Super Smash Bros. 4

Heavenly Light: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 18: Line 18:
While the attack can be used to steal KOs from opposing players, its inability to make fighters flinch does mean that Palutena is highly vulnerable to punishment, as the move's pushing effect is not strong enough to keep opposing players from attacking her directly. Additionally, the move suffers from high ending lag.
While the attack can be used to steal KOs from opposing players, its inability to make fighters flinch does mean that Palutena is highly vulnerable to punishment, as the move's pushing effect is not strong enough to keep opposing players from attacking her directly. Additionally, the move suffers from high ending lag.


The move is particuarly useful in [[Trophy Rush]], due to it covering roughly half the stage and destroying nearly all blocks in its radius.
The move is particularly useful in [[Trophy Rush]], due to it covering roughly half the stage and destroying nearly all blocks in its radius.


==Customization==
==Customization==

Revision as of 11:44, March 30, 2022

This article is about one of Palutena's special moves. For its appearance in Smash Run, see Power.
Heavenly Light
SSB4 - Palutena Heavenly Light.jpg
Palutena uses Heavenly Light on Diddy Kong
User Palutena
Universe Kid Icarus
Article on Icaruspedia Heavenly Light

Heavenly Light (天の光, Heavenly Light) is one of Palutena's alternate neutral special moves in Super Smash Bros. 4.

Overview

When used, a wide vertical pillar of light shines down on Palutena for some time. Any opponent within the light will be damaged, but it can be absorbed. This move does not cause flinching or knockback, but it does have a weak pushing effect. The effect can last longer if the special button is held, its maximum being 3 seconds.

While the attack can be used to steal KOs from opposing players, its inability to make fighters flinch does mean that Palutena is highly vulnerable to punishment, as the move's pushing effect is not strong enough to keep opposing players from attacking her directly. Additionally, the move suffers from high ending lag.

The move is particularly useful in Trophy Rush, due to it covering roughly half the stage and destroying nearly all blocks in its radius.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Autoreticle 2. Explosive Flame 3. Heavenly Light
Autoreticle
Explosive Flame
PalutenaNeutral3-SSB4.png
NTSC "Fire energy blasts from your staff directly at an opponent in front of you."

PAL "Fires energy blasts from your staff directly at an opponent ahead of you."

NTSC "Create a blast in front of you that can hit opponents multiple times."

PAL "Causes a blast a short distance ahead of you that can hit opponents multiple times."

NTSC "Surround yourself in rays of light that damage opponents."

PAL "Surrounds you with rays of light that damage opponents."

Origin

Heavenly Light in Kid Icarus: Uprising.

Heavenly Light is one of the many powers Pit or a fighter can wield in Kid Icarus: Uprising. It is an offensive power that creates a pillar of light around the user, damaging foes while causing no knockback. These traits carry over into Smash 4.

Gallery

Trivia

  • Heavenly Light is the largest-area attack usable by any playable character without the aid of an item. Its huge area was specially noted in this Miiverse post.
  • Heavenly Light also appears as a power and event in Smash Run.
Palutena's special moves
Super Smash Bros. 4 Super Smash Bros. Ultimate
Neutral special Autoreticle Explosive Flame Heavenly Light Autoreticle
Side special Reflect Barrier Angelic Missile Super Speed Explosive Flame
Up special Warp Jump Glide Rocket Jump Warp
Down special Counter Lightweight Celestial Firework Counter / Reflect Barrier
Final Smash Black Hole Laser