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CPU Scheduling

This document summarizes key concepts about CPU scheduling from Chapter 6. It discusses the role of the CPU scheduler in selecting ready processes and allocating the CPU. It covers scheduling criteria like CPU utilization and wait time. It also describes common scheduling algorithms like first-come first-served, shortest-job-first, priority scheduling, and round robin scheduling. Examples are provided to illustrate how each algorithm works.
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0% found this document useful (0 votes)
55 views19 pages

CPU Scheduling

This document summarizes key concepts about CPU scheduling from Chapter 6. It discusses the role of the CPU scheduler in selecting ready processes and allocating the CPU. It covers scheduling criteria like CPU utilization and wait time. It also describes common scheduling algorithms like first-come first-served, shortest-job-first, priority scheduling, and round robin scheduling. Examples are provided to illustrate how each algorithm works.
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Download as PPT, PDF, TXT or read online on Scribd
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Chapter 6: CPU Scheduling

 Basic Concepts
 Scheduling Criteria
 Scheduling Algorithms
 Multiple-Processor Scheduling
 Real-Time Scheduling
 Algorithm Evaluation

Operating System Concepts 6.1 Silberschatz, Galvin and Gagne 2002


Basic Concepts

 Maximum CPU utilization obtained with


multiprogramming
 CPU–I/O Burst Cycle – Process execution consists of a
cycle of CPU execution and I/O wait.
 CPU burst distribution

Operating System Concepts 6.2 Silberschatz, Galvin and Gagne 2002


Alternating Sequence of CPU And I/O Bursts

Operating System Concepts 6.3 Silberschatz, Galvin and Gagne 2002


Histogram of CPU-burst Times

Operating System Concepts 6.4 Silberschatz, Galvin and Gagne 2002


CPU Scheduler

 Selects from among the processes in memory that are


ready to execute, and allocates the CPU to one of them.
 CPU scheduling decisions may take place when a
process:
1. Switches from running to waiting state.
2. Switches from running to ready state.
3. Switches from waiting to ready.
4. Terminates.
 Scheduling under 1 and 4 is nonpreemptive.
 All other scheduling is preemptive.

Operating System Concepts 6.5 Silberschatz, Galvin and Gagne 2002


Dispatcher

 Dispatcher module gives control of the CPU to the


process selected by the short-term scheduler; this
involves:
 switching context
 switching to user mode
 jumping to the proper location in the user program to restart
that program
 Dispatch latency – time it takes for the dispatcher to stop
one process and start another running.

Operating System Concepts 6.6 Silberschatz, Galvin and Gagne 2002


Scheduling Criteria

 CPU utilization – keep the CPU as busy as possible


 Throughput – # of processes that complete their
execution per time unit
 Turnaround time – amount of time to execute a particular
process
 Waiting time – amount of time a process has been
waiting in the ready queue
 Response time – amount of time it takes from when a
request was submitted until the first response is
produced, not output (for time-sharing environment)

Operating System Concepts 6.7 Silberschatz, Galvin and Gagne 2002


Optimization Criteria

 Max CPU utilization


 Max throughput
 Min turnaround time
 Min waiting time
 Min response time

Operating System Concepts 6.8 Silberschatz, Galvin and Gagne 2002


First-Come, First-Served (FCFS) Scheduling

Process Burst Time


P1 24
P2 3
P3 3
 Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:

P1 P2 P3

0 24 27 30
 Waiting time for P1 = 0; P2 = 24; P3 = 27
 Average waiting time: (0 + 24 + 27)/3 = 17

Operating System Concepts 6.9 Silberschatz, Galvin and Gagne 2002


FCFS Scheduling (Cont.)

Suppose that the processes arrive in the order


P2 , P3 , P1 .
 The Gantt chart for the schedule is:

P2 P3 P1

0 3 6 30

 Waiting time for P1 = 6; P2 = 0; P3 = 3


 Average waiting time: (6 + 0 + 3)/3 = 3
 Much better than previous case.
 Convoy effect short process behind long process

Operating System Concepts 6.10 Silberschatz, Galvin and Gagne 2002


Shortest-Job-First (SJR) Scheduling

 Associate with each process the length of its next CPU


burst. Use these lengths to schedule the process with
the shortest time.
 Two schemes:
 nonpreemptive – once CPU given to the process it cannot
be preempted until completes its CPU burst.
 preemptive – if a new process arrives with CPU burst length
less than remaining time of current executing process,
preempt. This scheme is know as the
Shortest-Remaining-Time-First (SRTF).
 SJF is optimal – gives minimum average waiting time for
a given set of processes.

Operating System Concepts 6.11 Silberschatz, Galvin and Gagne 2002


Example of Non-Preemptive SJF

ProcessArrival TimeBurst Time


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
 SJF (non-preemptive)

P1 P3 P2 P4

0 3 7 8 12 16

 Average waiting time = (0 + 6 + 3 + 7)/4 - 4

Operating System Concepts 6.12 Silberschatz, Galvin and Gagne 2002


Example of Preemptive SJF

ProcessArrival TimeBurst Time


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
 SJF (preemptive)

P1 P2 P3 P2 P4 P1

0 2 4 5 7 11 16

 Average waiting time = (9 + 1 + 0 +2)/4 - 3

Operating System Concepts 6.13 Silberschatz, Galvin and Gagne 2002


Prediction of the Length of the Next CPU Burst

Operating System Concepts 6.14 Silberschatz, Galvin and Gagne 2002


Priority Scheduling

 A priority number (integer) is associated with each


process
 The CPU is allocated to the process with the highest
priority (smallest integer  highest priority).
 Preemptive
 nonpreemptive
 SJF is a priority scheduling where priority is the predicted
next CPU burst time.
 Problem  Starvation – low priority processes may never
execute.
 Solution  Aging – as time progresses increase the
priority of the process.

Operating System Concepts 6.15 Silberschatz, Galvin and Gagne 2002


Round Robin (RR)

 Each process gets a small unit of CPU time (time


quantum), usually 10-100 milliseconds. After this time
has elapsed, the process is preempted and added to the
end of the ready queue.
 If there are n processes in the ready queue and the time
quantum is q, then each process gets 1/n of the CPU
time in chunks of at most q time units at once. No
process waits more than (n-1)q time units.
 Performance
 q large  FIFO
 q small  q must be large with respect to context switch,
otherwise overhead is too high.

Operating System Concepts 6.16 Silberschatz, Galvin and Gagne 2002


Example of RR with Time Quantum = 20

Process Burst Time


P1 53
P2 17
P3 68
P4 24
 The Gantt chart is:

P1 P2 P3 P4 P1 P3 P4 P1 P3 P3

0 20 37 57 77 97 117 121 134 154 162


 Typically, higher average turnaround than SJF, but better response.

Operating System Concepts 6.17 Silberschatz, Galvin and Gagne 2002


Time Quantum and Context Switch Time

Operating System Concepts 6.18 Silberschatz, Galvin and Gagne 2002


Turnaround Time Varies With The Time Quantum

Operating System Concepts 6.19 Silberschatz, Galvin and Gagne 2002

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