel".
The plain text header is followed by binary data, 16-bits per component in scan line
continuous format. Subsequent frames contain as many component planes as defined by
the video mode value selected. Also, the size (rows, columns) of component planes can
differ within each frame, as defined by the actual video mode selected.

YUV Image Files


The yuv_utils.h file declares functions that help access files in standard YUV format. It
operates on images with three planes (Y, U and V). The following functions operate on
arguments of type yuv8_video_struct, which is defined in yuv_utils.h:

int write_yuv8(FILE *outfile, struct yuv8_video_struct *yuv8_video);

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int read_yuv8(FILE *infile, struct yuv8_video_struct *yuv8_video);

Exchanging data between yuv8_video_struct and general video_struct type


frames/videos is facilitated by these functions:

int copy_yuv8_to_video(struct yuv8_video_struct* yuv8_in,


struct video_struct* video_out );
int copy_video_to_yuv8(struct video_struct* video_in,
struct yuv8_video_struct* yuv8_out );

Working with Video_struct Containers


The video_utils.h header file defines functions to simplify access to video data in
video_struct.

int video_planes_per_mode(int mode);


int video_rows_per_plane(struct video_struct* video, int plane);
int video_cols_per_plane(struct video_struct* video, int plane);

The video_planes_per_mode function returns the number of component planes defined


by the mode variable, as described in Table 5-5. The video_rows_per_plane and
video_cols_per_plane functions return the number of rows and columns in a given
plane of the selected video structure. The following example demonstrates using these
functions in conjunction to process all pixels within a video stream stored in the in_video
variable:

for (int frame = 0; frame < in_video->frames; frame++) {


for (int plane = 0; plane < video_planes_per_mode(in_video->mode); plane++) {
for (int row = 0; row < rows_per_plane(in_video,plane); row++) {
for (int col = 0; col < cols_per_plane(in_video,plane); col++) {
// User defined pixel operations on
// in_video->data[plane][frame][row][col]
}
}
}
}

C‐Model Example Code


An example C file, run_bitacc_cmodel.c, is provided to demonstrate the steps required
to run the model. After following the compilation instructions, run the example executable.
The executable takes the path/name of the input file and the path of the output as
parameters. If invoked with insufficient parameters, this help message is issued:

Usage:run_bitacc_cmodel in_file out_path


in_file : path/name of the input file (24-bit RGB BMP file)
out_path : path to to the output files

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During successful execution, two directories are created at the location specified by the
out_path command line parameter. The first directory is the "expected" directory. This
directory contains a BMP file that corresponds to the output of the first frame that was
processed. This directory also contains a txt file called golden_1.txt. This txt file contains
the output of the model in a format that can be directly used with the demonstration test
bench. The second directory that is created is the "stimuli" directory. This directory contains
a txt file called stimuli_1.txt. This txt file contains the input of the model in a format
that can be directly used with the demonstration test bench.

Compiling with the RGB to YCrCb C‐Model


Linux (32‐ and 64‐bit)
To compile the example core, perform these steps:

1. Set your $LD_LIBRARY_PATH environment variable to include the root directory where
you unzipped the model zip file using a command such as:
setenv LD_LIBRARY_PATH <unzipped_c_model_dir>:${LD_LIBRARY_PATH}

2. Copy file from the /lin64 directory to the root directory:


libIP_v_rgb2ycrcb_v7_1_bitacc_cmodel.so

3. In the root directory, compile using the GNU C Compiler with this command:
gcc -m32 -x c++ ../run_bitacc_cmodel.c ../gen_stim.c -o run_bitacc_cmodel -L.
-lIp_v_rgb2ycrcb_v7_1_bitacc_cmodel -Wl,-rpath,.

gcc -m64 -x c++ ../run_bitacc_cmodel.c ../gen_stim.c -o run_bitacc_cmodel -L.


-lIp_v_rgb2ycrcb_v7_1_bitacc_cmodel -Wl,-rpath,.

Windows (32‐ and 64‐bit)


The precompiled library v_rgb2ycrcb_v7_1_bitacc_cmodel.dll, and top-level
demonstration code run_bitacc_cmodel.c should be compiled with an ANSI C
compliant compiler under Windows. An example procedure is provided using Microsoft
Visual Studio:

1. In Visual Studio create a new, empty Windows Console Application project.


2. As existing items, add:
a. The llibIpv_rgb2ycrcb_v7_1_bitacc_cmodel.dll file to the "Resource
Files" folder of the project
b. The run_bitacc_cmodel.c and gen_stim.c files to the "Source Files" folder of
the project
c. The v_rgb2ycrcb_v7_1_bitacc_cmodel.h header files to "Header Files" folder
of the project (optional)

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3. After the project has been created and populated, it needs to be compiled and linked
(built) to create a win32 executable. To perform the build step, choose Build Solution
from the Build menu. An executable matching the project name has been created either
in the Debug or Release subdirectories under the project location based on whether
Debug or Release has been selected in the Configuration Manager under the Build
menu.

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Chapter 6

Detailed Example Design


No example design is available at the time for the RGB to YCrCb Color-Space Converter v7.1
core.

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Chapter 7

Test Bench
This chapter contains information about the provided test bench in the Vivado® Design
Suite environment.

Demonstration Test Bench


A demonstration test bench is provided with the core which enables you to observe core
behavior in a typical scenario. This test bench is generated together with the core in
Vivado Design Suite. You are encouraged to make simple modifications to the
configurations and observe the changes in the waveform.

Directory and File Contents


The following files are expected to be generated in the in the demonstration test bench
output directory:

• axi4lite_mst.v
• axi4s_video_mst.v
• axi4s_video_slv.v
• ce_generator.v
• tb_<IP_instance_name>.v

Test Bench Structure


The top-level entity is tb_<IP_instance_name>.

It instantiates the following modules:

• DUT

The <IP> core instance under test.

• axi4lite_mst

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The AXI4-Lite master module, which initiates AXI4-Lite transactions to program core
registers.

• axi4s_video_mst

The AXI4-Stream master module, which generates ramp data and initiates AXI4-Stream
transactions to provide video stimuli for the core and can also be used to open stimuli
files generated from the reference C models and convert them into corresponding
AXI4-Stream transactions.

To do this, edit tb_<IP_instance_name>.v:

a. Add define macro for the stimuli file name and directory path
define STIMULI_FILE_NAME<path><filename>.
b. Comment-out/remove the following line:
MST.is_ramp_gen(`C_ACTIVE_ROWS, `C_ACTIVE_COLS, 2);
and replace with the following line:
MST.use_file(`STIMULI_FILE_NAME);

For information on how to generate stimuli files, see Chapter 4, C Model Reference.

• axi4s_video_slv

The AXI4-Stream slave module, which acts as a passive slave to provide handshake
signals for the AXI4-Stream transactions from the core output, can be used to open the
data files generated from the reference C model and verify the output from the core.

To do this, edit tb_<IP_instance_name>.v:

a. Add define macro for the golden file name and directory path
define GOLDEN_FILE_NAME “<path><filename>”.
b. Comment out the following line:
SLV.is_passive;
and replace with the following line:
SLV.use_file(`GOLDEN_FILE_NAME);

For information on how to generate golden files, see Chapter 4, C Model Reference.

• ce_gen

Programmable Clock Enable (ACLKEN) generator.

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Appendix A

Verification, Compliance, and


Interoperability

Simulation
A highly parameterizable test bench was used to test the RGB to YCrCb Color-Space
Converter core. Testing included the following:

• Register accesses
• Processing multiple frames of data
• AXI4-Stream bidirectional data-throttling tests
• Testing detection, and recovery from various AXI4-Stream framing error scenarios
• Testing different ACLKEN and ARESETn assertion scenarios
• Testing of various frame sizes
• Varying parameter settings

Hardware Testing
The RGB to YCrCb Color-Space Converter core has been validated in hardware at Xilinx to
represent a variety of parameterizations, including the following:

• A test design was developed for the core that incorporated a MicroBlaze™ processor,
AXI4-Lite interconnect and various other peripherals. The software for the test system
included pre-generated input and output data along with live video stream. The
MicroBlaze processor was responsible for:

° Initializing the appropriate input and output buffers

° Initializing the RGB to YCrCb Color-Space Converter core

° Launching the test

° Comparing the output of the core against the expected results

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Appendix A: Verification, Compliance, and Interoperability

° Reporting the Pass/Fail status of the test and any errors that were found

Interoperability
The Core uses AXI4-Stream interfaces that are compliant to the AXI4-Stream Video Protocol
as described in the Video IP: AXI Feature Adoption section of the (UG1037) AXI Reference
Guide [Ref 1]. The core slave (input) AXI4-Stream interface can work directly with any Video
core which produces RGB data compliant with the AXI4-Stream video protocol specification.
The core master (output) interface can work directly with any Video core which consumes
YUV 4:4:4 (YCrCb 4:4:4) data and is compliant with the AXI4-Stream Video Protocol
specification.

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Appendix B

Migrating and Upgrading


This appendix contains information about migrating from an ISE design to the Vivado
Design Suite, and for upgrading to a more recent version of the IP core. For customers
upgrading their IP core, important details (where applicable) about any port changes and
other impact to user logic are included.

Migrating to the Vivado Design Suite


For information about migration to Vivado Design Suite, see ISE to Vivado Design Suite
Migration Guide (UG911) [Ref 2].

Upgrading in Vivado Design Suite


This section provides information about any changes to the user logic or port designations
that take place when you upgrade to a more current version of this IP core in the Vivado
Design Suite.

Parameter Changes
There are no parameter changes for this core.

Port Changes
There are no port changes for this core.

Other Changes
From version v7.0 to v7.1 of the RGB2YCrCb core the following significant changes took
place:

• Minor change on XGUI display from "Input" to "Output" Range Selection.

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Appendix C

Debugging
This appendix includes details about resources available on the Xilinx Support website and
debugging tools.

Finding Help on Xilinx.com


To help in the design and debug process when using the RGB to YCrCB Color-Space
Converter core, the Xilinx Support web page (Xilinx Support web page) contains key
resources such as product documentation, release notes, answer records, information about
known issues, and links for opening a Technical Support Web Case.

Documentation
This product guide is the main document associated with the RGB to YCrCB Color-Space
Converter core. This guide, along with documentation related to all products that aid in the
design process, can be found on the Xilinx Support web page or by using the Xilinx
Documentation Navigator.

Download the Xilinx Documentation Navigator from the Downloads page. For more
information about this tool and the features available, open the online help after
installation.

Answer Records
Answer Records include information about commonly encountered problems, helpful
information on how to resolve these problems, and any known issues with a Xilinx product.
Answer Records are created and maintained daily ensuring that users have access to the
most accurate information available.

Answer Records for this core are listed below, and can also be located by using the Search
Support box on the main Xilinx support web page. To maximize your search results, use
proper keywords such as

• Product name
• Tool message(s)
• Summary of the issue encountered

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Appendix C: Debugging

A filter search is available after results are returned to further target the results.

Answer Records for the RGB to YCrCB Color-Space Converter Core

AR 54530

Technical Support
Xilinx provides technical support in the Xilinx Support web page for this LogiCORE™ IP
product when used as described in the product documentation. Xilinx cannot guarantee
timing, functionality, or support if you do any of the following:

• Implement the solution in devices that are not defined in the documentation.
• Customize the solution beyond that allowed in the product documentation.
• Change any section of the design labeled DO NOT MODIFY.

Xilinx provides premier technical support for customers encountering issues that require
additional assistance.

To contact Xilinx Technical Support, navigate to the Xilinx Support web page.

1. Open a WebCase by selecting the WebCase link located under Support Quick Links.
• A block diagram of the video system that explains the video source, destination and IP
(custom and Xilinx) used.
Note: Access to WebCase is not available in all cases. Please login to the WebCase tool to see your
specific support options.

Debug Tools
There are many tools available to address RGB to YCrCB Color-Space Converter core design
issues. It is important to know which tools are useful for debugging various situations.

Vivado Lab Tools


Vivado ® lab tools insert logic analyzer and virtual I/O cores directly into your design. Vivado
lab tools allows you to set trigger conditions to capture application and integrated block
port signals in hardware. Captured signals can then be analyzed. This feature represents the
functionality in the Vivado IDE that is used for logic debugging and validation of a design
running in Xilinx devices in hardware.

The Vivado lab tools logic analyzer is used to interact with the logic debug LogiCORE IP
cores, including:

• ILA 2.0 (and later versions)

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• VIO 2.0 (and later versions)

See Vivado Design Suite User Guide: Programming and Debugging (UG908).

Reference Boards
Various Xilinx development boards support RGB to YCrCB Color-Space Converter. These
boards can be used to prototype designs and establish that the core can communicate with
the system.

• 7 series evaluation boards

° KC705

° KC724

C Model Reference
See C Model Reference in this guide for tips and instructions for using the provided C model
files to debug your design.

Hardware Debug
Hardware issues can range from link bring-up to problems seen after hours of testing. This
section provides debug steps for common issues. The Vivado lab tools are a valuable
resource to use in hardware debug. The signal names mentioned in the following individual
sections can be probed using the Vivado lab tools for debugging the specific problems.

General Checks
Ensure that all the timing constraints for the core were properly incorporated from the
example design and that all constraints were met during implementation.

• Does it work in post-place and route timing simulation? If problems are seen in
hardware but not in timing simulation, this could indicate a PCB issue. Ensure that all
clock sources are active and clean.
• If using MMCMs in the design, ensure that all MMCMs have obtained lock by
monitoring the LOCKED port.
• If your outputs go to 0, check your licensing.

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Core Bypass Option


The bypass option facilitates establishing a straight through connection between input
(AXI4-Stream slave) and output (AXI4-Stream master) interfaces bypassing any processing
functionality.

Flag BYPASS (bit 4 of the CONTROL register) can turn bypass on (1) or off, when the core
instance Debugging Features were enabled at generation. Within the IP this switch controls
multiplexers in the AXI4-Stream path.

In bypass mode the core processing function is bypassed, and the core repeats AXI4-Stream
input samples on its output.

Starting a system with all processing cores set to bypass, then by turning bypass off from the
system input towards the system output allows verification of subsequent cores with known
good stimuli.

Built‐in Test‐Pattern Generator


The optional built-in test-pattern generator facilitates to temporarily feed the output
AXI4-Stream master interface with a predefined pattern.

Flag TEST_PATTERN (bit 5 of the CONTROL register) can turn test-pattern generation on (1)
or off, when the core instance Debugging Features were enabled at generation. Within the
IP this switch controls multiplexers in the AXI4-Stream path, switching between the regular
core processing output and the test-pattern generator. When enabled, a set of counters
generate 256 scan-lines of color-bars, each color bar 64 pixels wide, repetitively cycling
through Black, Green, Blue, Cyan, Red, Yellow, Magenta, and White colors till the end of each
scan-line. After the Color-Bars segment, the rest of the frame is filled with a monochrome
horizontal and vertical ramp.

Starting a system with all processing cores set to test-pattern mode, then by turning
test-pattern generation off from the system output towards the system input allows
successive bring-up and parameterization of subsequent cores.

Throughput Monitors
Throughput monitors enable monitoring processing performance within the core. This
information can be used to help debug frame-buffer bandwidth limitation issues, and if
possible, allow video application software to balance memory pathways.

Often times video systems, with multiport access to a shared external memory, have
different processing islands. For example, a pre-processing sub-system working in the input
video clock domain may clean up, transform, and write a video stream, or multiple video
streams to memory. The processing sub-system may read the frames out, process, scale,
encode, then write frames back to the frame buffer, in a separate processing clock domain.

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Finally, the output sub-system may format the data and read out frames locked to an
external clock.

Typically, access to external memory using a multiport memory controller involves


arbitration between competing streams. However, to maximize the throughput of the
system, different memory ports may need different specific priorities. To fine tune the
arbitration and dynamically balance frame rates, it is beneficial to have access to
throughput information measured in different video datapaths.

The SYSDEBUG0 (0x0014) (or Frame Throughput Monitor) indicates the number of frames
processed since power-up or the last time the core was reset. The SYSDEBUG1 (0x0018), or
Line Throughput Monitor, register indicates the number of lines processed since power-up
or the last time the core was reset. The SYSDEBUG2 (0x001C), or Pixel Throughput Monitor,
register indicates the number of pixels processed since power-up or the last time the core
was reset.

Priorities of memory access points can be modified by the application software dynamically
to equalize frame, or partial frame rates.

Evaluation Core Timeout


The RGB to YCrCB Color-Space Converter hardware evaluation core times out after
approximately eight hours of operation. The output is driven to zero. This results in a black
screen for RGB color systems and in a dark-green screen for YUV color systems.

Interface Debug
AXI4‐Lite Interfaces
Table C-1 describes how to troubleshoot the AXI4-Lite interface.

Table C‐1: Troubleshooting the AXI4‐Lite Interface


Symptom Solution
Readback from the Version Are the S_AXI_ACLK and ACLK pins connected?
Register through the AXI4-Lite The VERSION_REGISTER readout issue may be indicative of the
interface times out, or a core core not receiving the AXI4-Lite interface.
instance without an AXI4-Lite
interface seems non-responsive.
Readback from the Version Is the core enabled? Is s_axi_aclken connected to vcc?
Register through the AXI4-Lite Verify that signal ACLKEN is connected to either net_vcc or to a
interface times out, or a core designated clock enable signal.
instance without an AXI4-Lite
interface seems non-responsive.

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Table C‐1: Troubleshooting the AXI4‐Lite Interface (Cont’d)


Symptom Solution
Readback from the Version Is the core in reset?
Register through the AXI4-Lite S_AXI_ARESETn and ARESETn should be connected to vcc for
interface times out, or a core the core not to be in reset. Verify that the S_AXI_ARESETn and
instance without an AXI4-Lite ARESETn signals are connected to either net_vcc or to a
interface seems non-responsive. designated reset signal.
Readback value for the The core and/or the driver in a legacy project has not been
VERSION_REGISTER is different updated. Ensure that old core versions, implementation files, and
from expected default values implementation caches have been cleared.

Assuming the AXI4-Lite interface works, the second step is to bring up the AXI4-Stream
interfaces.

AXI4‐Stream Interfaces
Table C-2 describes how to troubleshoot the AXI4-Stream interface.

Table C‐2: Troubleshooting AXI4‐Stream Interface


Symptom Solution
Bit 0 of the ERROR Bit 0 of the ERROR register, EOL_EARLY, indicates the number of pixels received
register reads back between the latest and the preceding End-Of-Line (EOL) signal was less than
set. the value programmed into the ACTIVE_SIZE register. If the value was
provided by the Video Timing Controller core, read out ACTIVE_SIZE register
value from the VTC core again, and make sure that the TIMING_LOCKED flag is
set in the VTC core. Otherwise, using Vivado Lab Tools, measure the number of
active AXI4-Stream transactions between EOL pulses.
Bit 1 of the ERROR Bit 1 of the ERROR register, EOL_LATE, indicates the number of pixels received
register reads back between the last End-Of-Line (EOL) signal surpassed the value programmed
set. into the ACTIVE_SIZE register. If the value was provided by the Video Timing
Controller core, read out ACTIVE_SIZE register value from the VTC core
again, and make sure that the TIMING_LOCKED flag is set in the VTC core.
Otherwise, using Vivado Lab Tools, measure the number of active AXI4-Stream
transactions between EOL pulses.
Bit 2 or Bit 3 of the Bit 2 of the ERROR register, SOF_EARLY, and bit 3 of the ERROR register
ERROR register reads SOF_LATE indicate the number of pixels received between the latest and the
back set. preceding Start-Of-Frame (SOF) differ from the value programmed into the
ACTIVE_SIZE register. If the value was provided by the Video Timing
Controller core, read out ACTIVE_SIZE register value from the VTC core
again, and make sure that the TIMING_LOCKED flag is set in the VTC core.
Otherwise, using Vivado Lab Tools, measure the number EOL pulses between
subsequent SOF pulses.
s_axis_video_tready During initialization, line-, and frame-flushing, the core keeps its
stuck low, the s_axis_video_tready input low. Afterwards, the core should assert
upstream core cannot s_axis_video_tready automatically.
send data. Is m_axis_video_tready low? If so, the core cannot send data downstream,
and the internal FIFOs are full.

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Table C‐2: Troubleshooting AXI4‐Stream Interface (Cont’d)


Symptom Solution
m_axis_video_tvalid • No data is generated during the first two lines of processing.
stuck low, the • If the programmed active number of pixels per line is radically smaller than
downstream core is the actual line length, the core drops most of the pixels waiting for the
not receiving data (s_axis_video_tlast) End-of-line signal. Check the ERROR register.
Generated SOF signal Check the ERROR register.
(m_axis_video_tuser0)
signal misplaced.
Generated EOL signal Check the ERROR register.
(m_axis_video_tl
ast) signal
misplaced.
Data samples lost • Are the Master and Slave AXI4-Stream interfaces in the same clock domain?
between Upstream • Is proper clock-domain crossing logic instantiated between the upstream
core and this core. core and this core (Asynchronous FIFO)?
Inconsistent EOL and/ • Did the design meet timing?
or SOF periods
• Is the frequency of the clock source driving the ACLK pin lower than the
received.
reported Fmax reached?
Data samples lost • Are the Master and Slave AXI4-Stream interfaces in the same clock domain?
between Downstream • Is proper clock-domain crossing logic instantiated between the upstream
core and this core. core and this core (Asynchronous FIFO)?
Inconsistent EOL and/ • Did the design meet timing?
or SOF periods
• Is the frequency of the clock source driving the ACLK pin lower than the
received.
reported Fmax reached?

If the AXI4-Stream communication is healthy, but the data seems corrupted, the next step is
to find the correct configuration for this core.

Other Interfaces
Table C-3 describes how to troubleshoot third-party interfaces.

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Table C‐3: Troubleshooting Third‐Party Interfaces


Symptom Solution
Severe color Verify that the color component logical addressing on the AXI4-Stream TDATA
distortion or signal is in according to Data Interface in Chapter 2. If misaligned:
color-swap when In HDL, break up the TDATA vector to constituent components and manually
interfacing to connect the slave and master interface sides.
third-party video IP.
Severe color Unless the particular software driver was developed with the AXI4-Stream TDATA
distortion or signal color component assignments described in Data Interface in Chapter 2 in
color-swap when mind, there are no guarantees that the software correctly identifies bits
processing video corresponding to color components.
written to external Verify that the color component logical addressing TDATA is in alignment with
memory using the the data format expected by the software drivers reading/writing external
AXI-VDMA core. memory. If misaligned:
In HDL, break up the TDATA vector to constituent components, and manually
connect the slave and master interface sides.

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Appendix D

Additional Resources and Legal Notices

Xilinx Resources
For support resources such as Answers, Documentation, Downloads, and Forums, see Xilinx
Support.

http:/

http://Xilinx Support web page/documentation/sw_manuals/glossary.pdf.

For a comprehensive listing of Video and Imaging application notes, white papers,
reference designs and related IP cores, see the Video and Imaging Resources page at:

http://www.xilinx.com/esp/video/refdes_listing.htm#ref_des.

References
These documents provide supplemental material useful with this user guide:

1. Vivado AXI Reference Guide (UG1037)


2. ISE to Vivado Design Suite Migration Guide (UG911)
3. Vivado Design Suite User Guide: Designing with IP (UG896)
4. Vivado Design Suite User Guide: Programming and Debugging (UG908)
5. Vivado Design Suite User Guide: Getting Started (UG910)
6. Vivado Design Suite User Guide: Logic Simulation (UG900)
7. Vivado Design Suite User Guide: Designing IP Subsystems Using IP Integrator (UG994)

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Appendix D: Additional Resources and Legal Notices

Revision History
The following table shows the revision history for this document.

Date Version Revision


11/18/2015 7.1 Added UltraScale+ support.
10/01/2014 7.1 Updated Table 2-1 and removed Application Software Development
appendix.
12/18/2013 7.1 Added UltraScale Architecture support.
10/02/2013 7.1 Synch document version with core version.
03/20/2013 4.0 Updated for core version. Updated Debugging appendix. Removed ISE
chapter.
10/16/2012 3.1 Updated for core version. Added Vivado test bench.
07/25/2012 3.0 Updated for core version. Added Vivado interface.
04/24/2012 2.0 Updated for core version. Added Zynq-7000 devices, added AXI4-Stream
interfaces, deprecated GPP interface.
10/19/2011 1.0 Initial Xilinx release of Product Guide, replacing DS657 and UG834.

Please Read: Important Legal Notices


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