From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
← Skiploom
|
|
- Bold indicates a move that gets STAB when used by Skiploom
- Italic indicates a move that gets STAB only when used by an Evolution of Skiploom
- Click on the generation numbers at the top to see level-up moves from other generations
|
|
Father |
Move |
Type |
Power |
Accuracy |
PP
|
|
Amnesia*
|
Psychic
|
—
|
—%
|
20
|
|
Confusion
|
Psychic
|
50
|
100%
|
25
|
|
Double-Edge
|
Normal
|
120
|
100%
|
15
|
|
Encore
|
Normal
|
—
|
100%
|
5
|
|
Growl
|
Normal
|
—
|
100%
|
40
|
|
Pay Day‡
|
Normal
|
40
|
100%
|
20
|
|
Reflect
|
Psychic
|
—
|
—%
|
20
|
- Moves marked with an asterisk (*) must be chain bred onto Skiploom in Generation II
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Skiploom in that game.
- Bold indicates a move that gets STAB when used by Skiploom
- Italic indicates a move that gets STAB only when used by an Evolution of Skiploom
- Click on the generation numbers at the top to see Egg moves from other generations
|
|
Game |
Move |
Type |
Power |
Accuracy |
PP
|
This Pokémon learns no moves by tutoring.
|
- A black abbreviation in a colored box indicates that Skiploom can be tutored the move in that game
- A colored abbreviation in a white box indicates that Skiploom cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Skiploom
- Italic indicates a move that gets STAB only when used by an Evolution of Skiploom
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
|
Stage |
Move |
Type |
Power |
Accuracy |
PP
|
†
|
Agility
|
Psychic
|
—
|
—%
|
30
|
- Bold indicates a move that gets STAB when used by Skiploom
- Italic indicates a move that gets STAB only when used by an Evolution of Skiploom
- Click on the generation numbers at the top to see moves from other generations
|