Grusha (Masters)
Grusha グルーシャ Grusha | |
Grusha's model | |
No. | 192 |
---|---|
English voice actor | Edward A. Mendoza[1] |
Japanese voice actor | Natsuki Hanae |
Description | This Glaseado Gym Leader from Paldea keeps a cool head, but when his matches start to heat up, that’s when his passionate side comes out. He used to be a pro snowboarder. |
Grusha (Japanese: グルーシャ Grusha) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Cetitan. This pair can be obtained through a Poké Fair sync pair scout beginning on January 22, 2024. This pair can be raised to 6★ EX since it first released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Cetitan
Type | Ice | ||||||
---|---|---|---|---|---|---|---|
Move type | Ice | ||||||
Role | Support | ||||||
EX Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Cetitan ♂ | Weakness | Steel | |||||
This Pokémon wanders around snowy, icy areas. It protects its body with powerful muscles and a thick layer of fat under its skin. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 694 | 244 | 297 | 112 | 297 | 295 | |
Lv. 140, Max Potential | 854 | 304 | 357 | 172 | 357 | 335 |
Availability
Grusha is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Grusha Poké Fair Scout | January 22 to February 11, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
5★-Select Poké Fair Scout ×15 (C) | February 28 to March 26, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Poké Fair Scout ×15 (C) | September 4 to 30, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Ice Fang | Ice |
Physical | 2 | 46 | 55 | 95% | An opponent | Has a chance (10%) of making the target flinch. Has a chance (10%) of leaving the target frozen. |
Dire Hit All + | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. |
Absolute Zero Ice Avalanche | Ice |
Physical | 2 (2 uses) |
100 | 120 | 100% | Self | Activation Condition: When the user's Defense is raised. Deactivation Condition: When the user's Defense is not raised. The user takes up a defensive posture. Using this move again will make the user leave this defensive posture, then attack. No other actions can be taken when in this defensive posture. Nullifies an attack move that targets the user or all allies while in this defensive posture, then the user leaves the defensive posture and attacks the target with double the power of this attack. Lowers the Attack and Sp. Atk of this attack's target by 3 stat ranks. |
Let's Cool Down! | None | Status | 0 (2 uses) |
— | — | — | Entire field | Turns the field of play's zone into an Ice Zone. (An Ice Zone powers up Ice-type attacks.) Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks. |
Sync moves | ||||||||
Sub-zero Shredder Avalanche | Ice |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) (EX role effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Fear the Snowy Mountain | Reduces physical attack move damage taken by allies when the zone is an Ice Zone. Quickly charges the move gauge when the zone is an Ice Zone. |
Super Interference 2 | Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user's moves. |
Impervious | The user's stats cannot be lowered. |
Superawakened Passive Skill | |
The Sub-zero Shredder | Reduces special attack move damage taken by allies when the zone is an Ice Zone. Turns the field of play's zone into an Ice Zone the first time the user's sync move is used each battle. (An Ice Zone powers up Ice-type attacks.) Extends the duration of the Ice Zone when the zone turns into an Ice Zone while the user is on the field. |
Theme Skills | |
Ice Support | Raises the maximum HP of all allied sync pairs by 30. |
Paldea Support | Raises the maximum HP of all allied sync pairs by 4. |
Gym Leader Support | Raises the maximum HP of all allied sync pairs by 4. |
Scarf Support | Raises the maximum HP of all allied sync pairs by 6. |
Nature Lover Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Soothing ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Soothing Crystal Wistful Crystal |
Sync grid
The sync grid for Grusha & Cetitan is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Ice Fang: Power +4 | Ice Fang: Power ↑ +4 | 3 | 36 | 1 |
Ice Fang: Power +4 | Ice Fang: Power ↑ +4 | 3 | 36 | 1 |
Ice Fang: Power +4 | Ice Fang: Power ↑ +4 | 3 | 36 | 1 |
Ice Fang: Power +4 | Ice Fang: Power ↑ +4 | 3 | 36 | 2 |
Ice Fang: Power +4 | Ice Fang: Power ↑ +4 | 3 | 36 | 2 |
Ice Fang: Accuracy +5 | Ice Fang: Accuracy ↑ +5 | 3 | 36 | 2 |
Ice Fang: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Absolute Zero Ice Avalanche: Power +4 | Absolute Zero Ice Avalanche: Power ↑ +4 | 3 | 36 | 1 |
Absolute Zero Ice Avalanche: Power +4 | Absolute Zero Ice Avalanche: Power ↑ +4 | 3 | 36 | 1 |
Absolute Zero Ice Avalanche: Power +4 | Absolute Zero Ice Avalanche: Power ↑ +4 | 3 | 36 | 1 |
Absolute Zero Ice Avalanche: Power +4 | Absolute Zero Ice Avalanche: Power ↑ +4 | 3 | 36 | 2 |
Absolute Zero Ice Avalanche: Power +4 | Absolute Zero Ice Avalanche: Power ↑ +4 | 3 | 36 | 2 |
Absolute Zero Ice Avalanche: Inspire Ire | Makes opponents target the user for a short time when a move is successful. | 8 | 96 | 2 |
Dire Hit All +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Let's Cool Down!: Hit and Heal 9 | Applies the Gradual Healing effect to the user when its move is successful. | 8 | 96 | 2 |
Let's Cool Down!: Pep Rally 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 2 |
Let's Cool Down!: Move: Team Def ↑ & Sp. Def ↑ 9 | Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
Let's Cool Down!: Propulsion 9 | Reduces the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 4 |
Snow Shelter | Protects the user from damage from a hailstorm. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Fire Guard | Reduces damage when the user is attacked by Fire-type moves. | 8 | 96 | 2 |
Ice Guard | Reduces damage when the user is attacked by Ice-type moves. | 8 | 96 | 2 |
Team Mighty Sync 9 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank after using the user's sync move. This effect can activate only once per battle. | 9 | 108 | 2 |
Use Move When Ice Zone: Team HP Recovery 9 | Restores the HP of all allied sync pairs when the user uses a move while the zone is an Ice Zone. | 8 | 96 | 3 |
Revenge Boost 9 | Charges the user's move gauge by one when the user is hit by an attack move. | 9 | 108 | 3 |
1st S-Move: HP Recovery (M) 2 | Restores the user's HP by approximately 40% of its maximum HP the first time its sync move is used each battle. | 10 | 120 | 3 |
Trainer Sync Redemption 1 | Restores 1 MP for the user's Trainer the first time its sync move is used each battle. | 10 | 120 | 3 |
Team Fierce Entry 2 | Raises the Attack of all allied sync pairs by 2 stat ranks when the user enters a battle. | 10 | 120 | 3 |
Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
Ice Zone: Team Status Immunity | Status conditions cannot be inflicted on any allied sync pairs when the zone is an Ice Zone. | 10 | 120 | 4 |
Defense Crush 9 | Lowers the target's Defense by one stat rank when the user's attack move against it is successful. | 10 | 120 | 5 |
Super Interference 2 | Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user's moves. | 10 | 120 | 5 |
Sub-zero Shredder Avalanche: Power +25 | Sub-zero Shredder Avalanche: Power ↑ +25 | 5 | 60 | 3 |
Sub-zero Shredder Avalanche: Power +25 | Sub-zero Shredder Avalanche: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Grusha & Cetitan can be battled against in:
- Daily Type Rotation: Type Team-Up (2024) (September 21 to October 6, 2024)
Story appearances
Grusha appears in his normal outfit in the following story areas:
Sync pair stories
- A Day with Grusha
Quotes
- Main article: Grusha/Quotes → Pokémon Masters EX
Gallery
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Grusha's sync move mindscape (Glaseado Gym) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Sub-zero—My Past, My Future |
Medal 2★ Sub-zero—My Past, My Future |
Medal 3★ Sub-zero—My Past, My Future |
Medal The Sub-zero Shredder |
Artwork with Iono by kirisAki[2] |
Trivia
- Grusha debuted in a background cameo during the last scene of The Electrifying Influencer story event.
- All versions of Grusha use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Pryce, Brycen, and Geeta.
- Grusha also uses special voice-over lines upon winning a battle with Brycen or Geeta on the same team.
Origin
Grusha's design is based on his appearance in Pokémon Scarlet and Violet. Cetitan is one of Grusha's signature Pokémon in the core series games. Cetitan's Dex entry comes from Pokémon Scarlet.
In other languages
Absolute Zero Ice Avalanche
|
Let's Cool Down!
|
Sub-zero Shredder Avalanche
|
References
Related articles
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |