Takashi Tezuka: Difference between revisions
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{{Short description|Japanese video game designer |
{{Short description|Japanese video game designer (born 1960)}} |
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{{Use mdy dates|date=November 2020}} |
{{Use mdy dates|date=November 2020}} |
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{{BLP sources|date=March 2011}} |
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{{Infobox person |
{{Infobox person |
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| image=Takashi Tezuka |
| image = Takashi Tezuka GDC 2024 2 (cropped).jpg |
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| caption=Tezuka in |
| caption = Tezuka in 2024 |
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| name=Takashi Tezuka |
| name = Takashi Tezuka |
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| native_name = 手塚 卓志 |
| native_name = 手塚 卓志 |
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| native_name_lang = ja |
| native_name_lang = ja |
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| alma_mater = [[Osaka University of Arts]] |
| alma_mater = [[Osaka University of Arts]] |
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| birth_date={{Birth date and age|1960|11|17}} |
| birth_date = {{Birth date and age|1960|11|17}} |
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| birth_place=[[Osaka]], Japan |
| birth_place = [[Osaka]], Japan |
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| notable works = {{hlist|''[[Super Mario]]''|''[[The Legend of Zelda]]''|''[[Yoshi]]''}} |
| notable works = {{hlist|''[[Super Mario]]''|''[[The Legend of Zelda]]''|''[[Yoshi]]''|''[[Pikmin]]''}} |
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| employer = [[Nintendo]] |
| employer = [[Nintendo]] |
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| years_active = 1984–present |
| years_active = 1984–present |
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| title |
| title = Executive Officer |
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| occupation={{hlist|Game designer|director|producer}} |
| occupation = {{hlist|Game designer|director|producer}} |
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}} |
}} |
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{{Nihongo|'''Takashi Tezuka'''|手塚 卓志|Tezuka Takashi|born November 17, 1960}} is a Japanese [[video game design]]er, director, and [[video game producer|producer]]. He is a senior officer |
{{Nihongo|'''Takashi Tezuka'''|手塚 卓志|Tezuka Takashi|born November 17, 1960; also known as "TENTEN" (てんてん)<ref>{{Cite web |author=GlitterBerri |date=May 4, 2011 |title=Staff List Interview |url=https://glitterberri.com/staff-list-interview/ |publisher=GlitterBerri's Game Translations |access-date=21 July 2024}}</ref>}} is a Japanese [[video game design]]er, director, and [[video game producer|producer]]. He is a senior officer in Nintendo's [[Entertainment Planning & Development]] division and is an Executive Officer at Nintendo itself.<ref name="e32006bio">{{Cite web|url=http://cryptosystem.org/lcvg/e32k6/Corporate/BIO_Tezuka_FINAL.pdf|title=E3 2006 Online Press Kit – Biographical Information: Takashi Tezuka|publisher=[[Nintendo|Nintendo of America, Inc]]|date=May 5, 2006|archive-url=https://web.archive.org/web/20131224085842/http://cryptosystem.org/lcvg/e32k6/Corporate/BIO_Tezuka_FINAL.pdf|archive-date=December 24, 2013|url-status=live}}</ref><ref>{{cite book |title=Nintendo Official Guide Book – The Legend of Zelda: Link's Awakening |script-chapter=ja:「ゼルダの伝説 夢をみる島」開発スタッフ名鑑 |language=ja |page=121 |date=July 1993 |isbn=4-09-102448-3 |publisher=[[Shogakukan|Shogakukan Inc]]}}</ref> |
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==Career== |
==Career== |
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Upon graduating from the Design Department of [[Osaka University of Arts]], he joined [[Nintendo]] in April 1984<ref>{{Cite web|url=https://www.thegamer.com/veteran-video-game-designers/|title=10 Game Designers Who Have Been In The Industry For More Than Three Decades|date=August 20, 2019|website=TheGamer|language=en-US|access-date=August 21, 2019}}</ref> and became a co-designer of some of the most critically acclaimed Nintendo series, including ''[[Mario (franchise)|Mario]]'' and ''[[The Legend of Zelda]]''.<ref name="e32006bio" /><ref name="Takashi Tezuka at Businessweek">{{cite web |url=http://www.businessweek.com/innovate/content/jun2007/id20070629_013917.htm |archive-url=https://web.archive.org/web/20080227160228/http://www.businessweek.com/innovate/content/jun2007/id20070629_013917.htm |url-status=dead |archive-date=February 27, 2008 |title=In Conversation: Takashi Tezuka |work=[[Businessweek]] |publisher=[[Bloomberg L.P.|Bloomberg L.P]] |date=June 29, 2007 |access-date=March 31, 2011}}</ref> Tezuka is fond of fantasy novels such as [[J. R. R. Tolkien]]'s ''[[The Lord of the Rings]]'', and wrote the story and script for ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' and ''[[Zelda II: The Adventure of Link]]''.<ref>{{cite magazine | magazine=[[Club Nintendo]] |title=Classic: Zelda und Link |language=de |date=April 1996 |page=72 |publisher=[[Nintendo of Europe]]}}</ref> Tezuka co-designed [[Yoshi]], who debuted in ''[[Super Mario World]]'' after [[Shigeru Miyamoto]] had originally wanted Mario to ride a dinosaur since ''[[Super Mario Bros. 3]]''.<ref>{{Cite web|url=https://www.nintendo.com/super-nes-classic/interview-super-mario-world|title=Super Mario World and Super Mario World 2: Yoshi's Island}}</ref> |
Upon graduating from the Design Department of [[Osaka University of Arts]], he joined [[Nintendo]] in April 1984<ref>{{Cite web|url=https://www.thegamer.com/veteran-video-game-designers/|title=10 Game Designers Who Have Been In The Industry For More Than Three Decades|date=August 20, 2019|website=TheGamer|language=en-US|access-date=August 21, 2019}}</ref> and became a co-designer of some of the most critically acclaimed Nintendo series, including ''[[Mario (franchise)|Mario]]'' and ''[[The Legend of Zelda]]''.<ref name="e32006bio" /><ref name="Takashi Tezuka at Businessweek">{{cite web |url=http://www.businessweek.com/innovate/content/jun2007/id20070629_013917.htm |archive-url=https://web.archive.org/web/20080227160228/http://www.businessweek.com/innovate/content/jun2007/id20070629_013917.htm |url-status=dead |archive-date=February 27, 2008 |title=In Conversation: Takashi Tezuka |work=[[Businessweek]] |publisher=[[Bloomberg L.P.|Bloomberg L.P]] |date=June 29, 2007 |access-date=March 31, 2011}}</ref> Tezuka is fond of fantasy novels such as [[J. R. R. Tolkien]]'s ''[[The Lord of the Rings]]'', and wrote the story and script for ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' and ''[[Zelda II: The Adventure of Link]]''.<ref>{{cite magazine | magazine=[[Club Nintendo]] |title=Classic: Zelda und Link |language=de |date=April 1996 |page=72 |publisher=[[Nintendo of Europe]]}}</ref> Tezuka co-designed [[Yoshi]], who debuted in ''[[Super Mario World]]'' after [[Shigeru Miyamoto]] had originally wanted Mario to ride a dinosaur since ''[[Super Mario Bros. 3]]''.<ref>{{Cite web|url=https://www.nintendo.com/super-nes-classic/interview-super-mario-world|title=Super Mario World and Super Mario World 2: Yoshi's Island}}</ref> |
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{{ |
{{blockquote|I have never consciously separated casual users and hardcore gamers when I design a game. For the past 20 years, I have always been trying to make games so that anyone—as many people as possible—can enjoy them... I cannot help but say that I love my job of making games from the bottom of my heart.}} |
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== Works== |
== Works == |
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{| class="wikitable sortable" |
{| class="wikitable plainrowheaders sortable" |
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|- |
|- |
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! Year |
! Year |
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Line 31: | Line 31: | ||
! Role |
! Role |
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|- |
|- |
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! 1984 |
! scope="row" |1984 |
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| ''[[Devil World]]'' |
| ''[[Devil World]]'' |
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| Game designer |
| Game designer |
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|- |
|- |
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! 1985 |
! scope="row" |1985 |
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| ''[[Super Mario Bros.]]'' |
| ''[[Super Mario Bros.]]'' |
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| Assistant director, game designer |
| Assistant director, game designer |
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|- |
|- |
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! rowspan="2" | 1986 |
! scope="row" rowspan="2" | 1986 |
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| ''[[Super Mario Bros.: The Lost Levels]]'' |
| ''[[Super Mario Bros.: The Lost Levels]]'' |
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| Director, game designer |
| Director, game designer |
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Line 46: | Line 46: | ||
| Director, game designer, writer |
| Director, game designer, writer |
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|- |
|- |
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! 1987 |
! scope="row" | 1987 |
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| ''[[Zelda II: The Adventure of Link]]'' |
| ''[[Zelda II: The Adventure of Link]]'' |
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| Writer |
| Writer |
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|- |
|- |
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! 1988 |
! scope="row" | 1988 |
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| ''[[Super Mario Bros. 3]]'' |
| ''[[Super Mario Bros. 3]]'' |
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| Director, game designer |
| Director, game designer |
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|- |
|- |
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! 1990 |
! scope="row" | 1990 |
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| ''[[Super Mario World]]'' |
| ''[[Super Mario World]]'' |
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| rowspan="5" | Director |
| rowspan="5" | Director |
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|- |
|- |
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! 1991 |
! scope="row" | 1991 |
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| ''[[The Legend of Zelda: A Link to the Past]]'' |
| ''[[The Legend of Zelda: A Link to the Past]]'' |
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|- |
|- |
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! rowspan="2" | 1993 |
! scope="row" rowspan="2" | 1993 |
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| ''[[The Legend of Zelda: Link's Awakening]]'' |
| ''[[The Legend of Zelda: Link's Awakening]]'' |
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|- |
|- |
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| ''[[Super Mario All-Stars]]'' |
| ''[[Super Mario All-Stars]]'' |
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|- |
|- |
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! 1995 |
! scope="row" | 1995 |
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| ''[[Yoshi's Island]]'' |
| ''[[Yoshi's Island]]'' |
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|- |
|- |
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! 1996 |
! scope="row" | 1996 |
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| ''[[Super Mario 64]]'' |
| ''[[Super Mario 64]]'' |
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| Assistant director |
| Assistant director |
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|- |
|- |
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! rowspan="3" | 1997 |
! scope="row" rowspan="3" | 1997 |
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| ''[[BS The Legend of Zelda: Inishie no Sekiban]]'' |
| ''[[BS The Legend of Zelda: Inishie no Sekiban]]'' |
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| rowspan="2" | Supervisor |
| rowspan="2" | Supervisor |
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Line 82: | Line 82: | ||
| Producer |
| Producer |
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|- |
|- |
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! 1998 |
! scope="row" | 1998 |
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| ''[[The Legend of Zelda: Ocarina of Time]]'' |
| ''[[The Legend of Zelda: Ocarina of Time]]'' |
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| rowspan="6" | Supervisor |
| rowspan="6" | Supervisor |
||
|- |
|- |
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! 1999 |
! scope="row" | 1999 |
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| ''[[Mario Golf (video game)|Mario Golf]]'' |
| ''[[Mario Golf (video game)|Mario Golf]]'' |
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|- |
|- |
||
! rowspan="3" |2000 |
! scope="row" rowspan="3" |2000 |
||
| ''[[The Legend of Zelda: Majora's Mask]]'' |
| ''[[The Legend of Zelda: Majora's Mask]]'' |
||
|- |
|- |
||
Line 96: | Line 96: | ||
|''[[Paper Mario (video game)|Paper Mario]]'' |
|''[[Paper Mario (video game)|Paper Mario]]'' |
||
|- |
|- |
||
! rowspan="4" | 2001 |
! scope="row" rowspan="4" | 2001 |
||
| ''[[The Legend of Zelda: Oracle of Seasons and Oracle of Ages|''The Legend of Zelda: Oracle of Seasons'' and ''Oracle of Ages'']]'' |
| ''[[The Legend of Zelda: Oracle of Seasons and Oracle of Ages|''The Legend of Zelda: Oracle of Seasons'' and ''Oracle of Ages'']]'' |
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|- |
|- |
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Line 108: | Line 108: | ||
| rowspan="4" | Producer |
| rowspan="4" | Producer |
||
|- |
|- |
||
! rowspan="2" | 2002 |
! scope="row" rowspan="2" | 2002 |
||
| ''[[Super Mario Sunshine]]'' |
| ''[[Super Mario Sunshine]]'' |
||
|- |
|- |
||
| ''[[The Legend of Zelda: The Wind Waker]]'' |
| ''[[The Legend of Zelda: The Wind Waker]]'' |
||
|- |
|- |
||
! 2003 |
! scope="row"| 2003 |
||
| ''[[Mario Kart: Double Dash]]'' |
| ''[[Mario Kart: Double Dash]]'' |
||
|- |
|- |
||
! rowspan="4" | 2004 |
! scope="row" rowspan="4" | 2004 |
||
| ''[[The Legend of Zelda: The Minish Cap]]'' |
| ''[[The Legend of Zelda: The Minish Cap]]'' |
||
| rowspan="2" | Supervisor |
| rowspan="2" | Supervisor |
||
Line 128: | Line 128: | ||
| Supervisor |
| Supervisor |
||
|- |
|- |
||
! rowspan="3" | 2005 |
! scope="row" rowspan="3" | 2005 |
||
| ''[[Yoshi Touch & Go]]'' |
| ''[[Yoshi Touch & Go]]'' |
||
| Producer |
| Producer |
||
Line 137: | Line 137: | ||
| ''[[Animal Crossing: Wild World]]'' |
| ''[[Animal Crossing: Wild World]]'' |
||
|- |
|- |
||
! rowspan="3" | 2006 |
! scope="row" rowspan="3" | 2006 |
||
| ''[[New Super Mario Bros.]]'' |
| ''[[New Super Mario Bros.]]'' |
||
|- |
|- |
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Line 146: | Line 146: | ||
| Supervisor |
| Supervisor |
||
|- |
|- |
||
! rowspan="7" | 2007 |
! scope="row" rowspan="7" | 2007 |
||
|- |
|- |
||
| ''[[Big Brain Academy: Wii Degree]]'' |
| ''[[Big Brain Academy: Wii Degree]]'' |
||
Line 163: | Line 163: | ||
| rowspan="2" | Producer |
| rowspan="2" | Producer |
||
|- |
|- |
||
! rowspan="2" | 2008 |
! scope="row" rowspan="2" | 2008 |
||
| ''[[Wii Music]]'' |
| ''[[Wii Music]]'' |
||
|- |
|- |
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Line 169: | Line 169: | ||
| General producer |
| General producer |
||
|- |
|- |
||
! rowspan="3" | 2009 |
! scope="row" rowspan="3" | 2009 |
||
| ''[[Mario & Luigi: Bowser's Inside Story]]'' |
| ''[[Mario & Luigi: Bowser's Inside Story]]'' |
||
|Senior producer |
|Senior producer |
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Line 179: | Line 179: | ||
| Supervisor |
| Supervisor |
||
|- |
|- |
||
! 2010 |
! scope="row" | 2010 |
||
| ''[[Super Mario Galaxy 2]]'' |
| ''[[Super Mario Galaxy 2]]'' |
||
| Producer |
| Producer |
||
|- |
|- |
||
! rowspan="5" | 2011 |
! scope="row" rowspan="5" | 2011 |
||
| ''[[The Legend of Zelda: Ocarina of Time 3D]]'' |
| ''[[The Legend of Zelda: Ocarina of Time 3D]]'' |
||
| rowspan="2" | Senior producer |
| rowspan="2" | Senior producer |
||
Line 197: | Line 197: | ||
| ''[[Fortune Street]]'' |
| ''[[Fortune Street]]'' |
||
|- |
|- |
||
! rowspan="3" | 2012 |
! scope="row" rowspan="3" | 2012 |
||
| ''[[New Super Mario Bros. 2]]'' |
| ''[[New Super Mario Bros. 2]]'' |
||
| rowspan="2" | Producer |
| rowspan="2" | Producer |
||
Line 206: | Line 206: | ||
|General producer |
|General producer |
||
|- |
|- |
||
! rowspan="3" | 2013 |
! scope="row" rowspan="3" | 2013 |
||
| ''[[Mario & Luigi: Dream Team]]'' |
| ''[[Mario & Luigi: Dream Team]]'' |
||
| Supervisor |
| Supervisor |
||
Line 216: | Line 216: | ||
| Supervisor |
| Supervisor |
||
|- |
|- |
||
! 2014 |
! scope="row"| 2014 |
||
| ''[[Yoshi's New Island]]'' |
| ''[[Yoshi's New Island]]'' |
||
| rowspan="3" | Producer |
| rowspan="3" | Producer |
||
|- |
|- |
||
! rowspan="4" | 2015 |
! scope="row" rowspan="4" | 2015 |
||
| ''[[Yoshi's Woolly World]]'' |
| ''[[Yoshi's Woolly World]]'' |
||
|- |
|- |
||
Line 230: | Line 230: | ||
| ''[[Mario & Luigi: Paper Jam]]'' |
| ''[[Mario & Luigi: Paper Jam]]'' |
||
|- |
|- |
||
! rowspan="4" | 2016 |
! scope="row" rowspan="4" | 2016 |
||
| ''[[Tank Troopers]]'' |
| ''[[Tank Troopers]]'' |
||
|- |
|- |
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Line 240: | Line 240: | ||
| ''[[Super Mario Run]]'' |
| ''[[Super Mario Run]]'' |
||
|- |
|- |
||
! rowspan="4" | 2017 |
! scope="row" rowspan="4" | 2017 |
||
| ''[[The Legend of Zelda: Breath of the Wild]]'' |
| ''[[The Legend of Zelda: Breath of the Wild]]'' |
||
| Supervisor |
| Supervisor |
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Line 253: | Line 253: | ||
| rowspan="2" | Supervisor |
| rowspan="2" | Supervisor |
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|- |
|- |
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! 2018 |
! scope="row" | 2018 |
||
| ''[[Mario & Luigi: Bowser's Inside Story|Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' |
| ''[[Mario & Luigi: Bowser's Inside Story|Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' |
||
|- |
|- |
||
! rowspan="3" | 2019 |
! scope="row" rowspan="3" | 2019 |
||
| ''[[New Super Mario Bros. U|New Super Mario Bros. U Deluxe]]'' |
| ''[[New Super Mario Bros. U|New Super Mario Bros. U Deluxe]]'' |
||
| rowspan="5" | Producer |
| rowspan="5" | Producer |
||
Line 264: | Line 264: | ||
| ''[[Super Mario Maker 2]]'' |
| ''[[Super Mario Maker 2]]'' |
||
|- |
|- |
||
! rowspan="2" | 2020 |
! scope="row" rowspan="2" | 2020 |
||
| ''[[Clubhouse Games: 51 Worldwide Classics]]'' |
| ''[[Clubhouse Games: 51 Worldwide Classics]]'' |
||
|- |
|- |
||
|''[[Pikmin 3 Deluxe]]'' |
|''[[Pikmin 3 Deluxe]]'' |
||
|- |
|- |
||
! rowspan=" |
! scope="row" rowspan="4" | 2023 |
||
|''[[The Super Mario Bros. Movie]]'' |
|''[[The Super Mario Bros. Movie]]'' |
||
|Creative executive |
|Creative executive |
||
Line 276: | Line 276: | ||
| rowspan="2" |Producer |
| rowspan="2" |Producer |
||
|- |
|- |
||
|[[Super Mario Bros. Wonder |
|''[[Super Mario Bros. Wonder]]'' |
||
|- |
|||
|''[[Super Mario RPG#Remake|Super Mario RPG]]'' |
|||
|Supervisor |
|||
|- |
|||
! rowspan="2" scope="row" | 2024 |
|||
|''[[Princess Peach: Showtime!]]'' |
|||
| rowspan="2" |Senior supervisor |
|||
|- |
|||
|[[Mario & Luigi: Brothership|''Mario & Luigi: Brothership'']] |
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|- |
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|} |
|} |
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Line 286: | Line 296: | ||
{{commons category}} |
{{commons category}} |
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{{Nintendo}} |
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{{Mario series}} |
{{Mario series}} |
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{{The Legend of Zelda}} |
{{The Legend of Zelda}} |
||
{{Pikmin}} |
{{Pikmin}} |
||
{{Animal Crossing}} |
{{Animal Crossing}} |
||
⚫ | |||
⚫ | |||
{{DEFAULTSORT:Tezuka, Takashi}} |
{{DEFAULTSORT:Tezuka, Takashi}} |
Latest revision as of 07:22, 7 November 2024
Takashi Tezuka | |
---|---|
手塚 卓志 | |
Born | Osaka, Japan | November 17, 1960
Alma mater | Osaka University of Arts |
Occupations |
|
Years active | 1984–present |
Employer | Nintendo |
Notable work | |
Title | Executive Officer |
Takashi Tezuka (手塚 卓志, Tezuka Takashi, born November 17, 1960; also known as "TENTEN" (てんてん)[1]) is a Japanese video game designer, director, and producer. He is a senior officer in Nintendo's Entertainment Planning & Development division and is an Executive Officer at Nintendo itself.[2][3]
Career
[edit]Upon graduating from the Design Department of Osaka University of Arts, he joined Nintendo in April 1984[4] and became a co-designer of some of the most critically acclaimed Nintendo series, including Mario and The Legend of Zelda.[2][5] Tezuka is fond of fantasy novels such as J. R. R. Tolkien's The Lord of the Rings, and wrote the story and script for The Legend of Zelda and Zelda II: The Adventure of Link.[6] Tezuka co-designed Yoshi, who debuted in Super Mario World after Shigeru Miyamoto had originally wanted Mario to ride a dinosaur since Super Mario Bros. 3.[7]
I have never consciously separated casual users and hardcore gamers when I design a game. For the past 20 years, I have always been trying to make games so that anyone—as many people as possible—can enjoy them... I cannot help but say that I love my job of making games from the bottom of my heart.
Works
[edit]References
[edit]- ^ GlitterBerri (May 4, 2011). "Staff List Interview". GlitterBerri's Game Translations. Retrieved July 21, 2024.
- ^ a b "E3 2006 Online Press Kit – Biographical Information: Takashi Tezuka" (PDF). Nintendo of America, Inc. May 5, 2006. Archived (PDF) from the original on December 24, 2013.
- ^ 「ゼルダの伝説 夢をみる島」開発スタッフ名鑑. Nintendo Official Guide Book – The Legend of Zelda: Link's Awakening (in Japanese). Shogakukan Inc. July 1993. p. 121. ISBN 4-09-102448-3.
- ^ "10 Game Designers Who Have Been In The Industry For More Than Three Decades". TheGamer. August 20, 2019. Retrieved August 21, 2019.
- ^ "In Conversation: Takashi Tezuka". Businessweek. Bloomberg L.P. June 29, 2007. Archived from the original on February 27, 2008. Retrieved March 31, 2011.
- ^ "Classic: Zelda und Link". Club Nintendo (in German). Nintendo of Europe. April 1996. p. 72.
- ^ "Super Mario World and Super Mario World 2: Yoshi's Island".