Warrior Defense 2011
Warrior Defense 2011
Warrior Defense 2011
GAMbler Defense
(Gap, Air, Mirror)/80 Front
S CB CB
DE
LB
DT
DG
DG
DT
LB
DE
CB
LB
LB
CB
DE
DT
DG
DG
DT
DE
SAMurai Defense
(Stack, Air, Mirror)/50 Front
MB OLB CB SB OLB CB
DE
DT
NG
DT
DE
Viper Defense
(Offset 4-4)/40 Front
S CB LB OLB LB OLB CB
DE
DT
DT
DE
D Gap
C Gap
B Gap
A Gap
A Gap
B Gap
C Gap
D Gap
5 4
4i
3 2
2i 1 0 1
2i 2
4i 4
7 6
40
20
20
40
No Huddle Concepts
We go No Huddle on Defense as well. The easiest way to go No-Huddle is to equip your entire team with Wrist Coaches. Your coaching staff can then call in the code for the play from the sideline. The players check their Wrist Coach for the play, line up in your base formation (GAMbler or Wild Turkey usually) and then shift into the called Defense when the Offense breaks their huddle.
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GAMbler
Wishbone
Split Wishbone
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GAMbler
Wing T
I Formation
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GAMbler
Trips
Slot - I Formation
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GAMbler
Spread
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19
Wild Turkey
Wishbone
Split Wishbone
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Wild Turkey
Wing T
I Formation
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Wild Turkey
Trips
Slot - I Formation
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Wild Turkey
Spread
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The SAMurai
The Stack, Air, Mirror/5-3-3
The SAMurai, is a man-to-man run stopping Defense. It combines elements of the GAM, 3-3 Stack, and the 46 Bear Defense. Because of its versatility, this should be used by your more experienced teams. However, once the principles of the GAMbler and Wild Turkey have been learned this is an easy defense to install.
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Stack Backer (SB) Assignment (Aggressive Linemen with foot speed), Alignment (00 technique directly behind NG, 2 point stance), Responsible (must get off into A Gap, play taps with NG to alternate sides), Execute (be fast and get into Gap).
Outside Linebacker (LB) Assignment (2nd and 3rd LB, must be able to tackle, speed and quickness a plus), Alignment (6 technique on TE, if no TE cover #2 receiver on side in bump and run, if no TE or #2 cover Back on side at same distance from LOS in mirror, if WB cover with inside shade at 2 yds off of LOS), Responsible (man-to-man coverage on receiver or TE, run support in C Gap), Execute (bump and run coverage on TE and #2, attack runner on outside hip to force inside to help) Cornerback (CB) Assignment (4th and 5th LB, maybe smaller LBs, mean and fast), Alignment (inside shade of receiver on LOS, if no receiver on side check opposite side for twins and cover #2, if no twins lines up in 50 technique at 6 yds ), Responsibility (man coverage on receivers, run stuffer in C Gap), Execute (play pass first and then run stuffer). Safety (S) Assignment (Best Athlete, smartest kid, and best tackler, Safety/MLB hybrid), Alignment (mirrors deepest back, if empty backfield covers inside most receiver, if full house backfield he mirrors middle back, ), Responsibility (everything happens in front of them, clean up), Execute (read offense and understand tendencies, flow to the ball and deliver a memorable blow).
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SAMurai
Wishbone
Split Wishbone
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SAMurai
Wing T
I Formation
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SAMurai
Trips
Slot - I Formation
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SAMurai
Spread
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Cornerbacks (CB) Assignment (Smaller but quicker OLB, solid but not overwhelming tackling ability, must have speed and quickness and able to cover the pass), Alignment (7 yds off the LOS on outside shoulder of widest Receiver), Responsible (man-to-man coverage on receiver, run support when ball crosses the LOS), Execute (bump and run coverage forcing receiver outside, attack runner on outside hip to force inside to help)
Safety (S) Assignment (good speed and ability to change direction, must cover the pass and cover correct receiver, quite often this is a smaller LB or CB), Alignment (split the two widest offensive players on the field at 9 yards off of LOS), Responsibility (everything happens in front of them, clean up, cover the inside receiver if Twins or Trips set, run support when ball crosses the LOS), Execute (read offense and understand tendencies, flow to the ball and deliver a memorable blow).
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Viper
Wishbone
Split Wishbone
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Viper
Wing T
I Formation
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Viper
Trips
Slot - I Formation
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Viper
Spread
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PeeWee (9-11, 12 OBL) GAMbler, Wild Turkey, SAMurai, Crash, Claw, Razor, Blackout
7th Grade All-American. GAMbler, Wild Turkey, SAMurai, Viper, Crash, Claw, Razor, Blackout 8th Grade All-American. GAMbler, Wild Turkey, SAMurai, Viper, Crash, Claw, Razor, Blackout
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