Curriculum Design Models

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Curriculum Design Models

Part 2
2. Learner - Centered Desi
gn

Among the progressive educational


psychologists, the learner is the center of
the educative process.
This emphasis is very strong in the
elementary level, however more concern
has been placed on the secondary and even
the tertiary levels.
a. Child - Centered
Design

The curriculum design is anchored on


the needs and interests of the child. The
learner is not considered as a passive
individual but as one who engages with
his/her environment.
Learning is a product of the child's
interaction with the environment.
This design is often attributed to the influence
of:

John Dewey Rousseau Pestallozi Froebel


b. Experience - Centered Design

This design is similar to the child -


centered design. Although, the child remains
to be the focus, experience-centered design
believes that interests and needs of learners
cannot be pre-planned. Instead,
experienceds of the learners become the
starting point of the curriculum.
c. Humanistic design

In a humanistic curriculum design, the


development of self is the ultimate objective of
learning. It stresses the whole person and the
integration of thinking, feeling and doing. It
considers the cognitive, affective and
psychomotor domains to be interconnected and
must be addressed in the curriculum.
Abraham Maslow's Theory of self-actualiz
ation
explains that a person who
achieves this level is
accepting of self, others and
nature; is simple,
spontaneous and natural;
open to different
experiences; possesses
emphaty and sympathy
towards the less fortunate,
among many others.

Maslow's theory of
self-actualization
Carl Rogers

Person can enhance


self-directed learning
by improving self
understanding and
basic attitudes to
guide behavior.
3. Problem-Centered Desig
n

- draws on social problems, needs,


interest and abilities of the learners.
Various problems are given emphases. In
this curriculum, content cuts across
subject boundaries and must be based on
the needs, concerns and abilities of the
students.
a. Life-situations design

What makes the design unique is


that the contents are organized in ways
that allow students to clearly view problem
areas clearly. It uses the past and the
present experiences of learners as a means
to analyze the basic areas of living.
b. Core Design

It centers on general education and


the problems are based on common
human activities. The central focus of the
core design includes common needs,
problems, concerns of the learners.
The Core Curriculum Design
FAUNCE AND BOSSING (1959)
-presented ways on how to proceed following a
core design of a curriculum as follows:

1. The problem is selected by 4. The problem is clearly


either the teacher or stated and define.
students. 5. Areas of study are decided,
2. A group consensus is including dividing the class by
made to identify the individual or group interests.
important problems and 6. needed information is listed
interest of the class. and discussed.
3. Problems are selected on 7. Resources for obtaining
the basis of developed information are listed and
criteria for selection. discussed.
8. Information is obtained 11. A report is presented to
and organized. the class on an individual or
9. Information is analyzed group basis.
and interpreted. 12. Conclusions are
10. Tentative conclusions evaluated.
are stated and tested. 13. New avenues of
exploration toward for the
problem solving are
examined.
THANK YOU!

Presented by: Angelica V. Dela


Cruz BSED 2 FILIPINO

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