Technical Machine Attacks |
|
TM001 |
Take Down |
|
|
90 |
85 |
20 |
-- |
|
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM002 |
Charm |
|
|
-- |
100 |
20 |
-- |
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
TM003 |
Fake Tears |
|
|
-- |
100 |
20 |
-- |
|
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
TM004 |
Agility |
|
|
-- |
101 |
30 |
-- |
|
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
TM007 |
Protect |
|
|
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM017 |
Confuse Ray |
|
|
-- |
100 |
10 |
-- |
|
The target is exposed to a sinister ray that causes confusion. |
TM019 |
Disarming Voice |
|
|
40 |
101 |
15 |
-- |
|
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
TM022 |
Chilling Water |
|
|
50 |
100 |
20 |
-- |
|
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
TM024 |
Fire Spin |
|
|
35 |
85 |
15 |
100 |
|
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
TM025 |
Facade |
|
|
70 |
100 |
20 |
-- |
|
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM029 |
Hex |
|
|
65 |
100 |
10 |
-- |
|
This relentless attack does massive damage to a target affected by status conditions. |
TM030 |
Snarl |
|
|
55 |
95 |
15 |
-- |
|
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM032 |
Swift |
|
|
60 |
101 |
20 |
-- |
|
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM034 |
Icy Wind |
|
|
55 |
95 |
15 |
-- |
|
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
TM037 |
Draining Kiss |
|
|
50 |
100 |
10 |
-- |
|
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
TM038 |
Flame Charge |
|
|
50 |
100 |
20 |
-- |
|
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
TM041 |
Stored Power |
|
|
20 |
100 |
10 |
-- |
|
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
TM042 |
Night Shade |
|
|
?? |
100 |
15 |
-- |
|
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
TM046 |
Avalanche |
|
|
60 |
100 |
10 |
-- |
|
This move's power is doubled if the target has inflicted damage on the user in the same turn. |
TM047 |
Endure |
|
|
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
|
|
-- |
101 |
5 |
-- |
|
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
|
|
-- |
101 |
5 |
-- |
|
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM052 |
Snowscape |
|
|
-- |
101 |
10 |
-- |
|
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
TM054 |
Psyshock |
|
|
80 |
100 |
10 |
-- |
|
The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
TM055 |
Dig |
|
|
80 |
100 |
10 |
-- |
|
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM059 |
Zen Headbutt |
|
|
80 |
90 |
15 |
20 |
|
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
TM062 |
Foul Play |
|
|
95 |
100 |
15 |
-- |
|
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
TM066 |
Body Slam |
|
|
85 |
100 |
15 |
30 |
|
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
|
|
-- |
101 |
10 |
-- |
|
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM079 |
Dazzling Gleam |
|
|
80 |
100 |
10 |
-- |
|
The user damages opposing Pokémon by emitting a powerful flash. |
TM085 |
Rest |
|
|
-- |
101 |
5 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM092 |
Imprison |
|
|
-- |
101 |
10 |
-- |
|
If opposing Pokémon know any move also known by the user, they are prevented from using it. |
TM094 |
Dark Pulse |
|
|
80 |
100 |
15 |
20 |
|
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
TM103 |
Substitute |
|
|
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM107 |
Will-O-Wisp |
|
|
-- |
85 |
15 |
-- |
|
The user shoots a sinister flame at the target to inflict a burn. |
TM114 |
Shadow Ball |
|
|
80 |
100 |
15 |
20 |
|
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM118 |
Heat Wave |
|
|
95 |
90 |
10 |
10 |
|
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
TM119 |
Energy Ball |
|
|
90 |
100 |
10 |
10 |
|
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
TM122 |
Encore |
|
|
-- |
100 |
5 |
-- |
|
The user compels the target to keep using the move it encored for three turns. |
TM125 |
Flamethrower |
|
|
90 |
100 |
15 |
10 |
|
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM127 |
Play Rough |
|
|
90 |
90 |
10 |
10 |
|
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
TM129 |
Calm Mind |
|
|
-- |
101 |
20 |
-- |
|
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
TM130 |
Helping Hand |
|
|
-- |
101 |
20 |
-- |
|
The user assists an ally by boosting the power of that ally's attack. |
TM132 |
Baton Pass |
|
|
-- |
101 |
40 |
-- |
|
The user switches places with a party Pokémon in waiting and passes along any stat changes. |
TM135 |
Ice Beam |
|
|
90 |
100 |
10 |
10 |
|
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TM139 |
Misty Terrain |
|
|
-- |
101 |
10 |
-- |
|
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
TM140 |
Nasty Plot |
|
|
-- |
101 |
20 |
-- |
|
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
TM141 |
Fire Blast |
|
|
110 |
85 |
5 |
10 |
|
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
TM143 |
Blizzard |
|
|
110 |
70 |
5 |
10 |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TM152 |
Giga Impact |
|
|
150 |
90 |
5 |
-- |
|
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM157 |
Overheat |
|
|
130 |
90 |
5 |
-- |
|
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM163 |
Hyper Beam |
|
|
150 |
90 |
5 |
-- |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM165 |
Flare Blitz |
|
|
120 |
100 |
15 |
10 |
|
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
TM168 |
Solar Beam |
|
|
120 |
100 |
10 |
-- |
|
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM171 |
Tera Blast |
|
|
80 |
100 |
10 |
-- |
|
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM172 |
Roar |
|
|
-- |
101 |
20 |
-- |
|
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM177 |
Spite |
|
|
-- |
100 |
10 |
-- |
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
TM187 |
Icicle Spear |
|
|
25 |
100 |
30 |
-- |
|
The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
TM193 |
Weather Ball |
|
|
50 |
100 |
10 |
-- |
|
This move's type and power change depending on the weather at the time the move is used. |
TM195 |
Burning Jealousy |
|
|
70 |
100 |
5 |
100 |
|
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
TM202 |
Pain Split |
|
|
-- |
101 |
20 |
-- |
|
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
TM203 |
Psych Up |
|
|
-- |
101 |
10 |
-- |
|
The user hypnotizes itself into copying any stat change made by the target. |
TM204 |
Double-Edge |
|
|
120 |
100 |
15 |
-- |
|
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
TM212 |
Triple Axel |
|
|
20 |
90 |
10 |
-- |
|
A consecutive three-kick attack that becomes more powerful with each successful hit. |
TM215 |
Scorching Sands |
|
|
70 |
100 |
10 |
30 |
|
The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
Pre-Evolution Only Moves |
Ember |
|
|
40 |
100 |
25 |
10 |
| Lv. 1 |
|
The target is attacked with small flames. This may also leave the target with a burn. |
Disable |
|
|
-- |
100 |
20 |
-- |
| Lv. 4 |
| Lv. 4 |
|
For four turns, the target will be unable to use whichever move it last used. |
Spite |
|
|
-- |
100 |
10 |
-- |
| Lv. 12 |
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Incinerate |
|
|
60 |
100 |
15 |
-- |
| Lv. 16 |
|
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
Confuse Ray |
|
|
-- |
100 |
10 |
-- |
| Lv. 20 |
|
The target is exposed to a sinister ray that causes confusion. |
Will-o-wisp |
|
|
-- |
85 |
15 |
-- |
| Lv. 24 |
|
The user shoots a sinister flame at the target to inflict a burn. |
Extrasensory |
|
|
80 |
100 |
20 |
10 |
| Lv. 28 |
| Lv. 28 |
|
The user attacks with an odd, unseeable power. This may also make the target flinch. |
Imprison |
|
|
-- |
101 |
10 |
-- |
| Lv. 36 |
|
If opposing Pokémon know any move also known by the user, they are prevented from using it. |
Fire Spin |
|
|
35 |
85 |
15 |
100 |
| Lv. 40 |
|
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
Safeguard |
|
|
-- |
101 |
25 |
-- |
| Lv. 44 |
|
The user creates a protective field that prevents status conditions for five turns. |
Inferno |
|
|
100 |
50 |
5 |
100 |
| Lv. 48 |
|
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
Fire Blast |
|
|
110 |
85 |
5 |
10 |
| Lv. 52 |
|
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
Powder Snow |
|
|
40 |
100 |
25 |
10 |
| Lv. 1 | |
The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen. |
Ice Shard |
|
|
40 |
100 |
30 |
-- |
| Lv. 8 | |
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
Aurora Beam |
|
|
65 |
100 |
20 |
10 |
| Lv. 24 | |
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
Mist |
|
|
-- |
101 |
30 |
-- |
| Lv. 40 | |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
Aurora Veil |
|
|
-- |
101 |
20 |
-- |
| Lv. 44 | |
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. |
Freeze-dry |
|
|
70 |
100 |
20 |
10 |
| Lv. 48 | |
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |