Lesson 1

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LESSON 1

Introduction to Information
and Communication
Technologies

• The state of ICT technologies


• Online systems, functions, and platforms
At the end of this lesson, we should be able to:

1. improve our knowledge on how ICT affects our everyday lives and
the state of our nation;

2. compare and contrast the differences between online platforms,


sites, and content;

3. understand the features of Web 2.0;

4. understand the future of the World Wide Web through Web 3.0; and

5. learn the different trends in ICT and use them to our advantage.
Information and Communication
Technologies

Information and Communication


Technology (ICT) deals with the use of
different communication technologies such
as mobilephones, telephone, Internet, etc.
to locate, save, send and edit information.
WEB 1.0:
When the World Wide Web was invented, most
web pages were static. Static (also known as flat
page or stationary page) in the sense that the
page is “as is” and cannot be manipulated by the
user. The content is also the same for all users.
This is referred to as Web 1.0.
WEB 2.0: DYNAMIC WEB PAGES

Web 2.0 is the evolution of Web 1.0 by


adding dynamic web pages—the user is
able to see a website differently than
others. Examples of Web 2.0 include social
networking sites, blogs, wikis, video sharing
sites, hosted services, and web
applications.
Web 2.0 allows users to interact with the
page: instead of just reading a page, the user may
be able to comment or create a user account. Web
2.0 also allows users to use web browsers instead
of just using their operating system. Browsers can
now be used for their user interface, application
software (or web applications), and even for file
storage.
Most websites that
we visit today are
Web 2.0.
FEATURES OF WEB 2.0
1. Folksonomy. It allows users to
categorize and classify/arrange
information using freely chosen
keywords (e.g., tagging). Popular
social networking sites such as
Twitter, Instagram, Facebook, etc. use
tags that start with the pound sign
(#). This is also referred to as
hashtag.
FEATURES OF WEB 2.0 (CONT.)

2. Rich User Experience. Content is


dynamic and is responsive to user’s input.
An example would be a website that
shows local content. In the case of social
networking sites, when logged on, your
account is used to modify what you see in
their website.
FEATURES OF WEB 2.0 (CONT.)
3. Long Tail. Services are offered on demand
rather than on a one-time purchase. In
certain cases, time-based pricing is better
than file-size-based pricing or vice versa.
This is synonymous to subscribing to a
data plan that charges you for the amount
of time you spent in the Internet, or a
data plan that charges you for the amount
of bandwidth you used.
FEATURES OF WEB 2.0 (CONT.)
4. User Participation. The owner of the
website is not the only one who is able to
put content. Others are able to place a
content of their own by means of
comment, reviews, and evaluation. Some
websites allow readers to comment on an
article, participate in a poll, or review a
specific product (e.g., Amazon.com, online
stores).
FEATURES OF WEB 2.0 (CONT.)
5. Software as a Service. Users will
subscribe to a software only when
needed rather than purchasing them.
This is a cheaper option if you do not
always need to use a software. For
instance, Google Docs is a free web-
based application that allows the user to
create and edit word processing and
spreadsheet documents online.
FEATURES OF WEB 2.0 (CONT.)

When you need a software, like a Word


Processor, you can purchase it for a one-
time huge amount and install it in your
computer and it is yours forever. Software
as a service allows you to “rent” a
software for a minimal fee.
WEB 3.0 AND THE SEMANTIC WEB
The Semantic Web is a movement led by
the World Wide Web Consortium (W3C).

The W3C standard encourages web


developers to include semantic content
in their web pages.
WEB 3.0 AND THE SEMANTIC WEB (CONT.)

According to the W3C, “The


Semantic Web provides a common
framework that allows data to be shared
and reused across application, enterprise,
and community boundaries.”
WEB 3.0 AND THE SEMANTIC WEB (CONT.)
Several problems of Web 3.0

1. Compatibility
HTML files and current web browsers
could not support Web 3.0.
WEB 3.0 AND THE SEMANTIC WEB (CONT.)
Several problems of Web 3.0

2. Security
The user’s security is also in question
since the machine is saving his or her
preferences.
time.
WEB 3.0 AND THE SEMANTIC WEB (CONT.)
Several problems of Web 3.0

3. Vastness
The World Wide Web already
contains billions of web pages.
WEB 3.0 AND THE SEMANTIC WEB (CONT.)
Several problems of Web 3.0

4. Vagueness
Certain words are imprecise. The
words “old” and “small” would depend on
the user.
WEB 3.0 AND THE SEMANTIC WEB (CONT.)
Several problems of Web 3.0

5. Logic
Since machines use logic, there are
certain limitations for a computer to be
able to predict what the user is referring
to at a given
TRENDS IN ICT
1. Convergence
Technological convergence is the synergy
of technological advancements to work
on a similar goal or task.
TRENDS IN ICT (CONT.)
2. Social Media
Social media is a website, application, or
online channels that enable web users to
create, co-create, discuss, modify, and
exchange user-generated content.
TRENDS IN ICT (CONT.)
SIX TYPES OF SOCIAL MEDIA:
1. Social Networks. These are sites that
allow you to connect with other people
with the same interests or background.
TRENDS IN ICT (CONT.)
SIX TYPES OF SOCIAL MEDIA:
2. Bookmarking Sites. These are sites
that allow you to store and manage links
to various websites and resources.
TRENDS IN ICT (CONT.)
SIX TYPES OF SOCIAL MEDIA:
3. Social News. These are sites that
allow users to post their own news items
or links to other news sources.
TRENDS IN ICT (CONT.)
SIX TYPES OF SOCIAL MEDIA:
4. Media Sharing. These are sites that
allow you to upload and share media
content like images, music, and video.
TRENDS IN ICT (CONT.)
SIX TYPES OF SOCIAL MEDIA:
5. Microblogging. These are sites that
focus on short updates from the user.
TRENDS IN ICT (CONT.)
SIX TYPES OF SOCIAL MEDIA:
6. Blogs and Forums. These websites
allow users to post their content.
TRENDS IN ICT (CONT.)
3. Mobile Technologies
The popularity of smartphones and
tablets has taken a major rise over the
years. This is largely because of the
devices’ capability to do tasks that were
originally found in personal computers.
TRENDS IN ICT (CONT.)
Mobile Technologies
KINDS OF OPERATING SYSTEMS:
a.iOS
b. Android
c. Blackberry OS
d.Windows Phone OS
e.Symbian
f. WebOS
g. Windows Mobile
TRENDS IN ICT (CONT.)
4. Assistive Media
Assistive media is a nonprofit service
designed to help people who have visual
and reading impairments. A database of
audio recordings is used to read to the
user.

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