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6th ICEC 2007: Shanghai, China
- Lizhuang Ma, Matthias Rauterberg
, Ryohei Nakatsu:
Entertainment Computing - ICEC 2007, 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings. Lecture Notes in Computer Science 4740, Springer 2007, ISBN 978-3-540-74872-4
Augmented, Virtual and Mixed Reality
- Chao Sun, Feng Xie, Xiaocao Feng, Mingmin Zhang, Zhigeng Pan:
A Training Oriented Driving Simulator. 1-9 - Kyusung Cho, Wonhyoung Kang, Jaemin Soh, Juho Lee, Hyun Seung Yang:
Ghost Hunter: A Handheld Augmented Reality Game System with Dynamic Environment. 10-15 - Hyun Sang Cho, Kyoung Shin Park, Minsoo Hahn:
Tea Table Mediator: A Multimodal Ambient Display on the Table Exploiting Five Senses Convergence. 16-21 - Timon Burney, Phillip Lock:
Measuring Game-Play Performance and Perceived Immersion in a Domed Planetarium Projection Environment. 22-27 - Roger Thomas Kok Chuen Tan, Adrian David Cheok, Roshan Lalintha Peiris
, Imiyage Janaka Prasad Wijesena, Derek Bing Siang Tan, Karthik Raveendran, Khanh Dung Thi Nguyen, Yin Ping Sen, Elvin Zhiwen Yio:
Computer Game for Small Pets and Humans. 28-38
Computer Games
- Dorothée Hefner
, Christoph Klimmt, Peter Vorderer:
Identification with the Player Character as Determinant of Video Game Enjoyment. 39-48 - Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Pedro A. González-Calero:
Pass the Ball: Game-Based Learning of Software Design. 49-54 - Byeong Heon Cho, Chang-Joon Park, Kwang-Ho Yang:
Comparison of AI Techniques for Fighting Action Games - Genetic Algorithms/Neural Networks/Evolutionary Neural Networks. 55-65 - Fan Zhang, Hanqiu Sun, Chong Zhao, Lifeng Wang:
Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games. 66-78 - Ben Salem:
Kansei Games: Entertaining Emotions. 79-84
Image Processing
- Jing Xing, Zhenjiang Miao, Jing Chen:
An Algorithm for Seamless Image Stitching and Its Application. 85-90 - Beiji Zou, Yi Yao, Ling Zhang:
A New Algorithm for Trademark Image Retrieval Based on Sub-block of Polar Coordinates. 91-97 - Hai Liu, Lizhuang Ma:
Image Composition with Blurring Effect from Depth of Field. 98-103 - XueZhong Xiao, Lizhuang Ma:
Temporal Color Morphing. 104-114
Mesh and Modeling
- Xiaohu Ma, Jie Wu, Xiangjun Shen:
A New Progressive Mesh with Adaptive Subdivision for LOD Models. 115-120 - Bin Sheng, Enhua Wu:
Topology-Consistent Design for 3D Freeform Meshes with Harmonic Interpolation. 121-132 - Choong-Gyoo Lim, Seungjo Bae, Kyoung Park, Youngjik Lee:
Implementation and Optimization Issues of the Triangular Patch-Based Terrain System. 133-138 - Shixue Zhang, Enhua Wu:
Deforming Surface Simplification Based on Feature Preservation. 139-149 - Liying Wang, Wei Hua, Hujun Bao:
Procedural Modeling of Residential Zone Subject to Urban Planning Constraints. 150-161
Digital Storytelling and Interactive Systems
- Kojzi Miyazaki, Yurika Nagai, Takenori Wama, Ryohei Nakatsu:
Concept and Construction of an Interactive Folktale System. 162-170 - Tijn Kooijmans, Matthias Rauterberg
:
Cultural Computing and the Self Concept: Towards Unconscious Metamorphosis. 171-181 - Ruck Thawonmas, Masanao Kamozaki, Yousuke Ohno:
A Role Casting Method Based on Emotions in a Story Generation System. 182-192 - Stefan M. Grünvogel, Richard Wages, Tobias Bürger, Janez Zaletelj:
A Novel System for Interactive Live TV. 193-204 - Ivo Swartjes:
Using Narrative Cases to Author Interactive Story Content. 205-210
Sound, Music and Creative Environments
- Kentaro Fukuchi:
Multi-track Scratch Player on a Multi-touch Sensing Device. 211-218 - Barnabás Takács:
PanoMOBI: Panoramic Mobile Entertainment System. 219-224 - Wuzheng Tan, Lizhuang Ma, Zhiliang Xu, Junfa Mao:
Application MDA in a Collaborative Modeling Environment. 225-230 - Khoo Eng Tat, Tim Robert Merritt, Adrian David Cheok, Mervyn Lian, Kelvin Yeo:
Age Invaders: User Studies of Intergenerational Computer Entertainment. 231-242
Video Processing
- Leilei Xu, Hanqiu Sun, Jiaya Jia, Chenjun Tao:
Dynamic Texture Synthesis in the YUV Color-Space. 243-248 - Kai Sun, Junqing Yu:
Video Affective Content Recognition Based on Genetic Algorithm Combined HMM. 249-254 - Junqing Yu, Haitao Wei:
Video Processing and Retrieval on Cell Processor Architecture. 255-262 - Jun Wang, Kyeong-Yuk Min, Jong-Wha Chong:
A Hybrid Image Coding in Overdriving for Motion Blur Reduction in LCD. 263-270 - Carlos Teixeira, Ana Respício:
See, Hear or Read the Film. 271-281
Rendering
- Qi Duan, Jianjun Yu, Xubo Yang, Shuangjiu Xiao:
A Practical Framework for Virtual Viewing and Relighting. 282-287 - Jianjun Yu, Xubo Yang, Shuangjiu Xiao:
Interactive Image Based Relighting with Physical Light Acquisition. 288-293 - Changbo Wang:
Real-Time Rendering of Daylight Sky Scene for Virtual Environment. 294-303 - Zhiliang Xu, Lizhuang Ma, Wuzheng Tan:
Robust Dense Depth Acquisition Using 2-D De Bruijn Structured Light. 304-314
Computer Animation and Networks
- Hua Liu, Hongxin Zhang, Hujun Bao:
Semiautomatic Rule Assist Architecture Modeling. 315-323 - Hae Won Byun:
Online Expression Mapping for Performance-Driven Facial Animation. 324-338 - Dongdong Nie, Qinyong Ma, Lizhuang Ma, Wuzheng Tan:
Predicting Peer Offline Probability in BitTorrent Using Nonlinear Regression. 339-344
Game Based Interfaces
- Li Jie, James J. Clark:
Game Design Guided by Visual Attention. 345-355 - Anne-Gwenn Bosser, Guillaume Levieux, Karim Sehaba, Axel Buendia, Vincent Corruble, Guillaume de Fondaumière, Viviane Gal, Stéphane Natkin, Nicolas Sabouret:
Dialogs Taking into Account Experience, Emotions and Personality. 356-362 - Nagisa Munekata, Takanori Komatsu
, Hitoshi Matsubara:
Marching Bear: An Interface System Encouraging User's Emotional Attachment and Providing an Immersive Experience. 363-373 - Kentaro Fukuchi, Jun Rekimoto:
Marble Market: Bimanual Interactive Game with a Body Shape Sensor. 374-380
Robots and Cyber Pets
- Satoshi Tsuda, Yousuke Oda, Kuniya Shinozaki, Ryohei Nakatsu:
Concept and Architecture of a Centaur Robot. 381-388 - Yanbin Sun, Lun Xie, Zhiliang Wang, Yi An:
An Embedded System of Face Recognition Based on ARM and HMM. 389-394 - Jhun-Ying Yang, Yen-Ping Chen, Gwo-Yun Lee, Shun-Nan Liou, Jeen-Shing Wang:
Activity Recognition Using One Triaxial Accelerometer: A Neuro-fuzzy Classifier with Feature Reduction. 395-400 - David Obdrzálek, Jan Benda:
GFE - Graphical Finite State Machine Editor for Parallel Execution. 401-406
Posters
- Owen Noel Newton Fernando
, Imiyage Janaka Prasad Wijesena, Adrian David Cheok, Ajith P. Madurapperuma, Lochandaka Ranathunga, Mei Gangwen, Miyuru Dayarathna, Srinivasan Mariappan, Lee Rui Jie Jerome:
Media Me: Body and Personal Media Interaction. 407-410 - Zhen Tang, Zhenjiang Miao, Yanli Wan:
Background Subtraction Using Running Gaussian Average and Frame Difference. 411-414 - Anton Nijholt
:
Playing and Cheating in Ambient Entertainment. 415-420 - Takeshi Ito:
Selfish Search on Playing Shogi. 421-426 - Jin Ryong Kim, Il-Kyu Park, Kwang-Hyun Shim:
The Effects of Network Loads and Latency in Multiplayer Online Games. 427-432 - Wouter Reeskamp, Katrien Ploegmakers:
Design for Debate in Robotics: Questioning Paradigms in a Techno-social Discourse. 433-436 - Zuoyong Zheng, Lizhuang Ma, Zhou Zeng:
Extracting Realistic Textures from Reference Spheres. 437-440 - Lin Shi, Zhiliang Wang, Zhigang Li:
Application and Research on Affection Model Based on Bayesian Network. 441-444 - Munjae Song, Seongwon Park:
A Survey on Projector-Based PC Clustered Distributed-Rendering Large Screen Displays and Techniques. 445-449 - Xiangqian Wu, Kuanquan Wang, David Zhang:
Automated Personal Authentication Using Both Palmprints. 450-453 - Seungjae Lee
, Jin S. Seo:
A TV Commercial Monitoring System Using Audio Fingerprinting. 454-457 - Hua Qin, Pei-Luen Patrick Rau
, Gavriel Salvendy:
Player Immersion in the Computer Game Narrative. 458-461 - Maiko Kamata, Michiaki Yasumura:
Music Video Viewers' Preference Evaluation Criteria and Their Characteristics. 462-465 - Penny Drennan, Dominique A. Keeffe:
Virtual Consumption: Using Player Types to Explore Virtual Consumer Behavior. 466-469 - Hui Liu, Caiming Zhang:
Codebook Design of Keyblock Based Image Retrieval. 470-474 - Yoon-Seok Choi, Bon-Ki Koo, Ji-Hyung Lee:
Template Based Image Mosaics. 475-478
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