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GRAPP 2015: Berlin, Germany
- José Braz, Julien Pettré, Paul Richard:
GRAPP 2015 - Proceedings of the 10th International Conference on Computer Graphics Theory and Applications, Berlin, Germany, 11-14 March, 2015. SciTePress 2015, ISBN 978-989-758-087-1
Geometry and Modeling
Full Papers
- Anthousis Andreadis, Georgios Papaioannou, Pavlos Mavridis:
A Parametric Space Approach to the Computation of Multi-scale Geometric Features. 5-15 - Jorge D. Camba, Manuel Contero:
Improved Representation of Dependencies in Feature-based Parametric CAD Models using Acyclic Digraphs. 16-25 - Anastasios Gkaravelis, Georgios Papaioannou, Konstantinos Kalampokis:
Inverse Light Design for High-occlusion Environments. 26-34 - Jung-Hsuan Wu, Suguru Saito:
Synthesizing Realistic Shadows with Bumpy Surface and Object Model Estimated by Shadows in Single Image. 35-45 - Alexander Naitsat, Emil Saucan, Yehoshua Y. Zeevi:
Volumetric Quasi-conformal Mappings - Quasi-conformal Mappings for Volume Deformation with Applications to Geometric Modeling. 46-57 - Amar A. El-Sallam, Mohammed Bennamoun, Koji Honda, Andrew Lyttle, Jacqueline A. Alderson:
Towards a Fully Automatic Markerless Motion Analysis System for the Estimation of Body Joint Kinematics with Application to Sport Analysis. GRAPP 2015: 58-69 - Carlos Campos, João Miguel Leitão, António Fernando Coelho:
Integrated Modeling of Road Environments for Driving Simulation. 70-80 - Zahra Toony, Denis Laurendeau, Christian Gagné:
PGP2X: Principal Geometric Primitives Parameters Extraction. 81-93
Short Papers
- Harald Grabner, Torsten Ullrich, Dieter W. Fellner:
Generative Training for 3D-Retrieval. 97-105 - Steffen Goebbels, Regina Pohle-Fröhlich:
Context-sensitive Filtering of Terrain Data based on Multi Scale Analysis. 106-113 - Jun Zhang, Zhouhui Lian, Zhenbao Liu, Jianguo Xiao:
CEFM - A Heuristic Mesh Segmentation Method based on Convexity Estimation and Fast Marching. 114-121 - Shaojun Bian, Lihua You, Jian J. Zhang:
Recent Developments in Skin Deformation for Character Animation. 122-129 - Anuwat Dechvijankit, Hiroshi Nagahashi, Kota Aoki:
A Homotopy Surface Cutting using Paths Crossing in Geodesic Distance. 130-137 - Maciej Kot, Hiroshi Nagahashi:
Second Degree of Freedom of Elastic Objects - Adjustable Poisson's Ratio for Mass Spring Models. 138-142 - Thiago Franco Leal, Aruquia B. M. Peixoto, Cassia Isac Gonçalves da Silva, Marcelo de A. Dreux, Carlos A. de Moura:
Local Changes in Marching Cubes to Generate Less Degenerated Triangles. 143-149 - Bruno Cafaro, Iman Azimi, Valsamis Ntouskos, Fiora Pirri, Manuel A. Ruiz Garcia:
Point Cloud Structural Parts Extraction based on Segmentation Energy Minimization. 150-157 - Chao Sun, Zhongrui Li, Won-Sook Lee:
Reconstruction of Relatively Straight Medium to Long Hair Models using Kinect Sensors. 158-164 - Frank Dittrich, Stephan Irgenfried, Heinz Wörn:
Probabilistic Modeling of Real-world Scenes in a Virtual Environment. 165-173 - David Paul Kaye, Ioannis P. Ivrissimtzis:
Mesh Alignment using Grid based PCA. 174-181 - Adib Akl, Charles Yaacoub, Marc Donias, Jean-Pierre Da Costa, Christian Germain:
Two-stage Color Texture Synthesis using the Structure Tensor Field. 182-188 - Leandro Cruz, Luiz Velho, Eric Galin, Adrien Peytavie, Eric Guérin:
Patch-based Terrain Synthesis. 189-194
Rendering
Full Papers
- Fukun Wu, Changwen Zheng:
Illumination Model for Two-layer Thin Film Structures. 199-206 - Matthias Trapp, Amir Semmo, Jürgen Döllner:
Interactive Rendering and Stylization of Transportation Networks using Distance Fields. 207-219 - Nick Michiels, Jeroen Put, Philippe Bekaert:
Interactive Relighting of Virtual Objects under Environment Lighting. 220-228
Short Papers
- Lu Hao, Jie Feng, Bingfeng Zhou:
Automatic Color-to-Gray Conversion for Digital Images in Gradient Domain. 231-238 - Matthias Trapp, Jürgen Döllner:
Geometry Batching using Texture-arrays. 239-246 - Dirk Feldmann:
Accelerated Ray Tracing using R-Trees. 247-257 - Sid'Ali Kalem, Assia Kourgli:
Large-scale Terrain Level of Detail Estimation based on Wavelet Transform. 258-264 - Thomas Kanzok, Lars Linsen, Paul Rosenthal:
An Interactive Visualization System for Huge Architectural Laser Scans. 265-273 - Kevin Cherry, Robert Kooima:
Multi-pass Gaussian Contact-hardening Soft Shadows. 274-280
Animation and Simulation
Full Papers
- Min Jiang, Richard Southern, Jian-Jun Zhang:
A Particle-based Dissolution Model using Chemical Collision Energy. 285-293 - Shane Transue, Min-Hyung Choi:
Interactive Control of Deformable-object Animations through Control Metaphor Pattern Adherence. 294-305
Short Papers
- Yumeng Wang, Fubo Lang, Zheng Wang, Bo Xu:
Automatic Variable-timing Animation Transition based on Hierarchical Interpolation Method. 309-316 - François Lehericey, Valérie Gouranton, Bruno Arnaldi:
GPU Ray-traced Collision Detection - Fine Pipeline Reorganization. 317-324 - Francisco Alejandro Madera-Ramírez, Enrique Ayala, Francisco Moo-Mena:
Self-collision Detection using Sphere Chains. 325-331 - Narumi Okada, Naoya Iwamoto, Tsukasa Fukusato, Shigeo Morishima:
Dance Motion Segmentation Method based on Choreographic Primitives. 332-339 - Gaetan Deglorie, Koen Samyn, Peter Lambert, Rik Van de Walle, Sofie Van Hoecke:
Procedural Animation of Human Interaction using Inverse Kinematics and Fuzzy Logic. 340-347 - Ana Paula Cláudio, Maria Beatriz Carmo, Augusta Gaspar, Renato Teixeira:
Using Expressive and Talkative Virtual Characters in Social Anxiety Disorder Treatment. 348-355 - Cheng Cheng, Louyun Li:
Adaptive Animation Design Method for Virtual Environments. GRAPP 2015: 356-361 - Asako Soga, Itsuo Yoshida:
Interactive Control of Dance Groups Using Kinect. 362-365 - Xiaofang Liu, Qiong Wang, Jianying Li, Jing Qin, Weiming Wang, Lichu Liu, Xiaojuan Zhang, Pheng-Ann Heng:
Virtual Pedicle Screw Insertion Surgical Simulation with Haptic Rendering. GRAPP 2015: 366-373
Interactive Environments
Full Papers
- Patrick Saalfeld, Alexandra Baer, Uta Preim, Bernhard Preim, Kai Lawonn:
Sketching 2D Vessels and Vascular Diseases with Integrated Blood Flow. 379-390 - Jinxin Zheng, Yongtao Wang, Zhi Tang:
Solid Geometric Object Reconstruction from Single Line Drawing Image. 391-400 - Daniela Markov-Vetter, Vanja Zander, Joachim Latsch, Oliver G. Staadt:
The Influence of Gravity-adapted Target Resizing on Direct Augmented Reality Pointing under Simulated Hypergravity. 401-411
Short Papers
- Guillaume Claude, Valérie Gouranton, Bruno Arnaldi:
Versatile Scenario Guidance for Collaborative Virtual Environments. 415-422 - Jana Varnusková, Josef Kohout:
Science on a Sphere - Ways of Adding Interactivity into the Unique Projection System. 423-430 - Jannik Fiedler, Stefan Rilling, Manfred Bogen, Jens Herder:
Multimodal Interaction Techniques in Scientific Data Visualization - An Analytical Survey. 431-437 - Gustavo Rovelo, Francisco Abad, M. Carmen Juan, Emilio Camahort:
Studying the User Experience with a Multimodal Pedestrian Navigation Assistant. 438-445 - João N. Neto, Cláudia Sofia Ribeiro, João Madeiras Pereira, Maria João Neto:
Virtual Agents and Multi-modality of Interaction in Multimedia Applications for Cultural Heritage - A Case Study. GRAPP 2015: 446-453 - João Tiago Gomes, Maria Beatriz Carmo, Ana Paula Cláudio:
Visualization of Music at Arm's Length. 454-461 - Takehiko Yamaguchi, Yuta Yamagami, Toshihiko Sato, Hibiki Fujino, Tetsuya Harada, Déborah Alexandra Foloppe, Paul Richard, Philippe Allain:
VR based Collaborative Errorless Learning System using Humanoid Avatar for People with Alzheimer's Disease. 462-469 - Alexandra Bonnici, Johann Habakuk Israel, Anne Marie Muscat, Daniel Camilleri, Kenneth P. Camilleri, Uwe Rothenburg:
Investigating User Response to a Hybrid Sketch Based Interface for Creating 3D Virtual Models in an Immersive Environment. 470-477 - Michael Englert, Yvonne Jung, Jonas Etzold, Marcel Klomann, Paul Grimm:
Efficient Image Distribution on the Web - Instant Texturing for Collaborative Visualization of Virtual Environments. 478-485 - Takehiko Yamaguchi, Kazuhiro Oshima, Yuto Hirano, Akiyo Makishima, Tetsuya Harada, Paul Richard:
Component-based Authoring Tool for Haptic Navigation. 486-491 - Satoshi Matsuzaki, Munehiro Takimoto, Yasushi Kambayashi:
Design of Tangible Procedural Programming of Robots Based on Augmented Reality. 492-497 - Samir Benbelkacem, Nadia Zenati-Henda, Hayet Belghit, Samir Otmane, Abdelkader Bellarbi:
Human-human Collaboration Formalism for Groupware Tailorability in Collaborative Augmented Environments. 498-503 - Rui Nóbrega, Diogo Cabral, Giulio Jacucci, António Coelho:
NARI: Natural Augmented Reality Interface - Interaction Challenges for AR Applications. 504-510 - Laia Blasco-Soplón, Josep Grau-Valldosera, Julià Minguillón:
Visualization of Enrollment Data using Chord Diagrams. 511-516 - Shahram Payandeh:
On Visualizing Movements and Activities of Healthy Seniors - An Overview. 517-522 - Koen Samyn, Gaetan Deglorie, Peter Lambert, Rik Van de Walle, Sofie Van Hoecke:
Generating Non-linear Narrative for Serious Games with Scenario Templates. 523-530
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