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Mireia Usart
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2020 – today
- 2024
- [j8]Carme Grimalt-Álvaro, Mireia Usart:
Sentiment analysis for formative assessment in higher education: a systematic literature review. J. Comput. High. Educ. 36(3): 647-682 (2024) - 2022
- [c15]Daniel Amo Filvà, Mireia Usart, Carme Grimalt, Jiahui Chen:
Human context in Sentiment Analysis symbolic technique. LASI-SPAIN 2022: 61-69 - 2021
- [j7]Despoina Schina, Vanessa Esteve-Gonzalez, Mireia Usart:
An overview of teacher training programs in educational robotics: characteristics, best practices and recommendations. Educ. Inf. Technol. 26(3): 2831-2852 (2021) - 2020
- [c14]Despoina Schina, Mireia Usart, Vanessa Esteve-Gonzalez, Mercè Gisbert:
Teacher Views on Educational Robotics and Its Introduction to the Compulsory Curricula. CSEDU (1) 2020: 147-154 - [c13]Despoina Schina, Vanessa Esteve-Gonzalez, Mireia Usart:
Teachers' Perceptions of Bee-Bot Robotic Toy and Their Ability to Integrate It in Their Teaching. RiE 2020: 121-132
2010 – 2019
- 2019
- [c12]Mireia Usart, Despoina Schina, Vanessa Esteve-Gonzalez, Mercè Gisbert:
Are 21st Century Skills Evaluated in Robotics Competitions? The Case of First LEGO League Competition. CSEDU (1) 2019: 445-452 - [c11]Despoina Schina, Mireia Usart, Vanessa Esteve-Gonzalez:
Participants' Perceptions About Their Learning with FIRST LEGO® League Competition - a Gender Study. RiE 2019: 313-324 - 2015
- [j6]Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino, Margarida Romero, Mireia Usart, Igor S. Mayer:
A gamified collaborative course in entrepreneurship: Focus on objectives and tools. Comput. Hum. Behav. 51: 1276-1283 (2015) - [j5]Margarida Romero, Mireia Usart, Michela Ott:
Can Serious Games Contribute to Developing and Sustaining 21st Century Skills? Games Cult. 10(2): 148-177 (2015) - 2014
- [j4]Jeffrey Earp, Michela Ott, Maria Popescu, Margarida Romero, Mireia Usart:
Supporting Human Capital development with Serious Games: An analysis of three experiences. Comput. Hum. Behav. 30: 715-720 (2014) - [j3]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino, Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott, Margarida Romero, Mireia Usart, Igor S. Mayer:
Serious games and the development of an entrepreneurial mindset in higher education engineering students. Entertain. Comput. 5(4): 357-366 (2014) - [j2]Mireia Usart, Margarida Romero:
Individual and collaborative Performance and Level of Certainty in MetaVals. Int. J. Serious Games 1(1) (2014) - [c10]Margarida Romero, Mireia Usart:
The Time Factor in MOOCS - Time-on-Task, Interaction Temporal Patterns, and Time Perspectives in a MOOC. CSEDU (1) 2014: 53-62 - [c9]Johann c. k. h. Riedel, Yanan Feng, Aida Azadegan, Margarida Romero, Mireia Usart, Jannicke Baalsrud Hauge:
Measuring the Commercial Outcomes of Serious Games in Companies - A Review. SGDA 2014: 176-191 - 2013
- [j1]Margarida Romero, Mireia Usart:
The Impact of Students' Temporal Perspectives on Time-On-Task and Learning Performance in Game Based Learning. Int. J. Game Based Learn. 3(1): 80-92 (2013) - [c8]Mireia Usart, Margarida Romero:
Entrepreneurship Competence Assessment Through a Game Based Learning MOOC. GALA 2013: 252-264 - [c7]Margarida Romero, Mireia Usart:
Serious Games Integration in an Entrepreneurship Massive Online Open Course (MOOC). SGDA 2013: 212-225 - 2012
- [c6]Margarida Romero, Mireia Usart, Michela Ott, Jeffrey Earp:
Learning through Playing for or against Each Other? Promoting Collaborative Learning in Digital Game Based Learning. ECIS 2012: 93 - [c5]Margarida Romero, Mireia Usart, Maria Popescu, Elizabeth A. Boyle:
Interdisciplinary and International Adaption and Personalization of the MetaVals Serious Games. SGDA 2012: 59-73 - [c4]Sara de Freitas, Jeffrey Earp, Michela Ott, Kristian Kiili, Muriel Ney, Maria Popescu, Margarida Romero, Mireia Usart, Ioana A. Stanescu:
Hot Issues in Game Enhanced Learning: The GEL Viewpoint. VS-GAMES 2012: 25-31 - [c3]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino, Francesca Maria Dagnino, Michela Ott, Margarida Romero, Mireia Usart, Igor S. Mayer:
Designing a Course for Stimulating Entrepreneurship in Higher Education through Serious Games. VS-GAMES 2012: 174-186 - [c2]Ariadna Padrós, Margarida Romero, Mireia Usart:
Measuring the Knowledge Convergence Process in the Collaborative Game MetaVals. VS-GAMES 2012: 193-202 - 2011
- [c1]Mireia Usart, Margarida Romero, Esteve Almirall:
Impact of the Feeling of Knowledge Explicitness in the Learners' Participation and Performance in a Collaborative Game Based Learning Activity. SGDA 2011: 23-35
Coauthor Index
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last updated on 2024-11-07 20:26 CET by the dblp team
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