Showing posts with label Descent 2. Show all posts
Showing posts with label Descent 2. Show all posts

Saturday, March 25, 2017

Warhammer 40K: Space Hulk Returns!

This, by far, is the most delayed 40K project in my list of ongoing works. Beginning with acquiring the 4th release of Space Hulk board game in 2014, followed by the last work done in 2016, I'm glad that they are finally back on the desk.

Since having a permanent paint station to accelerate my paint jobs, I decided to take a short break from Descent 2 for a while. Actually, I have no idea how to paint the rest of my big monsters and decided to work on something else for a while. With that situation, the Space Hulk termies went to of the list (that or my replacement Dark Vengeance DA minis. Robotech is taking a longer hiatus)

L to R: Brother Noctis, Lexicanium Calistarius (or Mephiston). Brother Scipio
Brother Leon, Brother Valencio, Sergeant Gideon
Now looking at them, I think I will replace the base from Steel Legion Drab, which is my go to base colour, to their team colour for Death Angels. That should make things a little more interesting. One thing for sure is that I am 50% done with the termies!

Also, I actually did the Ettins for Descent 2 before I decided to put them on hold.


Here's to looking forward to completing 6 more termies and 1 genestealer (which I missed out XD)

And who knows, maybe the Lord of the Fallen might just make an appearance XD


Wednesday, March 15, 2017

Descent 2: Heroes, lesser monsters and then some

Finally finished the last of the smaller mobs of Descent 2 minis since the last posting

 
 


With the reference card as design reference, these were not that difficult to work on. Ashiran (Staff wielder) was the toughest of the bunch since there was not much details on her attire base on her reference card. I basically decide to wing it with various shades of green that I have on her attire instead. Due to the size of the minis, the eyes were also a pain to work on. I actually got a table magnifying glass to use, without much success

Flesh Moulders
Couldn't decide the colour scheme to use for the flesh moulders. Winged it using the different washes on the cloth to create the difference in the attire between the master unit and the rest.

Zombies
Zombie lead was washed in Carroburg Crimson to create a reddish master on the model as seen with the flesh moulders

Goblin Archers
Again, reddish master done as per before.

Since Descent 2 comes with lots of stuff and packing was a pain using bags and all, I came across using foamcore to make the inserts for the game itself which helps with the packing up by a lot!


Credits to the Esoteric Order of Gamers for the guide on building the inserts. I had mine slightly modified to fit the use of sleeved cards. Not a great modification, but it works for now as seen above.

You can get the blueprint from the Esoteric Order of Gamers website. Just a quick note, the foamcore used here are 5mm core. Made the base insert initially with 10mm and decided to redo the entire thing with 5mm.

Also completed since the last post were the following units for my chapter.

Zameon Gydreal
Deathwatch Dark Angel Zameon Gydreal was expected to be a company champion upon his return to the Dark Angel Chapter upon finishing his term with the Deathwatch. I decided to use his model in my chapter as a company champion itself. I have yet to decided which company he will be joining. Probably the 3rd company.
Ravenwing Squad 2 bikers
2 set of bikes to at lest complete the basic squad. 3 more bikes, 1 attack bike and a land raider to go for a full squad.

Thursday, February 16, 2017

Misc: Photo Updates

I managed to borrow my sister's digital camera for the day since I needed to use one for a job. Took the opportunity to snap some of the long overdue shots.

HQ units
Interrogator-Chaplain Dakarus
Chaplain Azazel
Terminator Interrogator-Chaplain Ephrek
Lexicanium Aspholon
Ravenwing Company
My 1st and only Attack Bike, for now
New set of Dark Vengeance Bikes 
Extra Sergeant on the left. The rest are 1st Squad

5th Company Dreadnought Azmodor
Azmodor, as per codex
With Azmodor, comes the twin-linked autocannon Mortis prototype
Finally complete
Did not see the gap after earlier completion. A little more drilling should do the trick
Mortis Side View
I only noticed how massive the arms I made after taking this shot. At least something for a prototype. Need to reduce the measurement by probably 10 percent.

Necron Thokt Dynasty Doom Scythe
Side View
Top View
Pilot close up
Farsight Enclave Razorshark
Side View
Top View

Descent 2
Cave Spiders
Barghest
Close up on barghest prime. Love the blood effect
View from the other side
Also for the heck of it since I got the mini from White Dwarf


Coming up next in the painting line
Descent 2's Zombies, Goblin Archers and Flesh Moulders
Final member of the 1st Ravenwing bike Squad (chainsword) and 2 members of the 2nd Squad
Also in the center, Zameon Gydrael from Deathwatch Overkill. Got to have him for a company champion.

And before I forget, further addition to my Deathwing Terminators which now puts my completion rate at 18.5% from 12.5%. Most of them were the models from Death Angels which I recently stripped and repainted. Thanks to the Ravenwing Bike Squad decals that comes with it. Too bad that they are the only official source.

Also to note that some changes were made here which helps accelerate the paint job during the last few weeks. Since the youngest has gotten too old for the changing table, I repurposed it for my use as my new painting station. No more set up and clean up!


Set up next to the dinner table which I used previously to paint, this has helped speed things up. I can just drop over anytime when I am free and just do a few quick work. The drawer contains most of the unpainted models and also the rest of my bits. All in a single station.



Monday, February 13, 2017

Descent 2: Barghest and Cave Spiders

Since my LARP is currently on hiatus, we have thoughts of having a monthly/bi-monthly meet up to probably plan something up. Next gathering plan is tentatively in March in which me and another decided that we should probably meet and have a game of Descent which I got a few years back from my BGG Secred Santa. Since the game has minis which I left hanging for some time, I decided it's time go get them started.

Barghest and Cave Spiders

Starting with the mobs, I had a barghest and a spider as a sampler when I started to work on them a few years ago. Got them done yesterday with a very simple scheme of coating with Mournfang Brown and drybryshing with Ulthuan Grey. Blood effects on the barghest was done using Blood for the Blood God which I liked the effect that the paint offers.